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https://github.com/brl/mutter.git
synced 2024-11-28 11:00:54 -05:00
shaped-texture: Add support for texture transform
This adds the necessary bits to support Wayland buffer transforms. The main part here is to properly setup the Cogl pipeline and to recalculate the size of the painted area accordingly, so culling etc. still works. The choosen approach additionally lays groundwork for Wayland wp_viewporter support. https://gitlab.gnome.org/GNOME/mutter/merge_requests/322
This commit is contained in:
parent
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commit
1467b6b02a
@ -27,6 +27,7 @@
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#ifndef __META_SHAPED_TEXTURE_PRIVATE_H__
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#ifndef __META_SHAPED_TEXTURE_PRIVATE_H__
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#define __META_SHAPED_TEXTURE_PRIVATE_H__
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#define __META_SHAPED_TEXTURE_PRIVATE_H__
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#include "backends/meta-monitor-manager-private.h"
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#include "meta/meta-shaped-texture.h"
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#include "meta/meta-shaped-texture.h"
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ClutterActor *meta_shaped_texture_new (void);
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ClutterActor *meta_shaped_texture_new (void);
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@ -41,5 +42,7 @@ void meta_shaped_texture_set_fallback_size (MetaShapedTexture *stex,
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int fallback_height);
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int fallback_height);
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gboolean meta_shaped_texture_is_obscured (MetaShapedTexture *self);
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gboolean meta_shaped_texture_is_obscured (MetaShapedTexture *self);
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cairo_region_t * meta_shaped_texture_get_opaque_region (MetaShapedTexture *stex);
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cairo_region_t * meta_shaped_texture_get_opaque_region (MetaShapedTexture *stex);
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void meta_shaped_texture_set_transform (MetaShapedTexture *stex,
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MetaMonitorTransform transform);
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#endif
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#endif
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@ -103,8 +103,12 @@ struct _MetaShapedTexturePrivate
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cairo_region_t *clip_region;
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cairo_region_t *clip_region;
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cairo_region_t *unobscured_region;
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cairo_region_t *unobscured_region;
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gboolean size_invalid;
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MetaMonitorTransform transform;
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int tex_width, tex_height;
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int tex_width, tex_height;
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int fallback_width, fallback_height;
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int fallback_width, fallback_height;
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int dst_width, dst_height;
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gint64 prev_invalidation, last_invalidation;
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gint64 prev_invalidation, last_invalidation;
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guint fast_updates;
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guint fast_updates;
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@ -139,6 +143,14 @@ meta_shaped_texture_class_init (MetaShapedTextureClass *klass)
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G_TYPE_NONE, 0);
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G_TYPE_NONE, 0);
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}
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}
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static void
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invalidate_size (MetaShapedTexture *stex)
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{
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MetaShapedTexturePrivate *priv = stex->priv;
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priv->size_invalid = TRUE;
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}
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static void
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static void
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meta_shaped_texture_init (MetaShapedTexture *self)
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meta_shaped_texture_init (MetaShapedTexture *self)
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{
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{
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@ -152,6 +164,68 @@ meta_shaped_texture_init (MetaShapedTexture *self)
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priv->mask_texture = NULL;
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priv->mask_texture = NULL;
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priv->create_mipmaps = TRUE;
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priv->create_mipmaps = TRUE;
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priv->is_y_inverted = TRUE;
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priv->is_y_inverted = TRUE;
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priv->transform = META_MONITOR_TRANSFORM_NORMAL;
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g_signal_connect (self,
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"notify::scale-x",
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G_CALLBACK (invalidate_size),
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self);
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}
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static void
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update_size (MetaShapedTexture *stex)
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{
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MetaShapedTexturePrivate *priv = stex->priv;
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int dst_width;
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int dst_height;
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if (meta_monitor_transform_is_rotated (priv->transform))
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{
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if (priv->texture)
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{
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dst_width = priv->tex_height;
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dst_height = priv->tex_width;
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}
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else
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{
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dst_width = priv->fallback_height;
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dst_height = priv->fallback_width;
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}
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}
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else
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{
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if (priv->texture)
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{
