cally: Use Actor.get_children()

Instead of the Container method, given that the new get_children() gives
us more actors by default.
This commit is contained in:
Emmanuele Bassi 2011-12-20 14:56:54 +00:00 committed by Emmanuele Bassi
parent b42f17b2dc
commit 1979faee00

View File

@ -295,10 +295,7 @@ cally_actor_initialize (AtkObject *obj,
g_object_set_data (G_OBJECT (obj), "atk-component-layer", g_object_set_data (G_OBJECT (obj), "atk-component-layer",
GINT_TO_POINTER (ATK_LAYER_MDI)); GINT_TO_POINTER (ATK_LAYER_MDI));
/* Depends if the object implement ClutterContainer */ priv->children = clutter_actor_get_children (actor);
if (CLUTTER_IS_CONTAINER(actor))
{
priv->children = clutter_container_get_children (CLUTTER_CONTAINER (actor));
/* /*
* We store the handler ids for these signals in case some objects * We store the handler ids for these signals in case some objects
@ -320,12 +317,6 @@ cally_actor_initialize (AtkObject *obj,
obj->role = ATK_ROLE_PANEL; /* typically objects implementing ClutterContainer obj->role = ATK_ROLE_PANEL; /* typically objects implementing ClutterContainer
interface would be a panel */ interface would be a panel */
} }
else
{
priv->children = NULL;
obj->role = ATK_ROLE_UNKNOWN;
}
}
static void static void
cally_actor_class_init (CallyActorClass *klass) cally_actor_class_init (CallyActorClass *klass)
@ -674,8 +665,7 @@ cally_actor_real_add_actor (ClutterActor *container,
g_list_free (priv->children); g_list_free (priv->children);
priv->children = priv->children = clutter_actor_get_children (CLUTTER_ACTOR (container));
clutter_container_get_children (CLUTTER_CONTAINER(container));
index = g_list_index (priv->children, actor); index = g_list_index (priv->children, actor);
g_signal_emit_by_name (atk_parent, "children_changed::add", g_signal_emit_by_name (atk_parent, "children_changed::add",
@ -717,7 +707,8 @@ cally_actor_real_remove_actor (ClutterActor *container,
priv = CALLY_ACTOR (atk_parent)->priv; priv = CALLY_ACTOR (atk_parent)->priv;
index = g_list_index (priv->children, actor); index = g_list_index (priv->children, actor);
g_list_free (priv->children); g_list_free (priv->children);
priv->children = clutter_container_get_children (CLUTTER_CONTAINER(container));
priv->children = clutter_actor_get_children (CLUTTER_ACTOR (container));
if (index >= 0 && index <= g_list_length (priv->children)) if (index >= 0 && index <= g_list_length (priv->children))
g_signal_emit_by_name (atk_parent, "children_changed::remove", g_signal_emit_by_name (atk_parent, "children_changed::remove",