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screen-cast-window: Use buffer bounds in place of frame bounds
The frame bounds as returned by `meta_window_actor_get_frame_bounds()` would be used as cropping values when streaming a window content. But, as its name implies, it returns the actual frame bounds, whereas we may want to include the whole buffer, to include client side shadows for example. Rename the `get_frame_bounds()` API to `get_buffer_bounds()` (which was previously partly removed with commit11bd84789
) and return the actual buffer bounds to use as the cropping area when streaming a window. Fixes:931934511
- "Implement MetaScreenCastWindow interface" https://gitlab.gnome.org/GNOME/mutter/merge_requests/1022 Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1018
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@ -230,7 +230,7 @@ meta_screen_cast_window_stream_src_get_videocrop (MetaScreenCastStreamSrc *src,
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META_SCREEN_CAST_WINDOW_STREAM_SRC (src);
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MetaRectangle stream_rect;
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meta_screen_cast_window_get_frame_bounds (window_src->screen_cast_window,
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meta_screen_cast_window_get_buffer_bounds (window_src->screen_cast_window,
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crop_rect);
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stream_rect.x = 0;
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@ -30,10 +30,10 @@ meta_screen_cast_window_default_init (MetaScreenCastWindowInterface *iface)
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}
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void
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meta_screen_cast_window_get_frame_bounds (MetaScreenCastWindow *screen_cast_window,
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meta_screen_cast_window_get_buffer_bounds (MetaScreenCastWindow *screen_cast_window,
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MetaRectangle *bounds)
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{
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META_SCREEN_CAST_WINDOW_GET_IFACE (screen_cast_window)->get_frame_bounds (screen_cast_window,
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META_SCREEN_CAST_WINDOW_GET_IFACE (screen_cast_window)->get_buffer_bounds (screen_cast_window,
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bounds);
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}
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@ -37,7 +37,7 @@ struct _MetaScreenCastWindowInterface
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{
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GTypeInterface parent_iface;
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void (*get_frame_bounds) (MetaScreenCastWindow *screen_cast_window,
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void (*get_buffer_bounds) (MetaScreenCastWindow *screen_cast_window,
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MetaRectangle *bounds);
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void (*transform_relative_position) (MetaScreenCastWindow *screen_cast_window,
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@ -59,7 +59,7 @@ struct _MetaScreenCastWindowInterface
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gboolean (*has_damage) (MetaScreenCastWindow *screen_cast_window);
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};
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void meta_screen_cast_window_get_frame_bounds (MetaScreenCastWindow *screen_cast_window,
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void meta_screen_cast_window_get_buffer_bounds (MetaScreenCastWindow *screen_cast_window,
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MetaRectangle *bounds);
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void meta_screen_cast_window_transform_relative_position (MetaScreenCastWindow *screen_cast_window,
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@ -1138,29 +1138,21 @@ meta_window_actor_get_geometry_scale (MetaWindowActor *window_actor)
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}
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static void
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meta_window_actor_get_frame_bounds (MetaScreenCastWindow *screen_cast_window,
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meta_window_actor_get_buffer_bounds (MetaScreenCastWindow *screen_cast_window,
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MetaRectangle *bounds)
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{
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MetaWindowActor *window_actor = META_WINDOW_ACTOR (screen_cast_window);
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MetaWindowActorPrivate *priv =
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meta_window_actor_get_instance_private (window_actor);
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MetaWindow *window;
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MetaShapedTexture *stex;
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MetaRectangle buffer_rect;
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MetaRectangle frame_rect;
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int buffer_scale;
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stex = meta_surface_actor_get_texture (priv->surface);
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buffer_scale = meta_shaped_texture_get_buffer_scale (stex);
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window = priv->window;
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meta_window_get_buffer_rect (window, &buffer_rect);
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meta_window_get_frame_rect (window, &frame_rect);
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bounds->x = (int) floor ((frame_rect.x - buffer_rect.x) / (float) buffer_scale);
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bounds->y = (int) floor ((frame_rect.y - buffer_rect.y) / (float) buffer_scale);
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bounds->width = (int) ceil (frame_rect.width / (float) buffer_scale);
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bounds->height = (int) ceil (frame_rect.height / (float) buffer_scale);
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*bounds = (MetaRectangle) {
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.width = meta_shaped_texture_get_width (stex) * buffer_scale,
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.height = meta_shaped_texture_get_height (stex) * buffer_scale,
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};
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}
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static void
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@ -1177,7 +1169,7 @@ meta_window_actor_transform_relative_position (MetaScreenCastWindow *screen_cast
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MetaRectangle bounds;
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graphene_point3d_t v1 = { 0.f, }, v2 = { 0.f, };
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meta_window_actor_get_frame_bounds (screen_cast_window, &bounds);
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meta_window_actor_get_buffer_bounds (screen_cast_window, &bounds);
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v1.x = CLAMP ((float) x,
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bounds.x,
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@ -1302,7 +1294,7 @@ meta_window_actor_has_damage (MetaScreenCastWindow *screen_cast_window)
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static void
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screen_cast_window_iface_init (MetaScreenCastWindowInterface *iface)
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{
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iface->get_frame_bounds = meta_window_actor_get_frame_bounds;
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iface->get_buffer_bounds = meta_window_actor_get_buffer_bounds;
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iface->transform_relative_position = meta_window_actor_transform_relative_position;
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iface->transform_cursor_position = meta_window_actor_transform_cursor_position;
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iface->capture_into = meta_window_actor_capture_into;
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