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Bind constraints: Don't force redraws on source relayout
When the source actor potentially changes size, that shouldn't necessarily result in the target actor being redrawn - it should be like when a child of a container is reallocated due to changes in its siblings or parent - it should redraw only to the extent that it is moved and resized. Privately export an internal function from clutter-actor.c to allow getting this right. https://bugzilla.gnome.org/show_bug.cgi?id=719367 Conflicts: clutter/clutter-actor.c
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@ -309,6 +309,7 @@ void _clutter_actor_detach_clone
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ClutterActor *clone);
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void _clutter_actor_queue_redraw_on_clones (ClutterActor *actor);
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void _clutter_actor_queue_relayout_on_clones (ClutterActor *actor);
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void _clutter_actor_queue_only_relayout (ClutterActor *actor);
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G_END_DECLS
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@ -998,8 +998,6 @@ static void clutter_actor_update_map_state (ClutterActor *self,
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MapStateChange change);
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static void clutter_actor_unrealize_not_hiding (ClutterActor *self);
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static void _clutter_actor_queue_only_relayout (ClutterActor *self);
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static void _clutter_actor_get_relative_transformation_matrix (ClutterActor *self,
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ClutterActor *ancestor,
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CoglMatrix *matrix);
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@ -7888,7 +7886,7 @@ _clutter_actor_queue_redraw_with_clip (ClutterActor *self,
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NULL /* effect */);
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}
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static void
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void
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_clutter_actor_queue_only_relayout (ClutterActor *self)
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{
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ClutterActorPrivate *priv = self->priv;
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@ -151,7 +151,7 @@ source_queue_relayout (ClutterActor *source,
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ClutterBindConstraint *bind)
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{
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if (bind->actor != NULL)
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clutter_actor_queue_relayout (bind->actor);
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_clutter_actor_queue_only_relayout (bind->actor);
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}
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static void
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@ -94,7 +94,7 @@ source_queue_relayout (ClutterActor *source,
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ClutterSnapConstraint *constraint)
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{
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if (constraint->actor != NULL)
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clutter_actor_queue_relayout (constraint->actor);
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_clutter_actor_queue_only_relayout (constraint->actor);
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}
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static void
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