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https://github.com/brl/mutter.git
synced 2024-11-25 17:40:40 -05:00
pipeline: make _equal() cost scale by n bits in differences
This improves the implementation of _cogl_pipeline_equal() to ensure that the cost of the function scales by the number of bits set in the pipelines_difference variable set after calling _cogl_pipeline_compare_differences() instead of scaling by the number of state groups cogl tracks. As Cogl tracks more and more state groups we don't want _cogl_pipeline_equal() to get slower. Reviewed-by: Neil Roberts <neil@linux.intel.com>
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@ -188,10 +188,11 @@ typedef enum
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/* non-sparse */
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COGL_PIPELINE_STATE_REAL_BLEND_ENABLE_INDEX,
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COGL_PIPELINE_STATE_COUNT,
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COGL_PIPELINE_STATE_SPARSE_COUNT = COGL_PIPELINE_STATE_COUNT - 1,
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COGL_PIPELINE_STATE_COUNT
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} CoglPipelineStateIndex;
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#define COGL_PIPELINE_STATE_SPARSE_COUNT (COGL_PIPELINE_STATE_COUNT - 1)
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/* Used in pipeline->differences masks and for notifying pipeline
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* state changes.
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*
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@ -2092,21 +2092,6 @@ _cogl_pipeline_compare_differences (CoglPipeline *pipeline0,
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return pipelines_difference;
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}
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static gboolean
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simple_property_equal (CoglPipeline **authorities0,
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CoglPipeline **authorities1,
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unsigned long pipelines_difference,
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CoglPipelineStateIndex state_index,
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CoglPipelineStateComparitor comparitor)
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{
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if (pipelines_difference & (1L<<state_index))
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{
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if (!comparitor (authorities0[state_index], authorities1[state_index]))
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return FALSE;
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}
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return TRUE;
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}
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static void
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_cogl_pipeline_resolve_authorities (CoglPipeline *pipeline,
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unsigned long differences,
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@ -2176,6 +2161,7 @@ _cogl_pipeline_equal (CoglPipeline *pipeline0,
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unsigned long pipelines_difference;
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CoglPipeline *authorities0[COGL_PIPELINE_STATE_SPARSE_COUNT];
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CoglPipeline *authorities1[COGL_PIPELINE_STATE_SPARSE_COUNT];
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int bit;
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gboolean ret;
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COGL_STATIC_TIMER (pipeline_equal_timer,
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@ -2215,122 +2201,108 @@ _cogl_pipeline_equal (CoglPipeline *pipeline0,
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pipelines_difference,
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authorities1);
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/* FIXME: we should resolve all the required authorities up front since
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* that should reduce some repeat ancestor traversals. */
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if (pipelines_difference & COGL_PIPELINE_STATE_COLOR)
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COGL_FLAGS_FOREACH_START (&pipelines_difference, 1, bit)
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{
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CoglPipeline *authority0 = authorities0[COGL_PIPELINE_STATE_COLOR_INDEX];
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CoglPipeline *authority1 = authorities1[COGL_PIPELINE_STATE_COLOR_INDEX];
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if (!cogl_color_equal (&authority0->color, &authority1->color))
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/* XXX: We considered having an array of callbacks for each state index
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* that we'd call here but decided that this way the compiler is more
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* likely going to be able to in-line the comparison functions and use
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* the index to jump straight to the required code. */
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switch ((CoglPipelineStateIndex)bit)
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{
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case COGL_PIPELINE_STATE_COLOR_INDEX:
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if (!cogl_color_equal (&authorities0[bit]->color,
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&authorities1[bit]->color))
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goto done;
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}
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if (!simple_property_equal (authorities0, authorities1,
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pipelines_difference,
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COGL_PIPELINE_STATE_LIGHTING_INDEX,
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_cogl_pipeline_lighting_state_equal))
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break;
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case COGL_PIPELINE_STATE_LIGHTING_INDEX:
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if (!_cogl_pipeline_lighting_state_equal (authorities0[bit],
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authorities1[bit]))
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goto done;
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if (!simple_property_equal (authorities0, authorities1,
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pipelines_difference,
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COGL_PIPELINE_STATE_ALPHA_FUNC_INDEX,
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_cogl_pipeline_alpha_func_state_equal))
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break;
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case COGL_PIPELINE_STATE_ALPHA_FUNC_INDEX:
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if (!_cogl_pipeline_alpha_func_state_equal (authorities0[bit],
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authorities1[bit]))
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goto done;
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if (!simple_property_equal (authorities0, authorities1,
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pipelines_difference,
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COGL_PIPELINE_STATE_ALPHA_FUNC_REFERENCE_INDEX,
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_cogl_pipeline_alpha_func_reference_state_equal))
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break;
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case COGL_PIPELINE_STATE_ALPHA_FUNC_REFERENCE_INDEX:
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if (!_cogl_pipeline_alpha_func_reference_state_equal (
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authorities0[bit],
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authorities1[bit]))
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goto done;
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break;
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case COGL_PIPELINE_STATE_BLEND_INDEX:
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/* We don't need to compare the detailed blending state if we know
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* blending is disabled for both pipelines. */
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if (pipeline0->real_blend_enable &&
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pipelines_difference & COGL_PIPELINE_STATE_BLEND)
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if (pipeline0->real_blend_enable)
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{
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CoglPipeline *authority0 = authorities0[COGL_PIPELINE_STATE_BLEND_INDEX];
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CoglPipeline *authority1 = authorities1[COGL_PIPELINE_STATE_BLEND_INDEX];
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if (!_cogl_pipeline_blend_state_equal (authority0, authority1))
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if (!_cogl_pipeline_blend_state_equal (authorities0[bit],
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authorities1[bit]))
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goto done;
