actor: Add :layout-manager

Now that ClutterActor implements the Container contract we can actually
defer the size negotiation to a ClutterLayoutManager directly from the
default implementation of the Actor's virtual functions.
This commit is contained in:
Emmanuele Bassi 2011-11-17 17:07:10 +00:00 committed by Emmanuele Bassi
parent b45d78e6a1
commit 11e876c86b
4 changed files with 149 additions and 1 deletions

View File

@ -492,6 +492,8 @@ struct _ClutterActorPrivate
ClutterStageQueueRedrawEntry *queue_redraw_entry; ClutterStageQueueRedrawEntry *queue_redraw_entry;
ClutterLayoutManager *layout_manager;
/* bitfields */ /* bitfields */
guint position_set : 1; guint position_set : 1;
guint min_width_set : 1; guint min_width_set : 1;
@ -608,6 +610,8 @@ enum
PROP_CONSTRAINTS, PROP_CONSTRAINTS,
PROP_EFFECT, PROP_EFFECT,
PROP_LAYOUT_MANAGER,
PROP_LAST PROP_LAST
}; };
@ -1756,6 +1760,26 @@ clutter_actor_real_get_preferred_width (ClutterActor *self,
gfloat *min_width_p, gfloat *min_width_p,
gfloat *natural_width_p) gfloat *natural_width_p)
{ {
ClutterActorPrivate *priv = self->priv;
if (priv->children != NULL && priv->layout_manager != NULL)
{
ClutterContainer *container = CLUTTER_CONTAINER (self);
CLUTTER_NOTE (LAYOUT, "Querying the layout manager '%s'[%p] "
"for the preferred width",
G_OBJECT_TYPE_NAME (priv->layout_manager),
priv->layout_manager);
clutter_layout_manager_get_preferred_width (priv->layout_manager,
container,
for_height,
min_width_p,
natural_width_p);
return;
}
/* Default implementation is always 0x0, usually an actor /* Default implementation is always 0x0, usually an actor
* using this default is relying on someone to set the * using this default is relying on someone to set the
* request manually * request manually
@ -1775,6 +1799,25 @@ clutter_actor_real_get_preferred_height (ClutterActor *self,
gfloat *min_height_p, gfloat *min_height_p,
gfloat *natural_height_p) gfloat *natural_height_p)
{ {
ClutterActorPrivate *priv = self->priv;
if (priv->children != NULL && priv->layout_manager != NULL)
{
ClutterContainer *container = CLUTTER_CONTAINER (self);
CLUTTER_NOTE (LAYOUT, "Querying the layout manager '%s'[%p] "
"for the preferred height",
G_OBJECT_TYPE_NAME (priv->layout_manager),
priv->layout_manager);
clutter_layout_manager_get_preferred_height (priv->layout_manager,
container,
for_width,
min_height_p,
natural_height_p);
return;
}
/* Default implementation is always 0x0, usually an actor /* Default implementation is always 0x0, usually an actor
* using this default is relying on someone to set the * using this default is relying on someone to set the
* request manually * request manually
@ -1876,6 +1919,28 @@ clutter_actor_real_allocate (ClutterActor *self,
priv->allocation_flags = flags; priv->allocation_flags = flags;
priv->needs_allocation = FALSE; priv->needs_allocation = FALSE;
/* we allocate our children before we notify changes in our geometry,
* so that people connecting to properties will be able to get valid
* data out of the sub-tree of the scene graph that has this actor at
* the root
*/
if (priv->children != NULL && priv->layout_manager != NULL)
{
ClutterContainer *container = CLUTTER_CONTAINER (self);
gfloat width, height;
ClutterActorBox children_box;
clutter_actor_box_get_size (&priv->allocation, &width, &height);
clutter_actor_box_set_origin (&children_box, 0, 0);
clutter_actor_box_set_size (&children_box, width, height);
clutter_layout_manager_allocate (priv->layout_manager,
container,
&children_box,
priv->allocation_flags);
}
g_object_freeze_notify (G_OBJECT (self)); g_object_freeze_notify (G_OBJECT (self));
if (x1_changed || y1_changed || x2_changed || y2_changed || flags_changed) if (x1_changed || y1_changed || x2_changed || y2_changed || flags_changed)
@ -3466,6 +3531,10 @@ clutter_actor_set_property (GObject *object,
clutter_actor_add_effect (actor, g_value_get_object (value)); clutter_actor_add_effect (actor, g_value_get_object (value));
break; break;
case PROP_LAYOUT_MANAGER:
clutter_actor_set_layout_manager (actor, g_value_get_object (value));
break;
default: default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break; break;
@ -3731,6 +3800,10 @@ clutter_actor_get_property (GObject *object,
g_value_set_boolean (value, priv->has_pointer); g_value_set_boolean (value, priv->has_pointer);
break; break;
case PROP_LAYOUT_MANAGER:
g_value_set_object (value, priv->layout_manager);
break;
default: default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break; break;
@ -4759,6 +4832,15 @@ clutter_actor_class_init (ClutterActorClass *klass)
obj_props[PROP_EFFECT] = pspec; obj_props[PROP_EFFECT] = pspec;
g_object_class_install_property (object_class, PROP_EFFECT, pspec); g_object_class_install_property (object_class, PROP_EFFECT, pspec);
obj_props[PROP_LAYOUT_MANAGER] =
g_param_spec_object ("layout-manager",
P_("Layout Manager"),
P_("The object controlling the layout of an actor's children"),
CLUTTER_TYPE_LAYOUT_MANAGER,
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_LAYOUT_MANAGER,
obj_props[PROP_LAYOUT_MANAGER]);
/** /**
* ClutterActor::destroy: * ClutterActor::destroy:
* @actor: the #ClutterActor which emitted the signal * @actor: the #ClutterActor which emitted the signal
@ -12864,3 +12946,65 @@ _clutter_actor_traverse (ClutterActor *actor,
0, /* start depth */ 0, /* start depth */
user_data); user_data);
} }
static void
on_layout_manager_changed (ClutterLayoutManager *manager,
ClutterActor *self)
{
clutter_actor_queue_relayout (self);
}
void
clutter_actor_set_layout_manager (ClutterActor *self,
ClutterLayoutManager *manager)
{
ClutterActorPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR (self));
g_return_if_fail (manager == NULL || CLUTTER_IS_LAYOUT_MANAGER (manager));
priv = self->priv;
if (priv->layout_manager != NULL)
{
g_signal_handlers_disconnect_by_func (priv->layout_manager,
G_CALLBACK (on_layout_manager_changed),
self);
clutter_layout_manager_set_container (priv->layout_manager, NULL);
g_object_unref (priv->layout_manager);
}
priv->layout_manager = manager;
if (priv->layout_manager != NULL)
{
g_object_ref_sink (priv->layout_manager);
clutter_layout_manager_set_container (priv->layout_manager,
CLUTTER_CONTAINER (self));
g_signal_connect (priv->layout_manager, "layout-changed",
G_CALLBACK (on_layout_manager_changed),
self);
}
clutter_actor_queue_relayout (self);
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_LAYOUT_MANAGER]);
}
/**
* clutter_actor_get_layout_manager:
* @self: a #ClutterActor
*
* Retrieves the #ClutterLayoutManager used by @self.
*
* Return value: (transfer none): a pointer to the #ClutterLayoutManager,
* or %NULL
*
* Since: 1.10
*/
ClutterLayoutManager *
clutter_actor_get_layout_manager (ClutterActor *self)
{
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), NULL);
return self->priv->layout_manager;
}

