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bitmap: Adds cogl_android_bitmap_new_from_asset()
This adds some android specific api for creating a CoglBitmap from an Android asset. As part of the work it also seemed like a good time to change the internal bitmap constructors to take an explicit CoglContext argument and so the public cogl_bitmap_new_from_file() api was also changed accordingly to take a CoglContext pointer as the first argument. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 099d6d1b505b55bbd09c50d081deb41ab5764e19) Since we aren't able to break APIs on the 1.12 branch this cherry-pick skips the change to cogl_bitmap_new_from_file()
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@ -29,6 +29,7 @@
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#include "cogl-internal.h"
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#include "cogl-bitmap-private.h"
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#include "cogl-context-private.h"
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#include "cogl-private.h"
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#include <string.h>
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@ -56,7 +57,8 @@ _cogl_bitmap_get_size_from_file (const char *filename,
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/* the error does not contain the filename as the caller already has it */
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CoglBitmap *
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_cogl_bitmap_from_file (const char *filename,
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_cogl_bitmap_from_file (CoglContext *ctx,
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const char *filename,
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GError **error)
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{
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CFURLRef url;
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@ -70,11 +72,6 @@ _cogl_bitmap_from_file (const char *filename,
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CGContextRef bitmap_context;
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CoglBitmap *bmp;
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_COGL_GET_CONTEXT (ctx, NULL);
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g_assert (filename != NULL);
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g_assert (error == NULL || *error == NULL);
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url = CFURLCreateFromFileSystemRepresentation (NULL,
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(guchar *) filename,
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strlen (filename),
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@ -173,7 +170,8 @@ _cogl_bitmap_get_size_from_file (const char *filename,
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}
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CoglBitmap *
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_cogl_bitmap_from_file (const char *filename,
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_cogl_bitmap_from_file (CoglContext *ctx,
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const char *filename,
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GError **error)
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{
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static CoglUserDataKey pixbuf_key;
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@ -188,10 +186,6 @@ _cogl_bitmap_from_file (const char *filename,
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int n_channels;
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CoglBitmap *bmp;
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_COGL_GET_CONTEXT (ctx, NULL);
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_COGL_RETURN_VAL_IF_FAIL (error == NULL || *error == NULL, FALSE);
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/* Load from file using GdkPixbuf */
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pixbuf = gdk_pixbuf_new_from_file (filename, error);
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if (pixbuf == NULL)
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@ -269,38 +263,187 @@ _cogl_bitmap_get_size_from_file (const char *filename,
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return TRUE;
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}
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CoglBitmap *
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_cogl_bitmap_from_file (const char *filename,
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/* stb_image.c supports an STBI_grey_alpha format which we don't have
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* a corresponding CoglPixelFormat for so as a special case we
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* convert this to rgba8888.
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*
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* If we have a use case where this is an important format to consider
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* then it could be worth adding a corresponding CoglPixelFormat
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* instead.
