mirror of
https://github.com/brl/mutter.git
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Removed COGLhandle and changed shader and program functions to be
wrapped in reference-counted CoglHandles instead. * clutter/cogl/gl/cogl-shader.c: * clutter/cogl/gl/cogl-shader.h: * clutter/cogl/gl/cogl-program.c: * clutter/cogl/gl/cogl-program.h: New files to hold the shader and program functions. * clutter/cogl/gl/cogl.c: Removed shader and program functions. * clutter/cogl/common/cogl-handle.h: New header to define COGL_HANDLE_DEFINE which helps build functions to create reference-counted handles. This reduces the amount of duplicated code. * clutter/cogl/gl/cogl-texture.c: * clutter/cogl/gles/cogl-texture.c: * clutter/cogl/gl/cogl-fbo.c: Converted to use COGL_HANDLE_DEFINE from cogl-handle.h to avoid duplicating some of the common code. * clutter/cogl/gles/cogl-defines.h.in: * clutter/cogl/gl/cogl-defines.h.in: Removed COGLhandle * clutter/cogl/gl/cogl-context.h: Added handle arrays for programs and shaders. * clutter/cogl/gl/cogl-context.c (cogl_create_context): Added initialisers for shader_handles and program_handles. (cogl_destroy_context): Added calls to g_array_free for all handle arrays. * clutter/cogl/gl/Makefile.am (libclutter_cogl_la_SOURCES): Added cogl-{program,shader}.{c,h} * clutter/cogl/common/Makefile.am (libclutter_cogl_common_la_SOURCES): Added cogl-handle.h * clutter/cogl/gles/cogl.c: * clutter/cogl/cogl.h.in: Programs and shaders are now wrapped in CoglHandles instead of COGLhandles. cogl_program_destroy and cogl_shader_destroy is now replaced with cogl_program_unref and cogl_shader_unref. cogl_program_ref and cogl_shader_ref are also added. * clutter/clutter-shader.c: Converted to use CoglHandles for the programs and shaders instead of COGLhandles. * cogl/cogl-sections.txt: Added cogl_shader_ref, cogl_shader_unref, cogl_is_shader, cogl_program_ref, cogl_program_unref, cogl_is_program and cogl_is_offscreen.
This commit is contained in:
parent
b30935170e
commit
19058afe82
50
ChangeLog
50
ChangeLog
@ -1,3 +1,53 @@
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2008-04-29 Neil Roberts <neil@o-hand.com>
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Removed COGLhandle and changed shader and program functions to be
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wrapped in reference-counted CoglHandles instead.
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* clutter/cogl/gl/cogl-shader.c:
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* clutter/cogl/gl/cogl-shader.h:
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* clutter/cogl/gl/cogl-program.c:
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* clutter/cogl/gl/cogl-program.h:
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New files to hold the shader and program functions.
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* clutter/cogl/gl/cogl.c: Removed shader and program functions.
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* clutter/cogl/common/cogl-handle.h: New header to define
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COGL_HANDLE_DEFINE which helps build functions to create
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reference-counted handles. This reduces the amount of duplicated
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code.
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* clutter/cogl/gl/cogl-texture.c:
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* clutter/cogl/gles/cogl-texture.c:
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* clutter/cogl/gl/cogl-fbo.c: Converted to use COGL_HANDLE_DEFINE
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from cogl-handle.h to avoid duplicating some of the common code.
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* clutter/cogl/gles/cogl-defines.h.in:
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* clutter/cogl/gl/cogl-defines.h.in: Removed COGLhandle
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* clutter/cogl/gl/cogl-context.h: Added handle arrays for programs
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and shaders.
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* clutter/cogl/gl/cogl-context.c (cogl_create_context): Added
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initialisers for shader_handles and program_handles.
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(cogl_destroy_context): Added calls to g_array_free for all handle
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arrays.
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* clutter/cogl/gl/Makefile.am (libclutter_cogl_la_SOURCES): Added
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cogl-{program,shader}.{c,h}
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* clutter/cogl/common/Makefile.am
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(libclutter_cogl_common_la_SOURCES): Added cogl-handle.h
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* clutter/cogl/gles/cogl.c:
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* clutter/cogl/cogl.h.in: Programs and shaders are now wrapped in
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CoglHandles instead of COGLhandles. cogl_program_destroy and
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cogl_shader_destroy is now replaced with cogl_program_unref and
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cogl_shader_unref. cogl_program_ref and cogl_shader_ref are also
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added.
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* clutter/clutter-shader.c: Converted to use CoglHandles for the
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programs and shaders instead of COGLhandles.
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2008-04-29 Øyvind Kolås <pippin@o-hand.com>
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* clutter/cogl/cogl.h.in: renaming of API's in cogl to make the
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@ -77,10 +77,10 @@ struct _ClutterShaderPrivate
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gchar *vertex_source; /* GLSL source for vertex shader */
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gchar *fragment_source; /* GLSL source for fragment shader */
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COGLhandle program;
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CoglHandle program;
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COGLhandle vertex_shader;
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COGLhandle fragment_shader;
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CoglHandle vertex_shader;
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CoglHandle fragment_shader;
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};
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enum
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@ -281,9 +281,9 @@ clutter_shader_init (ClutterShader *self)
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priv->vertex_source = NULL;
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priv->fragment_source = NULL;
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priv->program = 0;
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priv->vertex_shader = 0;
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priv->fragment_shader = 0;
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priv->program = COGL_INVALID_HANDLE;
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priv->vertex_shader = COGL_INVALID_HANDLE;
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priv->fragment_shader = COGL_INVALID_HANDLE;
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}
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/**
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@ -405,7 +405,7 @@ bind_glsl_shader (ClutterShader *self,
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priv->program = cogl_create_program ();
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if (priv->vertex_is_glsl && priv->vertex_source)
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if (priv->vertex_is_glsl && priv->vertex_source != COGL_INVALID_HANDLE)
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{
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priv->vertex_shader = cogl_create_shader (CGL_VERTEX_SHADER);
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@ -414,7 +414,7 @@ bind_glsl_shader (ClutterShader *self,
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cogl_program_attach_shader (priv->program, priv->vertex_shader);
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}
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if (priv->fragment_is_glsl && priv->fragment_source)
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if (priv->fragment_is_glsl && priv->fragment_source != COGL_INVALID_HANDLE)
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{
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GLint compiled = CGL_FALSE;
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@ -474,8 +474,8 @@ clutter_shader_compile (ClutterShader *shader,
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if (priv->compiled)
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return priv->compiled;
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if ((priv->vertex_source && !priv->vertex_is_glsl) ||
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(priv->fragment_source && !priv->fragment_is_glsl))
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if ((priv->vertex_source != COGL_INVALID_HANDLE && !priv->vertex_is_glsl) ||
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(priv->fragment_source != COGL_INVALID_HANDLE && !priv->fragment_is_glsl))
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{
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/* XXX: Could remove this check, since we only advertise support for GLSL
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* shaders anyways. */
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@ -521,20 +521,20 @@ clutter_shader_release (ClutterShader *shader)
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if (!priv->compiled)
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return;
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g_assert (priv->program);
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g_assert (priv->program != COGL_INVALID_HANDLE);
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if (priv->vertex_is_glsl && priv->vertex_shader)
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cogl_shader_destroy (priv->vertex_shader);
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if (priv->vertex_is_glsl && priv->vertex_shader != COGL_INVALID_HANDLE)
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cogl_shader_unref (priv->vertex_shader);
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if (priv->fragment_is_glsl && priv->fragment_shader)
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cogl_shader_destroy (priv->fragment_shader);
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if (priv->fragment_is_glsl && priv->fragment_shader != COGL_INVALID_HANDLE)
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cogl_shader_unref (priv->fragment_shader);
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if (priv->program)
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cogl_program_destroy (priv->program);
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if (priv->program != COGL_INVALID_HANDLE)
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cogl_program_unref (priv->program);
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priv->vertex_shader = 0;
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priv->fragment_shader = 0;
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priv->program = 0;
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priv->vertex_shader = COGL_INVALID_HANDLE;
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priv->fragment_shader = COGL_INVALID_HANDLE;
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priv->program = COGL_INVALID_HANDLE;
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priv->compiled = FALSE;
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g_object_notify (G_OBJECT (shader), "compiled");
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@ -603,7 +603,7 @@ clutter_shader_set_is_enabled (ClutterShader *shader,
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if (priv->is_enabled)
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cogl_program_use (priv->program);
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else
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cogl_program_use (0);
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cogl_program_use (COGL_INVALID_HANDLE);
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g_object_notify (G_OBJECT (shader), "enabled");
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}
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@ -829,7 +829,7 @@ gboolean cogl_texture_set_region (CoglHandle handle,
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* cogl_texture_ref:
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* @handle: a @CoglHandle.
