mirror of
https://github.com/brl/mutter.git
synced 2024-11-22 16:10:41 -05:00
clip-stack: combine modelview-projection in set_clip_planes
When using clip planes and we we have to project some vertices into screen coordinates we used to transform those by the modelview and then the projection matrix separately. Now we combine the modelview and projection matrix and then use that to transform the vertices in one step instead.
This commit is contained in:
parent
649aaffbe9
commit
0ec9e406ea
@ -145,20 +145,15 @@ struct _CoglClipStackPath
|
||||
};
|
||||
|
||||
static void
|
||||
project_vertex (const CoglMatrix *modelview_matrix,
|
||||
const CoglMatrix *projection_matrix,
|
||||
project_vertex (const CoglMatrix *modelview_projection,
|
||||
float *vertex)
|
||||
{
|
||||
int i;
|
||||
|
||||
/* Apply the modelview matrix */
|
||||
cogl_matrix_transform_point (modelview_matrix,
|
||||
&vertex[0], &vertex[1],
|
||||
&vertex[2], &vertex[3]);
|
||||
/* Apply the projection matrix */
|
||||
cogl_matrix_transform_point (projection_matrix,
|
||||
cogl_matrix_transform_point (modelview_projection,
|
||||
&vertex[0], &vertex[1],
|
||||
&vertex[2], &vertex[3]);
|
||||
|
||||
/* Convert from homogenized coordinates */
|
||||
for (i = 0; i < 4; i++)
|
||||
vertex[i] /= vertex[3];
|
||||
@ -234,6 +229,7 @@ set_clip_planes (float x_1,
|
||||
CoglMatrixStack *projection_stack =
|
||||
_cogl_framebuffer_get_projection_stack (framebuffer);
|
||||
CoglMatrix projection_matrix;
|
||||
CoglMatrix modelview_projection;
|
||||
float signed_area;
|
||||
|
||||
float vertex_tl[4] = { x_1, y_1, 0, 1.0 };
|
||||
@ -244,10 +240,14 @@ set_clip_planes (float x_1,
|
||||
_cogl_matrix_stack_get (projection_stack, &projection_matrix);
|
||||
_cogl_matrix_stack_get (modelview_stack, &modelview_matrix);
|
||||
|
||||
project_vertex (&modelview_matrix, &projection_matrix, vertex_tl);
|
||||
project_vertex (&modelview_matrix, &projection_matrix, vertex_tr);
|
||||
project_vertex (&modelview_matrix, &projection_matrix, vertex_bl);
|
||||
project_vertex (&modelview_matrix, &projection_matrix, vertex_br);
|
||||
cogl_matrix_multiply (&modelview_projection,
|
||||
&projection_matrix,
|
||||
&modelview_matrix);
|
||||
|
||||
project_vertex (&modelview_projection, vertex_tl);
|
||||
project_vertex (&modelview_projection, vertex_tr);
|
||||
project_vertex (&modelview_projection, vertex_bl);
|
||||
project_vertex (&modelview_projection, vertex_br);
|
||||
|
||||
/* Calculate the signed area of the polygon formed by the four
|
||||
vertices so that we can know its orientation */
|
||||
|
Loading…
Reference in New Issue
Block a user