Make all CoglOnscreen sub types inherit CoglOnscreen

Thins means that e.g. MetaOnscreenNative now inherits CoglOnscreenEgl,
which inherits CoglOnscreen which inherits CoglFramebuffer, all being
the same GObject instance.

This makes it necessary to the one creating the onscreen to know what it
wants to create. For the X11 backend, the type of renderer (Xlib EGL or
GLX) determines the type, and for the native backend, it's currently
always MetaOnscreenNative.

The "winsys" vfunc entries related to onscreens hasn't been moved yet,
that will come later.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
This commit is contained in:
Jonas Ådahl 2020-10-18 01:39:21 +02:00 committed by Robert Mader
parent 73dc19fc58
commit 0b568b68c6
15 changed files with 411 additions and 455 deletions

View File

@ -42,6 +42,12 @@
#include <cogl/winsys/cogl-onscreen-egl.h> #include <cogl/winsys/cogl-onscreen-egl.h>
#include <cogl/winsys/cogl-winsys-egl-private.h> #include <cogl/winsys/cogl-winsys-egl-private.h>
#endif #endif
#if defined (COGL_HAS_GLX_SUPPORT)
#include <cogl/winsys/cogl-onscreen-glx.h>
#endif
#if defined (COGL_HAS_XLIB_SUPPORT)
#include <cogl/winsys/cogl-onscreen-xlib.h>
#endif
#include <cogl/winsys/cogl-winsys-private.h> #include <cogl/winsys/cogl-winsys-private.h>
COGL_EXPORT COGL_EXPORT

View File

@ -42,11 +42,6 @@
#include "cogl-poll-private.h" #include "cogl-poll-private.h"
#include "cogl-gtype-private.h" #include "cogl-gtype-private.h"
struct _CoglOnscreen
{
CoglFramebuffer parent;
};
typedef struct _CoglOnscreenPrivate typedef struct _CoglOnscreenPrivate
{ {
CoglList frame_closures; CoglList frame_closures;
@ -62,7 +57,7 @@ typedef struct _CoglOnscreenPrivate
* cogl_onscreen_swap_buffers() */ * cogl_onscreen_swap_buffers() */
GQueue pending_frame_infos; GQueue pending_frame_infos;
void *winsys; gboolean needs_deinit;
} CoglOnscreenPrivate; } CoglOnscreenPrivate;
G_DEFINE_TYPE_WITH_PRIVATE (CoglOnscreen, cogl_onscreen, COGL_TYPE_FRAMEBUFFER) G_DEFINE_TYPE_WITH_PRIVATE (CoglOnscreen, cogl_onscreen, COGL_TYPE_FRAMEBUFFER)
@ -92,58 +87,20 @@ COGL_GTYPE_DEFINE_BOXED (OnscreenDirtyClosure,
G_DEFINE_QUARK (cogl-scanout-error-quark, cogl_scanout_error) G_DEFINE_QUARK (cogl-scanout-error-quark, cogl_scanout_error)
static void
_cogl_onscreen_init_from_template (CoglOnscreen *onscreen,
CoglOnscreenTemplate *onscreen_template)
{
CoglOnscreenPrivate *priv = cogl_onscreen_get_instance_private (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
_cogl_list_init (&priv->frame_closures);
_cogl_list_init (&priv->resize_closures);
_cogl_list_init (&priv->dirty_closures);
cogl_framebuffer_init_config (framebuffer, &onscreen_template->config);
}
CoglOnscreen *
cogl_onscreen_new (CoglContext *ctx, int width, int height)
{
CoglOnscreen *onscreen;
/* FIXME: We are assuming onscreen buffers will always be
premultiplied so we'll set the premult flag on the bitmap
format. This will usually be correct because the result of the
default blending operations for Cogl ends up with premultiplied
data in the framebuffer. However it is possible for the
framebuffer to be in whatever format depending on what
CoglPipeline is used to render to it. Eventually we may want to
add a way for an application to inform Cogl that the framebuffer
is not premultiplied in case it is being used for some special
purpose. */
onscreen = g_object_new (COGL_TYPE_ONSCREEN,
"context", ctx,
"width", width,
"height", height,
NULL);
_cogl_onscreen_init_from_template (onscreen, ctx->display->onscreen_template);
return onscreen;
}
static gboolean static gboolean
cogl_onscreen_allocate (CoglFramebuffer *framebuffer, cogl_onscreen_allocate (CoglFramebuffer *framebuffer,
GError **error) GError **error)
{ {
CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer); CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
CoglOnscreenPrivate *priv = cogl_onscreen_get_instance_private (onscreen);
const CoglWinsysVtable *winsys = _cogl_framebuffer_get_winsys (framebuffer); const CoglWinsysVtable *winsys = _cogl_framebuffer_get_winsys (framebuffer);
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer); CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
if (!winsys->onscreen_init (onscreen, error)) if (!winsys->onscreen_init (onscreen, error))
return FALSE; return FALSE;
priv->needs_deinit = TRUE;
/* If the winsys doesn't support dirty events then we'll report /* If the winsys doesn't support dirty events then we'll report
* one on allocation so that if the application only paints in * one on allocation so that if the application only paints in
* response to dirty events then it will at least paint once to * response to dirty events then it will at least paint once to
@ -160,6 +117,34 @@ cogl_onscreen_is_y_flipped (CoglFramebuffer *framebuffer)
return FALSE; return FALSE;
} }
static void
cogl_onscreen_init_from_template (CoglOnscreen *onscreen,
CoglOnscreenTemplate *onscreen_template)
{
CoglOnscreenPrivate *priv = cogl_onscreen_get_instance_private (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
_cogl_list_init (&priv->frame_closures);
_cogl_list_init (&priv->resize_closures);
_cogl_list_init (&priv->dirty_closures);
cogl_framebuffer_init_config (framebuffer, &onscreen_template->config);
}
static void
cogl_onscreen_constructed (GObject *object)
{
CoglOnscreen *onscreen = COGL_ONSCREEN (object);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
CoglOnscreenTemplate *onscreen_template;
onscreen_template = ctx->display->onscreen_template;
cogl_onscreen_init_from_template (onscreen, onscreen_template);
G_OBJECT_CLASS (cogl_onscreen_parent_class)->constructed (object);
}
static void static void
cogl_onscreen_dispose (GObject *object) cogl_onscreen_dispose (GObject *object)
{ {
@ -177,9 +162,11 @@ cogl_onscreen_dispose (GObject *object)
cogl_object_unref (frame_info); cogl_object_unref (frame_info);
g_queue_clear (&priv->pending_frame_infos); g_queue_clear (&priv->pending_frame_infos);
if (priv->winsys) if (priv->needs_deinit)
winsys->onscreen_deinit (onscreen); {
g_return_if_fail (priv->winsys == NULL); winsys->onscreen_deinit (onscreen);
priv->needs_deinit = FALSE;
}
G_OBJECT_CLASS (cogl_onscreen_parent_class)->dispose (object); G_OBJECT_CLASS (cogl_onscreen_parent_class)->dispose (object);
} }
@ -195,6 +182,7 @@ cogl_onscreen_class_init (CoglOnscreenClass *klass)
GObjectClass *object_class = G_OBJECT_CLASS (klass); GObjectClass *object_class = G_OBJECT_CLASS (klass);
CoglFramebufferClass *framebuffer_class = COGL_FRAMEBUFFER_CLASS (klass); CoglFramebufferClass *framebuffer_class = COGL_FRAMEBUFFER_CLASS (klass);
object_class->constructed = cogl_onscreen_constructed;
object_class->dispose = cogl_onscreen_dispose; object_class->dispose = cogl_onscreen_dispose;
framebuffer_class->allocate = cogl_onscreen_allocate; framebuffer_class->allocate = cogl_onscreen_allocate;
@ -714,19 +702,3 @@ cogl_onscreen_get_frame_counter (CoglOnscreen *onscreen)
return priv->frame_counter; return priv->frame_counter;
} }
void
cogl_onscreen_set_winsys (CoglOnscreen *onscreen,
gpointer winsys)
{
CoglOnscreenPrivate *priv = cogl_onscreen_get_instance_private (onscreen);
priv->winsys = winsys;
}
gpointer
cogl_onscreen_get_winsys (CoglOnscreen *onscreen)
{
CoglOnscreenPrivate *priv = cogl_onscreen_get_instance_private (onscreen);
return priv->winsys;
}

View File

@ -49,9 +49,15 @@ G_BEGIN_DECLS
#define COGL_TYPE_ONSCREEN (cogl_onscreen_get_type ()) #define COGL_TYPE_ONSCREEN (cogl_onscreen_get_type ())
COGL_EXPORT COGL_EXPORT
G_DECLARE_FINAL_TYPE (CoglOnscreen, cogl_onscreen, G_DECLARE_DERIVABLE_TYPE (CoglOnscreen, cogl_onscreen,
COGL, ONSCREEN, COGL, ONSCREEN,
CoglFramebuffer) CoglFramebuffer)
struct _CoglOnscreenClass
{
/*< private >*/
CoglFramebufferClass parent_class;
};
#define COGL_SCANOUT_ERROR (cogl_scanout_error_quark ()) #define COGL_SCANOUT_ERROR (cogl_scanout_error_quark ())
COGL_EXPORT GQuark COGL_EXPORT GQuark
@ -64,23 +70,6 @@ typedef enum _CoglScanoutError
typedef struct _CoglScanout CoglScanout; typedef struct _CoglScanout CoglScanout;
/**
* cogl_onscreen_new: (constructor) (skip)
* @context: A #CoglContext
* @width: The desired framebuffer width
* @height: The desired framebuffer height
*
* Instantiates an "unallocated" #CoglOnscreen framebuffer that may be
* configured before later being allocated, either implicitly when
* it is first used or explicitly via cogl_framebuffer_allocate().
*
* Return value: (transfer full): A newly instantiated #CoglOnscreen framebuffer
* Since: 1.8
* Stability: unstable
*/
COGL_EXPORT CoglOnscreen *
cogl_onscreen_new (CoglContext *context, int width, int height);
#ifdef COGL_HAS_X11 #ifdef COGL_HAS_X11
/** /**
* cogl_x11_onscreen_get_window_xid: * cogl_x11_onscreen_get_window_xid:

