offscreen-effect: Add private API for getting the target size

Since the FBO target might have a different size than the mere paint box
of the actor, we need API to get it out of the ClutterOffscreenEffect
private data structure and on to sub-classes.

Since we cannot add new API in a stable cycle, we need a private
function; we'll leave it there even when opening 1.7, since it's useful
for internal purposes.
This commit is contained in:
Emmanuele Bassi
2011-02-19 09:15:34 +00:00
parent 82c68c5887
commit 20f19fe06c
3 changed files with 34 additions and 0 deletions

View File

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#ifndef __CLUTTER_OFFSCREEN_EFFECT_PRIVATE_H__
#define __CLUTTER_OFFSCREEN_EFFECT_PRIVATE_H__
#include <clutter/clutter-offscreen-effect.h>
G_BEGIN_DECLS
gboolean _clutter_offscreen_effect_get_target_size (ClutterOffscreenEffect *effect,
gfloat *width,
gfloat *height);
G_END_DECLS
#endif /* __CLUTTER_OFFSCREEN_EFFECT_PRIVATE_H__ */