mirror of
https://github.com/brl/mutter.git
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2006-12-13 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-sections.txt: Update. * tmpl/*.sgml: Update the templates.
This commit is contained in:
parent
77f421a294
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@ -1,3 +1,9 @@
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2006-12-13 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter-sections.txt: Update.
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* tmpl/*.sgml: Update the templates.
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2006-12-04 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter-sections.txt: Update with the newly added API.
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@ -1,6 +1,5 @@
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<SECTION>
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<FILE>clutter-media</FILE>
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CLUTTER_MEDIA_GET_INTERFACE
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ClutterMedia
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ClutterMediaInterface
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clutter_media_set_uri
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@ -19,6 +18,7 @@ clutter_media_set_filename
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CLUTTER_MEDIA
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CLUTTER_IS_MEDIA
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CLUTTER_TYPE_MEDIA
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CLUTTER_MEDIA_GET_INTERFACE
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<SUBSECTION Private>
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clutter_media_get_type
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</SECTION>
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@ -124,6 +124,8 @@ clutter_alpha_get_type
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ClutterCloneTexture
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ClutterCloneTextureClass
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clutter_clone_texture_new
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clutter_clone_texture_get_parent_texture
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clutter_clone_texture_set_parent_texture
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<SUBSECTION Standard>
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CLUTTER_CLONE_TEXTURE
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CLUTTER_IS_CLONE_TEXTURE
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@ -193,8 +195,6 @@ clutter_rectangle_get_type
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<SECTION>
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<FILE>clutter-actor</FILE>
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CLUTTER_TYPE_GEOMETRY
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CLUTTER_TYPE_ACTOR_BOX
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CLUTTER_ACTOR_SET_FLAGS
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CLUTTER_ACTOR_UNSET_FLAGS
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CLUTTER_ACTOR_IS_MAPPED
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@ -209,7 +209,9 @@ ClutterCallback
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ClutterActor
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ClutterActorClass
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clutter_actor_show
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clutter_actor_show_all
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clutter_actor_hide
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clutter_actor_hide_all
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clutter_actor_realize
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clutter_actor_unrealize
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clutter_actor_paint
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@ -256,6 +258,8 @@ clutter_actor_get_scalex
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clutter_actor_get_scale
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clutter_actor_get_abs_size
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<SUBSECTION Standard>
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CLUTTER_TYPE_GEOMETRY
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CLUTTER_TYPE_ACTOR_BOX
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CLUTTER_ACTOR
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CLUTTER_IS_ACTOR
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CLUTTER_TYPE_ACTOR
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@ -360,7 +364,6 @@ clutter_timeline_get_type
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<SECTION>
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<FILE>clutter-behaviour-path</FILE>
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<TITLE>ClutterBehaviourPath</TITLE>
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CLUTTER_TYPE_KNOT
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ClutterKnot
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clutter_knot_copy
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clutter_knot_free
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@ -375,6 +378,7 @@ clutter_behaviour_path_insert_knot
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clutter_behaviour_path_remove_knot
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clutter_behaviour_path_clear
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<SUBSECTION Standard>
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CLUTTER_TYPE_KNOT
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CLUTTER_BEHAVIOUR_PATH
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CLUTTER_IS_BEHAVIOUR_PATH
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CLUTTER_TYPE_BEHAVIOUR_PATH
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@ -461,7 +465,6 @@ CLUTTER_FIXED_DIV
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<SECTION>
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<FILE>clutter-color</FILE>
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CLUTTER_TYPE_COLOR
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ClutterColor
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clutter_color_parse
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clutter_color_add
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@ -473,6 +476,8 @@ clutter_color_to_hls
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clutter_color_from_hls
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clutter_color_to_pixel
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clutter_color_from_pixel
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<SUBSECTION Standard>
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CLUTTER_TYPE_COLOR
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<SUBSECTION Private>
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clutter_color_get_type
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</SECTION>
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@ -480,7 +485,6 @@ clutter_color_get_type
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<SECTION>
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<FILE>clutter-event</FILE>
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ClutterEventType
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CLUTTER_TYPE_EVENT
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ClutterAnyEvent
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ClutterKeyEvent
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ClutterButtonEvent
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@ -490,15 +494,19 @@ ClutterEvent
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clutter_event_new
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clutter_event_copy
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clutter_event_free
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clutter_event_type
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clutter_key_event_type
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clutter_key_event_time
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clutter_key_event_state