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dst_width = priv->tex_width;
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dst_height = priv->tex_height;
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}
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else
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{
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dst_width = priv->fallback_width;
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dst_height = priv->fallback_height;
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}
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}
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priv->size_invalid = FALSE;
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if (priv->dst_width != dst_width ||
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priv->dst_height != dst_height)
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{
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priv->dst_width = dst_width;
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priv->dst_height = dst_height;
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meta_shaped_texture_set_mask_texture (stex, NULL);
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clutter_actor_queue_relayout (CLUTTER_ACTOR (stex));
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g_signal_emit (stex, signals[SIZE_CHANGED], 0);
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}
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}
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static void
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ensure_size_valid (MetaShapedTexture *stex)
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{
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MetaShapedTexturePrivate *priv = stex->priv;
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if (priv->size_invalid)
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update_size (stex);
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}
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}
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static void
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static void
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@ -165,16 +239,9 @@ set_unobscured_region (MetaShapedTexture *self,
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{
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{
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int width, height;
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int width, height;
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if (priv->texture)
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ensure_size_valid (self);
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{
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width = priv->dst_width;
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width = priv->tex_width;
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height = priv->dst_height;
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height = priv->tex_height;
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}
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else
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{
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width = priv->fallback_width;
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height = priv->fallback_height;
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}
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cairo_rectangle_int_t bounds = { 0, 0, width, height };
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cairo_rectangle_int_t bounds = { 0, 0, width, height };
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priv->unobscured_region = cairo_region_copy (unobscured_region);
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priv->unobscured_region = cairo_region_copy (unobscured_region);
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@ -262,6 +329,45 @@ get_base_pipeline (MetaShapedTexture *stex,
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cogl_pipeline_set_layer_matrix (pipeline, 0, &matrix);
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cogl_pipeline_set_layer_matrix (pipeline, 0, &matrix);
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}
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}
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if (priv->transform != META_MONITOR_TRANSFORM_NORMAL)
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{
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CoglMatrix matrix;
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CoglEuler euler;
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cogl_matrix_init_translation (&matrix, 0.5, 0.5, 0.0);
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switch (priv->transform)
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{
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case META_MONITOR_TRANSFORM_90:
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cogl_euler_init (&euler, 0.0, 0.0, 90.0);
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break;
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case META_MONITOR_TRANSFORM_180:
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cogl_euler_init (&euler, 0.0, 0.0, 180.0);
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break;
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case META_MONITOR_TRANSFORM_270:
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cogl_euler_init (&euler, 0.0, 0.0, 270.0);
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break;
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case META_MONITOR_TRANSFORM_FLIPPED:
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cogl_euler_init (&euler, 180.0, 0.0, 0.0);
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break;
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case META_MONITOR_TRANSFORM_FLIPPED_90:
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cogl_euler_init (&euler, 0.0, 180.0, 90.0);
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break;
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case META_MONITOR_TRANSFORM_FLIPPED_180:
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cogl_euler_init (&euler, 180.0, 0.0, 180.0);
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break;
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case META_MONITOR_TRANSFORM_FLIPPED_270:
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cogl_euler_init (&euler, 0.0, 180.0, 270.0);
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break;
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case META_MONITOR_TRANSFORM_NORMAL:
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g_assert_not_reached ();
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}
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cogl_matrix_rotate_euler (&matrix, &euler);
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cogl_matrix_translate (&matrix, -0.5, -0.5, 0.0);
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cogl_pipeline_set_layer_matrix (pipeline, 0, &matrix);
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cogl_pipeline_set_layer_matrix (pipeline, 1, &matrix);
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}
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if (priv->snippet)
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if (priv->snippet)
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cogl_pipeline_add_layer_snippet (pipeline, 0, priv->snippet);
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cogl_pipeline_add_layer_snippet (pipeline, 0, priv->snippet);
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@ -382,9 +488,7 @@ set_cogl_texture (MetaShapedTexture *stex,
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{
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{