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*
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* Increment the reference count for a cogl.
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* Increment the reference count for a cogl texture.
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*
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* Returns: the @handle.
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*/
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@ -1242,45 +1242,67 @@ void cogl_path_round_rectangle (ClutterFixed x,
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/**
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* cogl_create_shader:
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* @shader_type: CGL_VERTEX_SHADER og CGL_FRAGMENT_SHADER.
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* @shader_type: CGL_VERTEX_SHADER or CGL_FRAGMENT_SHADER.
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*
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* Create a new shader handle, use #cogl_shader_source to set the source code
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* to be used on it.
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*
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* Returns: a new shader handle.
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*/
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COGLhandle cogl_create_shader (COGLenum shader_type);
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CoglHandle cogl_create_shader (COGLenum shader_type);
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/**
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* cogl_shader_destroy:
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* @handle: #COGLhandle for a shader.
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* cogl_shader_ref:
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* @handle: A #CoglHandle to a shader.
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*
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* Free up the resources used by a cogl shader.
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* Add an extra reference to a shader.
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*
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* Returns: @handle
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*/
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void cogl_shader_destroy (COGLhandle handle);
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CoglHandle cogl_shader_ref (CoglHandle handle);
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/**
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* cogl_shader_unref:
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* @handle: A #CoglHandle to a shader.
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*
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* Removes a reference to a shader. If it was the last reference the
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* shader object will be destroyed.
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*/
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void cogl_shader_unref (CoglHandle handle);
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/**
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* cogl_is_shader:
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* @handle: A CoglHandle
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*
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* Gets whether the given handle references an existing shader object.
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*
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* Returns: %TRUE if the handle references a shader,
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* %FALSE otherwise
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*/
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gboolean cogl_is_shader (CoglHandle handle);
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/**
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* cogl_shader_source:
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* @shader: #COGLhandle for a shader.
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* @shader: #CoglHandle for a shader.
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* @source: GLSL shader source.
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*
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* Replaces the current GLSL source associated with a shader with a new
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* one.
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*/
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void cogl_shader_source (COGLhandle shader,
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void cogl_shader_source (CoglHandle shader,
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const gchar *source);
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/**
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* cogl_shader_compile:
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* @shader_handle: #COGLhandle for a shader.
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* @handle: #CoglHandle for a shader.
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*
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* Compiles the shader, no return value, but the shader is now ready for
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* linking into a program.
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*/
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void cogl_shader_compile (COGLhandle shader_handle);
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void cogl_shader_compile (CoglHandle handle);
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/**
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* cogl_shader_get_info_log:
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* @handle: #COGLhandle for a shader.
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* @handle: #CoglHandle for a shader.
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* @size: maximum number of bytes to retrieve.
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* @buffer: location for info log.
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*
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@ -1289,20 +1311,20 @@ void cogl_shader_compile (COGLhandle shader_handle);
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* messages that caused a shader to not compile correctly, mainly useful for
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* debugging purposes.
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*/
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void cogl_shader_get_info_log (COGLhandle handle,
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void cogl_shader_get_info_log (CoglHandle handle,
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guint size,
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gchar *buffer);
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/**
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* cogl_shader_get_parameteriv:
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* @handle: #COGLhandle for a shader.
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* @handle: #CoglHandle for a shader.
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* @pname: the named COGL parameter to retrieve.
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* @dest: storage location for COGLint return value.
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*
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* Retrieve a named parameter from a shader can be used to query to compile
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* satus of a shader by passing in CGL_OBJECT_COMPILE_STATUS for @pname.
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*/
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void cogl_shader_get_parameteriv (COGLhandle handle,
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void cogl_shader_get_parameteriv (CoglHandle handle,
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COGLenum pname,
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COGLint *dest);
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@ -1314,48 +1336,71 @@ void cogl_shader_get_parameteriv (COGLhandle handle,
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*
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* Returns: a new cogl program.
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*/
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COGLhandle cogl_create_program (void);
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CoglHandle cogl_create_program (void);
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/**
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* cogl_program_destroy:
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* @handle: #COGLhandle for a shader.
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* cogl_program_ref:
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* @handle: A #CoglHandle to a program.
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*
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* Releases all resources held by a cogl program.
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* Add an extra reference to a program.
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*
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* Returns: @handle
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*/
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void cogl_program_destroy (COGLhandle handle);
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CoglHandle cogl_program_ref (CoglHandle handle);
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/**
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* cogl_program_unref:
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* @handle: A #CoglHandle to a program.
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*
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* Removes a reference to a program. If it was the last reference the
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* program object will be destroyed.
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*/
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void cogl_program_unref (CoglHandle handle);
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/**
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* cogl_is_program:
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* @handle: A CoglHandle
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*
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* Gets whether the given handle references an existing program object.
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*
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* Returns: %TRUE if the handle references a program,
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* %FALSE otherwise
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*/
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gboolean cogl_is_program (CoglHandle handle);
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/**
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* cogl_program_attach_shader:
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* @program_handle: a #COGLhandle for a shdaer program.
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* @shader_handle: a #COGLhandle for a vertex of fragment shader.
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* @program_handle: a #CoglHandle for a shdaer program.
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* @shader_handle: a #CoglHandle for a vertex of fragment shader.
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*
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* Attaches a shader to a program object, a program can have one vertex shader
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* and one fragment shader attached.
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*/
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void cogl_program_attach_shader (COGLhandle program_handle,
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COGLhandle shader_handle);
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void cogl_program_attach_shader (CoglHandle program_handle,
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CoglHandle shader_handle);
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/**
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* cogl_program_link:
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* @program_handle: a #COGLhandle for a shader program.
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* @handle: a #CoglHandle for a shader program.
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*
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* Links a program making it ready for use.
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*/
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void cogl_program_link (COGLhandle program_handle);
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void cogl_program_link (CoglHandle handle);
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/**
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* cogl_program_use:
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* @program_handle: a #COGLhandle for a shader program or 0.
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* @handle: a #CoglHandle for a shader program or COGL_INVALID_HANDLE.
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*
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* Activate a specific shader program replacing that part of the GL rendering
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* pipeline, if passed in 0 the default behavior of GL is reinstated.
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* Activate a specific shader program replacing that part of the GL
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* rendering pipeline, if passed in COGL_INVALID_HANDLE the default
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* behavior of GL is reinstated.
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*/
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void cogl_program_use (COGLhandle program_handle);
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void cogl_program_use (CoglHandle handle);
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/**
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* cogl_program_get_uniform_location:
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* @program_handle: a #COGLhandle for a shader program.
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* @handle: a #CoglHandle for a shader program.
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* @uniform_name: the name of a uniform.
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*
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* Retrieve the location (offset) of a uniform variable in a shader program, a
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@ -1366,7 +1411,7 @@ void cogl_program_use (COGLhandle program_handle);
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* set using #cogl_program_uniform_1f when the program is in use.
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*/
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COGLint cogl_program_get_uniform_location
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(COGLhandle program_handle,
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(CoglHandle handle,
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const gchar *uniform_name);
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@ -1378,8 +1423,8 @@ COGLint cogl_program_get_uniform_location
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* Changes the value of a uniform in the currently used (see #cogl_program_use)
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* shader program.
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*/
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void cogl_program_uniform_1f (COGLint uniform_no,
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gfloat value);
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void cogl_program_uniform_1f (COGLint uniform_no,
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gfloat value);
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/* Offscreen api */
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@ -1407,6 +1452,18 @@ CoglHandle cogl_offscreen_new_multisample(void);
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*/
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CoglHandle cogl_offscreen_ref (CoglHandle handle);
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/**
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* cogl_is_offscreen:
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* @handle: A CoglHandle
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*
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* Gets whether the given handle references an existing offscreen
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* buffer object.
