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2.0: Prune conformance test suite
This commit is contained in:
parent
8d181c46d9
commit
1ff3011cb7
@ -16,66 +16,27 @@ units_sources =
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# animation tests
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units_sources += \
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animator.c \
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behaviours.c \
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score.c \
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state.c \
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timeline.c \
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timeline-interpolate.c \
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timeline-progress.c \
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timeline-rewind.c \
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$(NULL)
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# cogl tests
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units_sources += \
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test-cogl-fixed.c \
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test-cogl-materials.c \
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test-cogl-viewport.c \
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test-cogl-multitexture.c \
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test-cogl-npot-texture.c \
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test-cogl-object.c \
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test-cogl-premult.c \
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test-cogl-readpixels.c \
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test-cogl-texture-get-set-data.c \
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test-cogl-texture-mipmaps.c \
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test-cogl-texture-pixmap-x11.c \
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test-cogl-texture-rectangle.c \
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test-cogl-atlas-migration.c \
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test-cogl-vertex-buffer-contiguous.c \
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test-cogl-vertex-buffer-interleved.c \
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test-cogl-vertex-buffer-mutability.c \
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$(NULL)
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# actors tests
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units_sources += \
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actor-anchors.c \
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actor-graph.c \
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actor-destroy.c \
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actor-invariants.c \
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actor-iter.c \
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actor-layout.c \
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actor-offscreen-redirect.c \
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actor-paint-opacity.c \
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actor-pick.c \
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actor-shader-effect.c \
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actor-size.c \
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binding-pool.c \
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cairo-texture.c \
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group.c \
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interval.c \
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path.c \
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rectangle.c \
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texture-fbo.c \
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texture.c \
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text-cache.c \
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text.c \
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$(NULL)
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# objects tests
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units_sources += \
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color.c \
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model.c \
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script-parser.c \
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units.c \
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$(NULL)
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@ -220,8 +220,6 @@ actor_raise_child (TestConformSimpleFixture *fixture,
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==,
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"bar");
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g_assert (!CLUTTER_ACTOR_IS_VISIBLE (iter));
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g_object_get (iter, "show-on-set-parent", &show_on_set_parent, NULL);
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g_assert (!show_on_set_parent);
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iter = clutter_actor_get_child_at_index (actor, 0);
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clutter_actor_set_child_above_sibling (actor, iter, NULL);
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@ -236,8 +234,6 @@ actor_raise_child (TestConformSimpleFixture *fixture,
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==,
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"foo");
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g_assert (!CLUTTER_ACTOR_IS_VISIBLE (iter));
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g_object_get (iter, "show-on-set-parent", &show_on_set_parent, NULL);
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g_assert (!show_on_set_parent);
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clutter_actor_destroy (actor);
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g_object_unref (actor);
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@ -284,8 +280,6 @@ actor_lower_child (TestConformSimpleFixture *fixture,
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==,
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"baz");
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g_assert (!CLUTTER_ACTOR_IS_VISIBLE (iter));
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g_object_get (iter, "show-on-set-parent", &show_on_set_parent, NULL);