View File

@ -40,34 +40,8 @@ typedef struct _CoglOnscreenEglPrivate
void *platform; void *platform;
} CoglOnscreenEglPrivate; } CoglOnscreenEglPrivate;
typedef struct _CoglOnscreenEgl G_DEFINE_TYPE_WITH_PRIVATE (CoglOnscreenEgl, cogl_onscreen_egl,
{ COGL_TYPE_ONSCREEN)
CoglOnscreenEglPrivate *priv;
} CoglOnscreenEgl;
CoglOnscreenEgl *
cogl_onscreen_egl_new (void)
{
CoglOnscreenEgl *onscreen_egl;
onscreen_egl = g_slice_new0 (CoglOnscreenEgl);
onscreen_egl->priv = g_new0 (CoglOnscreenEglPrivate, 1);
return onscreen_egl;
}
void
cogl_onscreen_egl_free (CoglOnscreenEgl *onscreen_egl)
{
g_free (onscreen_egl->priv);
g_slice_free (CoglOnscreenEgl, onscreen_egl);
}
static CoglOnscreenEglPrivate *
cogl_onscreen_egl_get_instance_private (CoglOnscreenEgl *onscreen_egl)
{
return onscreen_egl->priv;
}
gboolean gboolean
_cogl_winsys_onscreen_egl_init (CoglOnscreen *onscreen, _cogl_winsys_onscreen_egl_init (CoglOnscreen *onscreen,
@ -84,7 +58,6 @@ _cogl_winsys_onscreen_egl_init (CoglOnscreen *onscreen,
EGLConfig egl_config; EGLConfig egl_config;
EGLint config_count = 0; EGLint config_count = 0;
EGLBoolean status; EGLBoolean status;
CoglOnscreenEgl *winsys;
g_return_val_if_fail (egl_display->egl_context, FALSE); g_return_val_if_fail (egl_display->egl_context, FALSE);
@ -115,17 +88,11 @@ _cogl_winsys_onscreen_egl_init (CoglOnscreen *onscreen,
cogl_framebuffer_update_samples_per_pixel (framebuffer, samples); cogl_framebuffer_update_samples_per_pixel (framebuffer, samples);
} }
winsys = cogl_onscreen_egl_new ();
cogl_onscreen_set_winsys (onscreen, winsys);
if (egl_renderer->platform_vtable->onscreen_init && if (egl_renderer->platform_vtable->onscreen_init &&
!egl_renderer->platform_vtable->onscreen_init (onscreen, !egl_renderer->platform_vtable->onscreen_init (onscreen,
egl_config, egl_config,
error)) error))
{ return FALSE;
g_slice_free (CoglOnscreenEgl, winsys);
return FALSE;
}
return TRUE; return TRUE;
} }
@ -133,7 +100,7 @@ _cogl_winsys_onscreen_egl_init (CoglOnscreen *onscreen,
void void
_cogl_winsys_onscreen_egl_deinit (CoglOnscreen *onscreen) _cogl_winsys_onscreen_egl_deinit (CoglOnscreen *onscreen)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); CoglOnscreenEgl *onscreen_egl = COGL_ONSCREEN_EGL (onscreen);
CoglOnscreenEglPrivate *priv = CoglOnscreenEglPrivate *priv =
cogl_onscreen_egl_get_instance_private (onscreen_egl); cogl_onscreen_egl_get_instance_private (onscreen_egl);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
@ -171,16 +138,13 @@ _cogl_winsys_onscreen_egl_deinit (CoglOnscreen *onscreen)
if (egl_renderer->platform_vtable->onscreen_deinit) if (egl_renderer->platform_vtable->onscreen_deinit)
egl_renderer->platform_vtable->onscreen_deinit (onscreen); egl_renderer->platform_vtable->onscreen_deinit (onscreen);
g_slice_free (CoglOnscreenEgl, cogl_onscreen_get_winsys (onscreen));
cogl_onscreen_set_winsys (onscreen, NULL);
} }
static gboolean static gboolean
bind_onscreen_with_context (CoglOnscreen *onscreen, bind_onscreen_with_context (CoglOnscreen *onscreen,
EGLContext egl_context) EGLContext egl_context)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); CoglOnscreenEgl *onscreen_egl = COGL_ONSCREEN_EGL (onscreen);
CoglOnscreenEglPrivate *priv = CoglOnscreenEglPrivate *priv =
cogl_onscreen_egl_get_instance_private (onscreen_egl); cogl_onscreen_egl_get_instance_private (onscreen_egl);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
@ -224,7 +188,7 @@ _cogl_winsys_onscreen_egl_bind (CoglOnscreen *onscreen)
int int
_cogl_winsys_onscreen_egl_get_buffer_age (CoglOnscreen *onscreen) _cogl_winsys_onscreen_egl_get_buffer_age (CoglOnscreen *onscreen)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); CoglOnscreenEgl *onscreen_egl = COGL_ONSCREEN_EGL (onscreen);
CoglOnscreenEglPrivate *priv = CoglOnscreenEglPrivate *priv =
cogl_onscreen_egl_get_instance_private (onscreen_egl); cogl_onscreen_egl_get_instance_private (onscreen_egl);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
@ -265,7 +229,7 @@ _cogl_winsys_onscreen_egl_swap_region (CoglOnscreen *onscreen,
CoglFrameInfo *info, CoglFrameInfo *info,
gpointer user_data) gpointer user_data)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); CoglOnscreenEgl *onscreen_egl = COGL_ONSCREEN_EGL (onscreen);
CoglOnscreenEglPrivate *priv = CoglOnscreenEglPrivate *priv =
cogl_onscreen_egl_get_instance_private (onscreen_egl); cogl_onscreen_egl_get_instance_private (onscreen_egl);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
@ -308,7 +272,7 @@ _cogl_winsys_onscreen_egl_swap_buffers_with_damage (CoglOnscreen *onscreen,
CoglFrameInfo *info, CoglFrameInfo *info,
gpointer user_data) gpointer user_data)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); CoglOnscreenEgl *onscreen_egl = COGL_ONSCREEN_EGL (onscreen);
CoglOnscreenEglPrivate *priv = CoglOnscreenEglPrivate *priv =
cogl_onscreen_egl_get_instance_private (onscreen_egl); cogl_onscreen_egl_get_instance_private (onscreen_egl);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
@ -392,3 +356,13 @@ cogl_onscreen_egl_get_egl_surface (CoglOnscreenEgl *onscreen_egl)
return priv->egl_surface; return priv->egl_surface;
} }
static void
cogl_onscreen_egl_init (CoglOnscreenEgl *onscreen_egl)
{
}
static void
cogl_onscreen_egl_class_init (CoglOnscreenEglClass *klass)
{
}

View File

@ -29,13 +29,17 @@
#include "cogl-onscreen.h" #include "cogl-onscreen.h"
#include "winsys/cogl-winsys-egl-private.h" #include "winsys/cogl-winsys-egl-private.h"
typedef struct _CoglOnscreenEgl CoglOnscreenEgl; #define COGL_TYPE_ONSCREEN_EGL (cogl_onscreen_egl_get_type ())
COGL_EXPORT
G_DECLARE_DERIVABLE_TYPE (CoglOnscreenEgl, cogl_onscreen_egl,
COGL, ONSCREEN_EGL,
CoglOnscreen)
COGL_EXPORT CoglOnscreenEgl * struct _CoglOnscreenEglClass
cogl_onscreen_egl_new (void); {
/*< private >*/
COGL_EXPORT void CoglOnscreenClass parent_class;
cogl_onscreen_egl_free (CoglOnscreenEgl *onscreen_egl); };
gboolean gboolean
_cogl_winsys_onscreen_egl_init (CoglOnscreen *onscreen, _cogl_winsys_onscreen_egl_init (CoglOnscreen *onscreen,

