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glx: Only call swap_buffer callbacks @ dispatch time
This ensures we don't call swap buffer notify callback functions immediately when they are received since it could be awkward for applications to ensure they have dropped all necessary locks if they don't know when callbacks might be invoked. Reviewed-by: Neil Roberts <neil@linux.intel.com>
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@ -50,6 +50,7 @@ typedef struct _CoglGLXDisplay
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GLXContext glx_context;
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GLXWindow dummy_glxwin;
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Window dummy_xwin;
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gboolean pending_swap_notify;
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} CoglGLXDisplay;
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#endif /* __COGL_DISPLAY_GLX_PRIVATE_H */
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@ -81,6 +81,7 @@ typedef struct _CoglOnscreenGLX
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GLXDrawable glxwin;
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guint32 last_swap_vsync_counter;
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GList *swap_callbacks;
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gboolean pending_swap_notify;
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} CoglOnscreenGLX;
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typedef struct _CoglTexturePixmapGLX
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@ -163,11 +164,20 @@ static void
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notify_swap_buffers (CoglContext *context, GLXDrawable drawable)
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{
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CoglOnscreen *onscreen = find_onscreen_for_xid (context, (guint32)drawable);
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CoglDisplay *display = context->display;
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CoglGLXDisplay *glx_display = display->winsys;
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CoglOnscreenGLX *glx_onscreen;
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if (!onscreen)
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return;
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_cogl_onscreen_notify_swap_buffers (onscreen);
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glx_onscreen = onscreen->winsys;
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/* We only want to notify that the swap is complete when the
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application calls cogl_context_dispatch so instead of immediately
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notifying we'll set a flag to remember to notify later */
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glx_display->pending_swap_notify = TRUE;
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glx_onscreen->pending_swap_notify = TRUE;
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}
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static CoglFilterReturn
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@ -1959,10 +1969,37 @@ _cogl_winsys_poll_get_info (CoglContext *context,
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int *n_poll_fds,
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gint64 *timeout)
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{
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CoglDisplay *display = context->display;
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CoglGLXDisplay *glx_display = display->winsys;
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_cogl_xlib_renderer_poll_get_info (context->display->renderer,
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poll_fds,
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n_poll_fds,
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timeout);
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/* If we've already got a pending swap notify then we'll dispatch
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immediately */
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if (glx_display->pending_swap_notify)
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*timeout = 0;
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}
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static void
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flush_pending_swap_notify_cb (void *data,
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void *user_data)
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{
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CoglFramebuffer *framebuffer = data;
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if (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN)
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{
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CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
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CoglOnscreenGLX *glx_onscreen = onscreen->winsys;
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if (glx_onscreen->pending_swap_notify)
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{
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_cogl_onscreen_notify_swap_buffers (onscreen);
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glx_onscreen->pending_swap_notify = FALSE;
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}
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}
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}
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static void
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@ -1970,9 +2007,20 @@ _cogl_winsys_poll_dispatch (CoglContext *context,
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const CoglPollFD *poll_fds,
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int n_poll_fds)
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{
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CoglDisplay *display = context->display;
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CoglGLXDisplay *glx_display = display->winsys;
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_cogl_xlib_renderer_poll_dispatch (context->display->renderer,
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poll_fds,
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n_poll_fds);
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if (glx_display->pending_swap_notify)
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{
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g_list_foreach (context->framebuffers,
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flush_pending_swap_notify_cb,
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NULL);
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glx_display->pending_swap_notify = FALSE;
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}
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}
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static CoglWinsysVtable _cogl_winsys_vtable =
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