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priv->tex_width = width;
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priv->tex_width = width;
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priv->tex_height = height;
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priv->tex_height = height;
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meta_shaped_texture_set_mask_texture (stex, NULL);
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update_size (stex);
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clutter_actor_queue_relayout (CLUTTER_ACTOR (stex));
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g_signal_emit (stex, signals[SIZE_CHANGED], 0);
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}
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}
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/* NB: We don't queue a redraw of the actor here because we don't
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/* NB: We don't queue a redraw of the actor here because we don't
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@ -417,7 +521,7 @@ meta_shaped_texture_paint (ClutterActor *actor)
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MetaShapedTexture *stex = (MetaShapedTexture *) actor;
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MetaShapedTexture *stex = (MetaShapedTexture *) actor;
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MetaShapedTexturePrivate *priv = stex->priv;
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MetaShapedTexturePrivate *priv = stex->priv;
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double tex_scale;
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double tex_scale;
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int tex_width, tex_height;
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int dst_width, dst_height;
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cairo_rectangle_int_t tex_rect;
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cairo_rectangle_int_t tex_rect;
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guchar opacity;
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guchar opacity;
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gboolean use_opaque_region;
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gboolean use_opaque_region;
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@ -482,13 +586,14 @@ meta_shaped_texture_paint (ClutterActor *actor)
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}
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}
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clutter_actor_get_scale (actor, &tex_scale, NULL);
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clutter_actor_get_scale (actor, &tex_scale, NULL);
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tex_width = priv->tex_width;
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ensure_size_valid (stex);
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tex_height = priv->tex_height;
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dst_width = priv->dst_width;
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dst_height = priv->dst_height;
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if (tex_width == 0 || tex_height == 0) /* no contents yet */
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if (dst_width == 0 || dst_height == 0) /* no contents yet */
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return;
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return;
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tex_rect = (cairo_rectangle_int_t) { 0, 0, tex_width, tex_height };
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tex_rect = (cairo_rectangle_int_t) { 0, 0, dst_width, dst_height };
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/* Use nearest-pixel interpolation if the texture is unscaled. This
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/* Use nearest-pixel interpolation if the texture is unscaled. This
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* improves performance, especially with software rendering.
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* improves performance, especially with software rendering.
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@ -496,7 +601,7 @@ meta_shaped_texture_paint (ClutterActor *actor)
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filter = COGL_PIPELINE_FILTER_LINEAR;
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filter = COGL_PIPELINE_FILTER_LINEAR;
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if (meta_actor_painting_untransformed (tex_width, tex_height, NULL, NULL))
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if (meta_actor_painting_untransformed (dst_width, dst_height, NULL, NULL))
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filter = COGL_PIPELINE_FILTER_NEAREST;
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filter = COGL_PIPELINE_FILTER_NEAREST;
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ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
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ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
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@ -670,18 +775,15 @@ meta_shaped_texture_get_preferred_width (ClutterActor *self,
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gfloat *min_width_p,
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gfloat *min_width_p,
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gfloat *natural_width_p)
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gfloat *natural_width_p)
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{
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{
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MetaShapedTexturePrivate *priv = META_SHAPED_TEXTURE (self)->priv;
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MetaShapedTexture *stex = META_SHAPED_TEXTURE (self);
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int width;
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MetaShapedTexturePrivate *priv = stex->priv;
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if (priv->texture)
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ensure_size_valid (stex);
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width = priv->tex_width;
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else
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width = priv->fallback_width;
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if (min_width_p)
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if (min_width_p)
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*min_width_p = width;
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*min_width_p = priv->dst_width;
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if (natural_width_p)
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if (natural_width_p)
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*natural_width_p = width;
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*natural_width_p = priv->dst_width;
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}
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}
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static void
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static void
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@ -690,18 +792,15 @@ meta_shaped_texture_get_preferred_height (ClutterActor *self,
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gfloat *min_height_p,
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gfloat *min_height_p,
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gfloat *natural_height_p)
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gfloat *natural_height_p)
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{
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{
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MetaShapedTexturePrivate *priv = META_SHAPED_TEXTURE (self)->priv;