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g_assert (!show_on_set_parent);
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iter = clutter_actor_get_child_at_index (actor, 2);
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clutter_actor_set_child_below_sibling (actor, iter, NULL);
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@ -300,8 +294,6 @@ actor_lower_child (TestConformSimpleFixture *fixture,
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==,
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"foo");
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g_assert (!CLUTTER_ACTOR_IS_VISIBLE (iter));
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g_object_get (iter, "show-on-set-parent", &show_on_set_parent, NULL);
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g_assert (!show_on_set_parent);
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clutter_actor_destroy (actor);
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g_object_unref (actor);
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@ -11,7 +11,7 @@ actor_initial_state (TestConformSimpleFixture *fixture,
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{
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ClutterActor *actor;
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actor = clutter_rectangle_new ();
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actor = clutter_actor_new ();
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g_object_ref_sink (actor);
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if (g_test_verbose ())
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@ -22,7 +22,7 @@ actor_initial_state (TestConformSimpleFixture *fixture,
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g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
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g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
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g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
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g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
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clutter_actor_destroy (actor);
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g_object_unref (actor);
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@ -34,7 +34,7 @@ actor_shown_not_parented (TestConformSimpleFixture *fixture,
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{
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ClutterActor *actor;
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actor = clutter_rectangle_new ();
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actor = clutter_actor_new ();
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g_object_ref_sink (actor);
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clutter_actor_show (actor);
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@ -250,79 +250,6 @@ actor_map_recursive (TestConformSimpleFixture *fixture,
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clutter_actor_destroy (stage);
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}
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void
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actor_show_on_set_parent (TestConformSimpleFixture *fixture,
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gconstpointer data)
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{
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ClutterActor *actor, *group;
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gboolean show_on_set_parent;
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ClutterActor *stage;
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stage = clutter_stage_new ();
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group = clutter_actor_new ();
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g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (group)));
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clutter_actor_add_child (stage, group);
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actor = clutter_actor_new ();
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g_object_get (actor,
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"show-on-set-parent", &show_on_set_parent,
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NULL);
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g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
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g_assert (show_on_set_parent);
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clutter_actor_add_child (group, actor);
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g_object_get (actor,
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"show-on-set-parent", &show_on_set_parent,
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NULL);
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g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
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g_assert (show_on_set_parent);
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g_object_ref (actor);
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clutter_actor_remove_child (group, actor);
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g_object_get (actor,
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"show-on-set-parent", &show_on_set_parent,
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NULL);
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g_assert (!CLUTTER_ACTOR_IS_REALIZED (actor));
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g_assert (!CLUTTER_ACTOR_IS_MAPPED (actor));
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g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
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g_assert (show_on_set_parent);
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clutter_actor_destroy (actor);
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clutter_actor_destroy (group);
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actor = clutter_actor_new ();
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clutter_actor_add_child (stage, actor);
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clutter_actor_hide (actor);
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g_object_get (actor,
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"show-on-set-parent", &show_on_set_parent,
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NULL);
