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2007-03-19 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-label.c: Simple doc fix. * clutter/clutter-texture.c: (clutter_texture_get_pixbuf): Backport of fix to get_pixbuf on non alpha textures from 0_2 branch.
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@ -1,3 +1,10 @@
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2007-03-19 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-label.c:
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Simple doc fix.
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* clutter/clutter-texture.c: (clutter_texture_get_pixbuf):
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Backport of fix to get_pixbuf on non alpha textures from 0_2 branch.
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2007-03-19 Emmanuele Bassi <ebassi@openedhand.com>
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2007-03-19 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-texture.c: Clean up code; add checks
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* clutter/clutter-texture.c: Clean up code; add checks
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@ -988,7 +988,7 @@ clutter_label_get_attributes (ClutterLabel *label)
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*
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*
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* Sets whether the text of the label contains markup in <link
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* Sets whether the text of the label contains markup in <link
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* linkend="PangoMarkupFormat">Pango's text markup
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* linkend="PangoMarkupFormat">Pango's text markup
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* language</link>. See clutter_label_set_markup().
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* language</link>.
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**/
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**/
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void
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void
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clutter_label_set_use_markup (ClutterLabel *label,
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clutter_label_set_use_markup (ClutterLabel *label,
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@ -1041,15 +1041,19 @@ clutter_texture_get_pixbuf (ClutterTexture* texture)
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ClutterTexturePrivate *priv;
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ClutterTexturePrivate *priv;
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GdkPixbuf *pixbuf = NULL;
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GdkPixbuf *pixbuf = NULL;
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guchar *pixels = NULL;
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guchar *pixels = NULL;
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int bpp = 4;
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priv = texture->priv;
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priv = texture->priv;
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if (priv->tiles == NULL)
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if (priv->tiles == NULL)
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return NULL;
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return NULL;
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if (priv->pixel_format == GL_RGB)
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bpp = 3;
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if (!priv->is_tiled)
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if (!priv->is_tiled)
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{
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{
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pixels = g_malloc (priv->width * priv->height * 4);
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pixels = g_malloc (priv->width * priv->height * bpp);
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if (pixels == NULL)
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if (pixels == NULL)
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return NULL;
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return NULL;
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@ -1062,7 +1066,7 @@ clutter_texture_get_pixbuf (ClutterTexture* texture)
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/* read data from gl text and return as pixbuf */
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/* read data from gl text and return as pixbuf */
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glGetTexImage (priv->target_type,
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glGetTexImage (priv->target_type,
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0,
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0,
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priv->pixel_format,
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priv->pixel_format,
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priv->pixel_type,
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priv->pixel_type,
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(GLvoid*)pixels);
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(GLvoid*)pixels);
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@ -1072,7 +1076,7 @@ clutter_texture_get_pixbuf (ClutterTexture* texture)
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8,
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8,
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priv->width,
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priv->width,
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priv->height,
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priv->height,
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priv->width * 4,
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priv->width * bpp,
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pixbuf_destroy_notify,
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pixbuf_destroy_notify,
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NULL);
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NULL);
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}
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}
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@ -1097,7 +1101,7 @@ clutter_texture_get_pixbuf (ClutterTexture* texture)
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src_w = priv->x_tiles[x].size;
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src_w = priv->x_tiles[x].size;
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src_h = priv->y_tiles[y].size;
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src_h = priv->y_tiles[y].size;
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pixels = g_malloc (src_w * src_h *4);
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pixels = g_malloc (src_w * src_h * bpp);
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glBindTexture(priv->target_type, priv->tiles[i]);
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glBindTexture(priv->target_type, priv->tiles[i]);
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@ -1117,7 +1121,7 @@ clutter_texture_get_pixbuf (ClutterTexture* texture)
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8,
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8,
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src_w,
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src_w,
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src_h,
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src_h,
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src_w * 4,
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src_w * bpp,
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pixbuf_destroy_notify,
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pixbuf_destroy_notify,
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NULL);
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NULL);
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