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*/
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static uint8_t *
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convert_ra_88_to_rgba_8888 (uint8_t *pixels,
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int width,
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int height)
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{
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int x, y;
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uint8_t *buf;
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size_t in_stride = width * 2;
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size_t out_stride = width * 4;
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buf = malloc (width * height * 4);
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if (buf)
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return NULL;
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for (y = 0; y < height; y++)
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for (x = 0; x < width; x++)
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{
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uint8_t *src = pixels + in_stride * y + 2 * x;
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uint8_t *dst = buf + out_stride * y + 4 * x;
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dst[0] = src[0];
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dst[1] = src[0];
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dst[2] = src[0];
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dst[3] = src[1];
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}
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return buf;
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}
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static CoglBitmap *
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_cogl_bitmap_new_from_stb_pixels (CoglContext *ctx,
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uint8_t *pixels,
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int stb_pixel_format,
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int width,
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int height,
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GError **error)
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{
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static CoglUserDataKey bitmap_data_key;
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CoglBitmap *bmp;
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int stb_pixel_format;
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int width;
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int height;
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uint8_t *pixels;
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CoglPixelFormat cogl_format;
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size_t stride;
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_COGL_GET_CONTEXT (ctx, NULL);
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_COGL_RETURN_VAL_IF_FAIL (error == NULL || *error == NULL, FALSE);
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/* Load from file using stb */
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pixels = stbi_load (filename,
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&width, &height, &stb_pixel_format,
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STBI_rgb_alpha);
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if (pixels == NULL)
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return FALSE;
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{
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g_set_error_literal (error,
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COGL_BITMAP_ERROR,
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COGL_BITMAP_ERROR_FAILED,
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"Failed to load image with stb image library");
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return NULL;
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}
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switch (stb_pixel_format)
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{
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case STBI_grey:
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cogl_format = COGL_PIXEL_FORMAT_A_8;
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break;
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case STBI_grey_alpha:
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{
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uint8_t *tmp = pixels;
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pixels = convert_ra_88_to_rgba_8888 (pixels, width, height);
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free (tmp);
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if (!pixels)
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{
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g_set_error_literal (error,
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COGL_BITMAP_ERROR,
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COGL_BITMAP_ERROR_FAILED,
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"Failed to alloc memory to convert "
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"gray_alpha to rgba8888");
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return NULL;
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}
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cogl_format = COGL_PIXEL_FORMAT_RGBA_8888;
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break;
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}
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case STBI_rgb:
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cogl_format = COGL_PIXEL_FORMAT_RGB_888;
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break;
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case STBI_rgb_alpha:
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cogl_format = COGL_PIXEL_FORMAT_RGBA_8888;
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break;
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default:
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g_warn_if_reached ();
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return NULL;
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}
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stride = width * _cogl_pixel_format_get_bytes_per_pixel (cogl_format);
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/* Store bitmap info */
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bmp = cogl_bitmap_new_for_data (ctx,
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width, height,
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COGL_PIXEL_FORMAT_RGBA_8888,
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width * 4, /* rowstride */
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cogl_format,
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stride,
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pixels);
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/* Register a destroy function so the pixel data will be freed
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automatically when the bitmap object is destroyed */
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cogl_object_set_user_data (COGL_OBJECT (bmp), &bitmap_data_key, pixels, free);
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return bmp;
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}
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CoglBitmap *
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_cogl_bitmap_from_file (CoglContext *ctx,
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const char *filename,
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GError **error)
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{
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int stb_pixel_format;
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int width;
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int height;
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uint8_t *pixels;
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pixels = stbi_load (filename,
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&width, &height, &stb_pixel_format,
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STBI_default);
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return _cogl_bitmap_new_from_stb_pixels (ctx, pixels, stb_pixel_format,
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width, height,
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error);
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}
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#ifdef COGL_HAS_ANDROID_SUPPORT
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CoglBitmap *
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_cogl_android_bitmap_new_from_asset (CoglContext *ctx,
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AAssetManager *manager,
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const char *filename,
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GError **error)
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{
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AAsset *asset;
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const void *data;
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off_t len;
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int stb_pixel_format;
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int width;
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int height;
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uint8_t *pixels;
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CoglBitmap *bmp;