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*
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* Returns: %TRUE if the handle references an offscreen buffer,
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* %FALSE otherwise
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*/
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gboolean cogl_is_offscreen (CoglHandle handle);
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/**
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* cogl_offscreen_unref:
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* @handle:
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@ -17,6 +17,7 @@ EXTRA_DIST = stb_image.c
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libclutter_cogl_common_la_SOURCES = \
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cogl-util.h \
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cogl-bitmap.h \
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cogl-handle.h \
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cogl-util.c \
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cogl-bitmap.c \
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cogl-bitmap-fallback.c \
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|
160
clutter/cogl/common/cogl-handle.h
Normal file
160
clutter/cogl/common/cogl-handle.h
Normal file
@ -0,0 +1,160 @@
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/*
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* Clutter COGL
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*
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* A basic GL/GLES Abstraction/Utility Layer
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2008 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#ifndef __COGL_HANDLE_H
|
||||
#define __COGL_HANDLE_H
|
||||
|
||||
/* Helper macro to encapsulate the common code for COGL reference
|
||||
counted handles */
|
||||
|
||||
#if COGL_DEBUG
|
||||
|
||||
#define COGL_HANDLE_DEBUG_NEW(type_name, obj) \
|
||||
printf ("COGL " G_STRINGIFY (type_name) " NEW %p %i\n", \
|
||||
(obj), (obj)->ref_count)
|
||||
|
||||
#define COGL_HANDLE_DEBUG_REF(type_name, obj) \
|
||||
printf ("COGL " G_STRINGIFY (type_name) " REF %p %i\n", \
|
||||
(obj), (obj)->ref_count)
|
||||
|
||||
#define COGL_HANDLE_DEBUG_UNREF(type_name, obj) \
|
||||
printf ("COGL " G_STRINGIFY (type_name) " UNREF %p %i\n", \
|
||||
(obj), (obj)->ref_count - 1)
|
||||
|
||||
#define COGL_HANDLE_DEBUG_FREE(type_name, obj) \
|
||||
printf ("COGL " G_STRINGIFY (type_name) " FREE %p\n", (obj))
|
||||
|
||||
#else /* COGL_DEBUG */
|
||||
|
||||
#define COGL_HANDLE_DEBUG_NEW(type_name, obj) (void) 0
|
||||
#define COGL_HANDLE_DEBUG_REF(type_name, obj) (void) 0
|
||||
#define COGL_HANDLE_DEBUG_UNREF(type_name, obj) (void) 0
|
||||
#define COGL_HANDLE_DEBUG_FREE(type_name, obj) (void) 0
|
||||
|
||||
#endif /* COGL_DEBUG */
|
||||
|
||||
#define COGL_HANDLE_DEFINE(TypeName, type_name, handle_array) \
|
||||
\
|
||||
static gint \
|
||||
_cogl_##type_name##_handle_find (CoglHandle handle) \
|
||||
{ \
|
||||
_COGL_GET_CONTEXT (ctx, -1); \
|
||||
\
|
||||
gint i; \
|
||||
\
|
||||
if (ctx->handle_array == NULL) \
|
||||
return -1; \
|
||||
\
|
||||
for (i=0; i < ctx->handle_array->len; ++i) \
|
||||
if (g_array_index (ctx->handle_array, \
|
||||
CoglHandle, i) == handle) \
|
||||
return i; \
|
||||
\
|
||||
return -1; \
|
||||
} \
|
||||
\
|
||||
static CoglHandle \
|
||||
_cogl_##type_name##_handle_new (Cogl##TypeName *obj) \
|
||||
{ \
|
||||
_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE); \
|
||||
\
|
||||
CoglHandle handle = (CoglHandle) obj; \
|
||||
\
|
||||
if (ctx->handle_array == NULL) \
|
||||
ctx->handle_array \
|
||||
= g_array_new (FALSE, FALSE, sizeof (CoglHandle)); \
|
||||
\
|
||||
g_array_append_val (ctx->handle_array, handle); \
|
||||
\
|
||||
return handle; \
|
||||
} \
|
||||
\
|
||||
static void \
|
||||
_cogl_##type_name##_handle_release (CoglHandle handle) \
|
||||
{ \
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL); \
|
||||
\
|
||||
gint i; \
|
||||
\
|
||||
if ( (i = _cogl_##type_name##_handle_find (handle)) == -1) \
|
||||
return; \
|
||||
\
|
||||
g_array_remove_index_fast (ctx->handle_array, i); \
|
||||
} \
|
||||
\
|
||||
Cogl##TypeName * \
|
||||
_cogl_##type_name##_pointer_from_handle (CoglHandle handle) \
|
||||
{ \
|
||||
return (Cogl##TypeName *) handle; \
|
||||
} \
|
||||
\
|
||||
gboolean \
|
||||
cogl_is_##type_name (CoglHandle handle) \
|
||||
{ \
|
||||
if (handle == COGL_INVALID_HANDLE) \
|
||||
return FALSE; \
|
||||
\
|
||||
return _cogl_##type_name##_handle_find (handle) >= 0; \
|
||||
} \
|
||||
\
|
||||
CoglHandle \
|
||||
cogl_##type_name##_ref (CoglHandle handle) \
|
||||
{ \
|
||||
Cogl##TypeName *obj; \
|
||||
\
|
||||
if (!cogl_is_##type_name (handle)) \
|
||||
return COGL_INVALID_HANDLE; \
|
||||
\
|
||||
obj = _cogl_##type_name##_pointer_from_handle (handle); \
|
||||
\
|
||||
obj->ref_count++; \
|
||||
\
|
||||
COGL_HANDLE_DEBUG_REF (type_name, obj); \
|
||||
\
|
||||
return handle; \
|
||||
} \
|
||||
\
|
||||
void \
|
||||
cogl_##type_name##_unref (CoglHandle handle) \
|
||||
{ \
|
||||
Cogl##TypeName *obj; \
|
||||
\
|
||||
if (!cogl_is_##type_name (handle)) \
|
||||
return; \
|
||||
\
|
||||
obj = _cogl_##type_name##_pointer_from_handle (handle); \
|
||||
\
|
||||
COGL_HANDLE_DEBUG_UNREF (type_name, obj); \
|
||||
\
|
||||
if (--obj->ref_count < 1) \
|
||||
{ \
|
||||
COGL_HANDLE_DEBUG_FREE (type_name, obj); \
|
||||
\
|
||||
_cogl_##type_name##_handle_release (obj); \
|
||||
_cogl_##type_name##_free (obj); \
|
||||
} \
|
||||
}
|
||||
|
||||
#endif /* __COGL_HANDLE_H */
|
@ -25,11 +25,15 @@ libclutter_cogl_la_SOURCES = \
|
||||
cogl-primitives.h \
|
||||
cogl-texture.h \
|
||||
cogl-fbo.h \
|
||||
cogl-shader.h \
|
||||
cogl-program.h \
|
||||
cogl-context.h \
|
||||
cogl.c \
|
||||
cogl-primitives.c \
|
||||
cogl-texture.c \
|
||||
cogl-fbo.c \
|
||||
cogl-shader.c \
|
||||
cogl-program.c \
|
||||
cogl-context.c
|
||||
|
||||
EXTRA_DIST = cogl-defines.h.in
|
||||
|
@ -60,6 +60,10 @@ cogl_create_context ()
|
||||
|
||||
_context->fbo_handles = NULL;
|
||||
_context->draw_buffer = COGL_WINDOW_BUFFER;
|
||||
|
||||
_context->shader_handles = NULL;
|
||||
|
||||
_context->program_handles = NULL;
|
||||
|
||||
_context->pf_glGenRenderbuffersEXT = NULL;
|
||||
_context->pf_glBindRenderbufferEXT = NULL;
|
||||
@ -99,6 +103,15 @@ cogl_destroy_context ()
|
||||
{
|
||||
if (_context == NULL)
|
||||
return;
|
||||
|
||||
if (_context->texture_handles)
|
||||
g_array_free (_context->texture_handles, TRUE);
|
||||
if (_context->fbo_handles)
|
||||
g_array_free (_context->texture_handles, TRUE);
|
||||
if (_context->shader_handles)
|
||||
g_array_free (_context->texture_handles, TRUE);
|
||||