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g_assert (!CLUTTER_ACTOR_IS_VISIBLE (actor));
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g_assert (!CLUTTER_ACTOR_IS_MAPPED (actor));
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g_assert (show_on_set_parent);
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clutter_actor_destroy (actor);
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actor = clutter_actor_new ();
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clutter_actor_hide (actor);
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clutter_actor_add_child (stage, actor);
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g_object_get (actor,
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"show-on-set-parent", &show_on_set_parent,
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NULL);
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g_assert (!CLUTTER_ACTOR_IS_VISIBLE (actor));
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g_assert (!CLUTTER_ACTOR_IS_MAPPED (actor));
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g_assert (!show_on_set_parent);
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clutter_actor_destroy (actor);
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clutter_actor_destroy (stage);
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}
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void
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clone_no_map (TestConformSimpleFixture *fixture,
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gconstpointer data)
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@ -335,20 +262,20 @@ clone_no_map (TestConformSimpleFixture *fixture,
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stage = clutter_stage_new ();
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clutter_actor_show (stage);
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group = clutter_group_new ();
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actor = clutter_rectangle_new ();
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group = clutter_actor_new ();
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actor = clutter_actor_new ();
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clutter_actor_hide (group);
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clutter_container_add_actor (CLUTTER_CONTAINER (group), actor);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), group);
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clutter_actor_add_child (group, actor);
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clutter_actor_add_child (stage, group);
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g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
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g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
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clone = clutter_clone_new (group);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), clone);
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clutter_actor_add_child (stage, clone);
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g_assert (CLUTTER_ACTOR_IS_MAPPED (clone));
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g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
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@ -426,23 +353,6 @@ actor_contains (TestConformSimpleFixture *fixture,
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expected_results[x * 10 + y]);
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}
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void
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default_stage (TestConformSimpleFixture *fixture,
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gconstpointer data)
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{
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ClutterActor *stage, *def_stage;
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stage = clutter_stage_new ();
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def_stage = clutter_stage_get_default ();
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if (clutter_feature_available (CLUTTER_FEATURE_STAGE_MULTIPLE))
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g_assert (stage != def_stage);
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else
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g_assert (stage == def_stage);
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g_assert (CLUTTER_ACTOR_IS_REALIZED (def_stage));
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}
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void
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actor_pivot_transformation (TestConformSimpleFixture *fixture,
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gconstpointer data)
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@ -234,7 +234,7 @@ actor_basic_layout (TestConformSimpleFixture *fixture,
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clutter_actor_set_name (flower[2], "Green Flower");
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clutter_actor_add_child (vase, flower[2]);
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clutter_actor_show_all (stage);
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clutter_actor_show (stage);
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state = test_state_new ();
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test_state_set_stage (state, stage);
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@ -282,7 +282,7 @@ actor_margin_layout (TestConformSimpleFixture *fixture,
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clutter_actor_set_margin_bottom (flower[2], 6);
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clutter_actor_add_child (vase, flower[2]);
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clutter_actor_show_all (stage);
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clutter_actor_show (stage);
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state = test_state_new ();
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test_state_set_stage (state, stage);
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@ -281,7 +281,7 @@ timeout_cb (gpointer user_data)
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/* Modifying the transformation on the parent should cause a
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redraw */
