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https://github.com/brl/mutter.git
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Commented everything.
2008-06-27 Thomas Thurman <tthurman@gnome.org> * src/core/stack.h: Commented everything. svn path=/trunk/; revision=3770
This commit is contained in:
parent
1aee3eff35
commit
12ffd29542
@ -1,3 +1,11 @@
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* src/core/stack.c (stack_sync_to_server): lose meta prefix
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since it's static.
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2008-06-27 Thomas Thurman <tthurman@gnome.org>
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* src/core/stack.h: Commented everything.
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2008-06-26 Thomas Thurman <tthurman@gnome.org>
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Keep the compiler from giving some warnings.
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323
src/core/stack.h
323
src/core/stack.h
@ -1,6 +1,22 @@
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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/* Metacity Window Stack */
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/**
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* \file stack.h Which windows cover which other windows
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*
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* There are two factors that determine window position.
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*
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* One is window->stack_position, which is a unique integer
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* indicating how windows are ordered with respect to one
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* another. The ordering here transcends layers; it isn't changed
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* as the window is moved among layers. This allows us to move several
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* windows from one layer to another, while preserving the relative
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* order of the moved windows. Also, it allows us to restore
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* the stacking order from a saved session.
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*
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* However when actually stacking windows on the screen, the
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* layer overrides the stack_position; windows are first sorted
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* by layer, then by stack_position within each layer.
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*/
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/*
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* Copyright (C) 2001 Havoc Pennington
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@ -27,26 +43,10 @@
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#include "screen-private.h"
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/* Layers vs. stack positions
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* ==========================
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*
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* There are two factors that determine window position.
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*
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* One is window->stack_position, which is a unique integer
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* indicating how windows are ordered with respect to one
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* another. The ordering here transcends layers; it isn't changed
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* as the window is moved among layers. This allows us to move several
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* windows from one layer to another, while preserving the relative
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* order of the moved windows. Also, it allows us to restore
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* the stacking order from a saved session.
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*
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* However when actually stacking windows on the screen, the
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* layer overrides the stack_position; windows are first sorted
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* by layer, then by stack_position within each layer.
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*
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/**
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* Layers a window can be in.
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* These MUST be in the order of stacking.
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*/
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/* These MUST be in the order of stacking */
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typedef enum
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{
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META_LAYER_DESKTOP = 0,
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@ -59,90 +59,343 @@ typedef enum
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META_LAYER_LAST = 7
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} MetaStackLayer;
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/**
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* A sorted list of windows bearing some level of resemblance to the stack of
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* windows on the X server.
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*
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* (This is only used as a field within a MetaScreen; we treat it as a separate
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* class for simplicity.)
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*/
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struct _MetaStack
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{
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/** The MetaScreen containing this stack. */
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MetaScreen *screen;
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/* All X windows that we manage, in mapping order,
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* for _NET_CLIENT_LIST
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/**
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* A sequence of all the Windows (X handles, not MetaWindows) of the windows
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* we manage, sorted in order. Suitable to be passed into _NET_CLIENT_LIST.
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*/
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GArray *windows;
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/* Currently-stacked MetaWindow */
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/** The MetaWindows of the windows we manage, sorted in order. */
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GList *sorted;
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/* MetaWindow to be added to the sorted list */
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/**
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* MetaWindows waiting to be added to the "sorted" and "windows" list, after
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* being added by meta_stack_add() and before being assimilated by
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* stack_ensure_sorted().
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*
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* The order of the elements in this list is not important; what is important
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* is the stack_position element of each window.
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*/
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GList *added;
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/* Window IDs to be removed from the stack */
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/**
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* Windows (X handles, not MetaWindows) waiting to be removed from the
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* "windows" list, after being removed by meta_stack_remove() and before
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* being assimilated by stack_ensure_sorted(). (We already removed them
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* from the "sorted" list.)
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*
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* The order of the elements in this list is not important.
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*/
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GList *removed;
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/**
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* If this is zero, the local stack oughtn't to be brought up to date with
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* the X server's stack, because it is in the middle of being updated.
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* If it is positive, the local stack is said to be "frozen", and will need
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* to be thawed that many times before the stack can be brought up to date
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* again. You may freeze the stack with meta_stack_freeze() and thaw it
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* with meta_stack_thaw().
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*/
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int freeze_count;
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/* The last-known stack */
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/**
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* The last-known stack of all windows, bottom to top. We cache it here
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* so that subsequent times we'll be able to do incremental moves.
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*/
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GArray *last_root_children_stacked;
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/* number of stack positions */
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int n_positions;
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/**
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* Number of stack positions; same as the length of added, but
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* kept for quick reference.