if (_context->program_handles)
|
||||
g_array_free (_context->program_handles, TRUE);
|
||||
|
||||
g_free (_context);
|
||||
}
|
||||
|
@ -53,6 +53,12 @@ typedef struct
|
||||
/* Framebuffer objects */
|
||||
GArray *fbo_handles;
|
||||
CoglBufferTarget draw_buffer;
|
||||
|
||||
/* Shaders */
|
||||
GArray *shader_handles;
|
||||
|
||||
/* Programs */
|
||||
GArray *program_handles;
|
||||
|
||||
/* Relying on glext.h to define these */
|
||||
PFNGLGENRENDERBUFFERSEXTPROC pf_glGenRenderbuffersEXT;
|
||||
|
@ -42,7 +42,6 @@ G_BEGIN_DECLS
|
||||
typedef GLenum COGLenum;
|
||||
typedef GLint COGLint;
|
||||
typedef GLuint COGLuint;
|
||||
typedef GLhandleARB COGLhandle;
|
||||
|
||||
/* FIXME + DOCUMENT */
|
||||
|
||||
|
@ -33,6 +33,7 @@
|
||||
#include "cogl-texture.h"
|
||||
#include "cogl-fbo.h"
|
||||
#include "cogl-context.h"
|
||||
#include "cogl-handle.h"
|
||||
|
||||
/* Expecting EXT functions not to be defined - redirect to pointers in context */
|
||||
#define glGenRenderbuffersEXT ctx->pf_glGenRenderbuffersEXT
|
||||
@ -47,65 +48,9 @@
|
||||
#define glBlitFramebufferEXT ctx->pf_glBlitFramebufferEXT
|
||||
#define glRenderbufferStorageMultisampleEXT ctx->pf_glRenderbufferStorageMultisampleEXT
|
||||
|
||||
static gint
|
||||
_cogl_fbo_handle_find (CoglHandle handle)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, -1);
|
||||
|
||||
gint i;
|
||||
|
||||
if (ctx->fbo_handles == NULL)
|
||||
return -1;
|
||||
|
||||
for (i=0; i < ctx->fbo_handles->len; ++i)
|
||||
if (g_array_index (ctx->fbo_handles, CoglHandle, i) == handle)
|
||||
return i;
|
||||
|
||||
return -1;
|
||||
}
|
||||
static void _cogl_offscreen_free (CoglFbo *fbo);
|
||||
|
||||
static CoglHandle
|
||||
_cogl_fbo_handle_new (CoglFbo *fbo)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE);
|
||||
|
||||
CoglHandle handle = (CoglHandle)fbo;
|
||||
|
||||
if (ctx->fbo_handles == NULL)
|
||||
ctx->fbo_handles = g_array_new (FALSE, FALSE, sizeof (CoglHandle));
|
||||
|
||||
g_array_append_val (ctx->fbo_handles, handle);
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_fbo_handle_release (CoglHandle handle)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
gint i;
|
||||
|
||||
if ( (i = _cogl_fbo_handle_find (handle)) == -1)
|
||||
return;
|
||||
|
||||
g_array_remove_index_fast (ctx->fbo_handles, i);
|
||||
}
|
||||
|
||||
static CoglFbo*
|
||||
_cogl_fbo_pointer_from_handle (CoglHandle handle)
|
||||
{
|
||||
return (CoglFbo*) handle;
|
||||
}
|
||||
|
||||
gboolean
|
||||
cogl_is_offscreen_buffer (CoglHandle handle)
|
||||
{
|
||||
if (handle == COGL_INVALID_HANDLE)
|
||||
return FALSE;
|
||||
|
||||
return _cogl_fbo_handle_find (handle) >= 0;
|
||||
}
|
||||
COGL_HANDLE_DEFINE (Fbo, offscreen, fbo_handles);
|
||||
|
||||
CoglHandle
|
||||
cogl_offscreen_new_to_texture (CoglHandle texhandle)
|
||||
@ -166,8 +111,10 @@ cogl_offscreen_new_to_texture (CoglHandle texhandle)
|
||||
fbo->width = x_span->size - x_span->waste;
|
||||
fbo->height = y_span->size - y_span->waste;
|
||||
fbo->gl_handle = fbo_gl_handle;
|
||||
|
||||
COGL_HANDLE_DEBUG_NEW (offscreen, fbo);
|
||||
|
||||
return _cogl_fbo_handle_new (fbo);
|
||||
return _cogl_offscreen_handle_new (fbo);
|
||||
}
|
||||
|
||||
CoglHandle
|
||||
@ -179,43 +126,16 @@ cogl_offscreen_new_multisample ()
|
||||
return COGL_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
CoglHandle
|
||||
cogl_offscreen_ref (CoglHandle handle)
|
||||
{
|
||||
CoglFbo *fbo;
|
||||
|
||||
if (!cogl_is_offscreen_buffer (handle))
|
||||
return COGL_INVALID_HANDLE;
|
||||
|
||||
fbo = _cogl_fbo_pointer_from_handle (handle);
|
||||
|
||||
fbo->ref_count++;
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
void
|
||||
cogl_offscreen_unref (CoglHandle handle)
|
||||
static void
|
||||
_cogl_offscreen_free (CoglFbo *fbo)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
CoglFbo *fbo;
|
||||
|
||||
/* Make sure this is a valid fbo handle */
|
||||
if (!cogl_is_offscreen_buffer (handle))
|
||||
return;
|
||||
|
||||
fbo = _cogl_fbo_pointer_from_handle (handle);
|
||||
|
||||
if (--fbo->ref_count < 1)
|
||||
{
|
||||
/* Release handle and destroy object */
|
||||
GE( glDeleteFramebuffersEXT (1, &fbo->gl_handle) );
|
||||
/* Frees FBO resources but its handle is not
|
||||
released! Do that separately before this! */
|
||||
|
||||
_cogl_fbo_handle_release (handle);
|
||||
|
||||
g_free (fbo);
|
||||
}
|
||||
GE( glDeleteFramebuffersEXT (1, &fbo->gl_handle) );
|
||||
g_free (fbo);
|
||||
}
|
||||
|
||||
void
|
||||
@ -239,14 +159,14 @@ cogl_offscreen_blit_region (CoglHandle src_buffer,
|
||||
CoglFbo *dst_fbo;
|
||||
|
||||
/* Make sure these are valid fbo handles */
|
||||
if (!cogl_is_offscreen_buffer (src_buffer))
|
||||
if (!cogl_is_offscreen (src_buffer))
|
||||
return;
|
||||
|
||||
if (!cogl_is_offscreen_buffer (dst_buffer))
|
||||
if (!cogl_is_offscreen (dst_buffer))
|
||||
return;
|
||||
|
||||
src_fbo = _cogl_fbo_pointer_from_handle (src_buffer);
|
||||
dst_fbo = _cogl_fbo_pointer_from_handle (dst_buffer);
|
||||
src_fbo = _cogl_offscreen_pointer_from_handle (src_buffer);
|
||||
dst_fbo = _cogl_offscreen_pointer_from_handle (dst_buffer);
|
||||
|
||||
/* Copy (and scale) a region from one to another framebuffer */
|
||||
GE( glBindFramebufferEXT (GL_READ_FRAMEBUFFER_EXT, src_fbo->gl_handle) );
|
||||
@ -269,14 +189,14 @@ cogl_offscreen_blit (CoglHandle src_buffer,
|
||||
CoglFbo *dst_fbo;
|
||||
|
||||
/* Make sure these are valid fbo handles */
|
||||
if (!cogl_is_offscreen_buffer (src_buffer))
|
||||
if (!cogl_is_offscreen (src_buffer))
|
||||
return;
|
||||
|
||||
if (!cogl_is_offscreen_buffer (dst_buffer))
|
||||
if (!cogl_is_offscreen (dst_buffer))
|
||||
return;
|
||||
|
||||
src_fbo = _cogl_fbo_pointer_from_handle (src_buffer);
|
||||
dst_fbo = _cogl_fbo_pointer_from_handle (dst_buffer);
|
||||
src_fbo = _cogl_offscreen_pointer_from_handle (src_buffer);
|
||||
dst_fbo = _cogl_offscreen_pointer_from_handle (dst_buffer);
|
||||
|
||||
/* Copy (and scale) whole image from one to another framebuffer */
|
||||
GE( glBindFramebufferEXT (GL_READ_FRAMEBUFFER_EXT, src_fbo->gl_handle) );
|
||||
@ -296,10 +216,10 @@ cogl_draw_buffer (CoglBufferTarget target, CoglHandle offscreen)
|
||||
if (target == COGL_OFFSCREEN_BUFFER)
|
||||
{
|
||||
/* Make sure it is a valid fbo handle */
|
||||
if (!cogl_is_offscreen_buffer (offscreen))
|
||||
if (!cogl_is_offscreen (offscreen))
|
||||
return;
|
||||
|
||||
fbo = _cogl_fbo_pointer_from_handle (offscreen);
|
||||
fbo = _cogl_offscreen_pointer_from_handle (offscreen);
|
||||
|
||||
/* Check current draw buffer target */
|
||||
if (ctx->draw_buffer != COGL_OFFSCREEN_BUFFER)
|
||||
|
150
clutter/cogl/gl/cogl-program.c
Normal file
150
clutter/cogl/gl/cogl-program.c
Normal file
@ -0,0 +1,150 @@
|
||||
/*
|
||||
* Clutter COGL
|
||||
*
|
||||