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clutter_actor_set_anchor_point (data->parent_container, 0, 1);
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clutter_actor_set_pivot_point (data->parent_container, 0, 1);
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verify_redraw (data, 1);
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/* Redrawing an unrelated actor shouldn't cause a redraw */
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@ -303,31 +303,31 @@ actor_offscreen_redirect (TestConformSimpleFixture *fixture,
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data.stage = clutter_stage_new ();
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data.parent_container = clutter_group_new ();
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data.parent_container = clutter_actor_new ();
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data.container = g_object_new (foo_group_get_type (), NULL);
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data.foo_actor = g_object_new (foo_actor_get_type (), NULL);
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clutter_actor_set_size (CLUTTER_ACTOR (data.foo_actor), 100, 100);
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clutter_container_add_actor (CLUTTER_CONTAINER (data.container),
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CLUTTER_ACTOR (data.foo_actor));
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clutter_actor_add_child (data.container,
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CLUTTER_ACTOR (data.foo_actor));
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clutter_container_add_actor (CLUTTER_CONTAINER (data.parent_container),
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data.container);
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clutter_actor_add_child (data.parent_container,
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data.container);
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clutter_container_add_actor (CLUTTER_CONTAINER (data.stage),
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data.parent_container);
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clutter_actor_add_child (data.stage,
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data.parent_container);
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data.child = clutter_rectangle_new ();
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data.child = clutter_actor_new ();
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clutter_actor_set_size (data.child, 1, 1);
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clutter_container_add_actor (CLUTTER_CONTAINER (data.container),
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data.child);
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clutter_actor_add_child (data.container,
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data.child);
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data.unrelated_actor = clutter_rectangle_new ();
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data.unrelated_actor = clutter_actor_new ();
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clutter_actor_set_size (data.child, 1, 1);
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clutter_container_add_actor (CLUTTER_CONTAINER (data.stage),
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data.unrelated_actor);
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clutter_actor_add_child (data.stage,
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data.unrelated_actor);
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clutter_actor_show (data.stage);
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@ -345,4 +345,3 @@ actor_offscreen_redirect (TestConformSimpleFixture *fixture,
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else if (g_test_verbose ())
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g_print ("Skipping\n");
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}
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@ -18,20 +18,20 @@ typedef struct _KeyGroupClass KeyGroupClass;
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struct _KeyGroup
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{
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ClutterGroup parent_instance;
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ClutterActor parent_instance;
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gint selected_index;
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};
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struct _KeyGroupClass
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{
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ClutterGroupClass parent_class;
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ClutterActorClass parent_class;
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void (* activate) (KeyGroup *group,
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ClutterActor *child);
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};
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G_DEFINE_TYPE (KeyGroup, key_group, CLUTTER_TYPE_GROUP);
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G_DEFINE_TYPE (KeyGroup, key_group, CLUTTER_TYPE_ACTOR)
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enum
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{
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@ -53,7 +53,7 @@ key_group_action_move_left (KeyGroup *self,
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g_assert_cmpstr (action_name, ==, "move-left");
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g_assert_cmpint (key_val, ==, CLUTTER_KEY_Left);
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n_children = clutter_group_get_n_children (CLUTTER_GROUP (self));
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n_children = clutter_actor_get_n_children (CLUTTER_ACTOR (self));
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self->selected_index -= 1;
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@ -74,7 +74,7 @@ key_group_action_move_right (KeyGroup *self,
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g_assert_cmpstr (action_name, ==, "move-right");
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g_assert_cmpint (key_val, ==, CLUTTER_KEY_Right);
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n_children = clutter_group_get_n_children (CLUTTER_GROUP (self));
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n_children = clutter_actor_get_n_children (CLUTTER_ACTOR (self));
