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clutter/timeline: Don't emit ::paused signal on delayed timelines
If a timeline is delayed and we request to stop or pause it, we are emitting the "::paused" signal on it, however this has never been started, and so nothing has really be paused. So, just try to cancel the delay on pause and return if not playing. No code in mutter or gnome-shell is affected by this, so it is safe to change. https://gitlab.gnome.org/GNOME/mutter/merge_requests/805
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@ -1214,11 +1214,11 @@ clutter_timeline_pause (ClutterTimeline *timeline)
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priv = timeline->priv;
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priv = timeline->priv;
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if (priv->delay_id == 0 && !priv->is_playing)
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return;
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clutter_timeline_cancel_delay (timeline);
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clutter_timeline_cancel_delay (timeline);
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if (!priv->is_playing)
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return;
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priv->msecs_delta = 0;
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priv->msecs_delta = 0;
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set_is_playing (timeline, FALSE);
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set_is_playing (timeline, FALSE);
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