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}
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/* XXX: we don't need to compare the BLEND_ENABLE state because it's
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* already reflected in ->real_blend_enable */
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#if 0
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if (!simple_property_equal (authorities0, authorities1,
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pipelines_difference,
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COGL_PIPELINE_STATE_BLEND_INDEX,
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_cogl_pipeline_blend_enable_equal))
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return FALSE;
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#endif
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if (!simple_property_equal (authorities0, authorities1,
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pipelines_difference,
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COGL_PIPELINE_STATE_DEPTH_INDEX,
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_cogl_pipeline_depth_state_equal))
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break;
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case COGL_PIPELINE_STATE_DEPTH_INDEX:
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if (!_cogl_pipeline_depth_state_equal (authorities0[bit],
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authorities1[bit]))
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goto done;
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if (!simple_property_equal (authorities0, authorities1,
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pipelines_difference,
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COGL_PIPELINE_STATE_FOG_INDEX,
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_cogl_pipeline_fog_state_equal))
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break;
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case COGL_PIPELINE_STATE_FOG_INDEX:
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if (!_cogl_pipeline_fog_state_equal (authorities0[bit],
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authorities1[bit]))
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goto done;
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if (!simple_property_equal (authorities0, authorities1,
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pipelines_difference,
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COGL_PIPELINE_STATE_CULL_FACE_INDEX,
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_cogl_pipeline_cull_face_state_equal))
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break;
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case COGL_PIPELINE_STATE_CULL_FACE_INDEX:
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if (!_cogl_pipeline_cull_face_state_equal (authorities0[bit],
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authorities1[bit]))
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goto done;
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if (!simple_property_equal (authorities0, authorities1,
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pipelines_difference,
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COGL_PIPELINE_STATE_POINT_SIZE_INDEX,
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_cogl_pipeline_point_size_equal))
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break;
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case COGL_PIPELINE_STATE_POINT_SIZE_INDEX:
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if (!_cogl_pipeline_point_size_equal (authorities0[bit],
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authorities1[bit]))
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goto done;
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if (!simple_property_equal (authorities0, authorities1,
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pipelines_difference,
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COGL_PIPELINE_STATE_LOGIC_OPS_INDEX,
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_cogl_pipeline_logic_ops_state_equal))
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break;
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case COGL_PIPELINE_STATE_LOGIC_OPS_INDEX:
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if (!_cogl_pipeline_logic_ops_state_equal (authorities0[bit],
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authorities1[bit]))
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goto done;
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if (!simple_property_equal (authorities0, authorities1,
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pipelines_difference,
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COGL_PIPELINE_STATE_USER_SHADER_INDEX,
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_cogl_pipeline_user_shader_equal))
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break;
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case COGL_PIPELINE_STATE_USER_SHADER_INDEX:
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if (!_cogl_pipeline_user_shader_equal (authorities0[bit],
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authorities1[bit]))
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goto done;
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if (!simple_property_equal (authorities0, authorities1,
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pipelines_difference,
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COGL_PIPELINE_STATE_UNIFORMS_INDEX,
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_cogl_pipeline_uniforms_state_equal))
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break;
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case COGL_PIPELINE_STATE_UNIFORMS_INDEX:
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if (!_cogl_pipeline_uniforms_state_equal (authorities0[bit],
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authorities1[bit]))
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goto done;
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if (!simple_property_equal (authorities0, authorities1,
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pipelines_difference,
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COGL_PIPELINE_STATE_VERTEX_SNIPPETS_INDEX,
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_cogl_pipeline_vertex_snippets_state_equal))
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break;
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case COGL_PIPELINE_STATE_VERTEX_SNIPPETS_INDEX:
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if (!_cogl_pipeline_vertex_snippets_state_equal (authorities0[bit],
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authorities1[bit]))
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goto done;
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if (!simple_property_equal (authorities0, authorities1,
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pipelines_difference,
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COGL_PIPELINE_STATE_FRAGMENT_SNIPPETS_INDEX,
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_cogl_pipeline_fragment_snippets_state_equal))
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break;
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case COGL_PIPELINE_STATE_FRAGMENT_SNIPPETS_INDEX:
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if (!_cogl_pipeline_fragment_snippets_state_equal (authorities0[bit],
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authorities1[bit]))
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goto done;
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if (pipelines_difference & COGL_PIPELINE_STATE_LAYERS)
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break;
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case COGL_PIPELINE_STATE_LAYERS_INDEX:
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{
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CoglPipelineStateIndex state_index = COGL_PIPELINE_STATE_LAYERS_INDEX;
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if (!_cogl_pipeline_layers_equal (authorities0[state_index],
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authorities1[state_index],
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if (!_cogl_pipeline_layers_equal (authorities0[bit],
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authorities1[bit],
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layer_differences,
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flags))
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goto done;
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break;
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}
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case COGL_PIPELINE_STATE_BLEND_ENABLE_INDEX:
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case COGL_PIPELINE_STATE_REAL_BLEND_ENABLE_INDEX:
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case COGL_PIPELINE_STATE_COUNT:
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g_warn_if_reached ();
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}
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}
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COGL_FLAGS_FOREACH_END;
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ret = TRUE;
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done:
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COGL_TIMER_STOP (_cogl_uprof_context, pipeline_equal_timer);
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