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self->selected_index += 1;
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@ -100,8 +100,8 @@ key_group_action_activate (KeyGroup *self,
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if (self->selected_index == -1)
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return FALSE;
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child = clutter_group_get_nth_child (CLUTTER_GROUP (self),
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self->selected_index);
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child = clutter_actor_get_child_at_index (CLUTTER_ACTOR (self),
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self->selected_index);
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if (child)
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{
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@ -138,14 +138,13 @@ static void
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key_group_paint (ClutterActor *actor)
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{
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KeyGroup *self = KEY_GROUP (actor);
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GList *children, *l;
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ClutterActorIter iter;
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ClutterActor *child;
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gint i;
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children = clutter_container_get_children (CLUTTER_CONTAINER (self));
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for (l = children, i = 0; l != NULL; l = l->next, i++)
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clutter_actor_iter_init (&iter, actor);
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while (clutter_actor_iter_next (&iter, &child))
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{
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ClutterActor *child = l->data;
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/* paint the selection rectangle */
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if (i == self->selected_index)
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@ -165,8 +164,6 @@ key_group_paint (ClutterActor *actor)
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clutter_actor_paint (child);
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}
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g_list_free (children);
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}
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static void
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@ -267,23 +264,24 @@ binding_pool (TestConformSimpleFixture *fixture,
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{
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KeyGroup *key_group = g_object_new (TYPE_KEY_GROUP, NULL);
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clutter_container_add (CLUTTER_CONTAINER (key_group),
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g_object_new (CLUTTER_TYPE_RECTANGLE,
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"width", 50.0,
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"height", 50.0,
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"x", 0.0, "y", 0.0,
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NULL),
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g_object_new (CLUTTER_TYPE_RECTANGLE,
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"width", 50.0,
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"height", 50.0,
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"x", 75.0, "y", 0.0,
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NULL),
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g_object_new (CLUTTER_TYPE_RECTANGLE,
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"width", 50.0,
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"height", 50.0,
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"x", 150.0, "y", 0.0,
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NULL),
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NULL);
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clutter_actor_add_child (CLUTTER_ACTOR (key_group),
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g_object_new (CLUTTER_TYPE_ACTOR,
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"width", 50.0,
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"height", 50.0,
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"x", 0.0, "y", 0.0,
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NULL));
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clutter_actor_add_child (CLUTTER_ACTOR (key_group),
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g_object_new (CLUTTER_TYPE_ACTOR,
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"width", 50.0,
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"height", 50.0,
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"x", 75.0, "y", 0.0,
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NULL));
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clutter_actor_add_child (CLUTTER_ACTOR (key_group),
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g_object_new (CLUTTER_TYPE_ACTOR,
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"width", 50.0,
|
||||
"height", 50.0,
|
||||
"x", 150.0, "y", 0.0,
|
||||
NULL));
|
||||
|
||||
g_assert_cmpint (key_group->selected_index, ==, -1);
|
||||
|
||||
|
@ -286,7 +286,7 @@ cally_text (void)
|
||||
|
||||
data.label = clutter_text_new_with_text (TEST_FONT, "Lorem ipsum dolor sit amet");
|
||||
|
||||
clutter_container_add (CLUTTER_CONTAINER (data.stage), data.label, NULL);
|
||||
clutter_actor_add_child (data.stage, data.label);
|
||||
data.offset = 6;
|
||||
data.extents_x = 64;
|
||||
data.extents_y = 99;
|
||||
@ -304,7 +304,7 @@ cally_text (void)
|
||||
data1.label = clutter_text_new_with_text (TEST_FONT, "");
|
||||
clutter_text_set_markup (CLUTTER_TEXT(data1.label), "<span fgcolor=\"#FFFF00\" bgcolor=\"#00FF00\"><s>Lorem ipsum dolor sit amet</s></span>");
|
||||
|
||||
clutter_container_add (CLUTTER_CONTAINER (data1.stage), data1.label, NULL);
|
||||
clutter_actor_add_child (data1.stage, data1.label);
|
||||
data1.offset = 10;
|
||||
data1.extents_x = 90;
|
||||
data1.extents_y = 199;
|
||||
|
@ -137,15 +137,8 @@ main (int argc, char **argv)
|
||||
TEST_CONFORM_SIMPLE ("/actor", actor_remove_child);
|
||||
TEST_CONFORM_SIMPLE ("/actor", actor_remove_all);
|
||||