* A basic GL/GLES Abstraction/Utility Layer
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2008 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include "cogl.h"
|
||||
#include "cogl-program.h"
|
||||
#include "cogl-shader.h"
|
||||
#include "cogl-internal.h"
|
||||
#include "cogl-handle.h"
|
||||
#include "cogl-context.h"
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
/* Expecting ARB functions not to be defined */
|
||||
#define glCreateProgramObjectARB ctx->pf_glCreateProgramObjectARB
|
||||
#define glAttachObjectARB ctx->pf_glAttachObjectARB
|
||||
#define glUseProgramObjectARB ctx->pf_glUseProgramObjectARB
|
||||
#define glLinkProgramARB ctx->pf_glLinkProgramARB
|
||||
#define glGetUniformLocationARB ctx->pf_glGetUniformLocationARB
|
||||
#define glUniform1fARB ctx->pf_glUniform1fARB
|
||||
#define glDeleteObjectARB ctx->pf_glDeleteObjectARB
|
||||
|
||||
static void _cogl_program_free (CoglProgram *program);
|
||||
|
||||
COGL_HANDLE_DEFINE (Program, program, program_handles);
|
||||
|
||||
static void
|
||||
_cogl_program_free (CoglProgram *program)
|
||||
{
|
||||
/* Frees program resources but its handle is not
|
||||
released! Do that separately before this! */
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
glDeleteObjectARB (program->gl_handle);
|
||||
}
|
||||
|
||||
CoglHandle
|
||||
cogl_create_program (void)
|
||||
{
|
||||
CoglProgram *program;
|
||||
_COGL_GET_CONTEXT (ctx, 0);
|
||||
|
||||
program = g_slice_new (CoglProgram);
|
||||
program->ref_count = 1;
|
||||
program->gl_handle = glCreateProgramObjectARB ();
|
||||
|
||||
COGL_HANDLE_DEBUG_NEW (program, program);
|
||||
|
||||
return _cogl_program_handle_new (program);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_program_attach_shader (CoglHandle program_handle,
|
||||
CoglHandle shader_handle)
|
||||
{
|
||||
CoglProgram *program;
|
||||
CoglShader *shader;
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
if (!cogl_is_program (program_handle) || !cogl_is_shader (shader_handle))
|
||||
return;
|
||||
|
||||
program = _cogl_program_pointer_from_handle (program_handle);
|
||||
shader = _cogl_shader_pointer_from_handle (shader_handle);
|
||||
|
||||
glAttachObjectARB (program->gl_handle, shader->gl_handle);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_program_link (CoglHandle handle)
|
||||
{
|
||||
CoglProgram *program;
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
if (!cogl_is_program (handle))
|
||||
return;
|
||||
|
||||
program = _cogl_program_pointer_from_handle (handle);
|
||||
|
||||
glLinkProgramARB (program->gl_handle);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_program_use (CoglHandle handle)
|
||||
{
|
||||
CoglProgram *program;
|
||||
GLhandleARB gl_handle;
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
if (handle != COGL_INVALID_HANDLE && !cogl_is_program (handle))
|
||||
return;
|
||||
|
||||
if (handle == COGL_INVALID_HANDLE)
|
||||
gl_handle = 0;
|
||||
else
|
||||
{
|
||||
program = _cogl_program_pointer_from_handle (handle);
|
||||
gl_handle = program->gl_handle;
|
||||
}
|
||||
|
||||
glUseProgramObjectARB (gl_handle);
|
||||
}
|
||||
|
||||
COGLint
|
||||
cogl_program_get_uniform_location (CoglHandle handle,
|
||||
const gchar *uniform_name)
|
||||
{
|
||||
CoglProgram *program;
|
||||
_COGL_GET_CONTEXT (ctx, 0);
|
||||
|
||||
if (!cogl_is_program (handle))
|
||||
return 0;
|
||||
|
||||
program = _cogl_program_pointer_from_handle (handle);
|
||||
|
||||
return glGetUniformLocationARB (program->gl_handle, uniform_name);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_program_uniform_1f (COGLint uniform_no,
|
||||
gfloat value)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
glUniform1fARB (uniform_no, value);
|
||||
}
|
39
clutter/cogl/gl/cogl-program.h
Normal file
39
clutter/cogl/gl/cogl-program.h
Normal file
@ -0,0 +1,39 @@
|
||||
/*
|
||||
* Clutter COGL
|
||||
*
|
||||
* A basic GL/GLES Abstraction/Utility Layer
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2008 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#ifndef __COGL_PROGRAM_H
|
||||
#define __COGL_PROGRAM_H
|
||||
|
||||
typedef struct _CoglProgram CoglProgram;
|
||||
|
||||
struct _CoglProgram
|
||||
{
|
||||
guint ref_count;
|
||||
GLhandleARB gl_handle;
|
||||
};
|
||||
|
||||
CoglProgram *_cogl_program_pointer_from_handle (CoglHandle handle);
|
||||
|
||||
#endif /* __COGL_PROGRAM_H */
|
136
clutter/cogl/gl/cogl-shader.c
Normal file
136
clutter/cogl/gl/cogl-shader.c
Normal file
@ -0,0 +1,136 @@
|
||||
/*
|
||||
* Clutter COGL
|
||||
*
|
||||
* A basic GL/GLES Abstraction/Utility Layer
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2008 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include "cogl.h"
|
||||
#include "cogl-shader.h"
|
||||
#include "cogl-internal.h"
|
||||
#include "cogl-context.h"
|
||||
#include "cogl-handle.h"
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
/* Expecting ARB functions not to be defined */
|
||||
#define glCreateShaderObjectARB ctx->pf_glCreateShaderObjectARB
|
||||
#define glGetObjectParameterivARB ctx->pf_glGetObjectParameterivARB
|
||||
#define glGetInfoLogARB ctx->pf_glGetInfoLogARB
|
||||
#define glCompileShaderARB ctx->pf_glCompileShaderARB
|
||||
#define glShaderSourceARB ctx->pf_glShaderSourceARB
|
||||
#define glDeleteObjectARB ctx->pf_glDeleteObjectARB
|
||||
|
||||
static void _cogl_shader_free (CoglShader *shader);
|
||||
|
||||
COGL_HANDLE_DEFINE (Shader, shader, shader_handles);
|
||||
|
||||
static void
|
||||
_cogl_shader_free (CoglShader *shader)
|
||||
{
|
||||
/* Frees shader resources but its handle is not
|
||||
released! Do that separately before this! */
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
glDeleteObjectARB (shader->gl_handle);
|
||||
}
|
||||
|
||||
CoglHandle
|
||||
cogl_create_shader (COGLenum shaderType)
|
||||
{
|
||||
CoglShader *shader;
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, 0);
|
||||
|
||||
shader = g_slice_new (CoglShader);
|
||||
shader->ref_count = 1;
|
||||
shader->gl_handle = glCreateShaderObjectARB (shaderType);
|
||||
|
||||
COGL_HANDLE_DEBUG_NEW (shader, shader);
|
||||
|
||||
return _cogl_shader_handle_new (shader);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_shader_source (CoglHandle handle,
|
||||
const gchar *source)
|
||||
{
|
||||
CoglShader *shader;
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
if (!cogl_is_shader (handle))
|
||||
return;
|
||||
|
||||
shader = _cogl_shader_pointer_from_handle (handle);
|
||||
|
||||
glShaderSourceARB (shader->gl_handle, 1, &source, NULL);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_shader_compile (CoglHandle handle)
|
||||
{
|
||||
CoglShader *shader;
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
if (!cogl_is_shader (handle))
|
||||
return;
|
||||
|
||||
