clutter/actor: Always use allocation size for picking

The usage of clutter_actor_get_preferred_width/height() for building the
pick box can trigger Clutters size negotiation machinery in case the
allocation of the actor is invalidated, with commit 82f3bdd1 we worked
around that by excluding actors with invalidated allocations from
picking.

There's no need to do that though, when picking we always want to
operate on the last known allocation of the actor, since that is what's
actually painted on the screen.

So instead of not picking at all when an actors allocation is
invalidated, just use the size of the last allocation. We still have to
factor in one extra case, that's when an actor hasn't gotten any
allocation yet: In that case we want to exclude the actor from picking
since the actor is not on the screen yet.

This fixes a regression introduced by the commit mentioned above where
picking wouldn't work on windows that have just been resized.

https://gitlab.gnome.org/GNOME/mutter/-/issues/1674

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1784>
This commit is contained in:
Jonas Dreßler 2021-03-14 13:35:56 +01:00 committed by Marge Bot
parent 4bee25d8e6
commit 0e97c0550e

View File

@ -2225,13 +2225,15 @@ static void
clutter_actor_real_pick (ClutterActor *self,
ClutterPickContext *pick_context)
{
ClutterActorPrivate *priv = self->priv;
if (clutter_actor_should_pick (self, pick_context))
{
ClutterActorBox box = {
.x1 = 0,
.y1 = 0,
.x2 = clutter_actor_get_width (self),
.y2 = clutter_actor_get_height (self),
.x2 = priv->allocation.x2 - priv->allocation.x1,
.y2 = priv->allocation.y2 - priv->allocation.y1,
};
clutter_actor_pick_box (self, pick_context, &box);
@ -2275,7 +2277,7 @@ clutter_actor_should_pick (ClutterActor *self,
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
if (CLUTTER_ACTOR_IS_MAPPED (self) &&
clutter_actor_has_allocation (self) &&
clutter_actor_box_is_initialized (&self->priv->allocation) &&
(clutter_pick_context_get_mode (pick_context) == CLUTTER_PICK_ALL ||
CLUTTER_ACTOR_IS_REACTIVE (self)))
return TRUE;