View File

@ -363,6 +363,10 @@ void clutter_actor_set_x (ClutterActor
gfloat x); gfloat x);
void clutter_actor_set_y (ClutterActor *self, void clutter_actor_set_y (ClutterActor *self,
gfloat y); gfloat y);
void clutter_actor_set_layout_manager (ClutterActor *self,
ClutterLayoutManager *manager);
ClutterLayoutManager *clutter_actor_get_layout_manager (ClutterActor *self);
void clutter_actor_set_rotation (ClutterActor *self, void clutter_actor_set_rotation (ClutterActor *self,
ClutterRotateAxis axis, ClutterRotateAxis axis,
gdouble angle, gdouble angle,

View File

@ -43,7 +43,6 @@ G_BEGIN_DECLS
#define CLUTTER_IS_LAYOUT_MANAGER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_LAYOUT_MANAGER)) #define CLUTTER_IS_LAYOUT_MANAGER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_LAYOUT_MANAGER))
#define CLUTTER_LAYOUT_MANAGER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_LAYOUT_MANAGER, ClutterLayoutManagerClass)) #define CLUTTER_LAYOUT_MANAGER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_LAYOUT_MANAGER, ClutterLayoutManagerClass))
typedef struct _ClutterLayoutManager ClutterLayoutManager;
typedef struct _ClutterLayoutManagerClass ClutterLayoutManagerClass; typedef struct _ClutterLayoutManagerClass ClutterLayoutManagerClass;
/** /**

View File

@ -63,6 +63,7 @@ typedef struct _ClutterContainer ClutterContainer; /* dummy */
typedef struct _ClutterChildMeta ClutterChildMeta; typedef struct _ClutterChildMeta ClutterChildMeta;
typedef struct _ClutterLayoutMeta ClutterLayoutMeta; typedef struct _ClutterLayoutMeta ClutterLayoutMeta;
typedef struct _ClutterActorMeta ClutterActorMeta; typedef struct _ClutterActorMeta ClutterActorMeta;
typedef struct _ClutterLayoutManager ClutterLayoutManager;
typedef struct _ClutterAlpha ClutterAlpha; typedef struct _ClutterAlpha ClutterAlpha;
typedef struct _ClutterAnimatable ClutterAnimatable; /* dummy */ typedef struct _ClutterAnimatable ClutterAnimatable; /* dummy */