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Update the EGL backend code
Initialise the ClutterBackend object members when creating the ClutterBackendEgl instance.
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@ -237,9 +237,22 @@ clutter_backend_egl_class_init (ClutterBackendEglClass *klass)
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}
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static void
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clutter_backend_egl_init (ClutterBackendEgl *backend)
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clutter_backend_egl_init (ClutterBackendEgl *backend_egl)
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{
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ClutterBackend *backend = CLUTTER_BACKEND (backend_egl);
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backend->events_queue = g_queue_new ();
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backend->button_click_time[0] = backend->button_click_time[1] = 0;
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backend->button_number[0] = backend->button_number[1] = -1;
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backend->button_x[0] = backend->button_x[1] = 0;
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backend->button_y[0] = backend->button_y[1] = 0;
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backend->res_width = backend->res_height = -1;
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backend->mm_width = backend->mm_height = -1;
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backend->screen_n = 0;
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backend->double_click_time = 250;
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backend->double_click_distance = 5
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}
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GType
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