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*/
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gint n_positions;
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/* What needs doing */
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/** Is the stack in need of re-sorting? */
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unsigned int need_resort : 1;
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/**
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* Are the windows in the stack in need of having their
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* layers recalculated?
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*/
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unsigned int need_relayer : 1;
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/**
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* Are the windows in the stack in need of having their positions
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* recalculated with respect to transiency (parent and child windows)?
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*/
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unsigned int need_constrain : 1;
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};
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/**
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* Creates and initialises a MetaStack.
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*
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* \param screen The MetaScreen which will be the parent of this stack.
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* \return The new screen.
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*/
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MetaStack *meta_stack_new (MetaScreen *screen);
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/**
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* Destroys and frees a MetaStack.
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*
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* \param stack The stack to destroy.
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*/
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void meta_stack_free (MetaStack *stack);
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/**
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* Adds a window to the local stack. It is a fatal error to call this
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* function on a window which already exists on the stack of any screen.
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*
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* \param window The window to add
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* \param stack The stack to add it to
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*/
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void meta_stack_add (MetaStack *stack,
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MetaWindow *window);
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/**
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* Removes a window from the local stack. It is a fatal error to call this
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* function on a window which exists on the stack of any screen.
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*
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* \param window The window to remove
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* \param stack The stack to remove it from
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*/
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void meta_stack_remove (MetaStack *stack,
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MetaWindow *window);
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/* re-read layer-related hints */
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/**
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* Recalculates the correct layer for all windows in the stack,
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* and moves them about accordingly.
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*
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* \param window Dummy parameter
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* \param stack The stack to recalculate
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* \bug What's with the dummy parameter?
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*/
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void meta_stack_update_layer (MetaStack *stack,
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MetaWindow *window);
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/* reconsider transient_for */
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/**
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* Recalculates the correct stacking order for all windows in the stack
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* according to their transience, and moves them about accordingly.
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*
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* \param window Dummy parameter
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* \param stack The stack to recalculate
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* \bug What's with the dummy parameter?
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*/
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void meta_stack_update_transient (MetaStack *stack,
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MetaWindow *window);
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/* raise/lower within a layer */
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/**
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* Move a window to the top of its layer.
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*
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* \param stack The stack to modify.
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* \param window The window that's making an ascension.
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* (Amulet of Yendor not required.)
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*/
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void meta_stack_raise (MetaStack *stack,
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MetaWindow *window);
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/**
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* Move a window to the bottom of its layer.
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*
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* \param stack The stack to modify.
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* \param window The window that's on the way downwards.
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*/
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void meta_stack_lower (MetaStack *stack,
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MetaWindow *window);
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/* On thaw, process pending and sync to server */
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/**
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* Prevent syncing to server until the next call of meta_stack_thaw(),
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* so that we can carry out multiple operations in one go without having
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* everything halfway reflected on the X server.
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*
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* (Calls to meta_stack_freeze() nest, so that multiple calls to
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* meta_stack_freeze will require multiple calls to meta_stack_thaw().)
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*
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* \param stack The stack to freeze.
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*/
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void meta_stack_freeze (MetaStack *stack);
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/**
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* Undoes a meta_stack_freeze(), and processes anything which has become
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* necessary during the freeze. It is an error to call this function if
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* the stack has not been frozen.
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*
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* \param stack The stack to thaw.
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*/
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void meta_stack_thaw (MetaStack *stack);
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/**
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* Finds the top window on the stack.
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*
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* \param stack The stack to examine.
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* \return The top window on the stack, or NULL in the vanishingly unlikely
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* event that you have no windows on your screen whatsoever.
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*/
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MetaWindow* meta_stack_get_top (MetaStack *stack);
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/**
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* Finds the window at the bottom of the stack. Since that's pretty much
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* always the desktop, this isn't the most useful of functions, and nobody
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* actually calls it. We should probably get rid of it.
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*
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* \param stack The stack to search
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*/
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MetaWindow* meta_stack_get_bottom (MetaStack *stack);
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/**
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* Finds the window above a given window in the stack.
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* It is not an error to pass in a window which does not exist in
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* the stack; the function will merely return NULL.
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*
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* \param stack The stack to search.
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* \param window The window to look above.
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* \param only_within_layer If true, will return NULL if "window" is the
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* top window in its layer.
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* \return NULL if there is no such window;
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* the window above "window" otherwise.
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*/
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MetaWindow* meta_stack_get_above (MetaStack *stack,
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MetaWindow *window,
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gboolean only_within_layer);
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/**
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* Finds the window below a given window in the stack.
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* It is not an error to pass in a window which does not exist in
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* the stack; the function will merely return NULL.
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*
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* \param stack The stack to search.