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@ -38,8 +38,10 @@
#include "winsys/cogl-glx-renderer-private.h" #include "winsys/cogl-glx-renderer-private.h"
#include "winsys/cogl-winsys-glx-private.h" #include "winsys/cogl-winsys-glx-private.h"
typedef struct _CoglOnscreenGlx struct _CoglOnscreenGlx
{ {
CoglOnscreen parent;
Window xwin; Window xwin;
int x, y; int x, y;
CoglOutput *output; CoglOutput *output;
@ -49,7 +51,10 @@ typedef struct _CoglOnscreenGlx
uint32_t pending_sync_notify; uint32_t pending_sync_notify;
uint32_t pending_complete_notify; uint32_t pending_complete_notify;
uint32_t pending_resize_notify; uint32_t pending_resize_notify;
} CoglOnscreenGlx; };
G_DEFINE_TYPE (CoglOnscreenGlx, cogl_onscreen_glx,
COGL_TYPE_ONSCREEN)
#define COGL_ONSCREEN_X11_EVENT_MASK (StructureNotifyMask | ExposureMask) #define COGL_ONSCREEN_X11_EVENT_MASK (StructureNotifyMask | ExposureMask)
@ -57,6 +62,7 @@ gboolean
_cogl_winsys_onscreen_glx_init (CoglOnscreen *onscreen, _cogl_winsys_onscreen_glx_init (CoglOnscreen *onscreen,
GError **error) GError **error)
{ {
CoglOnscreenGlx *onscreen_glx = COGL_ONSCREEN_GLX (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = cogl_framebuffer_get_context (framebuffer); CoglContext *context = cogl_framebuffer_get_context (framebuffer);
CoglDisplay *display = context->display; CoglDisplay *display = context->display;
@ -65,11 +71,9 @@ _cogl_winsys_onscreen_glx_init (CoglOnscreen *onscreen,
_cogl_xlib_renderer_get_data (display->renderer); _cogl_xlib_renderer_get_data (display->renderer);
CoglGLXRenderer *glx_renderer = display->renderer->winsys; CoglGLXRenderer *glx_renderer = display->renderer->winsys;
Window xwin; Window xwin;
CoglOnscreenGlx *onscreen_glx;
const CoglFramebufferConfig *config; const CoglFramebufferConfig *config;
GLXFBConfig fbconfig; GLXFBConfig fbconfig;
GError *fbconfig_error = NULL; GError *fbconfig_error = NULL;
CoglOnscreenGlx *winsys;
g_return_val_if_fail (glx_display->glx_context, FALSE); g_return_val_if_fail (glx_display->glx_context, FALSE);
@ -168,10 +172,6 @@ _cogl_winsys_onscreen_glx_init (CoglOnscreen *onscreen,
} }
} }
winsys = g_slice_new0 (CoglOnscreenGlx);
cogl_onscreen_set_winsys (onscreen, winsys);
onscreen_glx = cogl_onscreen_get_winsys (onscreen);
onscreen_glx->xwin = xwin; onscreen_glx->xwin = xwin;
/* Try and create a GLXWindow to use with extensions dependent on /* Try and create a GLXWindow to use with extensions dependent on
@ -208,6 +208,7 @@ _cogl_winsys_onscreen_glx_init (CoglOnscreen *onscreen,
void void
_cogl_winsys_onscreen_glx_deinit (CoglOnscreen *onscreen) _cogl_winsys_onscreen_glx_deinit (CoglOnscreen *onscreen)
{ {
CoglOnscreenGlx *onscreen_glx = COGL_ONSCREEN_GLX (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = cogl_framebuffer_get_context (framebuffer); CoglContext *context = cogl_framebuffer_get_context (framebuffer);
CoglGLXDisplay *glx_display = context->display->winsys; CoglGLXDisplay *glx_display = context->display->winsys;
@ -215,7 +216,6 @@ _cogl_winsys_onscreen_glx_deinit (CoglOnscreen *onscreen)
_cogl_xlib_renderer_get_data (context->display->renderer); _cogl_xlib_renderer_get_data (context->display->renderer);
CoglGLXRenderer *glx_renderer = context->display->renderer->winsys; CoglGLXRenderer *glx_renderer = context->display->renderer->winsys;
CoglXlibTrapState old_state; CoglXlibTrapState old_state;
CoglOnscreenGlx *onscreen_glx = cogl_onscreen_get_winsys (onscreen);
GLXDrawable drawable; GLXDrawable drawable;
/* If we never successfully allocated then there's nothing to do */ /* If we never successfully allocated then there's nothing to do */
@ -268,21 +268,18 @@ _cogl_winsys_onscreen_glx_deinit (CoglOnscreen *onscreen)
XSync (xlib_renderer->xdpy, False); XSync (xlib_renderer->xdpy, False);
_cogl_xlib_renderer_untrap_errors (context->display->renderer, &old_state); _cogl_xlib_renderer_untrap_errors (context->display->renderer, &old_state);
g_slice_free (CoglOnscreenGlx, cogl_onscreen_get_winsys (onscreen));
cogl_onscreen_set_winsys (onscreen, NULL);
} }
void void
_cogl_winsys_onscreen_glx_bind (CoglOnscreen *onscreen) _cogl_winsys_onscreen_glx_bind (CoglOnscreen *onscreen)
{ {
CoglOnscreenGlx *onscreen_glx = COGL_ONSCREEN_GLX (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = cogl_framebuffer_get_context (framebuffer); CoglContext *context = cogl_framebuffer_get_context (framebuffer);
CoglGLXDisplay *glx_display = context->display->winsys; CoglGLXDisplay *glx_display = context->display->winsys;
CoglXlibRenderer *xlib_renderer = CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (context->display->renderer); _cogl_xlib_renderer_get_data (context->display->renderer);
CoglGLXRenderer *glx_renderer = context->display->renderer->winsys; CoglGLXRenderer *glx_renderer = context->display->renderer->winsys;
CoglOnscreenGlx *onscreen_glx = cogl_onscreen_get_winsys (onscreen);
CoglXlibTrapState old_state; CoglXlibTrapState old_state;
GLXDrawable drawable; GLXDrawable drawable;
@ -469,7 +466,7 @@ _cogl_winsys_wait_for_vblank (CoglOnscreen *onscreen)
if (glx_renderer->glXWaitForMsc) if (glx_renderer->glXWaitForMsc)
{ {
CoglOnscreenGlx *onscreen_glx = cogl_onscreen_get_winsys (onscreen); CoglOnscreenGlx *onscreen_glx = COGL_ONSCREEN_GLX (onscreen);
Drawable drawable = onscreen_glx->glxwin; Drawable drawable = onscreen_glx->glxwin;
int64_t ust; int64_t ust;
int64_t msc; int64_t msc;
@ -516,11 +513,11 @@ _cogl_winsys_get_vsync_counter (CoglContext *ctx)
int int
_cogl_winsys_onscreen_glx_get_buffer_age (CoglOnscreen *onscreen) _cogl_winsys_onscreen_glx_get_buffer_age (CoglOnscreen *onscreen)
{ {
CoglOnscreenGlx *onscreen_glx = COGL_ONSCREEN_GLX (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = cogl_framebuffer_get_context (framebuffer); CoglContext *context = cogl_framebuffer_get_context (framebuffer);
CoglXlibRenderer *xlib_renderer = _cogl_xlib_renderer_get_data (context->display->renderer); CoglXlibRenderer *xlib_renderer = _cogl_xlib_renderer_get_data (context->display->renderer);
CoglGLXRenderer *glx_renderer = context->display->renderer->winsys; CoglGLXRenderer *glx_renderer = context->display->renderer->winsys;
CoglOnscreenGlx *onscreen_glx = cogl_onscreen_get_winsys (onscreen);
GLXDrawable drawable; GLXDrawable drawable;
unsigned int age; unsigned int age;
@ -550,7 +547,7 @@ set_frame_info_output (CoglOnscreen *onscreen,
static void static void
cogl_onscreen_glx_flush_notification (CoglOnscreen *onscreen) cogl_onscreen_glx_flush_notification (CoglOnscreen *onscreen)
{ {
CoglOnscreenGlx *onscreen_glx = cogl_onscreen_get_winsys (onscreen); CoglOnscreenGlx *onscreen_glx = COGL_ONSCREEN_GLX (onscreen);
while (onscreen_glx->pending_sync_notify > 0 || while (onscreen_glx->pending_sync_notify > 0 ||
onscreen_glx->pending_complete_notify > 0 || onscreen_glx->pending_complete_notify > 0 ||
@ -617,7 +614,7 @@ flush_pending_notifications_idle (void *user_data)
static void static void
set_sync_pending (CoglOnscreen *onscreen) set_sync_pending (CoglOnscreen *onscreen)
{ {
CoglOnscreenGlx *onscreen_glx = cogl_onscreen_get_winsys (onscreen); CoglOnscreenGlx *onscreen_glx = COGL_ONSCREEN_GLX (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = cogl_framebuffer_get_context (framebuffer); CoglContext *context = cogl_framebuffer_get_context (framebuffer);
CoglRenderer *renderer = context->display->renderer; CoglRenderer *renderer = context->display->renderer;
@ -641,7 +638,7 @@ set_sync_pending (CoglOnscreen *onscreen)
static void static void
set_complete_pending (CoglOnscreen *onscreen) set_complete_pending (CoglOnscreen *onscreen)
{ {
CoglOnscreenGlx *onscreen_glx = cogl_onscreen_get_winsys (onscreen); CoglOnscreenGlx *onscreen_glx = COGL_ONSCREEN_GLX (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = cogl_framebuffer_get_context (framebuffer); CoglContext *context = cogl_framebuffer_get_context (framebuffer);
CoglRenderer *renderer = context->display->renderer; CoglRenderer *renderer = context->display->renderer;
@ -669,13 +666,13 @@ _cogl_winsys_onscreen_glx_swap_region (CoglOnscreen *onscreen,
CoglFrameInfo *info, CoglFrameInfo *info,
gpointer user_data) gpointer user_data)
{ {
CoglOnscreenGlx *onscreen_glx = COGL_ONSCREEN_GLX (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = cogl_framebuffer_get_context (framebuffer); CoglContext *context = cogl_framebuffer_get_context (framebuffer);
CoglXlibRenderer *xlib_renderer = CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (context->display->renderer); _cogl_xlib_renderer_get_data (context->display->renderer);
CoglGLXRenderer *glx_renderer = context->display->renderer->winsys; CoglGLXRenderer *glx_renderer = context->display->renderer->winsys;
CoglGLXDisplay *glx_display = context->display->winsys; CoglGLXDisplay *glx_display = context->display->winsys;
CoglOnscreenGlx *onscreen_glx = cogl_onscreen_get_winsys (onscreen);
uint32_t end_frame_vsync_counter = 0; uint32_t end_frame_vsync_counter = 0;
gboolean have_counter; gboolean have_counter;
gboolean can_wait; gboolean can_wait;
@ -878,13 +875,13 @@ _cogl_winsys_onscreen_glx_swap_buffers_with_damage (CoglOnscreen *onscreen,
CoglFrameInfo *info, CoglFrameInfo *info,
gpointer user_data) gpointer user_data)
{ {
CoglOnscreenGlx *onscreen_glx = COGL_ONSCREEN_GLX (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = cogl_framebuffer_get_context (framebuffer); CoglContext *context = cogl_framebuffer_get_context (framebuffer);
CoglXlibRenderer *xlib_renderer = CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (context->display->renderer); _cogl_xlib_renderer_get_data (context->display->renderer);
CoglGLXRenderer *glx_renderer = context->display->renderer->winsys; CoglGLXRenderer *glx_renderer = context->display->renderer->winsys;
CoglGLXDisplay *glx_display = context->display->winsys; CoglGLXDisplay *glx_display = context->display->winsys;
CoglOnscreenGlx *onscreen_glx = cogl_onscreen_get_winsys (onscreen);
gboolean have_counter; gboolean have_counter;
GLXDrawable drawable; GLXDrawable drawable;
@ -952,7 +949,7 @@ _cogl_winsys_onscreen_glx_swap_buffers_with_damage (CoglOnscreen *onscreen,
uint32_t uint32_t
_cogl_winsys_onscreen_glx_get_window_xid (CoglOnscreen *onscreen) _cogl_winsys_onscreen_glx_get_window_xid (CoglOnscreen *onscreen)
{ {
CoglOnscreenGlx *onscreen_glx = cogl_onscreen_get_winsys (onscreen); CoglOnscreenGlx *onscreen_glx = COGL_ONSCREEN_GLX (onscreen);
return onscreen_glx->xwin; return onscreen_glx->xwin;
} }
@ -961,11 +958,11 @@ void
_cogl_winsys_onscreen_glx_set_visibility (CoglOnscreen *onscreen, _cogl_winsys_onscreen_glx_set_visibility (CoglOnscreen *onscreen,
gboolean visibility) gboolean visibility)
{ {
CoglOnscreenGlx *onscreen_glx = COGL_ONSCREEN_GLX (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = cogl_framebuffer_get_context (framebuffer); CoglContext *context = cogl_framebuffer_get_context (framebuffer);
CoglXlibRenderer *xlib_renderer = CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (context->display->renderer); _cogl_xlib_renderer_get_data (context->display->renderer);
CoglOnscreenGlx *onscreen_glx = cogl_onscreen_get_winsys (onscreen);
if (visibility) if (visibility)
XMapWindow (xlib_renderer->xdpy, onscreen_glx->xwin); XMapWindow (xlib_renderer->xdpy, onscreen_glx->xwin);
@ -977,11 +974,11 @@ void
_cogl_winsys_onscreen_glx_set_resizable (CoglOnscreen *onscreen, _cogl_winsys_onscreen_glx_set_resizable (CoglOnscreen *onscreen,
gboolean resizable) gboolean resizable)
{ {
CoglOnscreenGlx *onscreen_glx = COGL_ONSCREEN_GLX (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = cogl_framebuffer_get_context (framebuffer); CoglContext *context = cogl_framebuffer_get_context (framebuffer);
CoglXlibRenderer *xlib_renderer = CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (context->display->renderer); _cogl_xlib_renderer_get_data (context->display->renderer);
CoglOnscreenGlx *onscreen_glx = cogl_onscreen_get_winsys (onscreen);
XSizeHints *size_hints = XAllocSizeHints (); XSizeHints *size_hints = XAllocSizeHints ();
@ -1015,9 +1012,7 @@ void
cogl_onscreen_glx_notify_swap_buffers (CoglOnscreen *onscreen, cogl_onscreen_glx_notify_swap_buffers (CoglOnscreen *onscreen,
GLXBufferSwapComplete *swap_event) GLXBufferSwapComplete *swap_event)
{ {
CoglOnscreenGlx *onscreen_glx; CoglOnscreenGlx *onscreen_glx = COGL_ONSCREEN_GLX (onscreen);
onscreen_glx = cogl_onscreen_get_winsys (onscreen);
/* We only want to notify that the swap is complete when the /* We only want to notify that the swap is complete when the
application calls cogl_context_dispatch so instead of immediately application calls cogl_context_dispatch so instead of immediately
@ -1043,7 +1038,7 @@ cogl_onscreen_glx_notify_swap_buffers (CoglOnscreen *onscreen,
void void
cogl_onscreen_glx_update_output (CoglOnscreen *onscreen) cogl_onscreen_glx_update_output (CoglOnscreen *onscreen)
{ {
CoglOnscreenGlx *onscreen_glx = cogl_onscreen_get_winsys (onscreen); CoglOnscreenGlx *onscreen_glx = COGL_ONSCREEN_GLX (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = cogl_framebuffer_get_context (framebuffer); CoglContext *context = cogl_framebuffer_get_context (framebuffer);
CoglDisplay *display = context->display; CoglDisplay *display = context->display;
@ -1072,14 +1067,13 @@ void
cogl_onscreen_glx_resize (CoglOnscreen *onscreen, cogl_onscreen_glx_resize (CoglOnscreen *onscreen,
XConfigureEvent *configure_event) XConfigureEvent *configure_event)
{ {
CoglOnscreenGlx *onscreen_glx = COGL_ONSCREEN_GLX (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = cogl_framebuffer_get_context (framebuffer); CoglContext *context = cogl_framebuffer_get_context (framebuffer);
CoglRenderer *renderer = context->display->renderer; CoglRenderer *renderer = context->display->renderer;
CoglGLXRenderer *glx_renderer = renderer->winsys; CoglGLXRenderer *glx_renderer = renderer->winsys;
CoglOnscreenGlx *onscreen_glx;
int x, y; int x, y;
onscreen_glx = cogl_onscreen_get_winsys (onscreen);
_cogl_framebuffer_winsys_update_size (framebuffer, _cogl_framebuffer_winsys_update_size (framebuffer,
configure_event->width, configure_event->width,
@ -1123,7 +1117,29 @@ gboolean
cogl_onscreen_glx_is_for_window (CoglOnscreen *onscreen, cogl_onscreen_glx_is_for_window (CoglOnscreen *onscreen,
Window window) Window window)
{ {
CoglOnscreenGlx *onscreen_glx = cogl_onscreen_get_winsys (onscreen); CoglOnscreenGlx *onscreen_glx = COGL_ONSCREEN_GLX (onscreen);
return onscreen_glx->xwin == window; return onscreen_glx->xwin == window;
} }
CoglOnscreenGlx *
cogl_onscreen_glx_new (CoglContext *context,
int width,
int height)
{
return g_object_new (COGL_TYPE_ONSCREEN_GLX,
"context", context,
"width", width,
"height", height,
NULL);
}
static void
cogl_onscreen_glx_init (CoglOnscreenGlx *onscreen_glx)
{
}
static void
cogl_onscreen_glx_class_init (CoglOnscreenGlxClass *klass)
{
}

