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cogl: Remove unused texture_type argument from cogl_pipeline_set_layer_null_texture
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
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@ -249,9 +249,7 @@ clutter_blur_effect_init (ClutterBlurEffect *self)
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cogl_pipeline_add_layer_snippet (klass->base_pipeline, 0, snippet);
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cogl_object_unref (snippet);
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cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
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0, /* layer number */
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COGL_TEXTURE_TYPE_2D);
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cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
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}
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self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
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@ -438,9 +438,7 @@ clutter_brightness_contrast_effect_init (ClutterBrightnessContrastEffect *self)
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cogl_pipeline_add_snippet (klass->base_pipeline, snippet);
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cogl_object_unref (snippet);
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cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
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0, /* layer number */
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COGL_TEXTURE_TYPE_2D);
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cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
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}
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self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
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@ -293,9 +293,7 @@ clutter_colorize_effect_init (ClutterColorizeEffect *self)
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cogl_pipeline_add_snippet (klass->base_pipeline, snippet);
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cogl_object_unref (snippet);
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cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
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0, /* layer number */
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COGL_TEXTURE_TYPE_2D);
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cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
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}
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self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
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@ -297,9 +297,7 @@ clutter_desaturate_effect_init (ClutterDesaturateEffect *self)
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cogl_pipeline_add_snippet (klass->base_pipeline, snippet);
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cogl_object_unref (snippet);
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cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
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0, /* layer number */
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COGL_TEXTURE_TYPE_2D);
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cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
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}
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self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
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@ -75,8 +75,7 @@ _clutter_paint_node_init_types (void)
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cogl_pipeline_set_color (default_color_pipeline, &cogl_color);
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default_texture_pipeline = cogl_pipeline_new (ctx);
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cogl_pipeline_set_layer_null_texture (default_texture_pipeline, 0,
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COGL_TEXTURE_TYPE_2D);
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cogl_pipeline_set_layer_null_texture (default_texture_pipeline, 0);
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cogl_pipeline_set_color (default_texture_pipeline, &cogl_color);
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cogl_pipeline_set_layer_wrap_mode (default_texture_pipeline, 0,
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COGL_PIPELINE_WRAP_MODE_AUTOMATIC);
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@ -1277,9 +1277,7 @@ clutter_texture_init (ClutterTexture *self)
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texture_template_pipeline = cogl_pipeline_new (ctx);
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pipeline = COGL_PIPELINE (texture_template_pipeline);
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cogl_pipeline_set_layer_null_texture (pipeline,
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0, /* layer_index */
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COGL_TEXTURE_TYPE_2D);
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cogl_pipeline_set_layer_null_texture (pipeline, 0);
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}
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g_assert (texture_template_pipeline != NULL);
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@ -225,8 +225,7 @@ cogl_pipeline_set_layer_texture (CoglPipeline *pipeline,
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void
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cogl_pipeline_set_layer_null_texture (CoglPipeline *pipeline,
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int layer_index,
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CoglTextureType texture_type)
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int layer_index)
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{
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_cogl_pipeline_set_layer_texture_data (pipeline, layer_index, NULL);
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}
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@ -162,10 +162,7 @@ cogl_pipeline_set_layer_texture (CoglPipeline *pipeline,
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* @texture_type: The type of the default texture to use
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*
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* Sets the texture for this layer to be the default texture for the
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* given type. This is equivalent to calling
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* cogl_pipeline_set_layer_texture() with %NULL for the texture
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* argument except that you can also specify the type of default
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* texture to use. The default texture is a 1x1 pixel white texture.
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* given type. The default texture is a 1x1 pixel white texture.
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*
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* This function is mostly useful if you want to create a base
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* pipeline that you want to create multiple copies from using
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@ -178,8 +175,7 @@ cogl_pipeline_set_layer_texture (CoglPipeline *pipeline,
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*/
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void
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cogl_pipeline_set_layer_null_texture (CoglPipeline *pipeline,
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int layer_index,
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CoglTextureType texture_type);
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int layer_index);
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/**
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* cogl_pipeline_get_layer_texture:
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@ -54,9 +54,7 @@ meta_create_texture_pipeline (CoglTexture *src_texture)
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clutter_backend_get_cogl_context (clutter_get_default_backend ());
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texture_pipeline_template = cogl_pipeline_new (ctx);
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cogl_pipeline_set_layer_null_texture (texture_pipeline_template,
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0, /* layer */
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COGL_TEXTURE_TYPE_2D);
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cogl_pipeline_set_layer_null_texture (texture_pipeline_template, 0);
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}
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pipeline = cogl_pipeline_copy (texture_pipeline_template);
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