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renderer/native: Choose first EGL config for non-GBM backends
Commit 712ec30cd9
added the logic to only
choose EGL configs that match the GBM_FORMAT_XRGB8888 pixel format.
However, there won't be any EGL config satisfying such criteria for
non-GBM backends, such as EGLDevice.
This change will let us choose the first EGL config for the EGLDevice
backend, while still forcing GBM_FORMAT_XRGB8888 configs for the GBM
one.
Related to: https://gitlab.gnome.org/GNOME/mutter/issues/2
This commit is contained in:
parent
516fb524cb
commit
1bf2eb95b5
@ -991,14 +991,29 @@ meta_renderer_native_choose_egl_config (CoglDisplay *cogl_display,
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CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
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MetaBackend *backend = meta_get_backend ();
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MetaEgl *egl = meta_backend_get_egl (backend);
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MetaRendererNativeGpuData *renderer_gpu_data = cogl_renderer_egl->platform;
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EGLDisplay egl_display = cogl_renderer_egl->edpy;
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switch (renderer_gpu_data->mode)
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{
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case META_RENDERER_NATIVE_MODE_GBM:
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return choose_egl_config_from_gbm_format (egl,
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egl_display,
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attributes,
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GBM_FORMAT_XRGB8888,
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out_config,
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error);
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#ifdef HAVE_EGL_DEVICE
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case META_RENDERER_NATIVE_MODE_EGL_DEVICE:
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return meta_egl_choose_first_config (egl,
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egl_display,
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attributes,
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out_config,
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error);
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#endif
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}
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return FALSE;
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}
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static gboolean
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@ -2905,6 +2920,7 @@ meta_renderer_native_set_property (GObject *object,
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static gboolean
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create_secondary_egl_config (MetaEgl *egl,
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MetaRendererNativeMode mode,
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EGLDisplay egl_display,
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EGLConfig *egl_config,
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GError **error)
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@ -2920,12 +2936,26 @@ create_secondary_egl_config (MetaEgl *egl,
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EGL_NONE
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};
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switch (mode)
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{
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case META_RENDERER_NATIVE_MODE_GBM:
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return choose_egl_config_from_gbm_format (egl,
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egl_display,
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attributes,
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GBM_FORMAT_XRGB8888,
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egl_config,
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error);
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#ifdef HAVE_EGL_DEVICE
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case META_RENDERER_NATIVE_MODE_EGL_DEVICE:
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return meta_egl_choose_first_config (egl,
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egl_display,
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attributes,
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egl_config,
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error);
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#endif
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}
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return FALSE;
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}
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static EGLContext
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@ -2969,7 +2999,8 @@ init_secondary_gpu_data_gpu (MetaRendererNativeGpuData *renderer_gpu_data,
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EGLContext egl_context;
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char **missing_gl_extensions;
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if (!create_secondary_egl_config (egl,egl_display, &egl_config, error))
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if (!create_secondary_egl_config (egl, renderer_gpu_data->mode, egl_display,
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&egl_config, error))
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return FALSE;
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egl_context = create_secondary_egl_context (egl, egl_display, egl_config, error);
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