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actor: Add :has-pointer property
ClutterActor should be able to tell whether a pointer is within its area or not.
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@ -308,6 +308,7 @@ struct _ClutterActorPrivate
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guint clip_to_allocation : 1;
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guint enable_model_view_transform : 1;
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guint enable_paint_unmapped : 1;
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guint has_pointer : 1;
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gfloat clip[4];
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@ -429,7 +430,8 @@ enum
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PROP_SHOW_ON_SET_PARENT,
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PROP_TEXT_DIRECTION
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PROP_TEXT_DIRECTION,
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PROP_HAS_POINTER
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};
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enum
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@ -3031,6 +3033,10 @@ clutter_actor_get_property (GObject *object,
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g_value_set_enum (value, priv->text_direction);
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break;
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case PROP_HAS_POINTER:
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g_value_set_boolean (value, priv->has_pointer);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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@ -3858,6 +3864,24 @@ clutter_actor_class_init (ClutterActorClass *klass)
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PROP_TEXT_DIRECTION,
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pspec);
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/**
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* ClutterActor:has-pointer:
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*
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* Whether the actor contains the pointer of a #ClutterInputDevice
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* or not.
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*
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* Since: 1.2
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*/
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pspec = g_param_spec_boolean ("has-pointer",
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"Has Pointer",
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"Whether the actor contains the pointer "
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"of an input device",
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FALSE,
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CLUTTER_PARAM_READABLE);
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g_object_class_install_property (object_class,
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PROP_HAS_POINTER,
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pspec);
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/**
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* ClutterActor::destroy:
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* @actor: the object which received the signal
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@ -9638,6 +9662,20 @@ clutter_actor_set_text_direction (ClutterActor *self,
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}
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}
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void
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_clutter_actor_set_has_pointer (ClutterActor *self,
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gboolean has_pointer)
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{
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ClutterActorPrivate *priv = self->priv;
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if (priv->has_pointer != has_pointer)
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{
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priv->has_pointer = has_pointer;
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g_object_notify (G_OBJECT (self), "has-pointer");
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}
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}
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/**
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* clutter_actor_get_text_direction:
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* @self: a #ClutterActor
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@ -9748,3 +9786,23 @@ clutter_actor_pop_internal (void)
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ctx->internal_child -= 1;
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}
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/**
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* clutter_actor_has_pointer:
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* @self: a #ClutterActor
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*
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* Checks whether an actor contains the the pointer of a
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* #ClutterInputDevice
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*
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* Return value: %TRUE if the actor contains the pointer, and
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* %FALSE otherwise
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*
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* Since: 1.2
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*/
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gboolean
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clutter_actor_has_pointer (ClutterActor *self)
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{
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g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
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return self->priv->has_pointer;
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}
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@ -532,6 +532,7 @@ void clutter_actor_get_transformation_matrix (ClutterActor *self
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CoglMatrix *matrix);
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gboolean clutter_actor_is_in_clone_paint (ClutterActor *self);
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gboolean clutter_actor_has_pointer (ClutterActor *self);
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void clutter_actor_set_text_direction (ClutterActor *self,
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ClutterTextDirection text_dir);
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@ -296,6 +296,9 @@ void _clutter_actor_set_enable_model_view_transform (ClutterActor *self,
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void _clutter_actor_set_enable_paint_unmapped (ClutterActor *self,
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gboolean enable);
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void _clutter_actor_set_has_pointer (ClutterActor *self,
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gboolean has_pointer);
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void _clutter_run_repaint_functions (void);
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gint32 _clutter_backend_get_units_serial (ClutterBackend *backend);
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