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clutter_button_event_time
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clutter_button_event_x
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clutter_button_event_y
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clutter_key_event_symbol
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clutter_key_event_code
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clutter_key_event_unicode
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clutter_keysym_to_unicode
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<SUBSECTION Standard>
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CLUTTER_TYPE_EVENT
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<SUBSECTION Private>
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clutter_event_get_type
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</SECTION>
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@ -17,114 +17,102 @@ ClutterActor
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<!-- ##### SECTION Stability_Level ##### -->
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<!-- ##### MACRO CLUTTER_TYPE_GEOMETRY ##### -->
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<para>
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</para>
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<!-- ##### MACRO CLUTTER_TYPE_ACTOR_BOX ##### -->
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<para>
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</para>
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<!-- ##### MACRO CLUTTER_ACTOR_SET_FLAGS ##### -->
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<para>
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Sets a flag from #ClutterActorFlags to an actor
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</para>
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@e:
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@f:
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@e: a #ClutterActor
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@f: the flag to set
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<!-- ##### MACRO CLUTTER_ACTOR_UNSET_FLAGS ##### -->
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<para>
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Unsets a flag from #ClutterActorFlags to an actor
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</para>
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@e:
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@f:
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@e: a #ClutterActor
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@f: the flag to unset
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<!-- ##### MACRO CLUTTER_ACTOR_IS_MAPPED ##### -->
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<para>
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Evaluates to %TRUE if an actor is mapped.
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</para>
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@e:
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@e: a #ClutterActor
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<!-- ##### MACRO CLUTTER_ACTOR_IS_REALIZED ##### -->
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<para>
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Evaluates to %TRUE if an actor has been realized.
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</para>
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@e:
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@e: a #ClutterActor
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<!-- ##### MACRO CLUTTER_ACTOR_IS_VISIBLE ##### -->
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<para>
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Evaluates to %TRUE if an actor is visible.
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</para>
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@e:
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@e: a #ClutterActor
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<!-- ##### STRUCT ClutterActorBox ##### -->
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<para>
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Coordinates (top-left to bottom-right) of a box surrounding an actor.
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</para>
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@x1:
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@y1:
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@x2:
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@y2:
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@x1: X coordinate of the top left corner of the box
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@y1: Y coordinate of the top left corner of the box
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@x2: X coordinate of the bottom right corner of the box
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@y2: Y coordinate of the bottom right corner of the box
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<!-- ##### ENUM ClutterActorFlags ##### -->
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<para>
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Flags used by an actor.
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</para>
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@CLUTTER_ACTOR_MAPPED:
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@CLUTTER_ACTOR_REALIZED:
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@CLUTTER_ACTOR_MAPPED: the actor is mapped
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@CLUTTER_ACTOR_REALIZED: the actor is realised
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<!-- ##### STRUCT ClutterGeometry ##### -->
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<para>
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Positional and dimensional coordinates of an actor.
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</para>
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@x:
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@y:
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@width:
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@height:
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@x: X coordinate of the top left corner of an actor
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@y: Y coordinate of the top left corner of an actor
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@width: width of an actor
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@height: height of an actor
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<!-- ##### MACRO CLUTTER_CALLBACK ##### -->
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<para>
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Casts a generic callback function into a #ClutterCallback
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</para>
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@f:
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@f: a function pointer
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<!-- ##### USER_FUNCTION ClutterCallback ##### -->
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<para>
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Generic callback function.
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</para>
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@actor:
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@data:
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@actor: a #ClutterActor
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@data: optional data to be passed to the function
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<!-- ##### STRUCT ClutterActor ##### -->
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<para>
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Basic element of the Clutter canvas. Every object present on the stage must
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be an actor. You can scale, move and rotate an actor; you can group actors
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inside #ClutterGroup<!-- -->s or let them follow a #ClutterBehaviour.
