cogl-gles2-gears: use new _add_frame_callback api

This updates cogl-gles2-gears to use the new
cogl_onscreen_add_frame_callback() api to use _SYNC events for
throttling.

(cherry picked from commit 4fdb8b966ad3501842bbdff3d96b0c4e098e2646)
This commit is contained in:
Robert Bragg 2013-01-29 16:08:36 +00:00
parent adfb561258
commit 118303a3d3

View File

@ -595,19 +595,16 @@ paint_cb (void *user_data)
}else
data->last_elapsed = elapsed;
/* If the driver can deliver swap complete events then we can remove
* the idle paint callback until we next get a swap complete event
* otherwise we keep the idle paint callback installed and simply
* paint as fast as the driver will allow... */
if (cogl_has_feature (data->ctx, COGL_FEATURE_ID_SWAP_BUFFERS_EVENT))
return FALSE; /* remove the callback */
else
return TRUE;
return FALSE; /* remove the callback */
}
static void
swap_complete_cb (CoglFramebuffer *framebuffer, void *user_data)
frame_event_cb (CoglOnscreen *onscreen,
CoglFrameEvent event,
CoglFrameInfo *info,
void *user_data)
{
if (event == COGL_FRAME_EVENT_SYNC)
g_idle_add (paint_cb, user_data);
}
@ -797,9 +794,10 @@ main (int argc, char **argv)
g_source_attach (cogl_source, NULL);
if (cogl_has_feature (data.ctx, COGL_FEATURE_ID_SWAP_BUFFERS_EVENT))
cogl_onscreen_add_swap_buffers_callback (COGL_ONSCREEN (data.fb),
swap_complete_cb, &data);
cogl_onscreen_add_frame_callback (COGL_ONSCREEN (data.fb),
frame_event_cb,
&data,
NULL); /* destroy notify */
g_idle_add (paint_cb, &data);