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clutter: Add information about event phase in ClutterActions
These will stick to a single phase, instead of juggling capture and bubble event handlers to do whatever they want. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2024>
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41
clutter/clutter/clutter-action-private.h
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41
clutter/clutter/clutter-action-private.h
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@ -0,0 +1,41 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2021 Red Hat Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Carlos Garnacho <carlosg@gnome.org>
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*/
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#ifndef CLUTTER_ACTION_PRIVATE_H
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#define CLUTTER_ACTION_PRIVATE_H
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#include <clutter/clutter-action.h>
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G_BEGIN_DECLS
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void clutter_action_set_phase (ClutterAction *action,
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ClutterEventPhase phase);
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G_END_DECLS
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#endif /* CLUTTER_ACTION_PRIVATE_H */
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@ -44,11 +44,19 @@
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#include "clutter-build-config.h"
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#include "clutter-action.h"
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#include "clutter-action-private.h"
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#include "clutter-debug.h"
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#include "clutter-private.h"
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G_DEFINE_ABSTRACT_TYPE (ClutterAction, clutter_action, CLUTTER_TYPE_ACTOR_META);
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typedef struct _ClutterActionPrivate ClutterActionPrivate;
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struct _ClutterActionPrivate
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{
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ClutterEventPhase phase;
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};
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G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterAction, clutter_action,
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CLUTTER_TYPE_ACTOR_META)
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static void
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clutter_action_class_init (ClutterActionClass *klass)
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@ -59,3 +67,25 @@ static void
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clutter_action_init (ClutterAction *self)
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{
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}
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void
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clutter_action_set_phase (ClutterAction *action,
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ClutterEventPhase phase)
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{
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ClutterActionPrivate *priv;
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priv = clutter_action_get_instance_private (action);
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priv->phase = phase;
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}
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ClutterEventPhase
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clutter_action_get_phase (ClutterAction *action)
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{
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ClutterActionPrivate *priv;
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g_return_val_if_fail (CLUTTER_IS_ACTION (action), CLUTTER_PHASE_CAPTURE);
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priv = clutter_action_get_instance_private (action);
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return priv->phase;
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}
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@ -70,6 +70,11 @@ void clutter_actor_add_action_with_name (ClutterActor *self,
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const gchar *name,
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ClutterAction *action);
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CLUTTER_EXPORT
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void clutter_actor_add_action_full (ClutterActor *self,
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const char *name,
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ClutterEventPhase phase,
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ClutterAction *action);
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CLUTTER_EXPORT
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void clutter_actor_remove_action (ClutterActor *self,
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ClutterAction *action);
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CLUTTER_EXPORT
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@ -86,6 +91,8 @@ void clutter_actor_clear_actions (ClutterActor *self);
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CLUTTER_EXPORT
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gboolean clutter_actor_has_actions (ClutterActor *self);
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ClutterEventPhase clutter_action_get_phase (ClutterAction *action);
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G_END_DECLS
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#endif /* __CLUTTER_ACTION_H__ */
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@ -613,6 +613,7 @@
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#include "clutter-actor-private.h"
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#include "clutter-action.h"
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#include "clutter-action-private.h"
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#include "clutter-actor-meta-private.h"
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#include "clutter-animatable.h"
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#include "clutter-color-static.h"
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@ -14665,6 +14666,27 @@ clutter_actor_has_allocation (ClutterActor *self)
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!priv->needs_allocation;
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}
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static void
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clutter_actor_add_action_internal (ClutterActor *self,
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ClutterAction *action,
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ClutterEventPhase phase)
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{
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ClutterActorPrivate *priv;
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priv = self->priv;
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if (priv->actions == NULL)
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{
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priv->actions = g_object_new (CLUTTER_TYPE_META_GROUP, NULL);
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priv->actions->actor = self;
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}
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clutter_action_set_phase (action, phase);
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_clutter_meta_group_add_meta (priv->actions, CLUTTER_ACTOR_META (action));
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g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_ACTIONS]);
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}
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/**
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* clutter_actor_add_action:
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* @self: a #ClutterActor
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@ -14684,22 +14706,10 @@ void
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clutter_actor_add_action (ClutterActor *self,
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ClutterAction *action)
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{
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ClutterActorPrivate *priv;
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g_return_if_fail (CLUTTER_IS_ACTOR (self));
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g_return_if_fail (CLUTTER_IS_ACTION (action));
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priv = self->priv;
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if (priv->actions == NULL)
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{
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priv->actions = g_object_new (CLUTTER_TYPE_META_GROUP, NULL);
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priv->actions->actor = self;
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}
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_clutter_meta_group_add_meta (priv->actions, CLUTTER_ACTOR_META (action));
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g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_ACTIONS]);
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clutter_actor_add_action_internal (self, action, CLUTTER_PHASE_BUBBLE);
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}
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/**
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@ -14733,6 +14743,22 @@ clutter_actor_add_action_with_name (ClutterActor *self,
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clutter_actor_add_action (self, action);
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}
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void
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clutter_actor_add_action_full (ClutterActor *self,
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const char *name,
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ClutterEventPhase phase,
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ClutterAction *action)
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{
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g_return_if_fail (CLUTTER_IS_ACTOR (self));
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g_return_if_fail (name != NULL);
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g_return_if_fail (CLUTTER_IS_ACTION (action));
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g_return_if_fail (phase == CLUTTER_PHASE_BUBBLE ||
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phase == CLUTTER_PHASE_CAPTURE);
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clutter_actor_meta_set_name (CLUTTER_ACTOR_META (action), name);
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clutter_actor_add_action_internal (self, action, phase);
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}
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/**
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* clutter_actor_remove_action:
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* @self: a #ClutterActor
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@ -1616,6 +1616,12 @@ typedef enum
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CLUTTER_PREEDIT_RESET_COMMIT,
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} ClutterPreeditResetMode;
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typedef enum
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{
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CLUTTER_PHASE_CAPTURE,
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CLUTTER_PHASE_BUBBLE,
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} ClutterEventPhase;
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G_END_DECLS
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#endif /* __CLUTTER_ENUMS_H__ */
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