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clutter/evdev: Dispatch libinput before generating key repeat events
Since both the libinput event source and the key repeat timer have the same priority, the order in which both handlers are called is arbitrary if both sources are ready on the same poll return. This means that sometimes we generate key repeats when there's already a real key event queued on libinput that would cancel the repeat timer if only it was processed before. One solution would be lowering the repeat timer source priority a notch lower than the libinput source but that would mean that a steady stream of events from libinput (e.g. pointer device motion) would prevent any key repeats to happen. Instead, we can fix this problem by trying to dispatch libinput from the key repeat timer and checking if the timer source has been destroyed before generating more key repeats. https://bugzilla.gnome.org/show_bug.cgi?id=774989
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@ -2261,6 +2261,12 @@ _clutter_device_manager_evdev_acquire_device_id (ClutterDeviceManagerEvdev *mana
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return next_id;
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}
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void
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_clutter_device_manager_evdev_dispatch (ClutterDeviceManagerEvdev *manager_evdev)
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{
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dispatch_libinput (manager_evdev);
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}
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static int
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compare_ids (gconstpointer a,
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gconstpointer b)
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@ -76,6 +76,8 @@ void _clutter_device_manager_evdev_constrain_pointer (ClutterDeviceManagerEvdev
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float *new_x,
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float *new_y);
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void _clutter_device_manager_evdev_dispatch (ClutterDeviceManagerEvdev *manager_evdev);
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static inline guint64
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us (guint64 us)
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{
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@ -186,6 +186,12 @@ keyboard_repeat (gpointer data)
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ClutterSeatEvdev *seat = data;
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GSource *source;
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/* There might be events queued in libinput that could cancel the
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repeat timer. */
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_clutter_device_manager_evdev_dispatch (seat->manager_evdev);
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if (!seat->repeat_timer)
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return G_SOURCE_REMOVE;
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g_return_val_if_fail (seat->repeat_device != NULL, G_SOURCE_REMOVE);
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source = g_main_context_find_source_by_id (NULL, seat->repeat_timer);
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