View File

@ -31,6 +31,16 @@
#include "cogl-onscreen.h" #include "cogl-onscreen.h"
#define COGL_TYPE_ONSCREEN_GLX (cogl_onscreen_glx_get_type ())
G_DECLARE_FINAL_TYPE (CoglOnscreenGlx, cogl_onscreen_glx,
COGL, ONSCREEN_GLX,
CoglOnscreen)
COGL_EXPORT CoglOnscreenGlx *
cogl_onscreen_glx_new (CoglContext *context,
int width,
int height);
gboolean gboolean
_cogl_winsys_onscreen_glx_init (CoglOnscreen *onscreen, _cogl_winsys_onscreen_glx_init (CoglOnscreen *onscreen,
GError **error); GError **error);

View File

@ -34,12 +34,17 @@
#include "winsys/cogl-onscreen-egl.h" #include "winsys/cogl-onscreen-egl.h"
#include "winsys/cogl-winsys-egl-x11-private.h" #include "winsys/cogl-winsys-egl-x11-private.h"
typedef struct _CoglOnscreenXlib struct _CoglOnscreenXlib
{ {
CoglOnscreenEgl parent;
Window xwin; Window xwin;
gboolean pending_resize_notify; gboolean pending_resize_notify;
} CoglOnscreenXlib; };
G_DEFINE_TYPE (CoglOnscreenXlib, cogl_onscreen_xlib,
COGL_TYPE_ONSCREEN_EGL)
#define COGL_ONSCREEN_X11_EVENT_MASK (StructureNotifyMask | ExposureMask) #define COGL_ONSCREEN_X11_EVENT_MASK (StructureNotifyMask | ExposureMask)
@ -48,6 +53,7 @@ _cogl_winsys_egl_onscreen_xlib_init (CoglOnscreen *onscreen,
EGLConfig egl_config, EGLConfig egl_config,
GError **error) GError **error)
{ {
CoglOnscreenXlib *onscreen_xlib = COGL_ONSCREEN_XLIB (onscreen);;
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = cogl_framebuffer_get_context (framebuffer); CoglContext *context = cogl_framebuffer_get_context (framebuffer);
CoglDisplay *display = context->display; CoglDisplay *display = context->display;
@ -55,8 +61,7 @@ _cogl_winsys_egl_onscreen_xlib_init (CoglOnscreen *onscreen,
CoglRendererEGL *egl_renderer = renderer->winsys; CoglRendererEGL *egl_renderer = renderer->winsys;
CoglXlibRenderer *xlib_renderer = CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (renderer); _cogl_xlib_renderer_get_data (renderer);
CoglOnscreenXlib *onscreen_xlib; CoglOnscreenEgl *onscreen_egl = COGL_ONSCREEN_EGL (onscreen);
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen);
Window xwin; Window xwin;
EGLSurface egl_surface; EGLSurface egl_surface;
@ -132,9 +137,6 @@ _cogl_winsys_egl_onscreen_xlib_init (CoglOnscreen *onscreen,
} }
} }
onscreen_xlib = g_slice_new (CoglOnscreenXlib);
cogl_onscreen_egl_set_platform (onscreen_egl, onscreen_xlib);
onscreen_xlib->xwin = xwin; onscreen_xlib->xwin = xwin;
egl_surface = egl_surface =
@ -151,15 +153,13 @@ _cogl_winsys_egl_onscreen_xlib_init (CoglOnscreen *onscreen,
void void
_cogl_winsys_egl_onscreen_xlib_deinit (CoglOnscreen *onscreen) _cogl_winsys_egl_onscreen_xlib_deinit (CoglOnscreen *onscreen)
{ {
CoglOnscreenXlib *onscreen_xlib = COGL_ONSCREEN_XLIB (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = cogl_framebuffer_get_context (framebuffer); CoglContext *context = cogl_framebuffer_get_context (framebuffer);
CoglRenderer *renderer = context->display->renderer; CoglRenderer *renderer = context->display->renderer;
CoglXlibRenderer *xlib_renderer = CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (renderer); _cogl_xlib_renderer_get_data (renderer);
CoglXlibTrapState old_state; CoglXlibTrapState old_state;
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen);
CoglOnscreenXlib *onscreen_xlib =
cogl_onscreen_egl_get_platform (onscreen_egl);
_cogl_xlib_renderer_trap_errors (renderer, &old_state); _cogl_xlib_renderer_trap_errors (renderer, &old_state);
@ -176,22 +176,18 @@ _cogl_winsys_egl_onscreen_xlib_deinit (CoglOnscreen *onscreen)
if (_cogl_xlib_renderer_untrap_errors (renderer, if (_cogl_xlib_renderer_untrap_errors (renderer,
&old_state) != Success) &old_state) != Success)
g_warning ("X Error while destroying X window"); g_warning ("X Error while destroying X window");
g_slice_free (CoglOnscreenXlib, onscreen_xlib);
} }
void void
_cogl_winsys_onscreen_xlib_set_visibility (CoglOnscreen *onscreen, _cogl_winsys_onscreen_xlib_set_visibility (CoglOnscreen *onscreen,
gboolean visibility) gboolean visibility)
{ {
CoglOnscreenXlib *onscreen_xlib = COGL_ONSCREEN_XLIB (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = cogl_framebuffer_get_context (framebuffer); CoglContext *context = cogl_framebuffer_get_context (framebuffer);
CoglRenderer *renderer = context->display->renderer; CoglRenderer *renderer = context->display->renderer;
CoglXlibRenderer *xlib_renderer = CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (renderer); _cogl_xlib_renderer_get_data (renderer);
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen);
CoglOnscreenXlib *onscreen_xlib =
cogl_onscreen_egl_get_platform (onscreen_egl);
if (visibility) if (visibility)
XMapWindow (xlib_renderer->xdpy, onscreen_xlib->xwin); XMapWindow (xlib_renderer->xdpy, onscreen_xlib->xwin);
@ -203,13 +199,11 @@ void
_cogl_winsys_onscreen_xlib_set_resizable (CoglOnscreen *onscreen, _cogl_winsys_onscreen_xlib_set_resizable (CoglOnscreen *onscreen,
gboolean resizable) gboolean resizable)
{ {
CoglOnscreenXlib *onscreen_xlib = COGL_ONSCREEN_XLIB (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = cogl_framebuffer_get_context (framebuffer); CoglContext *context = cogl_framebuffer_get_context (framebuffer);
CoglXlibRenderer *xlib_renderer = CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (context->display->renderer); _cogl_xlib_renderer_get_data (context->display->renderer);
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen);
CoglOnscreenXlib *onscreen_xlib =
cogl_onscreen_egl_get_platform (onscreen_egl);
XSizeHints *size_hints = XAllocSizeHints (); XSizeHints *size_hints = XAllocSizeHints ();
@ -242,9 +236,7 @@ _cogl_winsys_onscreen_xlib_set_resizable (CoglOnscreen *onscreen,
uint32_t uint32_t
_cogl_winsys_onscreen_xlib_get_window_xid (CoglOnscreen *onscreen) _cogl_winsys_onscreen_xlib_get_window_xid (CoglOnscreen *onscreen)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); CoglOnscreenXlib *onscreen_xlib = COGL_ONSCREEN_XLIB (onscreen);
CoglOnscreenXlib *onscreen_xlib =
cogl_onscreen_egl_get_platform (onscreen_egl);
return onscreen_xlib->xwin; return onscreen_xlib->xwin;
} }
@ -253,9 +245,7 @@ gboolean
cogl_onscreen_xlib_is_for_window (CoglOnscreen *onscreen, cogl_onscreen_xlib_is_for_window (CoglOnscreen *onscreen,
Window window) Window window)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); CoglOnscreenXlib *onscreen_xlib = COGL_ONSCREEN_XLIB (onscreen);
CoglOnscreenXlib *onscreen_xlib =
cogl_onscreen_egl_get_platform (onscreen_egl);
return onscreen_xlib->xwin == window; return onscreen_xlib->xwin == window;
} }
@ -269,9 +259,7 @@ flush_pending_resize_notifications_cb (void *data,
if (COGL_IS_ONSCREEN (framebuffer)) if (COGL_IS_ONSCREEN (framebuffer))
{ {
CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer); CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); CoglOnscreenXlib *onscreen_xlib = COGL_ONSCREEN_XLIB (onscreen);
CoglOnscreenXlib *onscreen_xlib =
cogl_onscreen_egl_get_platform (onscreen_egl);
if (onscreen_xlib->pending_resize_notify) if (onscreen_xlib->pending_resize_notify)
{ {
@ -303,14 +291,12 @@ cogl_onscreen_xlib_resize (CoglOnscreen *onscreen,
int width, int width,
int height) int height)
{ {
CoglOnscreenXlib *onscreen_xlib = COGL_ONSCREEN_XLIB (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = cogl_framebuffer_get_context (framebuffer); CoglContext *context = cogl_framebuffer_get_context (framebuffer);
CoglRenderer *renderer = context->display->renderer; CoglRenderer *renderer = context->display->renderer;
CoglRendererEGL *egl_renderer = renderer->winsys; CoglRendererEGL *egl_renderer = renderer->winsys;
CoglOnscreenEgl *onscreen_egl;
CoglOnscreenXlib *onscreen_xlib;
onscreen_egl = cogl_onscreen_get_winsys (onscreen);
_cogl_framebuffer_winsys_update_size (framebuffer, width, height); _cogl_framebuffer_winsys_update_size (framebuffer, width, height);
@ -326,6 +312,27 @@ cogl_onscreen_xlib_resize (CoglOnscreen *onscreen,
NULL); NULL);
} }
onscreen_xlib = cogl_onscreen_egl_get_platform (onscreen_egl);
onscreen_xlib->pending_resize_notify = TRUE; onscreen_xlib->pending_resize_notify = TRUE;
} }
CoglOnscreenXlib *
cogl_onscreen_xlib_new (CoglContext *context,
int width,
int height)
{
return g_object_new (COGL_TYPE_ONSCREEN_XLIB,
"context", context,
"width", width,
"height", height,
NULL);
}
static void
cogl_onscreen_xlib_init (CoglOnscreenXlib *onscreen_xlib)
{
}
static void
cogl_onscreen_xlib_class_init (CoglOnscreenXlibClass *klass)
{
}

