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docs: Use % for defines not #
Some links to defines in the gtk-doc annotations were using '#' instead of '%'.
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@ -914,7 +914,7 @@ clutter_actor_real_map (ClutterActor *self)
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* clutter_actor_map:
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* @self: A #ClutterActor
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*
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* Sets the #CLUTTER_ACTOR_MAPPED flag on the actor and possibly maps
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* Sets the %CLUTTER_ACTOR_MAPPED flag on the actor and possibly maps
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* and realizes its children if they are visible. Does nothing if the
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* actor is not visible.
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*
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@ -979,7 +979,7 @@ clutter_actor_real_unmap (ClutterActor *self)
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* clutter_actor_unmap:
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* @self: A #ClutterActor
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*
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* Unsets the #CLUTTER_ACTOR_MAPPED flag on the actor and possibly
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* Unsets the %CLUTTER_ACTOR_MAPPED flag on the actor and possibly
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* unmaps its children if they were mapped.
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*
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* Calling this is allowed in only one case: you are implementing the
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@ -371,7 +371,7 @@ clutter_path_add_node_helper (ClutterPath *path,
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* @x: the x coordinate
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* @y: the y coordinate
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*
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* Adds a #CLUTTER_PATH_MOVE_TO type node to the path. This is usually
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* Adds a %CLUTTER_PATH_MOVE_TO type node to the path. This is usually
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* used as the first node in a path. It can also be used in the middle
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* of the path to cause the actor to jump to the new coordinate.
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*
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@ -414,7 +414,7 @@ clutter_path_add_rel_move_to (ClutterPath *path,
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* @x: the x coordinate
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* @y: the y coordinate
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*
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* Adds a #CLUTTER_PATH_LINE_TO type node to the path. This causes the
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* Adds a %CLUTTER_PATH_LINE_TO type node to the path. This causes the
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* actor to move to the new coordinates in a straight line.
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*
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* Since: 1.0
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@ -460,7 +460,7 @@ clutter_path_add_rel_line_to (ClutterPath *path,
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* @x_3: the x coordinate of the third control point
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* @y_3: the y coordinate of the third control point
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*
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* Adds a #CLUTTER_PATH_CURVE_TO type node to the path. This causes
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* Adds a %CLUTTER_PATH_CURVE_TO type node to the path. This causes
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* the actor to follow a bezier from the last node to (@x_3, @y_3) using
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* (@x_1, @y_1) and (@x_2,@y_2) as control points.
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*
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@ -519,8 +519,8 @@ clutter_path_add_rel_curve_to (ClutterPath *path,
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* clutter_path_add_close:
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* @path: a #ClutterPath
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*
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* Adds a #CLUTTER_PATH_CLOSE type node to the path. This creates a
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* straight line from the last node to the last #CLUTTER_PATH_MOVE_TO
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* Adds a %CLUTTER_PATH_CLOSE type node to the path. This creates a
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* straight line from the last node to the last %CLUTTER_PATH_MOVE_TO
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* type node.
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*
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* Since: 1.0
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@ -707,8 +707,8 @@ cogl_fixed_sqrt (CoglFixed x)
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*
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* This function is at least 6x faster than clib sqrt() on x86, and (this is
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* not a typo!) about 500x faster on ARM without FPU. It's error is < 5%
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* for arguments < #COGL_SQRTI_ARG_5_PERCENT and < 10% for arguments <
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* #COGL_SQRTI_ARG_10_PERCENT. The maximum argument that can be passed to
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* for arguments < %COGL_SQRTI_ARG_5_PERCENT and < 10% for arguments <
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* %COGL_SQRTI_ARG_10_PERCENT. The maximum argument that can be passed to
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* this function is COGL_SQRTI_ARG_MAX.
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*
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* Return value: integer square root.
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