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MetaShapedTexture: don't include private headers in public ones
Private headers are not installed, so they can't be referenced from public ones. https://bugzilla.gnome.org/show_bug.cgi?id=705497
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@ -77,6 +77,7 @@ libmutter_la_SOURCES = \
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compositor/meta-shadow-factory.c \
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compositor/meta-shadow-factory-private.h \
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compositor/meta-shaped-texture.c \
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compositor/meta-shaped-texture-private.h \
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compositor/meta-texture-rectangle.c \
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compositor/meta-texture-rectangle.h \
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compositor/meta-texture-tower.c \
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50
src/compositor/meta-shaped-texture-private.h
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50
src/compositor/meta-shaped-texture-private.h
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@ -0,0 +1,50 @@
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/*
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* shaped texture
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*
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* An actor to draw a texture clipped to a list of rectangles
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*
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* Authored By Neil Roberts <neil@linux.intel.com>
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*
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* Copyright (C) 2008 Intel Corporation
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* 2013 Red Hat, Inc.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*/
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#ifndef __META_SHAPED_TEXTURE_PRIVATE_H__
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#define __META_SHAPED_TEXTURE_PRIVATE_H__
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#include <meta/meta-shaped-texture.h>
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#ifdef HAVE_WAYLAND
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#include "meta-wayland-private.h"
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#endif
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ClutterActor *meta_shaped_texture_new_with_xwindow (Window xwindow);
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#ifdef HAVE_WAYLAND
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ClutterActor *meta_shaped_texture_new_with_wayland_surface (MetaWaylandSurface *surface);
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void meta_shaped_texture_set_wayland_surface (MetaShapedTexture *stex,
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MetaWaylandSurface *surface);
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MetaWaylandSurface *meta_shaped_texture_get_wayland_surface (MetaShapedTexture *stex);
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#endif
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void meta_shaped_texture_set_pixmap (MetaShapedTexture *stex,
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Pixmap pixmap);
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#ifdef HAVE_WAYLAND
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void meta_shaped_texture_attach_wayland_buffer (MetaShapedTexture *stex,
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MetaWaylandBuffer *buffer);
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#endif
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#endif
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@ -33,6 +33,7 @@
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#include <meta/util.h>
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#include "meta-texture-tower.h"
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#include "meta-shaped-texture-private.h"
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#ifdef HAVE_WAYLAND
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#include "meta-wayland-private.h"
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#include <cogl/cogl-wayland-server.h>
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@ -28,6 +28,7 @@
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#include "xprops.h"
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#include "compositor-private.h"
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#include "meta-shaped-texture-private.h"
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#include "meta-shadow-factory-private.h"
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#include "meta-window-actor-private.h"
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#include "meta-texture-rectangle.h"
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@ -29,11 +29,6 @@
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#include <clutter/clutter.h>
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#include <X11/Xlib.h>
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#ifdef HAVE_WAYLAND
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#include <wayland-server.h>
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#include "meta-wayland-private.h"
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#endif
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G_BEGIN_DECLS
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#define META_TYPE_SHAPED_TEXTURE (meta_shaped_texture_get_type())
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@ -69,14 +64,6 @@ struct _MetaShapedTexture
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GType meta_shaped_texture_get_type (void) G_GNUC_CONST;
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ClutterActor *meta_shaped_texture_new_with_xwindow (Window xwindow);
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#ifdef HAVE_WAYLAND
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ClutterActor *meta_shaped_texture_new_with_wayland_surface (MetaWaylandSurface *surface);
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void meta_shaped_texture_set_wayland_surface (MetaShapedTexture *stex,
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MetaWaylandSurface *surface);
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MetaWaylandSurface *meta_shaped_texture_get_wayland_surface (MetaShapedTexture *stex);
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#endif
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void meta_shaped_texture_set_create_mipmaps (MetaShapedTexture *stex,
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gboolean create_mipmaps);
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@ -86,13 +73,6 @@ void meta_shaped_texture_update_area (MetaShapedTexture *stex,
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int width,
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int height);
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void meta_shaped_texture_set_pixmap (MetaShapedTexture *stex,
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Pixmap pixmap);
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#ifdef HAVE_WAYLAND
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void meta_shaped_texture_attach_wayland_buffer (MetaShapedTexture *stex,
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MetaWaylandBuffer *buffer);
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#endif
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CoglTexture * meta_shaped_texture_get_texture (MetaShapedTexture *stex);
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void meta_shaped_texture_set_mask_texture (MetaShapedTexture *stex,
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@ -35,6 +35,7 @@
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#include "meta-wayland-data-device.h"
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#include "meta-window-actor-private.h"
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#include "meta/meta-shaped-texture.h"
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#include "meta-shaped-texture-private.h"
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#include "meta-wayland-stage.h"
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#include "meta-cursor-tracker-private.h"
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