shader = _cogl_shader_pointer_from_handle (handle);
|
||||
|
||||
glCompileShaderARB (shader->gl_handle);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_shader_get_info_log (CoglHandle handle,
|
||||
guint size,
|
||||
gchar *buffer)
|
||||
{
|
||||
CoglShader *shader;
|
||||
COGLint len;
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
if (!cogl_is_shader (handle))
|
||||
return;
|
||||
|
||||
shader = _cogl_shader_pointer_from_handle (handle);
|
||||
|
||||
glGetInfoLogARB (shader->gl_handle, size-1, &len, buffer);
|
||||
buffer[len]='\0';
|
||||
}
|
||||
|
||||
void
|
||||
cogl_shader_get_parameteriv (CoglHandle handle,
|
||||
COGLenum pname,
|
||||
COGLint *dest)
|
||||
{
|
||||
CoglShader *shader;
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
if (!cogl_is_shader (handle))
|
||||
return;
|
||||
|
||||
shader = _cogl_shader_pointer_from_handle (handle);
|
||||
|
||||
glGetObjectParameterivARB (shader->gl_handle, pname, dest);
|
||||
}
|
39
clutter/cogl/gl/cogl-shader.h
Normal file
39
clutter/cogl/gl/cogl-shader.h
Normal file
@ -0,0 +1,39 @@
|
||||
/*
|
||||
* Clutter COGL
|
||||
*
|
||||
* A basic GL/GLES Abstraction/Utility Layer
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2008 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#ifndef __COGL_SHADER_H
|
||||
#define __COGL_SHADER_H
|
||||
|
||||
typedef struct _CoglShader CoglShader;
|
||||
|
||||
struct _CoglShader
|
||||
{
|
||||
guint ref_count;
|
||||
GLhandleARB gl_handle;
|
||||
};
|
||||
|
||||
CoglShader *_cogl_shader_pointer_from_handle (CoglHandle handle);
|
||||
|
||||
#endif /* __COGL_SHADER_H */
|
@ -33,6 +33,7 @@
|
||||
#include "cogl-bitmap.h"
|
||||
#include "cogl-texture.h"
|
||||
#include "cogl-context.h"
|
||||
#include "cogl-handle.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
@ -48,6 +49,10 @@
|
||||
printf("err: 0x%x\n", err); \
|
||||
} */
|
||||
|
||||
static void _cogl_texture_free (CoglTexture *tex);
|
||||
|
||||
COGL_HANDLE_DEFINE (Texture, texture, texture_handles);
|
||||
|
||||
struct _CoglSpanIter
|
||||
{
|
||||
gint index;
|
||||
@ -65,93 +70,6 @@ struct _CoglSpanIter
|
||||
gboolean intersects;
|
||||
};
|
||||
|
||||
/*
|
||||
* _cogl_texture_handle_find:
|
||||
* @handle: A texture handle
|
||||
*
|
||||
* Returns the index of the given CoglHandle if found in the
|
||||
* handle array.
|
||||
*/
|
||||
static gint
|
||||
_cogl_texture_handle_find (CoglHandle handle)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, -1);
|
||||
|
||||
gint i;
|
||||
|
||||
if (ctx->texture_handles == NULL)
|
||||
return -1;
|
||||
|
||||
for (i=0; i < ctx->texture_handles->len; ++i)
|
||||
if (g_array_index (ctx->texture_handles, CoglHandle, i) == handle)
|
||||
return i;
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
/*
|
||||
* _cogl_texture_handle_new:
|
||||
* @tex: A pointer to an allocated CoglTexture structure
|
||||
*
|
||||
* Returns a new CoglHandle for the given CoglTexture
|
||||
* object.
|
||||
*/
|
||||
static CoglHandle
|
||||
_cogl_texture_handle_new (CoglTexture *tex)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE);
|
||||
|
||||
CoglHandle handle = (CoglHandle)tex;
|
||||
|
||||
if (ctx->texture_handles == NULL)
|
||||
ctx->texture_handles = g_array_new (FALSE, FALSE, sizeof (CoglHandle));
|
||||
|
||||
g_array_append_val (ctx->texture_handles, handle);
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
/*
|
||||
* _cogl_texture_handle_release:
|
||||
* @handle: A valid CoglHandle
|
||||
*
|
||||
* Frees the given CoglHandle for use with another object.
|
||||
*/
|
||||
static void
|
||||
_cogl_texture_handle_release (CoglHandle handle)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
gint i;
|
||||
|
||||
if ( (i = _cogl_texture_handle_find (handle)) == -1)
|
||||
return;
|
||||
|
||||
g_array_remove_index_fast (ctx->texture_handles, i);
|
||||
}
|
||||
|
||||
/*
|
||||
* _cogl_texture_pointer_from_handle:
|
||||
* @handle: A valid CoglHandle
|
||||
*
|
||||
* Returns a pointer to the texture object referenced by
|
||||
* given handle.
|
||||
*/
|
||||
CoglTexture *
|
||||
_cogl_texture_pointer_from_handle (CoglHandle handle)
|
||||
{
|
||||
return (CoglTexture*) handle;
|
||||
}
|
||||
|
||||
gboolean
|
||||
cogl_is_texture (CoglHandle handle)
|
||||
{
|
||||
if (handle == COGL_INVALID_HANDLE)
|
||||
return FALSE;
|
||||
|
||||
return _cogl_texture_handle_find (handle) >= 0;
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_texture_bitmap_free (CoglTexture *tex)
|
||||
{
|
||||
@ -1089,9 +1007,7 @@ cogl_texture_new_with_size (guint width,
|
||||
tex = (CoglTexture*) g_malloc (sizeof (CoglTexture));
|
||||
|
||||
tex->ref_count = 1;
|
||||
#if COGL_DEBUG
|
||||
printf ("COGL TEX new %p %i\n", tex, tex->ref_count);
|
||||
#endif
|
||||
COGL_HANDLE_DEBUG_NEW (texture, tex);
|
||||
|
||||
tex->is_foreign = FALSE;
|
||||
|
||||
@ -1153,9 +1069,7 @@ cogl_texture_new_from_data (guint width,
|
||||
tex = (CoglTexture*) g_malloc (sizeof (CoglTexture));
|
||||
|
||||
tex->ref_count = 1;
|
||||
#if COGL_DEBUG
|
||||
printf ("COGL TEX new %p %i\n", tex, tex->ref_count);
|
||||
#endif
|
||||
COGL_HANDLE_DEBUG_NEW (texture, tex);
|
||||
|
||||
tex->is_foreign = FALSE;
|
||||
|
||||
@ -1230,9 +1144,7 @@ cogl_texture_new_from_file (const gchar *filename,
|
||||
tex = (CoglTexture*) g_malloc ( sizeof (CoglTexture));
|
||||
|
||||
tex->ref_count = 1;
|
||||
#if COGL_DEBUG
|
||||
printf ("COGL TEX new %p %i\n", tex, tex->ref_count);
|
||||
#endif
|
||||
COGL_HANDLE_DEBUG_NEW (texture, tex);
|
||||
|
||||
tex->is_foreign = FALSE;
|
||||
|
||||
@ -1377,9 +1289,7 @@ cogl_texture_new_from_foreign (GLuint gl_handle,
|
||||
tex = (CoglTexture*) g_malloc ( sizeof (CoglTexture));
|
||||
|
||||
tex->ref_count = 1;
|
||||
#if COGL_DEBUG
|
||||
printf ("COGL TEX new %p %i\n", tex, tex->ref_count);
|
||||
#endif
|
||||
COGL_HANDLE_DEBUG_NEW (texture, tex);
|
||||
|
||||
/* Setup bitmap info */
|
||||
tex->is_foreign = TRUE;
|
||||
@ -1460,51 +1370,6 @@ cogl_texture_new_from_foreign (GLuint gl_handle,
|
||||
return _cogl_texture_handle_new (tex);
|
||||
}
|
||||
|
||||
CoglHandle
|
||||
cogl_texture_ref (CoglHandle handle)
|
||||
{
|
||||
CoglTexture *tex;
|
||||
|
||||
if (!cogl_is_texture (handle))
|
||||
return COGL_INVALID_HANDLE;
|
||||
|
||||
tex = _cogl_texture_pointer_from_handle (handle);
|
||||
|
||||
tex->ref_count++;
|
||||
#if COGL_DEBUG
|
||||
printf ("COGL TEX ref %p %i\n", tex, tex->ref_count);
|
||||
#endif
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
void
|
||||
cogl_texture_unref (CoglHandle handle)
|
||||
{
|
||||
/* Check if valid texture handle */
|
||||
CoglTexture *tex;
|
||||
|
||||
if (!cogl_is_texture (handle))
|
||||
return;
|
||||
|
||||
tex = _cogl_texture_pointer_from_handle (handle);
|
||||
|
||||
#if COGL_DEBUG
|
||||
