compositor: Remove pending_input_region

Ever since the change to create the output window synchronously at startup,
there hasn't been any time where somebody could set a stage region the
output window was ready, so this was effectively dead code.
This commit is contained in:
Jasper St. Pierre 2014-01-16 15:27:58 -05:00
parent bfc906cbc4
commit 0e5f365d55
2 changed files with 14 additions and 66 deletions

View File

@ -49,9 +49,6 @@ struct _MetaCompScreen
guint disable_unredirect_count;
MetaWindowActor *unredirected_window;
/* Before we create the output window */
XserverRegion pending_input_region;
gint switch_workspace_in_progress;
MetaPluginManager *plugin_mgr;

View File

@ -274,25 +274,6 @@ meta_get_window_actors (MetaScreen *screen)
return info->windows;
}
static void
do_set_stage_input_region (MetaScreen *screen,
XserverRegion region)
{
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
MetaDisplay *display = meta_screen_get_display (screen);
Display *xdpy = meta_display_get_xdisplay (display);
Window xstage = clutter_x11_get_stage_window (CLUTTER_STAGE (info->stage));
XFixesSetWindowShapeRegion (xdpy, xstage, ShapeInput, 0, 0, region);
/* It's generally a good heuristic that when a crossing event is generated because
* we reshape the overlay, we don't want it to affect focus-follows-mouse focus -
* it's not the user doing something, it's the environment changing under the user.
*/
meta_display_add_ignored_crossing_serial (display, XNextRequest (xdpy));
XFixesSetWindowShapeRegion (xdpy, info->output, ShapeInput, 0, 0, region);
}
void
meta_set_stage_input_region (MetaScreen *screen,
XserverRegion region)
@ -304,29 +285,19 @@ meta_set_stage_input_region (MetaScreen *screen,
*/
if (!meta_is_wayland_compositor ())
{
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
MetaDisplay *display = meta_screen_get_display (screen);
Display *xdpy = meta_display_get_xdisplay (display);
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
MetaDisplay *display = meta_screen_get_display (screen);
Display *xdpy = meta_display_get_xdisplay (display);
Window xstage = clutter_x11_get_stage_window (CLUTTER_STAGE (info->stage));
if (info->stage && info->output)
{
do_set_stage_input_region (screen, region);
}
else
{
/* Reset info->pending_input_region if one existed before and set the new
* one to use it later. */
if (info->pending_input_region)
{
XFixesDestroyRegion (xdpy, info->pending_input_region);
info->pending_input_region = None;
}
if (region != None)
{
info->pending_input_region = XFixesCreateRegion (xdpy, NULL, 0);
XFixesCopyRegion (xdpy, info->pending_input_region, region);
}
}
XFixesSetWindowShapeRegion (xdpy, xstage, ShapeInput, 0, 0, region);
/* It's generally a good heuristic that when a crossing event is generated because
* we reshape the overlay, we don't want it to affect focus-follows-mouse focus -
* it's not the user doing something, it's the environment changing under the user.
*/
meta_display_add_ignored_crossing_serial (display, XNextRequest (xdpy));
XFixesSetWindowShapeRegion (xdpy, info->output, ShapeInput, 0, 0, region);
}
}
@ -668,21 +639,6 @@ meta_compositor_manage_screen (MetaCompositor *compositor,
return;
info = g_new0 (MetaCompScreen, 1);
/*
* We use an empty input region for Clutter as a default because that allows
* the user to interact with all the windows displayed on the screen.
* We have to initialize info->pending_input_region to an empty region explicitly,
* because None value is used to mean that the whole screen is an input region.
*/
if (!meta_is_wayland_compositor ())
info->pending_input_region = XFixesCreateRegion (xdisplay, NULL, 0);
else
{
/* Stage input region trickery isn't needed when we're running as a
* wayland compositor. */
info->pending_input_region = None;
}
info->screen = screen;
meta_screen_set_compositor_data (screen, info);
@ -768,6 +724,8 @@ meta_compositor_manage_screen (MetaCompositor *compositor,
info->output = get_output_window (screen);
XReparentWindow (xdisplay, xwin, info->output, 0, 0);
meta_empty_stage_input_region (screen);
/* Make sure there isn't any left-over output shape on the
* overlay window by setting the whole screen to be an
* output region.
@ -778,13 +736,6 @@ meta_compositor_manage_screen (MetaCompositor *compositor,
*/
XFixesSetWindowShapeRegion (xdisplay, info->output, ShapeBounding, 0, 0, None);
do_set_stage_input_region (screen, info->pending_input_region);
if (info->pending_input_region != None)
{
XFixesDestroyRegion (xdisplay, info->pending_input_region);
info->pending_input_region = None;
}
/* Map overlay window before redirecting windows offscreen so we catch their
* contents until we show the stage.
*/