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</para>
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@parent_instance:
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@flags:
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@parent_instance: parent class
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@flags: flags set for the actor
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<!-- ##### SIGNAL ClutterActor::destroy ##### -->
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<para>
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@ -202,10 +190,10 @@ ClutterActor
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<!-- ##### STRUCT ClutterActorClass ##### -->
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<para>
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Base class for #ClutterActor
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</para>
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@parent_class:
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@parent_class: parent class
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@show:
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@show_all:
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@hide:
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@ -235,6 +223,14 @@ ClutterActor
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@self:
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<!-- ##### FUNCTION clutter_actor_show_all ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_actor_hide ##### -->
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<para>
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@ -243,6 +239,14 @@ ClutterActor
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@self:
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<!-- ##### FUNCTION clutter_actor_hide_all ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_actor_realize ##### -->
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<para>
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@ -77,19 +77,21 @@ accessed directly.
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<!-- ##### MACRO CLUTTER_ALPHA_MAX_ALPHA ##### -->
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<para>
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Maximum value of the alpha function. You should use this value to
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scale the computed alpha value.
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</para>
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<!-- ##### USER_FUNCTION ClutterAlphaFunc ##### -->
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<para>
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The alpha function is a function of time. You should provide a function
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transforming the current position in the timeline.
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</para>
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@alpha:
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@user_data:
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@Returns:
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@alpha: a #ClutterAlpha
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@user_data: optional user defined data passed to the function
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@Returns: a value between 0 and CLUTTER_ALPHA_MAX_ALPHA
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<!-- ##### FUNCTION clutter_alpha_set_func ##### -->
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@ -123,7 +125,7 @@ accessed directly.
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<!-- ##### MACRO CLUTTER_ALPHA_RAMP_INC ##### -->
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<para>
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Symbolic name for passing clutter_ramp_inc_func().
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</para>
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@ -140,7 +142,7 @@ accessed directly.
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<!-- ##### MACRO CLUTTER_ALPHA_RAMP_DEC ##### -->
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<para>
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Symbolic name for passing clutter_ramp_dec_func().
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</para>
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@ -157,7 +159,7 @@ accessed directly.
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<!-- ##### MACRO CLUTTER_ALPHA_RAMP ##### -->
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<para>
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Symbolic name for passing clutter_ramp_func().
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</para>
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@ -174,7 +176,7 @@ accessed directly.
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<!-- ##### MACRO CLUTTER_ALPHA_SINE ##### -->
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<para>
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Symbolic name for passing clutter_sine_func().
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</para>
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@ -19,7 +19,8 @@ ClutterBehaviourOpacity
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<!-- ##### STRUCT ClutterBehaviourOpacity ##### -->
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<para>
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The <structname>ClutterBehaviourOpacity</structname> struct has only
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private data and should not be accessed directly.
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</para>
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@ -35,7 +36,7 @@ ClutterBehaviourOpacity
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<!-- ##### STRUCT ClutterBehaviourOpacityClass ##### -->
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<para>
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Class structure for #ClutterBehaviourOpacity.
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</para>
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@parent_class:
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@ -17,20 +17,13 @@ ClutterBehaviourPath
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<!-- ##### SECTION Stability_Level ##### -->
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<!-- ##### MACRO CLUTTER_TYPE_KNOT ##### -->
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<para>
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</para>
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<!-- ##### STRUCT ClutterKnot ##### -->
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<para>
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A single node of the path followed by a #ClutterBehaviourPath.
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</para>
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@x:
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@y:
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@x: X coordinate of the node
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@y: Y coordinate of the node
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<!-- ##### FUNCTION clutter_knot_copy ##### -->
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<para>
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@ -61,7 +54,8 @@ ClutterBehaviourPath
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<!-- ##### STRUCT ClutterBehaviourPath ##### -->
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<para>
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The <structname>ClutterBehaviourPath</structname> structure contains
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only private data, and should not be accessed directly.