printf ("COGL TEX unref %p %i\n", tex, tex->ref_count - 1);
|
||||
#endif
|
||||
|
||||
if (--tex->ref_count < 1)
|
||||
{
|
||||
#if COGL_DEBUG
|
||||
printf ("COGL TEX free %p %i\n", tex, tex->ref_count - 1);
|
||||
#endif
|
||||
|
||||
/* Free texture handle and resources */
|
||||
_cogl_texture_handle_release (tex);
|
||||
_cogl_texture_free (tex);
|
||||
}
|
||||
}
|
||||
|
||||
guint
|
||||
cogl_texture_get_width (CoglHandle handle)
|
||||
{
|
||||
|
@ -78,22 +78,6 @@ error_string(GLenum errorCode)
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
/* Expecting ARB functions not to be defined */
|
||||
#define glCreateProgramObjectARB ctx->pf_glCreateProgramObjectARB
|
||||
#define glCreateShaderObjectARB ctx->pf_glCreateShaderObjectARB
|
||||
#define glShaderSourceARB ctx->pf_glShaderSourceARB
|
||||
#define glCompileShaderARB ctx->pf_glCompileShaderARB
|
||||
#define glAttachObjectARB ctx->pf_glAttachObjectARB
|
||||
#define glLinkProgramARB ctx->pf_glLinkProgramARB
|
||||
#define glUseProgramObjectARB ctx->pf_glUseProgramObjectARB
|
||||
#define glGetUniformLocationARB ctx->pf_glGetUniformLocationARB
|
||||
#define glDeleteObjectARB ctx->pf_glDeleteObjectARB
|
||||
#define glGetInfoLogARB ctx->pf_glGetInfoLogARB
|
||||
#define glGetObjectParameterivARB ctx->pf_glGetObjectParameterivARB
|
||||
#define glUniform1fARB ctx->pf_glUniform1fARB
|
||||
|
||||
|
||||
CoglFuncPtr
|
||||
cogl_get_proc_address (const gchar* name)
|
||||
{
|
||||
@ -937,106 +921,3 @@ cogl_fog_set (const ClutterColor *fog_color,
|
||||
glFogf (GL_FOG_START, CLUTTER_FIXED_TO_FLOAT (start));
|
||||
glFogf (GL_FOG_END, CLUTTER_FIXED_TO_FLOAT (stop));
|
||||
}
|
||||
|
||||
/* Shader Magic follows */
|
||||
|
||||
COGLhandle
|
||||
cogl_create_program (void)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, 0);
|
||||
return glCreateProgramObjectARB ();
|
||||
}
|
||||
|
||||
COGLhandle
|
||||
cogl_create_shader (COGLenum shaderType)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, 0);
|
||||
return glCreateShaderObjectARB (shaderType);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_shader_source (COGLhandle shader,
|
||||
const gchar *source)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
glShaderSourceARB (shader, 1, &source, NULL);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_shader_compile (COGLhandle shader_handle)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
glCompileShaderARB (shader_handle);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_program_attach_shader (COGLhandle program_handle,
|
||||
COGLhandle shader_handle)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
glAttachObjectARB (program_handle, shader_handle);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_program_link (COGLhandle program_handle)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
glLinkProgramARB (program_handle);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_program_use (COGLhandle program_handle)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
glUseProgramObjectARB (program_handle);
|
||||
}
|
||||
|
||||
COGLint
|
||||
cogl_program_get_uniform_location (COGLhandle program_handle,
|
||||
const gchar *uniform_name)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, 0);
|
||||
return glGetUniformLocationARB (program_handle, uniform_name);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_program_destroy (COGLhandle handle)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
glDeleteObjectARB (handle);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_shader_destroy (COGLhandle handle)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
glDeleteObjectARB (handle);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_shader_get_info_log (COGLhandle handle,
|
||||
guint size,
|
||||
gchar *buffer)
|
||||
{
|
||||
COGLint len;
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
glGetInfoLogARB (handle, size-1, &len, buffer);
|
||||
buffer[len]='\0';
|
||||
}
|
||||
|
||||
void
|
||||
cogl_shader_get_parameteriv (COGLhandle handle,
|
||||
COGLenum pname,
|
||||
COGLint *dest)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
glGetObjectParameterivARB (handle, pname, dest);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_program_uniform_1f (COGLint uniform_no,
|
||||
gfloat value)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
glUniform1fARB (uniform_no, value);
|
||||
}
|
||||
|
@ -440,7 +440,6 @@ G_BEGIN_DECLS
|
||||
typedef GLenum COGLenum;
|
||||
typedef GLint COGLint;
|
||||
typedef GLuint COGLuint;
|
||||
typedef GLuint COGLhandle;
|
||||
|
||||
/* extras */
|
||||
|
||||
|
@ -33,6 +33,7 @@
|
||||
#include "cogl-bitmap.h"
|
||||
#include "cogl-texture.h"
|
||||
#include "cogl-context.h"
|
||||
#include "cogl-handle.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
@ -64,83 +65,9 @@ struct _CoglSpanIter
|
||||
gboolean intersects;
|
||||
};
|
||||
|
||||
/*
|
||||
* _cogl_texture_handle_find:
|
||||
* @handle: A texture handle
|
||||
*
|
||||
* Returns the index of the given CoglHandle if found in the
|
||||
* handle array.
|
||||
*/
|
||||
static gint
|
||||
_cogl_texture_handle_find (CoglHandle handle)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, -1);
|
||||
|
||||
gint i;
|
||||
|
||||
if (ctx->texture_handles == NULL)
|
||||
return -1;
|
||||
|
||||
for (i=0; i < ctx->texture_handles->len; ++i)
|
||||
if (g_array_index (ctx->texture_handles, CoglHandle, i) == handle)
|
||||
return i;
|
||||
|
||||
return -1;
|
||||
}
|
||||
static void _cogl_texture_free (CoglTexture *tex);
|
||||
|
||||
/*
|
||||
* _cogl_texture_handle_new:
|
||||
* @tex: A pointer to an allocated CoglTexture structure
|
||||
*
|
||||
* Returns a new CoglHandle for the given CoglTexture
|
||||
* object.
|
||||
*/
|
||||
static CoglHandle
|
||||
_cogl_texture_handle_new (CoglTexture *tex)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE);
|
||||
|
||||
CoglHandle handle = (CoglHandle)tex;
|
||||
|
||||
if (ctx->texture_handles == NULL)
|
||||
ctx->texture_handles = g_array_new (FALSE, FALSE, sizeof (CoglHandle));
|
||||
|
||||
g_array_append_val (ctx->texture_handles, handle);
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
/*
|
||||
* _cogl_texture_handle_release:
|
||||
* @handle: A valid CoglHandle
|
||||
*
|
||||
* Frees the given CoglHandle for use with another object.
|
||||
*/
|
||||
static void
|
||||
_cogl_texture_handle_release (CoglHandle handle)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
gint i;
|
||||
|
||||
if ( (i = _cogl_texture_handle_find (handle)) == -1)
|
||||
return;
|
||||
|
||||
g_array_remove_index_fast (ctx->texture_handles, i);
|
||||
}
|
||||
|
||||
/*
|
||||
* _cogl_texture_pointer_from_handle:
|
||||
* @handle: A valid CoglHandle
|
||||
*
|
||||
* Returns a pointer to the texture object referenced by
|
||||
* given handle.
