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Fixes for building with --disable-gl
This fixes a few problems that occur when only using a GLES2 header. • The use of GL_CLAMP_TO_BORDER and GL_MIRRORED_REPEAT were moved from cogl-pipelinelayer-state.h to cogl-sampler-cache-private.h but the corresponding defines were not. • cogl-sampler-cache.c was using GL_TEXTURE_WRAP_R but this is only defined as GL_TEXTURE_WRAP_R_OES from the GLES2 header so it needs a #define. • cogl-framebuffer-private.h uses GLuint but it does not include cogl-gl-header.h. It gets away with this when GLX support is enabled because the GL header would be included via glx.h. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 9cdb87c864fc262c4b26c13963670d60d7c18058)
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@ -31,6 +31,7 @@
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#include "cogl-winsys-private.h"
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#include "cogl-attribute-private.h"
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#include "cogl-offscreen.h"
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#include "cogl-gl-header.h"
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#ifdef COGL_HAS_XLIB_SUPPORT
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#include <X11/Xlib.h>
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@ -39,14 +39,6 @@
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#include <glib.h>
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/* This isn't defined in the GLES headers */
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#ifndef GL_CLAMP_TO_BORDER
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#define GL_CLAMP_TO_BORDER 0x812d
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#endif
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#ifndef GL_MIRRORED_REPEAT
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#define GL_MIRRORED_REPEAT 0x8370
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#endif
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typedef struct _CoglPipelineLayer CoglPipelineLayer;
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#define COGL_PIPELINE_LAYER(OBJECT) ((CoglPipelineLayer *)OBJECT)
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@ -28,6 +28,14 @@
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#include "cogl-context.h"
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#include "cogl-gl-header.h"
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/* These aren't defined in the GLES headers */
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#ifndef GL_CLAMP_TO_BORDER
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#define GL_CLAMP_TO_BORDER 0x812d
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#endif
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#ifndef GL_MIRRORED_REPEAT
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#define GL_MIRRORED_REPEAT 0x8370
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#endif
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/* GL_ALWAYS is just used here as a value that is known not to clash
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* with any valid GL wrap modes.
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*
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@ -31,6 +31,10 @@
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#include "cogl-sampler-cache-private.h"
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#include "cogl-context-private.h"
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#ifndef GL_TEXTURE_WRAP_R
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#define GL_TEXTURE_WRAP_R 0x8072
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#endif
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struct _CoglSamplerCache
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{
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CoglContext *context;
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