TEST_CONFORM_SIMPLE ("/actor", actor_container_signals);
|
||||
TEST_CONFORM_SIMPLE ("/actor", actor_destruction);
|
||||
TEST_CONFORM_SIMPLE ("/actor", actor_anchors);
|
||||
TEST_CONFORM_SIMPLE ("/actor", actor_pick);
|
||||
TEST_CONFORM_SIMPLE ("/actor", actor_fixed_size);
|
||||
TEST_CONFORM_SIMPLE ("/actor", actor_preferred_size);
|
||||
TEST_CONFORM_SIMPLE ("/actor", actor_basic_layout);
|
||||
TEST_CONFORM_SIMPLE ("/actor", actor_margin_layout);
|
||||
TEST_CONFORM_SIMPLE ("/actor", actor_offscreen_redirect);
|
||||
TEST_CONFORM_SIMPLE ("/actor", actor_shader_effect);
|
||||
|
||||
TEST_CONFORM_SIMPLE ("/actor/iter", actor_iter_traverse_children);
|
||||
TEST_CONFORM_SIMPLE ("/actor/iter", actor_iter_traverse_remove);
|
||||
@ -158,16 +151,10 @@ main (int argc, char **argv)
|
||||
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_realize_not_recursive);
|
||||
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_map_recursive);
|
||||
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_mapped);
|
||||
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_show_on_set_parent);
|
||||
TEST_CONFORM_SIMPLE ("/actor/invariants", clone_no_map);
|
||||
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_contains);
|
||||
TEST_CONFORM_SIMPLE ("/actor/invariants", default_stage);
|
||||
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_pivot_transformation);
|
||||
|
||||
TEST_CONFORM_SIMPLE ("/actor/opacity", opacity_label);
|
||||
TEST_CONFORM_SIMPLE ("/actor/opacity", opacity_rectangle);
|
||||
TEST_CONFORM_SIMPLE ("/actor/opacity", opacity_paint);
|
||||
|
||||
TEST_CONFORM_SIMPLE ("/text", text_utf8_validation);
|
||||
TEST_CONFORM_SIMPLE ("/text", text_set_empty);
|
||||
TEST_CONFORM_SIMPLE ("/text", text_set_text);
|
||||
@ -179,17 +166,9 @@ main (int argc, char **argv)
|
||||
TEST_CONFORM_SIMPLE ("/text", text_cursor);
|
||||
TEST_CONFORM_SIMPLE ("/text", text_event);
|
||||
TEST_CONFORM_SIMPLE ("/text", text_get_chars);
|
||||
TEST_CONFORM_SIMPLE ("/text", text_cache);
|
||||
TEST_CONFORM_SIMPLE ("/text", text_password_char);
|
||||
TEST_CONFORM_SIMPLE ("/text", text_idempotent_use_markup);
|
||||
|
||||
TEST_CONFORM_SIMPLE ("/rectangle", rectangle_set_size);
|
||||
TEST_CONFORM_SIMPLE ("/rectangle", rectangle_set_color);
|
||||
|
||||
TEST_CONFORM_SIMPLE ("/texture", texture_pick_with_alpha);
|
||||
TEST_CONFORM_SIMPLE ("/texture", texture_fbo);
|
||||
TEST_CONFORM_SIMPLE ("/texture/cairo", texture_cairo);
|
||||
|
||||
TEST_CONFORM_SIMPLE ("/interval", interval_initial_state);
|
||||
TEST_CONFORM_SIMPLE ("/interval", interval_transform);
|
||||
|
||||
@ -197,12 +176,6 @@ main (int argc, char **argv)
|
||||
|
||||
TEST_CONFORM_SIMPLE ("/binding-pool", binding_pool);
|
||||
|
||||
TEST_CONFORM_SIMPLE ("/model", list_model_populate);
|
||||
TEST_CONFORM_SIMPLE ("/model", list_model_iterate);
|
||||
TEST_CONFORM_SIMPLE ("/model", list_model_filter);
|
||||
TEST_CONFORM_SIMPLE ("/model", list_model_from_script);
|
||||
TEST_CONFORM_SIMPLE ("/model", list_model_row_changed);
|
||||
|
||||
TEST_CONFORM_SIMPLE ("/color", color_from_string_valid);
|
||||
TEST_CONFORM_SIMPLE ("/color", color_from_string_invalid);
|
||||
TEST_CONFORM_SIMPLE ("/color", color_to_string);
|
||||
@ -213,21 +186,6 @@ main (int argc, char **argv)
|
||||
TEST_CONFORM_SIMPLE ("/units", units_string);
|
||||
TEST_CONFORM_SIMPLE ("/units", units_cache);
|
||||
|
||||
TEST_CONFORM_SIMPLE ("/group", group_depth_sorting);
|
||||
|
||||
TEST_CONFORM_SIMPLE ("/script", script_single);
|
||||
TEST_CONFORM_SIMPLE ("/script", script_child);
|
||||
TEST_CONFORM_SIMPLE ("/script", script_implicit_alpha);
|
||||
TEST_CONFORM_SIMPLE ("/script", script_object_property);
|
||||
TEST_CONFORM_SIMPLE ("/script", script_animation);
|
||||
TEST_CONFORM_SIMPLE ("/script", script_named_object);
|
||||
TEST_CONFORM_SIMPLE ("/script", script_layout_property);
|
||||
TEST_CONFORM_SIMPLE ("/script", animator_base);
|
||||
TEST_CONFORM_SIMPLE ("/script", animator_properties);
|
||||
TEST_CONFORM_SIMPLE ("/script", animator_multi_properties);
|
||||
TEST_CONFORM_SIMPLE ("/script", state_base);
|
||||
TEST_CONFORM_SIMPLE ("/script", script_margin);
|
||||
|
||||
TEST_CONFORM_SIMPLE ("/timeline", timeline_base);
|
||||
TEST_CONFORM_SIMPLE ("/timeline", timeline_markers_from_script);
|
||||
TEST_CONFORM_SKIP (g_test_slow (), "/timeline", timeline_interpolation);
|
||||
@ -235,10 +193,6 @@ main (int argc, char **argv)
|
||||
TEST_CONFORM_SIMPLE ("/timeline", timeline_progress_mode);
|
||||
TEST_CONFORM_SIMPLE ("/timeline", timeline_progress_step);
|
||||
|
||||
TEST_CONFORM_SIMPLE ("/score", score_base);
|
||||
|
||||
TEST_CONFORM_SIMPLE ("/behaviours", behaviours_base);
|
||||
|
||||
TEST_CONFORM_SIMPLE ("/events", events_touch);
|
||||
|
||||
/* FIXME - see bug https://bugzilla.gnome.org/show_bug.cgi?id=655588 */
|
||||
|
@ -271,7 +271,7 @@ text_cache (void)
|
||||
|
||||
g_signal_connect (data.stage, "paint", G_CALLBACK (on_paint), &data);
|
||||
|
||||
clutter_container_add (CLUTTER_CONTAINER (data.stage), data.label, NULL);
|
||||
clutter_actor_add_child (data.stage, data.label);
|
||||
|
||||
clutter_actor_show (data.stage);
|
||||
|
||||
|
@ -138,7 +138,7 @@ timeline_interpolation (void)
|
||||
|
||||
state.timeline =
|
||||
clutter_timeline_new (TEST_TIMELINE_DURATION);
|
||||
clutter_timeline_set_loop (state.timeline, TRUE);
|
||||
clutter_timeline_set_repeat_count (state.timeline, -1);
|
||||
g_signal_connect (G_OBJECT(state.timeline),
|
||||
"new-frame",
|
||||
G_CALLBACK(new_frame_cb),
|
||||
|
@ -217,7 +217,7 @@ timeline_base (TestConformSimpleFixture *fixture,
|
||||
g_strfreev (markers);
|
||||
|
||||
timeline_data_init (&data_2, 2);
|
||||
timeline_2 = clutter_timeline_clone (timeline_1);
|
||||
timeline_2 = clutter_timeline_new (FRAME_COUNT * 1000 / FPS);
|
||||
clutter_timeline_add_marker_at_time (timeline_2, "bar", 2 * 1000 / FPS);
|
||||
markers = clutter_timeline_list_markers (timeline_2, -1, &n_markers);
|
||||
g_assert (markers != NULL);
|
||||
@ -226,7 +226,7 @@ timeline_base (TestConformSimpleFixture *fixture,
|
||||
g_strfreev (markers);
|
||||
|
||||
timeline_data_init (&data_3, 3);
|
||||
timeline_3 = clutter_timeline_clone (timeline_1);
|
||||
timeline_3 = clutter_timeline_new (FRAME_COUNT * 1000 / FPS);
|
||||
clutter_timeline_set_direction (timeline_3, CLUTTER_TIMELINE_BACKWARD);
|
||||
clutter_timeline_add_marker_at_time (timeline_3, "start-marker",
|
||||
FRAME_COUNT * 1000 / FPS);
|
||||
|
Loading…
Reference in New Issue
Block a user