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2008-01-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-group.c: Use a shorter Z order sorting function, avoiding the checks.
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@ -1,3 +1,8 @@
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2008-01-25 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-group.c: Use a shorter Z order sorting function,
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avoiding the checks.
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2008-01-25 Øyvind Kolås <pippin@o-hand.com>
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2008-01-25 Øyvind Kolås <pippin@o-hand.com>
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* clutter/clutter-shader.c: added documentation strings for
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* clutter/clutter-shader.c: added documentation strings for
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@ -389,13 +389,7 @@ sort_z_order (gconstpointer a,
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depth_a = clutter_actor_get_depth (CLUTTER_ACTOR(a));
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depth_a = clutter_actor_get_depth (CLUTTER_ACTOR(a));
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depth_b = clutter_actor_get_depth (CLUTTER_ACTOR(b));
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depth_b = clutter_actor_get_depth (CLUTTER_ACTOR(b));
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if (depth_a == depth_b)
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return (depth_b - depth_a);
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return 0;
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if (depth_a > depth_b)
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return 1;
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return -1;
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}
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}
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static void
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static void
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