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[group] Output the group name when debugging paint
Bug 1480 - Clutter groups don't output their name when CLUTTER_DEBUG=paint This is a really useful thing to do debugging-wise - as you can see istantly when (and if) clutter objects are being drawn - as often there's quite a hierarchy of objects in groups. Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
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@ -86,7 +86,9 @@ clutter_group_paint (ClutterActor *actor)
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ClutterGroupPrivate *priv = CLUTTER_GROUP (actor)->priv;
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ClutterGroupPrivate *priv = CLUTTER_GROUP (actor)->priv;
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GList *child_item;
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GList *child_item;
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CLUTTER_NOTE (PAINT, "ClutterGroup paint enter");
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CLUTTER_NOTE (PAINT, "ClutterGroup paint enter '%s'",
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clutter_actor_get_name (actor) ? clutter_actor_get_name (actor)
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: "unknown");
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for (child_item = priv->children;
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for (child_item = priv->children;
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child_item != NULL;
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child_item != NULL;
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@ -100,7 +102,9 @@ clutter_group_paint (ClutterActor *actor)
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clutter_actor_paint (child);
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clutter_actor_paint (child);
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}
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}
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CLUTTER_NOTE (PAINT, "ClutterGroup paint leave");
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CLUTTER_NOTE (PAINT, "ClutterGroup paint leave '%s'",
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clutter_actor_get_name (actor) ? clutter_actor_get_name (actor)
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: "unknown");
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}
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}
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static void
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static void
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