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color: Add initializers for ClutterColor
Similar to the ones we have for the other boxed types in Clutter.
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@ -968,6 +968,12 @@ clutter_color_free (ClutterColor *color)
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*
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* Creates a new #ClutterColor with the given values.
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*
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* This function is the equivalent of:
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*
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* |[
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* clutter_color_init (clutter_color_alloc (), red, green, blue, alpha);
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* ]|
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*
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* Return value: (transfer full): the newly allocated color.
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* Use clutter_color_free() when done
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*
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@ -979,13 +985,55 @@ clutter_color_new (guint8 red,
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guint8 blue,
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guint8 alpha)
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{
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ClutterColor *color;
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return clutter_color_init (clutter_color_alloc (),
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red,
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green,
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blue,
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alpha);
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}
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color = g_slice_new (ClutterColor);
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/**
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* clutter_color_alloc:
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*
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* Allocates a new, transparent black #ClutterColor.
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*
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* Return value: (transfer full): the newly allocated #ClutterColor; use
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* clutter_color_free() to free its resources
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*
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* Since: 1.12
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*/
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ClutterColor *
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clutter_color_alloc (void)
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{
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return g_slice_new0 (ClutterColor);
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}
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color->red = red;
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/**
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* clutter_color_init:
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* @color: a #ClutterColor
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* @red: red component of the color, between 0 and 255
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* @green: green component of the color, between 0 and 255
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* @blue: blue component of the color, between 0 and 255
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* @alpha: alpha component of the color, between 0 and 255
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*
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* Initializes @color with the given values.
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*
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* Return value: (transfer none): the initialized #ClutterColor
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*
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* Since: 1.12
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*/
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ClutterColor *
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clutter_color_init (ClutterColor *color,
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guint8 red,
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guint8 green,
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guint8 blue,
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guint8 alpha)
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{
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g_return_val_if_fail (color != NULL, NULL);
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color->red = red;
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color->green = green;
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color->blue = blue;
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color->blue = blue;
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color->alpha = alpha;
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return color;
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@ -55,12 +55,31 @@ struct _ClutterColor
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guint8 alpha;
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};
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/**
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* CLUTTER_COLOR_INIT:
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* @r: value for the red channel, between 0 and 255
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* @g: value for the green channel, between 0 and 255
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* @b: value for the blue channel, between 0 and 255
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* @a: value for the alpha channel, between 0 and 255
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*
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* A macro that initializes a #ClutterColor, to be used when declaring it.
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*
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* Since: 1.12
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*/
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#define CLUTTER_COLOR_INIT(r,g,b,a) { (r), (g), (b), (a) }
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GType clutter_color_get_type (void) G_GNUC_CONST;
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ClutterColor *clutter_color_new (guint8 red,
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guint8 green,
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guint8 blue,
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guint8 alpha);
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ClutterColor *clutter_color_alloc (void);
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ClutterColor *clutter_color_init (ClutterColor *color,
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guint8 red,
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guint8 green,
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guint8 blue,
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guint8 alpha);
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ClutterColor *clutter_color_copy (const ClutterColor *color);
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void clutter_color_free (ClutterColor *color);
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