View File

@ -28,13 +28,24 @@
#define COGL_ONSCREEN_XLIB_H #define COGL_ONSCREEN_XLIB_H
#include "cogl-onscreen.h" #include "cogl-onscreen.h"
#include "winsys/cogl-onscreen-egl.h"
#include "winsys/cogl-winsys-egl-private.h" #include "winsys/cogl-winsys-egl-private.h"
#define COGL_TYPE_ONSCREEN_XLIB (cogl_onscreen_xlib_get_type ())
G_DECLARE_FINAL_TYPE (CoglOnscreenXlib, cogl_onscreen_xlib,
COGL, ONSCREEN_XLIB,
CoglOnscreenEgl)
gboolean gboolean
_cogl_winsys_egl_onscreen_xlib_init (CoglOnscreen *onscreen, _cogl_winsys_egl_onscreen_xlib_init (CoglOnscreen *onscreen,
EGLConfig egl_config, EGLConfig egl_config,
GError **error); GError **error);
COGL_EXPORT CoglOnscreenXlib *
cogl_onscreen_xlib_new (CoglContext *context,
int width,
int height);
void void
_cogl_winsys_egl_onscreen_xlib_deinit (CoglOnscreen *onscreen); _cogl_winsys_egl_onscreen_xlib_deinit (CoglOnscreen *onscreen);

View File

@ -162,15 +162,12 @@ find_onscreen_for_xid (CoglContext *context, uint32_t xid)
{ {
CoglFramebuffer *framebuffer = l->data; CoglFramebuffer *framebuffer = l->data;
CoglOnscreen *onscreen; CoglOnscreen *onscreen;
CoglOnscreenGlx *onscreen_glx;
if (!COGL_IS_ONSCREEN (framebuffer)) if (!COGL_IS_ONSCREEN (framebuffer))
continue; continue;
onscreen = COGL_ONSCREEN (framebuffer); onscreen = COGL_ONSCREEN (framebuffer);
onscreen_glx = cogl_onscreen_get_winsys (onscreen); if (cogl_onscreen_glx_is_for_window (onscreen, (Window) xid))
if (onscreen_glx &&
cogl_onscreen_glx_is_for_window (onscreen, (Window) xid))
return onscreen; return onscreen;
} }

View File

@ -5,6 +5,9 @@
#include "test-unit.h" #include "test-unit.h"
#include "test-utils.h" #include "test-utils.h"
#include "cogl/winsys/cogl-onscreen-glx.h"
#include "cogl/winsys/cogl-onscreen-xlib.h"
#define FB_WIDTH 512 #define FB_WIDTH 512
#define FB_HEIGHT 512 #define FB_HEIGHT 512
@ -77,6 +80,38 @@ is_boolean_env_set (const char *variable)
return ret; return ret;
} }
static CoglOnscreen *
create_onscreen (CoglContext *cogl_context,
int width,
int height)
{
CoglDisplay *display = cogl_context_get_display (test_ctx);
CoglRenderer *renderer = cogl_display_get_renderer (display);
switch (cogl_renderer_get_winsys_id (renderer))
{
case COGL_WINSYS_ID_GLX:
#ifdef COGL_HAS_GLX_SUPPORT
return COGL_ONSCREEN (cogl_onscreen_glx_new (cogl_context,
width, height));
#else
g_assert_not_reached ();
break;
#endif
case COGL_WINSYS_ID_EGL_XLIB:
#ifdef COGL_HAS_EGL_SUPPORT
return COGL_ONSCREEN (cogl_onscreen_xlib_new (cogl_context,
width, height));
#else
g_assert_not_reached ();
break;
#endif
default:
g_assert_not_reached ();
return NULL;
}
}
gboolean gboolean
test_utils_init (TestFlags requirement_flags, test_utils_init (TestFlags requirement_flags,
TestFlags known_failure_flags) TestFlags known_failure_flags)
@ -128,7 +163,7 @@ test_utils_init (TestFlags requirement_flags,
if (is_boolean_env_set ("COGL_TEST_ONSCREEN")) if (is_boolean_env_set ("COGL_TEST_ONSCREEN"))
{ {
onscreen = cogl_onscreen_new (test_ctx, 640, 480); onscreen = create_onscreen (test_ctx, 640, 480);
test_fb = COGL_FRAMEBUFFER (onscreen); test_fb = COGL_FRAMEBUFFER (onscreen);
} }
else else

