cogl-matrix-stack: remove flush avoidance checks

The aim is to make cogl-framebuffer.c responsible for avoiding redundant
flushing of its matrix stacks so this removes the checks done directly
within cogl-matrix-stack.c.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
This commit is contained in:
Robert Bragg 2011-11-21 17:24:27 +00:00
parent ff4921cef9
commit 104a6be84c
3 changed files with 2 additions and 68 deletions

View File

@ -1102,16 +1102,6 @@ notify_buffers_changed (CoglFramebuffer *old_draw_buffer,
ctx->dirty_bound_framebuffer = 1;
ctx->dirty_gl_viewport = 1;
/* We've effectively just switched the current modelview and
* projection matrix stacks and clip state so we need to dirty
* them to ensure they get flushed for the next batch of geometry
* we flush */
if (new_draw_buffer)
{
_cogl_matrix_stack_dirty (new_draw_buffer->modelview_stack);
_cogl_matrix_stack_dirty (new_draw_buffer->projection_stack);
}
_cogl_clip_stack_dirty ();
if (old_draw_buffer && new_draw_buffer)

View File

@ -58,10 +58,6 @@ struct _CoglMatrixStack
GArray *stack;
/* which state does GL have, NULL if unknown */
CoglMatrixState *flushed_state;
gboolean flushed_identity;
unsigned int age;
};
@ -124,9 +120,6 @@ _cogl_matrix_stack_top_mutable (CoglMatrixStack *stack,
cogl_matrix_init_identity (&new_top->matrix);
else
new_top->matrix = state->matrix;
if (stack->flushed_state == state)
stack->flushed_state = new_top;
}
return new_top;
@ -191,11 +184,6 @@ _cogl_matrix_stack_pop (CoglMatrixStack *stack)
return;
}
if (stack->flushed_state == state)
{
stack->flushed_state = NULL;
}
stack->age++;
g_array_set_size (stack->stack, stack->stack->len - 1);
}
@ -218,9 +206,6 @@ _cogl_matrix_stack_load_identity (CoglMatrixStack *stack)
if (!state->is_identity)
{
state->is_identity = TRUE;
/* mark dirty */
stack->flushed_state = NULL;
stack->age++;
}
}
@ -235,8 +220,6 @@ _cogl_matrix_stack_scale (CoglMatrixStack *stack,
state = _cogl_matrix_stack_top_mutable (stack, TRUE);
cogl_matrix_scale (&state->matrix, x, y, z);
/* mark dirty */
stack->flushed_state = NULL;
state->is_identity = FALSE;
stack->age++;
}
@ -251,8 +234,6 @@ _cogl_matrix_stack_translate (CoglMatrixStack *stack,
state = _cogl_matrix_stack_top_mutable (stack, TRUE);
cogl_matrix_translate (&state->matrix, x, y, z);
/* mark dirty */
stack->flushed_state = NULL;
state->is_identity = FALSE;
stack->age++;
}
@ -268,8 +249,6 @@ _cogl_matrix_stack_rotate (CoglMatrixStack *stack,
state = _cogl_matrix_stack_top_mutable (stack, TRUE);
cogl_matrix_rotate (&state->matrix, angle, x, y, z);
/* mark dirty */
stack->flushed_state = NULL;
state->is_identity = FALSE;
stack->age++;
}
@ -282,8 +261,6 @@ _cogl_matrix_stack_multiply (CoglMatrixStack *stack,
state = _cogl_matrix_stack_top_mutable (stack, TRUE);
cogl_matrix_multiply (&state->matrix, &state->matrix, matrix);
/* mark dirty */
stack->flushed_state = NULL;
state->is_identity = FALSE;
stack->age++;
}
@ -303,8 +280,6 @@ _cogl_matrix_stack_frustum (CoglMatrixStack *stack,
cogl_matrix_frustum (&state->matrix,
left, right, bottom, top,
z_near, z_far);
/* mark dirty */
stack->flushed_state = NULL;
state->is_identity = FALSE;
stack->age++;
}
@ -321,8 +296,6 @@ _cogl_matrix_stack_perspective (CoglMatrixStack *stack,
state = _cogl_matrix_stack_top_mutable (stack, TRUE);
cogl_matrix_perspective (&state->matrix,
fov_y, aspect, z_near, z_far);
/* mark dirty */
stack->flushed_state = NULL;
state->is_identity = FALSE;
stack->age++;
}
@ -341,8 +314,6 @@ _cogl_matrix_stack_ortho (CoglMatrixStack *stack,
state = _cogl_matrix_stack_top_mutable (stack, TRUE);
cogl_matrix_ortho (&state->matrix,
left, right, bottom, top, z_near, z_far);
/* mark dirty */
stack->flushed_state = NULL;
state->is_identity = FALSE;
stack->age++;
}
@ -387,8 +358,6 @@ _cogl_matrix_stack_set (CoglMatrixStack *stack,
state = _cogl_matrix_stack_top_mutable (stack, FALSE);
state->matrix = *matrix;
/* mark dirty */
stack->flushed_state = NULL;
state->is_identity = FALSE;
stack->age++;
}
@ -401,19 +370,10 @@ flush_to_fixed_api_gl (CoglContext *context,
const CoglMatrix *matrix,
void *user_data)
{
CoglMatrixStack *stack = user_data;
if (is_identity)
{
if (!stack->flushed_identity)
GE (context, glLoadIdentity ());
stack->flushed_identity = TRUE;
}
GE (context, glLoadIdentity ());
else
{
GE (context, glLoadMatrixf (cogl_matrix_get_array (matrix)) );
stack->flushed_identity = FALSE;
}
GE (context, glLoadMatrixf (cogl_matrix_get_array (matrix)) );
}
#endif
@ -455,8 +415,6 @@ _cogl_matrix_stack_flush_to_gl (CoglContext *context,
CoglMatrixStack *stack,
CoglMatrixMode mode)
{
CoglMatrixState *state = _cogl_matrix_stack_top (stack);
if (context->driver == COGL_DRIVER_GLES2)
{
/* Under GLES2 we need to flush the matrices differently because
@ -493,9 +451,6 @@ _cogl_matrix_stack_flush_to_gl (CoglContext *context,
#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
else
{
if (stack->flushed_state == state)
return;
if (context->flushed_matrix_mode != mode)
{
GLenum gl_mode = 0;
@ -526,15 +481,6 @@ _cogl_matrix_stack_flush_to_gl (CoglContext *context,
stack);
}
#endif
stack->flushed_state = state;
}
void
_cogl_matrix_stack_dirty (CoglMatrixStack *stack)
{
stack->flushed_state = NULL;
stack->flushed_identity = FALSE;
}
unsigned int

View File

@ -111,8 +111,6 @@ void
_cogl_matrix_stack_flush_to_gl (CoglContext *ctx,
CoglMatrixStack *stack,
CoglMatrixMode mode);
void
_cogl_matrix_stack_dirty (CoglMatrixStack *stack);
unsigned int
_cogl_matrix_stack_get_age (CoglMatrixStack *stack);