|
||||
*/
|
||||
CoglTexture *
|
||||
_cogl_texture_pointer_from_handle (CoglHandle handle)
|
||||
{
|
||||
return (CoglTexture*) handle;
|
||||
}
|
||||
COGL_HANDLE_DEFINE (Texture, texture, texture_handles);
|
||||
|
||||
CoglHandle
|
||||
_cogl_texture_handle_from_pointer (CoglTexture *tex)
|
||||
@ -148,15 +75,6 @@ _cogl_texture_handle_from_pointer (CoglTexture *tex)
|
||||
return (CoglHandle) tex;
|
||||
}
|
||||
|
||||
gboolean
|
||||
cogl_is_texture (CoglHandle handle)
|
||||
{
|
||||
if (handle == COGL_INVALID_HANDLE)
|
||||
return FALSE;
|
||||
|
||||
return _cogl_texture_handle_find (handle) >= 0;
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_texture_bitmap_free (CoglTexture *tex)
|
||||
{
|
||||
@ -1038,6 +956,7 @@ cogl_texture_new_with_size (guint width,
|
||||
tex = (CoglTexture*) g_malloc (sizeof (CoglTexture));
|
||||
|
||||
tex->ref_count = 1;
|
||||
COGL_HANDLE_DEBUG_NEW (texture, tex);
|
||||
|
||||
tex->is_foreign = FALSE;
|
||||
|
||||
@ -1098,6 +1017,7 @@ cogl_texture_new_from_data (guint width,
|
||||
tex = (CoglTexture*) g_malloc (sizeof (CoglTexture));
|
||||
|
||||
tex->ref_count = 1;
|
||||
COGL_HANDLE_DEBUG_NEW (texture, tex);
|
||||
|
||||
tex->is_foreign = FALSE;
|
||||
|
||||
@ -1172,6 +1092,7 @@ cogl_texture_new_from_file (const gchar *filename,
|
||||
tex = (CoglTexture*) g_malloc ( sizeof (CoglTexture));
|
||||
|
||||
tex->ref_count = 1;
|
||||
COGL_HANDLE_DEBUG_NEW (texture, tex);
|
||||
|
||||
tex->is_foreign = FALSE;
|
||||
|
||||
@ -1283,9 +1204,7 @@ cogl_texture_new_from_foreign (GLuint gl_handle,
|
||||
tex = (CoglTexture*) g_malloc ( sizeof (CoglTexture));
|
||||
|
||||
tex->ref_count = 1;
|
||||
#if COGL_DEBUG
|
||||
printf ("COGL TEX new %p %i\n", tex, tex->ref_count);
|
||||
#endif
|
||||
COGL_HANDLE_DEBUG_NEW (texture, tex);
|
||||
|
||||
/* Setup bitmap info */
|
||||
tex->is_foreign = TRUE;
|
||||
@ -1354,40 +1273,6 @@ cogl_texture_new_from_foreign (GLuint gl_handle,
|
||||
return _cogl_texture_handle_new (tex);
|
||||
}
|
||||
|
||||
CoglHandle
|
||||
cogl_texture_ref (CoglHandle handle)
|
||||
{
|
||||
CoglTexture *tex;
|
||||
|
||||
if (!cogl_is_texture (handle))
|
||||
return COGL_INVALID_HANDLE;
|
||||
|
||||
tex = _cogl_texture_pointer_from_handle (handle);
|
||||
|
||||
tex->ref_count++;
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
void
|
||||
cogl_texture_unref (CoglHandle handle)
|
||||
{
|
||||
/* Check if valid texture handle */
|
||||
CoglTexture *tex;
|
||||
|
||||
if (!cogl_is_texture (handle))
|
||||
return;
|
||||
|
||||
tex = _cogl_texture_pointer_from_handle (handle);
|
||||
|
||||
if (--tex->ref_count < 1)
|
||||
{
|
||||
/* Free texture handle and resources */
|
||||
_cogl_texture_handle_release (tex);
|
||||
_cogl_texture_free (tex);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
cogl_texture_get_properties (CoglHandle handle,
|
||||
guint *out_width,
|
||||
|
@ -562,71 +562,95 @@ cogl_fog_set (const ClutterColor *fog_color,
|
||||
|
||||
/* Shaders, no support on regular OpenGL 1.1 */
|
||||
|
||||
COGLhandle
|
||||
CoglHandle
|
||||
cogl_create_program (void)
|
||||
{
|
||||
return 0;
|
||||
return COGL_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
COGLhandle
|
||||
cogl_create_shader (COGLenum shaderType)
|
||||
gboolean
|
||||
cogl_is_program (CoglHandle handle)
|
||||
{
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
CoglHandle
|
||||
cogl_program_ref (CoglHandle handle)
|
||||
{
|
||||
return COGL_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
void
|
||||
cogl_shader_source (COGLhandle shader,
|
||||
cogl_program_unref (CoglHandle handle)
|
||||
{
|
||||
}
|
||||
|
||||
CoglHandle
|
||||
cogl_create_shader (COGLenum shaderType)
|
||||
{
|
||||
return COGL_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
gboolean
|
||||
cogl_is_shader (CoglHandle handle)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
CoglHandle
|
||||
cogl_shader_ref (CoglHandle handle)
|
||||
{
|
||||
return COGL_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
void
|
||||
cogl_shader_unref (CoglHandle handle)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
cogl_shader_source (CoglHandle shader,
|
||||
const gchar *source)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
cogl_shader_compile (COGLhandle shader_handle)
|
||||
cogl_shader_compile (CoglHandle shader_handle)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
cogl_program_attach_shader (COGLhandle program_handle,
|
||||
COGLhandle shader_handle)
|
||||
cogl_program_attach_shader (CoglHandle program_handle,
|
||||
CoglHandle shader_handle)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
cogl_program_link (COGLhandle program_handle)
|
||||
cogl_program_link (CoglHandle program_handle)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
cogl_program_use (COGLhandle program_handle)
|
||||
cogl_program_use (CoglHandle program_handle)
|
||||
{
|
||||
}
|
||||
|
||||
COGLint
|
||||
cogl_program_get_uniform_location (COGLhandle program_handle,
|
||||
cogl_program_get_uniform_location (CoglHandle program_handle,
|
||||
const gchar *uniform_name)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
cogl_program_destroy (COGLhandle handle)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
cogl_shader_destroy (COGLhandle handle)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
cogl_shader_get_info_log (COGLhandle handle,
|
||||
cogl_shader_get_info_log (CoglHandle handle,
|
||||
guint size,
|
||||
gchar *buffer)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
cogl_shader_get_parameteriv (COGLhandle handle,
|
||||
cogl_shader_get_parameteriv (CoglHandle handle,
|
||||
COGLenum pname,
|
||||
COGLint *dest)
|
||||
{
|
||||
|
@ -1,3 +1,9 @@
|
||||
2008-04-29 Neil Roberts <neil@o-hand.com>
|
||||
|
||||
* cogl/cogl-sections.txt: Added cogl_shader_ref,
|
||||
cogl_shader_unref, cogl_is_shader, cogl_program_ref,
|
||||
cogl_program_unref, cogl_is_program and cogl_is_offscreen.
|
||||
|
||||
2008-04-29 Øyvind Kolås <pippin@o-hand.com>
|
||||
|
||||
* cogl/cogl-sections.txt: updated after cogl primitives api rename
|
||||
|
@ -109,14 +109,18 @@ cogl_texture_polygon
|
||||
<FILE>cogl-shaders</FILE>
|
||||
<TITLE>Shaders and Programmable Pipeline</TITLE>
|
||||
cogl_create_shader
|
||||
cogl_shader_destroy
|
||||
cogl_shader_ref
|
||||
cogl_shader_unref
|
||||
cogl_is_shader
|
||||
cogl_shader_source
|
||||
cogl_shader_compile
|
||||
cogl_shader_get_info_log
|
||||
cogl_shader_get_parameteriv
|
||||
<SUBSECTION>
|
||||
cogl_create_program
|
||||
cogl_program_destroy
|
||||
cogl_program_ref
|
||||
cogl_program_unref
|
||||
cogl_is_program
|
||||
cogl_program_attach_shader
|
||||
cogl_program_link
|
||||
cogl_program_use
|
||||
@ -131,6 +135,7 @@ cogl_offscreen_new_to_texture
|
||||
cogl_offscreen_new_multisample
|
||||
cogl_offscreen_ref
|
||||
cogl_offscreen_unref
|
||||
cogl_is_offscreen
|
||||
cogl_offscreen_blit
|
||||
cogl_offscreen_blit_region
|
||||
cogl_draw_buffer
|
||||
|
Loading…
Reference in New Issue
Block a user