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group: Move deprecated macro into its own header
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530b07f12b
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@ -241,6 +241,7 @@ deprecated_h = \
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$(srcdir)/deprecated/clutter-behaviour-scale.h \
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$(srcdir)/deprecated/clutter-fixed.h \
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$(srcdir)/deprecated/clutter-frame-source.h \
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$(srcdir)/deprecated/clutter-group.h \
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$(srcdir)/deprecated/clutter-keysyms.h \
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$(srcdir)/deprecated/clutter-main.h \
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$(srcdir)/deprecated/clutter-timeout-pool.h \
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@ -14,6 +14,7 @@
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#include "deprecated/clutter-behaviour-scale.h"
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#include "deprecated/clutter-fixed.h"
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#include "deprecated/clutter-frame-source.h"
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#include "deprecated/clutter-group.h"
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#include "deprecated/clutter-keysyms.h"
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#include "deprecated/clutter-main.h"
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#include "deprecated/clutter-score.h"
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@ -353,7 +353,7 @@ clutter_group_dispose (GObject *object)
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/* Note: we are careful to consider that destroying children could
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* have the side-effect of destroying other children so
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* priv->children may be modified during clutter_actor_destroy. */
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while (priv->children)
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while (priv->children != NULL)
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{
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ClutterActor *child = priv->children->data;
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priv->children = g_list_delete_link (priv->children, priv->children);
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@ -468,19 +468,22 @@ clutter_group_new (void)
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* Removes all children actors from the #ClutterGroup.
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*/
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void
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clutter_group_remove_all (ClutterGroup *group)
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clutter_group_remove_all (ClutterGroup *self)
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{
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ClutterContainer *container;
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GList *children;
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g_return_if_fail (CLUTTER_IS_GROUP (group));
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g_return_if_fail (CLUTTER_IS_GROUP (self));
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children = group->priv->children;
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while (children)
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container = CLUTTER_CONTAINER (self);
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children = self->priv->children;
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while (children != NULL)
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{
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ClutterActor *child = children->data;
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children = children->next;
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clutter_container_remove_actor (CLUTTER_CONTAINER (group), child);
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clutter_container_remove_actor (container, child);
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}
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}
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@ -34,31 +34,16 @@
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_GROUP clutter_group_get_type()
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#define CLUTTER_TYPE_GROUP (clutter_group_get_type ())
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#define CLUTTER_GROUP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_GROUP, ClutterGroup))
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#define CLUTTER_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_GROUP, ClutterGroupClass))
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#define CLUTTER_IS_GROUP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_GROUP))
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#define CLUTTER_IS_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_GROUP))
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#define CLUTTER_GROUP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_GROUP, ClutterGroupClass))
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#define CLUTTER_GROUP(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
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CLUTTER_TYPE_GROUP, ClutterGroup))
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#define CLUTTER_GROUP_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST ((klass), \
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CLUTTER_TYPE_GROUP, ClutterGroupClass))
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#define CLUTTER_IS_GROUP(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
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CLUTTER_TYPE_GROUP))
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#define CLUTTER_IS_GROUP_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE ((klass), \
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CLUTTER_TYPE_GROUP))
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#define CLUTTER_GROUP_GET_CLASS(obj) \
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(G_TYPE_INSTANCE_GET_CLASS ((obj), \
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CLUTTER_TYPE_GROUP, ClutterGroupClass))
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typedef struct _ClutterGroup ClutterGroup;
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typedef struct _ClutterGroupClass ClutterGroupClass;
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typedef struct _ClutterGroupPrivate ClutterGroupPrivate;
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typedef struct _ClutterGroup ClutterGroup;
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typedef struct _ClutterGroupClass ClutterGroupClass;
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typedef struct _ClutterGroupPrivate ClutterGroupPrivate;
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/**
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* ClutterGroup:
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@ -97,25 +82,13 @@ struct _ClutterGroupClass
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void (*_clutter_reserved6) (void);
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};
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GType clutter_group_get_type (void) G_GNUC_CONST;
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ClutterActor *clutter_group_new (void);
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ClutterActor *clutter_group_get_nth_child (ClutterGroup *self,
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gint index_);
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gint clutter_group_get_n_children (ClutterGroup *self);
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void clutter_group_remove_all (ClutterGroup *group);
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GType clutter_group_get_type (void) G_GNUC_CONST;
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#ifndef CLUTTER_DISABLE_DEPRECATED
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/* for Mr. Mallum only */
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#define clutter_group_add(group,actor) G_STMT_START { \
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ClutterActor *_actor = (ClutterActor *) (actor); \
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if (CLUTTER_IS_GROUP ((group)) && CLUTTER_IS_ACTOR ((_actor))) \
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{ \
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ClutterContainer *_container = (ClutterContainer *) (group); \
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clutter_container_add_actor (_container, _actor); \
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} } G_STMT_END
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#endif /* CLUTTER_DISABLE_DEPRECATED */
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ClutterActor * clutter_group_new (void);
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ClutterActor * clutter_group_get_nth_child (ClutterGroup *self,
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gint index_);
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gint clutter_group_get_n_children (ClutterGroup *self);
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void clutter_group_remove_all (ClutterGroup *self);
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G_END_DECLS
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23
clutter/deprecated/clutter-group.h
Normal file
23
clutter/deprecated/clutter-group.h
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@ -0,0 +1,23 @@
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#ifndef __CLUTTER_GROUP_DEPRECATED_H__
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#define __CLUTTER_GROUP_DEPRECATED_H__
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#include <clutter/clutter-types.h>
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G_BEGIN_DECLS
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#ifndef CLUTTER_DISABLE_DEPRECATED
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/* for Mr. Mallum only */
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#define clutter_group_add(group,actor) G_STMT_START { \
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ClutterActor *_actor = (ClutterActor *) (actor); \
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if (CLUTTER_IS_GROUP ((group)) && CLUTTER_IS_ACTOR ((_actor))) \
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{ \
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ClutterContainer *_container = (ClutterContainer *) (group); \
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clutter_container_add_actor (_container, _actor); \
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} } G_STMT_END
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#endif /* CLUTTER_DISABLE_DEPRECATED */
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G_END_DECLS
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#endif /* __CLUTTER_GROUP_DEPRECATED_H__ */
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