View File

@ -77,8 +77,10 @@ typedef struct _MetaOnscreenNativeSecondaryGpuState
MetaSharedFramebufferImportStatus import_status; MetaSharedFramebufferImportStatus import_status;
} MetaOnscreenNativeSecondaryGpuState; } MetaOnscreenNativeSecondaryGpuState;
typedef struct _MetaOnscreenNative struct _MetaOnscreenNative
{ {
CoglOnscreenEgl parent;
MetaRendererNative *renderer_native; MetaRendererNative *renderer_native;
MetaGpuKms *render_gpu; MetaGpuKms *render_gpu;
MetaOutput *output; MetaOutput *output;
@ -101,14 +103,20 @@ typedef struct _MetaOnscreenNative
#endif #endif
MetaRendererView *view; MetaRendererView *view;
} MetaOnscreenNative; };
G_DEFINE_TYPE (MetaOnscreenNative, meta_onscreen_native,
COGL_TYPE_ONSCREEN_EGL)
static gboolean
init_secondary_gpu_state (MetaRendererNative *renderer_native,
CoglOnscreen *onscreen,
GError **error);
static void static void
swap_secondary_drm_fb (CoglOnscreen *onscreen) swap_secondary_drm_fb (CoglOnscreen *onscreen)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state; MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state;
secondary_gpu_state = onscreen_native->secondary_gpu_state; secondary_gpu_state = onscreen_native->secondary_gpu_state;
@ -123,9 +131,7 @@ swap_secondary_drm_fb (CoglOnscreen *onscreen)
static void static void
free_current_secondary_bo (CoglOnscreen *onscreen) free_current_secondary_bo (CoglOnscreen *onscreen)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state; MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state;
secondary_gpu_state = onscreen_native->secondary_gpu_state; secondary_gpu_state = onscreen_native->secondary_gpu_state;
@ -138,9 +144,7 @@ free_current_secondary_bo (CoglOnscreen *onscreen)
static void static void
free_current_bo (CoglOnscreen *onscreen) free_current_bo (CoglOnscreen *onscreen)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
g_clear_object (&onscreen_native->gbm.current_fb); g_clear_object (&onscreen_native->gbm.current_fb);
free_current_secondary_bo (onscreen); free_current_secondary_bo (onscreen);
@ -149,9 +153,7 @@ free_current_bo (CoglOnscreen *onscreen)
static void static void
meta_onscreen_native_swap_drm_fb (CoglOnscreen *onscreen) meta_onscreen_native_swap_drm_fb (CoglOnscreen *onscreen)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
if (!onscreen_native->gbm.next_fb) if (!onscreen_native->gbm.next_fb)
return; return;
@ -211,9 +213,7 @@ notify_view_crtc_presented (MetaRendererView *view,
CoglFramebuffer *framebuffer = CoglFramebuffer *framebuffer =
clutter_stage_view_get_onscreen (stage_view); clutter_stage_view_get_onscreen (stage_view);
CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer); CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaRendererNative *renderer_native = onscreen_native->renderer_native; MetaRendererNative *renderer_native = onscreen_native->renderer_native;
CoglFrameInfo *frame_info; CoglFrameInfo *frame_info;
MetaCrtc *crtc; MetaCrtc *crtc;
@ -354,7 +354,8 @@ static int
custom_egl_stream_page_flip (gpointer custom_page_flip_data, custom_egl_stream_page_flip (gpointer custom_page_flip_data,
gpointer user_data) gpointer user_data)
{ {
MetaOnscreenNative *onscreen_native = custom_page_flip_data; CoglOnscreen *onscreen = custom_page_flip_data;
MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaRendererView *view = user_data; MetaRendererView *view = user_data;
MetaEgl *egl = meta_onscreen_native_get_egl (onscreen_native); MetaEgl *egl = meta_onscreen_native_get_egl (onscreen_native);
MetaRendererNativeGpuData *renderer_gpu_data; MetaRendererNativeGpuData *renderer_gpu_data;
@ -407,9 +408,7 @@ meta_onscreen_native_flip_crtc (CoglOnscreen *onscreen,
MetaCrtc *crtc, MetaCrtc *crtc,
MetaKmsPageFlipListenerFlag flags) MetaKmsPageFlipListenerFlag flags)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaRendererNative *renderer_native = onscreen_native->renderer_native; MetaRendererNative *renderer_native = onscreen_native->renderer_native;
MetaGpuKms *render_gpu = onscreen_native->render_gpu; MetaGpuKms *render_gpu = onscreen_native->render_gpu;
MetaCrtcKms *crtc_kms = META_CRTC_KMS (crtc); MetaCrtcKms *crtc_kms = META_CRTC_KMS (crtc);
@ -471,9 +470,7 @@ static void
meta_onscreen_native_set_crtc_mode (CoglOnscreen *onscreen, meta_onscreen_native_set_crtc_mode (CoglOnscreen *onscreen,
MetaRendererNativeGpuData *renderer_gpu_data) MetaRendererNativeGpuData *renderer_gpu_data)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaCrtcKms *crtc_kms = META_CRTC_KMS (onscreen_native->crtc); MetaCrtcKms *crtc_kms = META_CRTC_KMS (onscreen_native->crtc);
MetaKmsCrtc *kms_crtc = meta_crtc_kms_get_kms_crtc (crtc_kms); MetaKmsCrtc *kms_crtc = meta_crtc_kms_get_kms_crtc (crtc_kms);
MetaKmsDevice *kms_device = meta_kms_crtc_get_device (kms_crtc); MetaKmsDevice *kms_device = meta_kms_crtc_get_device (kms_crtc);
@ -545,9 +542,7 @@ static gboolean
import_shared_framebuffer (CoglOnscreen *onscreen, import_shared_framebuffer (CoglOnscreen *onscreen,
MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state) MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaGpuKms *gpu_kms; MetaGpuKms *gpu_kms;
MetaKmsDevice *kms_device; MetaKmsDevice *kms_device;
struct gbm_device *gbm_device; struct gbm_device *gbm_device;
@ -622,9 +617,7 @@ copy_shared_framebuffer_gpu (CoglOnscreen *onscreen,
MetaRendererNativeGpuData *renderer_gpu_data, MetaRendererNativeGpuData *renderer_gpu_data,
gboolean *egl_context_changed) gboolean *egl_context_changed)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaRendererNative *renderer_native = renderer_gpu_data->renderer_native; MetaRendererNative *renderer_native = renderer_gpu_data->renderer_native;
MetaEgl *egl = meta_renderer_native_get_egl (renderer_native); MetaEgl *egl = meta_renderer_native_get_egl (renderer_native);
MetaGles3 *gles3 = meta_renderer_native_get_gles3 (renderer_native); MetaGles3 *gles3 = meta_renderer_native_get_gles3 (renderer_native);
@ -715,9 +708,7 @@ copy_shared_framebuffer_primary_gpu (CoglOnscreen *onscre
MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state) MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state)
{ {
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaRendererNative *renderer_native = onscreen_native->renderer_native; MetaRendererNative *renderer_native = onscreen_native->renderer_native;
MetaGpuKms *primary_gpu; MetaGpuKms *primary_gpu;
MetaRendererNativeGpuData *primary_gpu_data; MetaRendererNativeGpuData *primary_gpu_data;
@ -858,9 +849,7 @@ copy_shared_framebuffer_cpu (CoglOnscreen *onscreen,
static void static void
update_secondary_gpu_state_pre_swap_buffers (CoglOnscreen *onscreen) update_secondary_gpu_state_pre_swap_buffers (CoglOnscreen *onscreen)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state; MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state;
COGL_TRACE_BEGIN_SCOPED (MetaRendererNativeGpuStatePreSwapBuffers, COGL_TRACE_BEGIN_SCOPED (MetaRendererNativeGpuStatePreSwapBuffers,
@ -914,9 +903,7 @@ static void
update_secondary_gpu_state_post_swap_buffers (CoglOnscreen *onscreen, update_secondary_gpu_state_post_swap_buffers (CoglOnscreen *onscreen,
gboolean *egl_context_changed) gboolean *egl_context_changed)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaRendererNative *renderer_native = onscreen_native->renderer_native; MetaRendererNative *renderer_native = onscreen_native->renderer_native;
MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state; MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state;
@ -955,9 +942,7 @@ retry:
static void static void
ensure_crtc_modes (CoglOnscreen *onscreen) ensure_crtc_modes (CoglOnscreen *onscreen)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer); CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer);
CoglRenderer *cogl_renderer = cogl_context->display->renderer; CoglRenderer *cogl_renderer = cogl_context->display->renderer;
@ -990,9 +975,7 @@ meta_onscreen_native_swap_buffers_with_damage (CoglOnscreen *onscreen,
MetaMonitorManager *monitor_manager = MetaMonitorManager *monitor_manager =
meta_backend_get_monitor_manager (backend); meta_backend_get_monitor_manager (backend);
MetaKms *kms = meta_backend_native_get_kms (backend_native); MetaKms *kms = meta_backend_native_get_kms (backend_native);
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaGpuKms *render_gpu = onscreen_native->render_gpu; MetaGpuKms *render_gpu = onscreen_native->render_gpu;
MetaKmsDevice *render_kms_device = meta_gpu_kms_get_kms_device (render_gpu); MetaKmsDevice *render_kms_device = meta_gpu_kms_get_kms_device (render_gpu);
ClutterFrame *frame = user_data; ClutterFrame *frame = user_data;
@ -1157,9 +1140,7 @@ meta_onscreen_native_is_buffer_scanout_compatible (CoglOnscreen *onscreen,
uint64_t drm_modifier, uint64_t drm_modifier,
uint32_t stride) uint32_t stride)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
const MetaCrtcConfig *crtc_config; const MetaCrtcConfig *crtc_config;
MetaDrmBuffer *fb; MetaDrmBuffer *fb;
struct gbm_bo *gbm_bo; struct gbm_bo *gbm_bo;
@ -1203,9 +1184,7 @@ meta_onscreen_native_direct_scanout (CoglOnscreen *onscreen,
gpointer user_data, gpointer user_data,
GError **error) GError **error)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaGpuKms *render_gpu = onscreen_native->render_gpu; MetaGpuKms *render_gpu = onscreen_native->render_gpu;
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer); CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer);
@ -1310,9 +1289,7 @@ void
meta_onscreen_native_finish_frame (CoglOnscreen *onscreen, meta_onscreen_native_finish_frame (CoglOnscreen *onscreen,
ClutterFrame *frame) ClutterFrame *frame)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaCrtc *crtc = onscreen_native->crtc; MetaCrtc *crtc = onscreen_native->crtc;
MetaKmsCrtc *kms_crtc = meta_crtc_kms_get_kms_crtc (META_CRTC_KMS (crtc)); MetaKmsCrtc *kms_crtc = meta_crtc_kms_get_kms_crtc (META_CRTC_KMS (crtc));
MetaKmsDevice *kms_device = meta_kms_crtc_get_device (kms_crtc);; MetaKmsDevice *kms_device = meta_kms_crtc_get_device (kms_crtc);;
@ -1364,9 +1341,7 @@ meta_onscreen_native_finish_frame (CoglOnscreen *onscreen,
static gboolean static gboolean
should_surface_be_sharable (CoglOnscreen *onscreen) should_surface_be_sharable (CoglOnscreen *onscreen)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
if (META_GPU_KMS (meta_crtc_get_gpu (onscreen_native->crtc)) == if (META_GPU_KMS (meta_crtc_get_gpu (onscreen_native->crtc)) ==
onscreen_native->render_gpu) onscreen_native->render_gpu)
@ -1435,9 +1410,7 @@ get_supported_egl_modifiers (CoglOnscreen *onscreen,
MetaCrtcKms *crtc_kms, MetaCrtcKms *crtc_kms,
uint32_t format) uint32_t format)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaRendererNative *renderer_native = onscreen_native->renderer_native; MetaRendererNative *renderer_native = onscreen_native->renderer_native;
MetaEgl *egl = meta_onscreen_native_get_egl (onscreen_native); MetaEgl *egl = meta_onscreen_native_get_egl (onscreen_native);
MetaGpu *gpu; MetaGpu *gpu;
@ -1484,9 +1457,7 @@ static GArray *
get_supported_modifiers (CoglOnscreen *onscreen, get_supported_modifiers (CoglOnscreen *onscreen,
uint32_t format) uint32_t format)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaCrtcKms *crtc_kms = META_CRTC_KMS (onscreen_native->crtc); MetaCrtcKms *crtc_kms = META_CRTC_KMS (onscreen_native->crtc);
MetaGpu *gpu; MetaGpu *gpu;
