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2008-06-27 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-event.h: * clutter/clutter-main.c: * clutter/x11/clutter-backend-x11.c: Add further documentation, and increase the coverage to 94%.
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@ -1,3 +1,10 @@
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2008-06-27 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-event.h:
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* clutter/clutter-main.c:
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* clutter/x11/clutter-backend-x11.c: Add further documentation,
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and increase the coverage to 94%.
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2008-06-27 Emmanuele Bassi <ebassi@openedhand.com>
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* configure.ac: Post release bump to 0.7.7.
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@ -269,6 +269,21 @@ struct _ClutterButtonEvent
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ClutterInputDevice *device; /* Future use */
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};
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/**
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* ClutterCrossingEvent:
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* @type: event type
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* @time: event time
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* @flags: event flags
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* @stage: event source stage
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* @source: event source actor
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* @x: event X coordinate
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* @y: event Y coordinate
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* @related: actor related to the crossing
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*
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* Event for the movement of the pointer across different actors
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*
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* Since: 0.2
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*/
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struct _ClutterCrossingEvent
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{
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ClutterEventType type;
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@ -281,7 +296,23 @@ struct _ClutterCrossingEvent
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ClutterActor *related;
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};
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/**
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* ClutterMotionEvent:
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* @type: event type
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* @time: event time
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* @flags: event flags
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* @stage: event source stage
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* @source: event source actor
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* @x: event X coordinate
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* @y: event Y coordinate
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* @modifier_state: button modifiers
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* @axes: reserved for future use
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* @device: reserved for future use
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*
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* Event for the pointer motion
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*
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* Since: 0.2
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*/
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struct _ClutterMotionEvent
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{
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ClutterEventType type;
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@ -296,6 +327,24 @@ struct _ClutterMotionEvent
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ClutterInputDevice *device; /* Future use */
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};
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/**
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* ClutterScrollEvent:
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* @type: event type
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* @time: event time
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* @flags: event flags
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* @stage: event source stage
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* @source: event source actor
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* @x: event X coordinate
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* @y: event Y coordinate
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* @direction: direction of the scrolling
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* @modifier_state: button modifiers
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* @axes: reserved for future use
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* @device: reserved for future use
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*
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* Scroll wheel (or similar device) event
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*
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* Since: 0.2
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*/
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struct _ClutterScrollEvent
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{
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ClutterEventType type;
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@ -311,6 +360,20 @@ struct _ClutterScrollEvent
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ClutterInputDevice *device; /* future use */
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};
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/**
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* ClutterStageStateEvent:
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* @type: event type
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* @time: event time
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* @flags: event flags
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* @stage: event source stage
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* @source: event source actor (unused)
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* @changed_mask: bitwise OR of the changed flags
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* @new_state: bitwise OR of the current state flags
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*
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* Event signalling a change in the #ClutterStage state.
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*
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* Since: 0.2
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*/
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struct _ClutterStageStateEvent
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{
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ClutterEventType type;
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@ -322,6 +385,14 @@ struct _ClutterStageStateEvent
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ClutterStageState new_state;
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};
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/**
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* ClutterEvent:
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* @type: event type
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*
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* Generic event wrapper.
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*
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* Since: 0.2
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*/
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union _ClutterEvent
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{
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ClutterEventType type;
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@ -1997,6 +1997,9 @@ on_pointer_grab_weak_notify (gpointer data,
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* actor directly. The source set in the event will be the actor that would
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* have received the event if the pointer grab was not in effect.
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*
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* If you wish to grab all the pointer events for a specific input device,
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* you should use clutter_grab_pointer_for_device().
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*
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* Since: 0.6
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*/
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void
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@ -2029,6 +2032,17 @@ clutter_grab_pointer (ClutterActor *actor)
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}
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}
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/**
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* clutter_grab_pointer_for_device:
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* @actor: a #ClutterActor
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* @id: a device id, or -1
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*
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* Grabs all the pointer events coming from the device @id for @actor.
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*
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* If @id is -1 then this function is equivalent to clutter_grab_pointer().
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*
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* Since: 0.8
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*/
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void
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clutter_grab_pointer_for_device (ClutterActor *actor,
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gint id)
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@ -2084,6 +2098,14 @@ clutter_ungrab_pointer (void)
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clutter_grab_pointer (NULL);
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}
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/**
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* clutter_ungrab_pointer_for_device:
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* @id: a device id
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*
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* Removes an existing grab of the pointer events for device @id.
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*
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* Since: 0.8
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*/
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void
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clutter_ungrab_pointer_for_device (gint id)
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{
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@ -2308,7 +2330,17 @@ clutter_get_use_mipmapped_text (void)
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return FALSE;
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}
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ClutterInputDevice*
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/**
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* clutter_get_input_device_for_id:
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* @id: a device id
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*
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* Retrieves the #ClutterInputDevice from its id.
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*
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* Return value: a #ClutterInputDevice, or %NULL
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*
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* Since: 0.8
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*/
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ClutterInputDevice *
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clutter_get_input_device_for_id (gint id)
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{
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GSList *item;
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@ -2321,7 +2353,7 @@ clutter_get_input_device_for_id (gint id)
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item != NULL;
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item = item->next)
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{
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device = (ClutterInputDevice *)item->data;
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device = item->data;
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if (device->id == id)
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return device;
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@ -756,7 +756,7 @@ _clutter_x11_select_events (Window xwin)
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}
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}
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ClutterX11XInputDevice*
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ClutterX11XInputDevice *
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_clutter_x11_get_device_for_xid (XID id)
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{
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GSList *list_it;
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@ -806,12 +806,32 @@ clutter_x11_get_input_devices (void)
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#endif
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}
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/**
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* clutter_x11_get_input_device_type:
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* @device: a #ClutterX11XInputDevice
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*
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* Retrieves the type of @device.
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*
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* Return value: the type of the device
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*
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* Since: 0.8
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*/
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ClutterX11InputDeviceType
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clutter_x11_get_input_device_type (ClutterX11XInputDevice *device)
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{
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return device->type;
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}
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/**
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* clutter_x11_has_xinput:
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*
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* Gets whether Clutter has XInput support.
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*
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* Return value: %TRUE if Clutter was compiled with XInput support
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* and XInput support is available at run time.
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*
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* Since: 0.8
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*/
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gboolean
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clutter_x11_has_xinput (void)
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{
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