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</para>
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@ -80,7 +74,7 @@ ClutterBehaviourPath
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<!-- ##### STRUCT ClutterBehaviourPathClass ##### -->
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<para>
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Class structure for #ClutterBehaviourPath.
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</para>
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@parent_class:
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@ -19,7 +19,7 @@ ClutterBehaviourScale
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<!-- ##### ENUM ClutterGravity ##### -->
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<para>
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Defines the reference point of the scaling.
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</para>
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@CLUTTER_GRAVITY_NONE:
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@ -31,11 +31,12 @@ ClutterBehaviourScale
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@CLUTTER_GRAVITY_SOUTH_WEST:
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@CLUTTER_GRAVITY_WEST:
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@CLUTTER_GRAVITY_NORTH_WEST:
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@CLUTTER_GRAVITY_CENTER:
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@CLUTTER_GRAVITY_CENTER: the actor should scale from the center
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<!-- ##### STRUCT ClutterBehaviourScale ##### -->
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<para>
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|
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The <structname>ClutterBehaviourScale</structname> structure contains only
|
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private data and should not be accessed directly.
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</para>
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@ -56,7 +57,7 @@ ClutterBehaviourScale
|
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|
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<!-- ##### STRUCT ClutterBehaviourScaleClass ##### -->
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<para>
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|
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Class structure for #ClutterBehaviourScale.
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</para>
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|
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@parent_class:
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|
@ -30,11 +30,15 @@ ClutterBehaviour
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|
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<!-- ##### STRUCT ClutterBehaviourClass ##### -->
|
||||
<para>
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||||
|
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Class structure.
|
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</para>
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@parent_class:
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@alpha_notify:
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@parent_class: parent class
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@alpha_notify: Override this virtual function when creating a new behaviour.
|
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The alpha notify virtual function is called each time the alpha value
|
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computed by the #ClutterAlpha object changes; in this virtual function
|
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you should update the properties driven by your behaviour for all the
|
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actors to which the behaviour applies.
|
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@_clutter_behaviour1:
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@_clutter_behaviour2:
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@_clutter_behaviour3:
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@ -62,12 +66,13 @@ ClutterBehaviour
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|
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<!-- ##### USER_FUNCTION ClutterBehaviourForeachFunc ##### -->
|
||||
<para>
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||||
|
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The function used to iterate on every #ClutterActor to which a behaviour
|
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applies.
|
||||
</para>
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|
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@behaviour:
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@actor:
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@data:
|
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@behaviour: a #ClutterBehaviour
|
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@actor: a #ClutterActor
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@data: optional user data passed to this function
|
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|
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|
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<!-- ##### FUNCTION clutter_behaviour_actors_foreach ##### -->
|
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|
@ -48,3 +48,21 @@ ClutterCloneTexture
|
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@Returns:
|
||||
|
||||
|
||||
<!-- ##### FUNCTION clutter_clone_texture_get_parent_texture ##### -->
|
||||
<para>
|
||||
|
||||
</para>
|
||||
|
||||
@clone:
|
||||
@Returns:
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||||
|
||||
|
||||
<!-- ##### FUNCTION clutter_clone_texture_set_parent_texture ##### -->
|
||||
<para>
|
||||
|
||||
</para>
|
||||
|
||||
@clone:
|
||||
@texture:
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||||
|
||||
|
||||
|
@ -17,13 +17,6 @@ clutter-color
|
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<!-- ##### SECTION Stability_Level ##### -->
|
||||
|
||||
|
||||
<!-- ##### MACRO CLUTTER_TYPE_COLOR ##### -->
|
||||
<para>
|
||||
|
||||
</para>
|
||||
|
||||
|
||||
|
||||
<!-- ##### STRUCT ClutterColor ##### -->
|
||||
<para>
|
||||
|
||||
|
@ -30,13 +30,6 @@ Windowing events handled by Clutter.