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asset = AAssetManager_open (manager, filename, AASSET_MODE_BUFFER);
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if (!asset)
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{
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g_set_error_literal (error,
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COGL_BITMAP_ERROR,
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COGL_BITMAP_ERROR_FAILED,
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"Failed to open asset");
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return NULL;
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}
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data = AAsset_getBuffer (asset);
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if (!data)
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{
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g_set_error_literal (error,
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COGL_BITMAP_ERROR,
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COGL_BITMAP_ERROR_FAILED,
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"Failed to ::getBuffer from asset");
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return NULL;
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}
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len = AAsset_getLength (asset);
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pixels = stbi_load_from_memory (data, len,
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&width, &height,
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&stb_pixel_format, STBI_default);
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bmp = _cogl_bitmap_new_from_stb_pixels (ctx, pixels, stb_pixel_format,
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width, height,
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error);
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AAsset_close (asset);
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return bmp;
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}
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#endif
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#endif
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@ -32,6 +32,10 @@
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#include "cogl-buffer.h"
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#include "cogl-bitmap.h"
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#ifdef COGL_HAS_ANDROID_SUPPORT
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#include <android/asset_manager.h>
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#endif
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struct _CoglBitmap
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{
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CoglObject _parent;
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@ -103,9 +107,18 @@ _cogl_bitmap_convert_into_bitmap (CoglBitmap *src_bmp,
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CoglBitmap *dst_bmp);
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CoglBitmap *
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_cogl_bitmap_from_file (const char *filename,
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_cogl_bitmap_from_file (CoglContext *ctx,
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const char *filename,
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GError **error);
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#ifdef COGL_HAS_ANDROID_SUPPORT
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CoglBitmap *
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_cogl_android_bitmap_new_from_asset (CoglContext *ctx,
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AAssetManager *manager,
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const char *filename,
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GError **error);
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#endif
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CoglBool
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_cogl_bitmap_unpremult (CoglBitmap *dst_bmp);
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cogl_bitmap_new_from_file (const char *filename,
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GError **error)
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{
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_COGL_GET_CONTEXT (ctx, NULL);
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_COGL_RETURN_VAL_IF_FAIL (filename != NULL, NULL);
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_COGL_RETURN_VAL_IF_FAIL (error == NULL || *error == NULL, NULL);
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return _cogl_bitmap_from_file (filename, error);
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return _cogl_bitmap_from_file (ctx, filename, error);
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}
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CoglBitmap *
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@ -293,6 +296,22 @@ cogl_bitmap_new_with_size (CoglContext *context,
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return bitmap;
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}
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#ifdef COGL_HAS_ANDROID_SUPPORT
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CoglBitmap *
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cogl_android_bitmap_new_from_asset (CoglContext *ctx,
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AAssetManager *manager,
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const char *filename,
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GError **error)
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{
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_COGL_RETURN_VAL_IF_FAIL (ctx != NULL, NULL);
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_COGL_RETURN_VAL_IF_FAIL (manager != NULL, NULL);
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_COGL_RETURN_VAL_IF_FAIL (filename != NULL, NULL);
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_COGL_RETURN_VAL_IF_FAIL (error == NULL || *error == NULL, NULL);
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return _cogl_android_bitmap_new_from_asset (ctx, manager, filename, error);
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}
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#endif
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CoglPixelFormat
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cogl_bitmap_get_format (CoglBitmap *bitmap)
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{
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#include <cogl/cogl-context.h>
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#include <cogl/cogl-pixel-buffer.h>
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#ifdef COGL_HAS_ANDROID_SUPPORT
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#include <android/asset_manager.h>
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#endif
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G_BEGIN_DECLS
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typedef struct _CoglBitmap CoglBitmap;
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@ -65,6 +69,28 @@ CoglBitmap *
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cogl_bitmap_new_from_file (const char *filename,
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GError **error);
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#ifdef COGL_HAS_ANDROID_SUPPORT
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/**
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* cogl_android_bitmap_new_from_asset:
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* @context: A #CoglContext
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* @manager: An Android Asset Manager.
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* @filename: The file name for the asset
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* @error: A return location for a GError exception.
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*
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* Loads an Android asset into a newly allocated #CoglBitmap.
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*
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* Return value: A newly allocated #CoglBitmap holding the image data of the
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* specified asset.
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*
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* Since: 2.0
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*/
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CoglBitmap *
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cogl_android_bitmap_new_from_asset (CoglContext *context,
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AAssetManager *manager,
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const char *filename,
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GError **error);
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#endif
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#if defined (COGL_ENABLE_EXPERIMENTAL_API)
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/**
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CoglTexture *texture = NULL;
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CoglPixelFormat src_format;
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_COGL_GET_CONTEXT (ctx, NULL);
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_COGL_RETURN_VAL_IF_FAIL (error == NULL || *error == NULL, NULL);
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bmp = cogl_bitmap_new_from_file (filename, error);
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