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context: only declare arbfp cache for GL
We were trying to declare and initializing an arbfp program cache for GLES but since the prototypes for the _hash and _equal functions were only available for GL this broke the GLES builds. By #ifdefing the code to conditionally declare/initialize for GL only this should hopefully fix GLES builds.
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@ -208,8 +208,10 @@ cogl_create_context (void)
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_context->legacy_depth_test_enabled = FALSE;
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_context->legacy_depth_test_enabled = FALSE;
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#ifdef HAVE_COGL_GL
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_context->arbfp_cache = g_hash_table_new (_cogl_pipeline_arbfp_hash,
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_context->arbfp_cache = g_hash_table_new (_cogl_pipeline_arbfp_hash,
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_cogl_pipeline_arbfp_equal);
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_cogl_pipeline_arbfp_equal);
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#endif
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for (i = 0; i < COGL_BUFFER_BIND_TARGET_COUNT; i++)
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for (i = 0; i < COGL_BUFFER_BIND_TARGET_COUNT; i++)
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_context->current_buffer[i] = NULL;
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_context->current_buffer[i] = NULL;
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@ -360,7 +362,9 @@ _cogl_destroy_context (void)
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g_slist_free (_context->texture_types);
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g_slist_free (_context->texture_types);
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g_slist_free (_context->buffer_types);
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g_slist_free (_context->buffer_types);
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#ifdef HAVE_COGL_GL
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g_hash_table_unref (_context->arbfp_cache);
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g_hash_table_unref (_context->arbfp_cache);
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#endif
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g_free (_context);
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g_free (_context);
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}
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}
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@ -91,7 +91,9 @@ typedef struct
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int legacy_state_set;
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int legacy_state_set;
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#ifdef HAVE_COGL_GL
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GHashTable *arbfp_cache;
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GHashTable *arbfp_cache;
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#endif
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/* Textures */
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/* Textures */
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CoglHandle default_gl_texture_2d_tex;
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CoglHandle default_gl_texture_2d_tex;
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