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||||
@CLUTTER_2BUTTON_PRESS:
|
||||
@CLUTTER_BUTTON_RELEASE:
|
||||
|
||||
<!-- ##### MACRO CLUTTER_TYPE_EVENT ##### -->
|
||||
<para>
|
||||
|
||||
</para>
|
||||
|
||||
|
||||
|
||||
<!-- ##### STRUCT ClutterAnyEvent ##### -->
|
||||
<para>
|
||||
|
||||
@ -120,6 +113,15 @@ Windowing events handled by Clutter.
|
||||
@event:
|
||||
|
||||
|
||||
<!-- ##### FUNCTION clutter_event_type ##### -->
|
||||
<para>
|
||||
|
||||
</para>
|
||||
|
||||
@event:
|
||||
@Returns:
|
||||
|
||||
|
||||
<!-- ##### FUNCTION clutter_key_event_time ##### -->
|
||||
<para>
|
||||
|
||||
@ -138,6 +140,15 @@ Windowing events handled by Clutter.
|
||||
@Returns:
|
||||
|
||||
|
||||
<!-- ##### FUNCTION clutter_button_event_time ##### -->
|
||||
<para>
|
||||
|
||||
</para>
|
||||
|
||||
@buttev:
|
||||
@Returns:
|
||||
|
||||
|
||||
<!-- ##### FUNCTION clutter_button_event_x ##### -->
|
||||
<para>
|
||||
|
||||
|
@ -19,22 +19,22 @@ clutter-main
|
||||
|
||||
<!-- ##### MACRO CLUTTER_INIT_ERROR ##### -->
|
||||
<para>
|
||||
|
||||
GError domain for the #ClutterInitError enum.
|
||||
</para>
|
||||
|
||||
|
||||
|
||||
<!-- ##### ENUM ClutterInitError ##### -->
|
||||
<para>
|
||||
|
||||
Error codes for the Clutter initialisation process.
|
||||
</para>
|
||||
|
||||
@CLUTTER_INIT_SUCCESS:
|
||||
@CLUTTER_INIT_ERROR_UNKOWN:
|
||||
@CLUTTER_INIT_ERROR_THREADS:
|
||||
@CLUTTER_INIT_ERROR_DISPLAY:
|
||||
@CLUTTER_INIT_ERROR_INTERNAL:
|
||||
@CLUTTER_INIT_ERROR_OPENGL:
|
||||
@CLUTTER_INIT_SUCCESS: Clutter was successfully initialised
|
||||
@CLUTTER_INIT_ERROR_UNKOWN: Unknown error while initialising Clutter
|
||||
@CLUTTER_INIT_ERROR_THREADS: Unable to initialise threading
|
||||
@CLUTTER_INIT_ERROR_DISPLAY: Unable to open the X display
|
||||
@CLUTTER_INIT_ERROR_INTERNAL: Internal Clutter error
|
||||
@CLUTTER_INIT_ERROR_OPENGL: Unable to initialise OpenGL
|
||||
|
||||
<!-- ##### FUNCTION clutter_init ##### -->
|
||||
<para>
|
||||
|
@ -17,14 +17,6 @@ clutter-media
|
||||
<!-- ##### SECTION Stability_Level ##### -->
|
||||
|
||||
|
||||
<!-- ##### MACRO CLUTTER_MEDIA_GET_INTERFACE ##### -->
|
||||
<para>
|
||||
|
||||
</para>
|
||||
|
||||
@obj:
|
||||
|
||||
|
||||
<!-- ##### STRUCT ClutterMedia ##### -->
|
||||
<para>
|
||||
|
||||
|
@ -19,14 +19,14 @@ ClutterStage
|
||||
|
||||
<!-- ##### MACRO CLUTTER_STAGE_WIDTH ##### -->
|
||||
<para>
|
||||
|
||||
Macro evaluating to the width of the #ClutterStage
|
||||
</para>
|
||||
|
||||
|
||||
|
||||
<!-- ##### MACRO CLUTTER_STAGE_HEIGHT ##### -->
|
||||
<para>
|
||||
|
||||
Macro evaluating to the height of the #ClutterStage
|
||||
</para>
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user