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[tests] Use the right value in cogl_texture_new*
The correct symbol for disabling the flags when creating a new COGL texture is COGL_TEXTURE_NONE.
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@ -225,7 +225,7 @@ make_texture (void)
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tex = cogl_texture_new_from_data (TEXTURE_SIZE,
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TEXTURE_SIZE,
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8,
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FALSE,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_RGBA_8888,
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COGL_PIXEL_FORMAT_ANY,
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TEXTURE_SIZE * 4,
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