2008-03-18 Emmanuele Bassi <ebassi@openedhand.com>

* clutter/clutter-texture.c: Small clean ups in the coding style.
This commit is contained in:
Emmanuele Bassi 2008-03-18 17:56:50 +00:00
parent 6846235793
commit 0ca514a35f
2 changed files with 30 additions and 21 deletions

View File

@ -1,3 +1,7 @@
2008-03-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-texture.c: Small clean ups in the coding style.
2008-03-18 Emmanuele Bassi <ebassi@openedhand.com> 2008-03-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter.symbols: Add new symbols * clutter.symbols: Add new symbols

View File

@ -1564,8 +1564,8 @@ clutter_texture_set_from_rgb_data (ClutterTexture *texture,
g_signal_emit (texture, texture_signals[PIXBUF_CHANGE], 0); g_signal_emit (texture, texture_signals[PIXBUF_CHANGE], 0);
/* If resized actor may need resizing but paint() will do this */ /* If resized actor may need resizing but paint() will do this */
if (CLUTTER_ACTOR_IS_MAPPED (CLUTTER_ACTOR(texture))) if (CLUTTER_ACTOR_IS_MAPPED (texture))
clutter_actor_queue_redraw (CLUTTER_ACTOR(texture)); clutter_actor_queue_redraw (CLUTTER_ACTOR (texture));
if (copy_data != NULL) if (copy_data != NULL)
g_free (copy_data); g_free (copy_data);
@ -1729,10 +1729,10 @@ clutter_texture_set_pixbuf (ClutterTexture *texture,
{ {
ClutterTexturePrivate *priv; ClutterTexturePrivate *priv;
priv = texture->priv;
g_return_val_if_fail (pixbuf != NULL, FALSE); g_return_val_if_fail (pixbuf != NULL, FALSE);
priv = texture->priv;
return clutter_texture_set_from_rgb_data (texture, return clutter_texture_set_from_rgb_data (texture,
gdk_pixbuf_get_pixels (pixbuf), gdk_pixbuf_get_pixels (pixbuf),
gdk_pixbuf_get_has_alpha (pixbuf), gdk_pixbuf_get_has_alpha (pixbuf),
@ -1755,11 +1755,7 @@ clutter_texture_set_pixbuf (ClutterTexture *texture,
ClutterActor* ClutterActor*
clutter_texture_new_from_pixbuf (GdkPixbuf *pixbuf) clutter_texture_new_from_pixbuf (GdkPixbuf *pixbuf)
{ {
ClutterTexture *texture; return g_object_new (CLUTTER_TYPE_TEXTURE, "pixbuf", pixbuf, NULL);
texture = g_object_new (CLUTTER_TYPE_TEXTURE, "pixbuf", pixbuf, NULL);
return CLUTTER_ACTOR(texture);
} }
/** /**
@ -1789,12 +1785,14 @@ clutter_texture_get_base_size (ClutterTexture *texture,
gint *width, gint *width,
gint *height) gint *height)
{ {
g_return_if_fail (CLUTTER_IS_TEXTURE (texture));
/* Attempt to realize, mainly for subclasses ( such as labels ) /* Attempt to realize, mainly for subclasses ( such as labels )
* which maynot create pixbuf data and thus base size until * which may not create pixbuf data and thus base size until
* realization happens. * realization happens.
*/ */
if (!CLUTTER_ACTOR_IS_REALIZED(CLUTTER_ACTOR(texture))) if (!CLUTTER_ACTOR_IS_REALIZED (texture))
clutter_actor_realize (CLUTTER_ACTOR(texture)); clutter_actor_realize (CLUTTER_ACTOR (texture));
if (width) if (width)
*width = texture->priv->width; *width = texture->priv->width;
@ -1843,6 +1841,8 @@ clutter_texture_get_n_tiles (ClutterTexture *texture,
gint *n_x_tiles, gint *n_x_tiles,
gint *n_y_tiles) gint *n_y_tiles)
{ {
g_return_if_fail (CLUTTER_IS_TEXTURE (texture));
if (n_x_tiles) if (n_x_tiles)
*n_x_tiles = texture->priv->n_x_tiles; *n_x_tiles = texture->priv->n_x_tiles;
@ -1871,16 +1871,21 @@ clutter_texture_get_x_tile_detail (ClutterTexture *texture,
gint *size, gint *size,
gint *waste) gint *waste)
{ {
g_return_if_fail(x_index < texture->priv->n_x_tiles); ClutterTexturePrivate *priv;
g_return_if_fail (CLUTTER_IS_TEXTURE (texture));
g_return_if_fail (x_index < texture->priv->n_x_tiles);
priv = texture->priv;
if (pos) if (pos)
*pos = texture->priv->x_tiles[x_index].pos; *pos = priv->x_tiles[x_index].pos;
if (size) if (size)
*size = texture->priv->x_tiles[x_index].size; *size = priv->x_tiles[x_index].size;
if (waste) if (waste)
*waste = texture->priv->x_tiles[x_index].waste; *waste = priv->x_tiles[x_index].waste;
} }
/** /**
@ -1937,7 +1942,7 @@ clutter_texture_has_generated_tiles (ClutterTexture *texture)
{ {
g_return_val_if_fail (CLUTTER_IS_TEXTURE (texture), FALSE); g_return_val_if_fail (CLUTTER_IS_TEXTURE (texture), FALSE);
return (texture->priv->tiles != NULL); return texture->priv->tiles != NULL;
} }
/** /**
@ -2308,12 +2313,12 @@ on_fbo_parent_change (ClutterActor *actor,
* sized large enough to contain any child tranformations.</para> * sized large enough to contain any child tranformations.</para>
* </listitem> * </listitem>
* <listitem> * <listitem>
* <para>Uploading pixel data to the texture (e.g by * <para>Uploading pixel data to the texture (e.g by using
* #clutter_actor_set_pixbuf) will destroy the offscreen texture data * clutter_actor_set_pixbuf()) will destroy the offscreen texture data
* and end redirection.</para> * and end redirection.</para>
* </listitem> * </listitem>
* <listitem> * <listitem>
* <para>#clutter_texture_get_pixbuf can be used to read the offscreen * <para>clutter_texture_get_pixbuf() can be used to read the offscreen
* texture pixels into a pixbuf.</para> * texture pixels into a pixbuf.</para>
* </listitem> * </listitem>
* </itemizedlist> * </itemizedlist>