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2008-02-07 Tomas Frydrych <tf@openedhand.com>
* tests/test-actors.c: Reverted previous change.
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@ -97,7 +97,9 @@ frame_cb (ClutterTimeline *timeline,
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clutter_actor_set_rotation (CLUTTER_ACTOR (oh->group),
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clutter_actor_set_rotation (CLUTTER_ACTOR (oh->group),
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CLUTTER_Z_AXIS,
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CLUTTER_Z_AXIS,
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frame_num,
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frame_num,
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0, 0, 0);
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CLUTTER_STAGE_WIDTH () / 2,
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CLUTTER_STAGE_HEIGHT () / 2,
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0);
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for (i = 0; i < n_hands; i++)
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for (i = 0; i < n_hands; i++)
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{
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{
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@ -198,16 +200,19 @@ main (int argc, char *argv[])
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x = CLUTTER_STAGE_WIDTH () / 2
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x = CLUTTER_STAGE_WIDTH () / 2
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+ radius
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+ radius
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* cos (i * M_PI / (n_hands / 2));
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* cos (i * M_PI / (n_hands / 2))
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- w / 2;
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y = CLUTTER_STAGE_HEIGHT () / 2
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y = CLUTTER_STAGE_HEIGHT () / 2
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+ radius
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+ radius
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* sin (i * M_PI / (n_hands / 2));
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* sin (i * M_PI / (n_hands / 2))
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- h / 2;
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clutter_actor_set_position (oh->hand[i], x, y);
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clutter_actor_move_anchor_point_from_gravity (oh->hand[i],
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clutter_actor_move_anchor_point_from_gravity (oh->hand[i],
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CLUTTER_GRAVITY_CENTER);
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CLUTTER_GRAVITY_CENTER);
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clutter_actor_set_position (oh->hand[i], x, y);
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/* Add to our group group */
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/* Add to our group group */
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clutter_container_add_actor (CLUTTER_CONTAINER (oh->group), oh->hand[i]);
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clutter_container_add_actor (CLUTTER_CONTAINER (oh->group), oh->hand[i]);
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@ -221,18 +226,6 @@ main (int argc, char *argv[])
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clutter_actor_show_all (oh->group);
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clutter_actor_show_all (oh->group);
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clutter_actor_set_anchor_point_from_gravity (oh->group,
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CLUTTER_GRAVITY_CENTER);
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clutter_actor_set_position (oh->group,
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CLUTTER_STAGE_WIDTH()/2,
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CLUTTER_STAGE_HEIGHT()/2);
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printf ("group %dx%d, stage %dx%d\n",
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clutter_actor_get_width (oh->group),
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clutter_actor_get_height (oh->group),
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CLUTTER_STAGE_WIDTH(),
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CLUTTER_STAGE_HEIGHT());
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/* Add the group to the stage */
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/* Add the group to the stage */
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clutter_container_add_actor (CLUTTER_CONTAINER (stage),
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clutter_container_add_actor (CLUTTER_CONTAINER (stage),
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CLUTTER_ACTOR (oh->group));
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CLUTTER_ACTOR (oh->group));
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