g_autoptr (GArray) modifiers = NULL; g_autoptr (GArray) modifiers = NULL;
@ -1503,9 +1474,7 @@ get_supported_modifiers (CoglOnscreen *onscreen,
static GArray * static GArray *
get_supported_kms_formats (CoglOnscreen *onscreen) get_supported_kms_formats (CoglOnscreen *onscreen)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaCrtcKms *crtc_kms = META_CRTC_KMS (onscreen_native->crtc); MetaCrtcKms *crtc_kms = META_CRTC_KMS (onscreen_native->crtc);
return meta_crtc_kms_copy_drm_format_list (crtc_kms); return meta_crtc_kms_copy_drm_format_list (crtc_kms);
@ -1519,9 +1488,7 @@ create_surfaces_gbm (CoglOnscreen *onscreen,
EGLSurface *egl_surface, EGLSurface *egl_surface,
GError **error) GError **error)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaRendererNative *renderer_native = onscreen_native->renderer_native; MetaRendererNative *renderer_native = onscreen_native->renderer_native;
MetaEgl *egl = meta_onscreen_native_get_egl (onscreen_native); MetaEgl *egl = meta_onscreen_native_get_egl (onscreen_native);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
@ -1611,9 +1578,7 @@ create_surfaces_egl_device (CoglOnscreen *onscreen,
GError **error) GError **error)
{ {
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer); CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer);
CoglDisplay *cogl_display = cogl_context->display; CoglDisplay *cogl_display = cogl_context->display;
CoglDisplayEGL *cogl_display_egl = cogl_display->winsys; CoglDisplayEGL *cogl_display_egl = cogl_display->winsys;
@ -1698,12 +1663,7 @@ void
meta_onscreen_native_set_view (CoglOnscreen *onscreen, meta_onscreen_native_set_view (CoglOnscreen *onscreen,
MetaRendererView *view) MetaRendererView *view)
{ {
CoglOnscreenEgl *onscreen_egl; MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native;
onscreen_egl = cogl_onscreen_get_winsys (onscreen);
onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
onscreen_native->view = view; onscreen_native->view = view;
} }
@ -1711,30 +1671,70 @@ gboolean
meta_renderer_native_init_onscreen (CoglOnscreen *onscreen, meta_renderer_native_init_onscreen (CoglOnscreen *onscreen,
GError **error) GError **error)
{ {
MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
CoglOnscreenEgl *onscreen_egl = COGL_ONSCREEN_EGL (onscreen);
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer); MetaRendererNativeGpuData *renderer_gpu_data;
CoglDisplay *cogl_display = cogl_context->display; struct gbm_surface *gbm_surface;
CoglDisplayEGL *cogl_display_egl = cogl_display->winsys; EGLSurface egl_surface;
CoglOnscreenEgl *onscreen_egl; int width;
MetaOnscreenNative *onscreen_native; int height;
#ifdef HAVE_EGL_DEVICE
MetaKmsDevice *render_kms_device;
EGLStreamKHR egl_stream;
#endif
g_return_val_if_fail (cogl_display_egl->egl_context, FALSE); if (META_GPU_KMS (meta_crtc_get_gpu (onscreen_native->crtc)) !=
onscreen_native->render_gpu)
{
if (!init_secondary_gpu_state (onscreen_native->renderer_native,
onscreen, error))
return FALSE;
}
onscreen_egl = cogl_onscreen_egl_new (); width = cogl_framebuffer_get_width (framebuffer);
cogl_onscreen_set_winsys (onscreen, onscreen_egl); height = cogl_framebuffer_get_height (framebuffer);
onscreen_native = g_slice_new0 (MetaOnscreenNative); renderer_gpu_data =
cogl_onscreen_egl_set_platform (onscreen_egl, onscreen_native); meta_renderer_native_get_gpu_data (onscreen_native->renderer_native,
onscreen_native->render_gpu);
switch (renderer_gpu_data->mode)
{
case META_RENDERER_NATIVE_MODE_GBM:
if (!create_surfaces_gbm (onscreen,
width, height,
&gbm_surface,
&egl_surface,
error))
return FALSE;
/* onscreen_native->gbm.surface = gbm_surface;
* Don't actually initialize anything here, since we may not have the cogl_onscreen_egl_set_egl_surface (onscreen_egl, egl_surface);
* information available yet, and there is no way to pass it at this stage. break;
* To properly allocate a MetaOnscreenNative, the caller must call #ifdef HAVE_EGL_DEVICE
* meta_onscreen_native_allocate() after cogl_framebuffer_allocate(). case META_RENDERER_NATIVE_MODE_EGL_DEVICE:
* render_kms_device =
* TODO: Turn CoglFramebuffer/CoglOnscreen into GObjects, so it's possible meta_gpu_kms_get_kms_device (onscreen_native->render_gpu);
* to add backend specific properties. onscreen_native->egl.dumb_fb =
*/ meta_drm_buffer_dumb_new (render_kms_device,
width, height,
DRM_FORMAT_XRGB8888,
error);
if (!onscreen_native->egl.dumb_fb)
return FALSE;
if (!create_surfaces_egl_device (onscreen,
width, height,
&egl_stream,
&egl_surface,
error))
return FALSE;
onscreen_native->egl.stream = egl_stream;
cogl_onscreen_egl_set_egl_surface (onscreen_egl, egl_surface);
break;
#endif /* HAVE_EGL_DEVICE */
}
return TRUE; return TRUE;
} }
@ -1746,9 +1746,7 @@ init_secondary_gpu_state_gpu_copy_mode (MetaRendererNative *renderer_nat
GError **error) GError **error)
{ {
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaEgl *egl = meta_onscreen_native_get_egl (onscreen_native); MetaEgl *egl = meta_onscreen_native_get_egl (onscreen_native);
int width, height; int width, height;
EGLNativeWindowType egl_native_window; EGLNativeWindowType egl_native_window;
@ -1870,9 +1868,7 @@ init_secondary_gpu_state_cpu_copy_mode (MetaRendererNative *renderer_nat
GError **error) GError **error)
{ {
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen); CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state; MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state;
MetaGpuKms *gpu_kms; MetaGpuKms *gpu_kms;
MetaKmsDevice *kms_device; MetaKmsDevice *kms_device;
@ -1936,9 +1932,7 @@ init_secondary_gpu_state (MetaRendererNative *renderer_native,
CoglOnscreen *onscreen, CoglOnscreen *onscreen,
GError **error) GError **error)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaGpu *gpu = meta_crtc_get_gpu (onscreen_native->crtc); MetaGpu *gpu = meta_crtc_get_gpu (onscreen_native->crtc);
MetaRendererNativeGpuData *renderer_gpu_data; MetaRendererNativeGpuData *renderer_gpu_data;
@ -1973,117 +1967,35 @@ init_secondary_gpu_state (MetaRendererNative *renderer_native,
return TRUE; return TRUE;
} }
CoglOnscreen * MetaOnscreenNative *
meta_onscreen_native_new (MetaRendererNative *renderer_native, meta_onscreen_native_new (MetaRendererNative *renderer_native,
MetaGpuKms *render_gpu, MetaGpuKms *render_gpu,
MetaOutput *output, MetaOutput *output,
MetaCrtc *crtc, MetaCrtc *crtc,
CoglContext *context, CoglContext *cogl_context,
int width, int width,
int height, int height)
GError **error)
{ {
CoglOnscreen *onscreen;
CoglOnscreenEgl *onscreen_egl;
MetaOnscreenNative *onscreen_native; MetaOnscreenNative *onscreen_native;
onscreen = cogl_onscreen_new (context, width, height); onscreen_native = g_object_new (META_TYPE_ONSCREEN_NATIVE,
"context", cogl_context,
"width", width,
"height", height,
NULL);
if (!cogl_framebuffer_allocate (COGL_FRAMEBUFFER (onscreen), error))
{
g_object_unref (onscreen);
return NULL;
}
onscreen_egl = cogl_onscreen_get_winsys (onscreen);
onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
onscreen_native->renderer_native = renderer_native; onscreen_native->renderer_native = renderer_native;
onscreen_native->render_gpu = render_gpu; onscreen_native->render_gpu = render_gpu;
onscreen_native->output = output; onscreen_native->output = output;
onscreen_native->crtc = crtc; onscreen_native->crtc = crtc;
if (META_GPU_KMS (meta_crtc_get_gpu (crtc)) != render_gpu) return onscreen_native;
{
if (!init_secondary_gpu_state (renderer_native, onscreen, error))
{
g_object_unref (onscreen);
return NULL;
}
}
return onscreen;
}
gboolean
meta_onscreen_native_allocate (CoglOnscreen *onscreen,
GError **error)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen);
MetaOnscreenNative *onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
MetaRendererNativeGpuData *renderer_gpu_data;
struct gbm_surface *gbm_surface;
EGLSurface egl_surface;
int width;
int height;
#ifdef HAVE_EGL_DEVICE
MetaKmsDevice *render_kms_device;
EGLStreamKHR egl_stream;
#endif
width = cogl_framebuffer_get_width (framebuffer);
height = cogl_framebuffer_get_height (framebuffer);
renderer_gpu_data =
meta_renderer_native_get_gpu_data (onscreen_native->renderer_native,
onscreen_native->render_gpu);
switch (renderer_gpu_data->mode)
{
case META_RENDERER_NATIVE_MODE_GBM:
if (!create_surfaces_gbm (onscreen,
width, height,
&gbm_surface,
&egl_surface,
error))
return FALSE;
onscreen_native->gbm.surface = gbm_surface;
cogl_onscreen_egl_set_egl_surface (onscreen_egl, egl_surface);
break;
#ifdef HAVE_EGL_DEVICE
case META_RENDERER_NATIVE_MODE_EGL_DEVICE:
render_kms_device =
meta_gpu_kms_get_kms_device (onscreen_native->render_gpu);
onscreen_native->egl.dumb_fb =
meta_drm_buffer_dumb_new (render_kms_device,
width, height,
DRM_FORMAT_XRGB8888,
error);
if (!onscreen_native->egl.dumb_fb)
return FALSE;
if (!create_surfaces_egl_device (onscreen,
width, height,
&egl_stream,
&egl_surface,
error))
return FALSE;
onscreen_native->egl.stream = egl_stream;
cogl_onscreen_egl_set_egl_surface (onscreen_egl, egl_surface);
break;
#endif /* HAVE_EGL_DEVICE */
}
return TRUE;
} }
static void static void
destroy_egl_surface (CoglOnscreen *onscreen) destroy_egl_surface (CoglOnscreen *onscreen)
{ {
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); CoglOnscreenEgl *onscreen_egl = COGL_ONSCREEN_EGL (onscreen);
EGLSurface egl_surface; EGLSurface egl_surface;
egl_surface = cogl_onscreen_egl_get_egl_surface (onscreen_egl); egl_surface = cogl_onscreen_egl_get_egl_surface (onscreen_egl);
@ -2112,19 +2024,12 @@ meta_renderer_native_release_onscreen (CoglOnscreen *onscreen)
CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer); CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer);
CoglDisplay *cogl_display = cogl_context_get_display (cogl_context); CoglDisplay *cogl_display = cogl_context_get_display (cogl_context);
CoglDisplayEGL *cogl_display_egl = cogl_display->winsys; CoglDisplayEGL *cogl_display_egl = cogl_display->winsys;
CoglOnscreenEgl *onscreen_egl = cogl_onscreen_get_winsys (onscreen); CoglOnscreenEgl *onscreen_egl = COGL_ONSCREEN_EGL (onscreen);
MetaOnscreenNative *onscreen_native; MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaRendererNative *renderer_native; MetaRendererNative *renderer_native = onscreen_native->renderer_native;
MetaRendererNativeGpuData *renderer_gpu_data; MetaRendererNativeGpuData *renderer_gpu_data;
EGLSurface egl_surface; EGLSurface egl_surface;
/* If we never successfully allocated then there's nothing to do */
if (onscreen_egl == NULL)
return;
onscreen_native =
cogl_onscreen_egl_get_platform (onscreen_egl);
renderer_native = onscreen_native->renderer_native;
egl_surface = cogl_onscreen_egl_get_egl_surface (onscreen_egl); egl_surface = cogl_onscreen_egl_get_egl_surface (onscreen_egl);
if (egl_surface != EGL_NO_SURFACE && if (egl_surface != EGL_NO_SURFACE &&
@ -2182,8 +2087,14 @@ meta_renderer_native_release_onscreen (CoglOnscreen *onscreen)
g_clear_pointer (&onscreen_native->secondary_gpu_state, g_clear_pointer (&onscreen_native->secondary_gpu_state,
secondary_gpu_state_free); secondary_gpu_state_free);
}
g_slice_free (MetaOnscreenNative, onscreen_native);
cogl_onscreen_egl_free (cogl_onscreen_get_winsys (onscreen)); static void
cogl_onscreen_set_winsys (onscreen, NULL); meta_onscreen_native_init (MetaOnscreenNative *onscreen_native)
{
}
static void
meta_onscreen_native_class_init (MetaOnscreenNativeClass *klass)
{
} }