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* \param window The window to look below.
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* \param only_within_layer If true, will return NULL if "window" is the
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* bottom window in its layer.
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* \return NULL if there is no such window;
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* the window below "window" otherwise.
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*/
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MetaWindow* meta_stack_get_below (MetaStack *stack,
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MetaWindow *window,
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gboolean only_within_layer);
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/**
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* Find the topmost, focusable, mapped, window in a stack. If you supply
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* a window as "not_this_one", we won't return that one (presumably
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* because it's going to be going away). But if you do supply "not_this_one"
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* and we find its parent, we'll return that; and if "not_this_one" is in
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* a group, we'll return the top window of that group.
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*
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* Also, we are prejudiced against dock windows. Every kind of window, even
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* the desktop, will be returned in preference to a dock window.
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*
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* \param stack The stack to search.
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* \param workspace NULL to search all workspaces; otherwise only windows
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* from that workspace will be returned.
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* \param not_this_one Window to ignore because it's being unfocussed or
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* going away.
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* \return The window matching all these constraints or NULL if none does.
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*
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* \bug Never called!
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*/
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MetaWindow* meta_stack_get_default_focus_window (MetaStack *stack,
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MetaWorkspace *workspace,
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MetaWindow *not_this_one);
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/**
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* Find the topmost, focusable, mapped, window in a stack. If you supply
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* a window as "not_this_one", we won't return that one (presumably
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* because it's going to be going away). But if you do supply "not_this_one"
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* and we find its parent, we'll return that; and if "not_this_one" is in
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* a group, we'll return the top window of that group.
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*
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* Also, we are prejudiced against dock windows. Every kind of window, even
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* the desktop, will be returned in preference to a dock window.
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*
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* \param stack The stack to search.
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* \param workspace NULL to search all workspaces; otherwise only windows
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* from that workspace will be returned.
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* \param not_this_one Window to ignore because it's being unfocussed or
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* going away.
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* \param root_x The returned window must contain this point,
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* unless it's a dock.
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* \param root_y See root_x.
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* \return The window matching all these constraints or NULL if none does.
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*/
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MetaWindow* meta_stack_get_default_focus_window_at_point (MetaStack *stack,
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MetaWorkspace *workspace,
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MetaWindow *not_this_one,
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int root_x,
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int root_y);
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/**
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* Finds all the windows in the stack, in order.
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*
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* \param stack The stack to examine.
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* \param workspace If non-NULL, only windows on this workspace will be
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* returned; otherwise all windows in the stack will be
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* returned.
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* \return A list of windows, in stacking order, honouring layers.
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*/
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GList* meta_stack_list_windows (MetaStack *stack,
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MetaWorkspace *workspace);
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/* -1 if a < b, etc. */
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/**
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* Comparison function for windows within a stack. This is not directly
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* suitable for use within a standard comparison routine, because it takes
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* an extra parameter; you will need to wrap it.
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*
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* (FIXME: We could remove the stack parameter and use the stack of
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* the screen of window A, and complain if the stack of the screen of
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* window B differed; then this would be a usable general comparison function.)
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*
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* (FIXME: Apparently identical to compare_window_position(). Merge them.)
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*
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* \param stack A stack containing both window_a and window_b
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* \param window_a A window
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* \param window_b Another window
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* \return -1 if window_a is below window_b, honouring layers; 1 if it's
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* above it; 0 if you passed in the same window twice!
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*/
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int meta_stack_windows_cmp (MetaStack *stack,
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MetaWindow *window_a,
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MetaWindow *window_b);
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/**
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* Sets the position of a window within the stack. This will only move it
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* up or down within its layer. It is an error to attempt to move this
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* below position zero or above the last position in the stack (however, since
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* we don't provide a simple way to tell the number of windows in the stack,
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* this requirement may not be easy to fulfil).
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*
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* \param window The window which is moving.
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* \param position Where it should move to (0 is the bottom).
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*/
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void meta_window_set_stack_position (MetaWindow *window,
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int position);
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/**
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* Returns the current stack state, allowing rudimentary transactions.
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*
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* \param stack The stack to examine.
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* \return An opaque GList representing the current stack sort order;
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* it is the caller's responsibility to free it.
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* Pass this to meta_stack_set_positions() later if you want to restore
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* the state to where it was when you called this function.
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*/
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GList* meta_stack_get_positions (MetaStack *stack);
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/**
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* Rolls back a transaction, given the list returned from
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* meta_stack_get_positions().
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*
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* \param stack The stack to roll back.
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* \param windows The list returned from meta_stack_get_positions().
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*/
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void meta_stack_set_positions (MetaStack *stack,
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GList *windows);
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