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MetaShapedTexture *stex = META_SHAPED_TEXTURE (self);
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int height;
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MetaShapedTexturePrivate *priv = stex->priv;
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if (priv->texture)
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ensure_size_valid (stex);
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height = priv->tex_height;
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else
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height = priv->fallback_height;
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if (min_height_p)
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if (min_height_p)
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*min_height_p = height;
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*min_height_p = priv->dst_height;
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if (natural_height_p)
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if (natural_height_p)
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*natural_height_p = height;
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*natural_height_p = priv->dst_height;
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}
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}
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static cairo_region_t *
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static cairo_region_t *
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@ -958,6 +1057,21 @@ meta_shaped_texture_get_opaque_region (MetaShapedTexture *stex)
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return priv->opaque_region;
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return priv->opaque_region;
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}
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}
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void
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meta_shaped_texture_set_transform (MetaShapedTexture *stex,
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MetaMonitorTransform transform)
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{
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MetaShapedTexturePrivate *priv = stex->priv;
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if (priv->transform == transform)
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return;
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priv->transform = transform;
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meta_shaped_texture_reset_pipelines (stex);
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invalidate_size (stex);
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}
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/**
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/**
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* meta_shaped_texture_get_image:
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* meta_shaped_texture_get_image:
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* @stex: A #MetaShapedTexture
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* @stex: A #MetaShapedTexture
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@ -1057,14 +1171,16 @@ meta_shaped_texture_get_image (MetaShapedTexture *stex,
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}
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}
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void
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void
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meta_shaped_texture_set_fallback_size (MetaShapedTexture *self,
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meta_shaped_texture_set_fallback_size (MetaShapedTexture *stex,
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int fallback_width,
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int fallback_width,
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int fallback_height)
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int fallback_height)
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{
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{
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MetaShapedTexturePrivate *priv = self->priv;
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MetaShapedTexturePrivate *priv = stex->priv;
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priv->fallback_width = fallback_width;
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priv->fallback_width = fallback_width;
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priv->fallback_height = fallback_height;
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priv->fallback_height = fallback_height;
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invalidate_size (stex);
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}
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}
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static void
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static void
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@ -385,3 +385,12 @@ meta_surface_actor_get_window (MetaSurfaceActor *self)
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{
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{
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return META_SURFACE_ACTOR_GET_CLASS (self)->get_window (self);
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return META_SURFACE_ACTOR_GET_CLASS (self)->get_window (self);
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}
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}
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void
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meta_surface_actor_set_transform (MetaSurfaceActor *self,
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MetaMonitorTransform transform)
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{
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MetaSurfaceActorPrivate *priv = self->priv;
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meta_shaped_texture_set_transform (priv->texture, transform);
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}
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@ -5,6 +5,7 @@
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#include "config.h"
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#include "config.h"
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#include "backends/meta-backend-types.h"
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#include "meta/meta-shaped-texture.h"
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#include "meta/meta-shaped-texture.h"
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#include "meta/window.h"
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#include "meta/window.h"
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@ -76,6 +77,8 @@ void meta_surface_actor_set_unredirected (MetaSurfaceActor *actor,
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gboolean unredirected);
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gboolean unredirected);
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gboolean meta_surface_actor_is_unredirected (MetaSurfaceActor *actor);
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gboolean meta_surface_actor_is_unredirected (MetaSurfaceActor *actor);
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void meta_surface_actor_set_transform (MetaSurfaceActor *self,
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MetaMonitorTransform transform);
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G_END_DECLS
|
G_END_DECLS
|
||||||
|
|
||||||
#endif /* META_SURFACE_ACTOR_PRIVATE_H */
|
#endif /* META_SURFACE_ACTOR_PRIVATE_H */
|
||||||
|
Loading…
Reference in New Issue
Block a user