View File

@ -28,15 +28,17 @@
#include "clutter/clutter.h" #include "clutter/clutter.h"
#include "cogl/cogl.h" #include "cogl/cogl.h"
#define META_TYPE_ONSCREEN_NATIVE (meta_onscreen_native_get_type ())
G_DECLARE_FINAL_TYPE (MetaOnscreenNative, meta_onscreen_native,
META, ONSCREEN_NATIVE,
CoglOnscreenEgl)
gboolean gboolean
meta_renderer_native_init_onscreen (CoglOnscreen *onscreen, meta_renderer_native_init_onscreen (CoglOnscreen *onscreen,
GError **error); GError **error);
void meta_renderer_native_release_onscreen (CoglOnscreen *onscreen); void meta_renderer_native_release_onscreen (CoglOnscreen *onscreen);
gboolean meta_onscreen_native_allocate (CoglOnscreen *onscreen,
GError **error);
void meta_onscreen_native_swap_buffers_with_damage (CoglOnscreen *onscreen, void meta_onscreen_native_swap_buffers_with_damage (CoglOnscreen *onscreen,
const int *rectangles, const int *rectangles,
int n_rectangles, int n_rectangles,
@ -57,13 +59,12 @@ void meta_onscreen_native_dummy_power_save_page_flip (CoglOnscreen *onscreen);
void meta_onscreen_native_set_view (CoglOnscreen *onscreen, void meta_onscreen_native_set_view (CoglOnscreen *onscreen,
MetaRendererView *view); MetaRendererView *view);
CoglOnscreen * meta_onscreen_native_new (MetaRendererNative *renderer_native, MetaOnscreenNative * meta_onscreen_native_new (MetaRendererNative *renderer_native,
MetaGpuKms *render_gpu, MetaGpuKms *render_gpu,
MetaOutput *output, MetaOutput *output,
MetaCrtc *crtc, MetaCrtc *crtc,
CoglContext *cogl_context, CoglContext *cogl_context,
int width, int width,
int height, int height);
GError **error);
#endif /* META_ONSCREEN_NATIVE_H */ #endif /* META_ONSCREEN_NATIVE_H */

View File

@ -1052,7 +1052,7 @@ meta_renderer_native_create_view (MetaRenderer *renderer,
const MetaCrtcConfig *crtc_config; const MetaCrtcConfig *crtc_config;
const MetaCrtcModeInfo *crtc_mode_info; const MetaCrtcModeInfo *crtc_mode_info;
MetaMonitorTransform view_transform; MetaMonitorTransform view_transform;
CoglOnscreen *onscreen = NULL; MetaOnscreenNative *onscreen_native;
CoglOffscreen *offscreen = NULL; CoglOffscreen *offscreen = NULL;
gboolean use_shadowfb; gboolean use_shadowfb;
float scale; float scale;
@ -1068,15 +1068,15 @@ meta_renderer_native_create_view (MetaRenderer *renderer,
onscreen_width = crtc_mode_info->width; onscreen_width = crtc_mode_info->width;
onscreen_height = crtc_mode_info->height; onscreen_height = crtc_mode_info->height;
onscreen = meta_onscreen_native_new (renderer_native, onscreen_native = meta_onscreen_native_new (renderer_native,
renderer_native->primary_gpu_kms, renderer_native->primary_gpu_kms,
output, output,
crtc, crtc,
cogl_context, cogl_context,
onscreen_width, onscreen_width,
onscreen_height, onscreen_height);
&error);
if (!onscreen) if (!cogl_framebuffer_allocate (COGL_FRAMEBUFFER (onscreen_native), &error))
g_error ("Failed to allocate onscreen framebuffer: %s", error->message); g_error ("Failed to allocate onscreen framebuffer: %s", error->message);
view_transform = calculate_view_transform (monitor_manager, view_transform = calculate_view_transform (monitor_manager,
@ -1125,30 +1125,20 @@ meta_renderer_native_create_view (MetaRenderer *renderer,
"layout", &view_layout, "layout", &view_layout,
"crtc", crtc, "crtc", crtc,
"scale", scale, "scale", scale,
"framebuffer", onscreen, "framebuffer", onscreen_native,
"offscreen", offscreen, "offscreen", offscreen,
"use-shadowfb", use_shadowfb, "use-shadowfb", use_shadowfb,
"transform", view_transform, "transform", view_transform,
"refresh-rate", crtc_mode_info->refresh_rate, "refresh-rate", crtc_mode_info->refresh_rate,
NULL); NULL);
g_clear_object (&offscreen); g_clear_object (&offscreen);
g_object_unref (onscreen_native);
meta_onscreen_native_set_view (onscreen, view); meta_onscreen_native_set_view (COGL_ONSCREEN (onscreen_native), view);
if (!meta_onscreen_native_allocate (onscreen, &error))
{
g_warning ("Could not create onscreen: %s", error->message);
g_object_unref (onscreen);
g_object_unref (view);
g_error_free (error);
return NULL;
}
g_object_unref (onscreen);
/* Ensure we don't point to stale surfaces when creating the offscreen */ /* Ensure we don't point to stale surfaces when creating the offscreen */
onscreen_egl = cogl_onscreen_get_winsys (onscreen);
cogl_display_egl = cogl_display->winsys; cogl_display_egl = cogl_display->winsys;
onscreen_egl = COGL_ONSCREEN_EGL (onscreen_native);
egl_surface = cogl_onscreen_egl_get_egl_surface (onscreen_egl); egl_surface = cogl_onscreen_egl_get_egl_surface (onscreen_egl);
_cogl_winsys_egl_make_current (cogl_display, _cogl_winsys_egl_make_current (cogl_display,
egl_surface, egl_surface,

View File

@ -36,6 +36,7 @@
#include "clutter/clutter-mutter.h" #include "clutter/clutter-mutter.h"
#include "clutter/x11/clutter-x11.h" #include "clutter/x11/clutter-x11.h"
#include "clutter/x11/clutter-backend-x11.h" #include "clutter/x11/clutter-backend-x11.h"
#include "cogl/cogl-mutter.h"
#include "cogl/cogl.h" #include "cogl/cogl.h"
#include "core/display-private.h" #include "core/display-private.h"
#include "meta/main.h" #include "meta/main.h"
@ -255,6 +256,38 @@ meta_stage_x11_unrealize (ClutterStageWindow *stage_window)
g_clear_object (&stage_x11->onscreen); g_clear_object (&stage_x11->onscreen);
} }
static CoglOnscreen *
create_onscreen (CoglContext *cogl_context,
int width,
int height)
{
CoglDisplay *cogl_display = cogl_context_get_display (cogl_context);
CoglRenderer *cogl_renderer = cogl_display_get_renderer (cogl_display);
switch (cogl_renderer_get_winsys_id (cogl_renderer))
{
case COGL_WINSYS_ID_GLX:
#ifdef COGL_HAS_GLX_SUPPORT
return COGL_ONSCREEN (cogl_onscreen_glx_new (cogl_context,
width, height));
#else
g_assert_not_reached ();
break;
#endif
case COGL_WINSYS_ID_EGL_XLIB:
#ifdef COGL_HAS_EGL_SUPPORT
return COGL_ONSCREEN (cogl_onscreen_xlib_new (cogl_context,
width, height));
#else
g_assert_not_reached ();
break;
#endif
default:
g_assert_not_reached ();
return NULL;
}
}
static gboolean static gboolean
meta_stage_x11_realize (ClutterStageWindow *stage_window) meta_stage_x11_realize (ClutterStageWindow *stage_window)
{ {
@ -268,7 +301,7 @@ meta_stage_x11_realize (ClutterStageWindow *stage_window)
clutter_actor_get_size (CLUTTER_ACTOR (stage_cogl->wrapper), &width, &height); clutter_actor_get_size (CLUTTER_ACTOR (stage_cogl->wrapper), &width, &height);
stage_x11->onscreen = cogl_onscreen_new (backend->cogl_context, width, height); stage_x11->onscreen = create_onscreen (backend->cogl_context, width, height);
if (META_IS_BACKEND_X11_CM (stage_x11->backend)) if (META_IS_BACKEND_X11_CM (stage_x11->backend))
{ {