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MetaWindowActor: Fix crashes when mapping and unmapping windows
The assumptions made when getting the size of the window for the paint volume turned out not to be accurate in all cases - get_paint_volume() could be called on windows without computed bounds. https://bugzilla.gnome.org/show_bug.cgi?id=592382
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@ -629,10 +629,16 @@ meta_window_actor_get_shape_bounds (MetaWindowActor *self,
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{
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{
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MetaWindowActorPrivate *priv = self->priv;
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MetaWindowActorPrivate *priv = self->priv;
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if (priv->shaped)
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/* We need to be defensive here because there are corner cases
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* where getting the shape fails on a window being destroyed
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* and similar.
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*/
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if (priv->shaped && priv->shape_region)
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cairo_region_get_extents (priv->shape_region, bounds);
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cairo_region_get_extents (priv->shape_region, bounds);
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else
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else if (priv->bounding_region)
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cairo_region_get_extents (priv->bounding_region, bounds);
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cairo_region_get_extents (priv->bounding_region, bounds);
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else
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bounds->x = bounds->y = bounds->width = bounds->height = 0;
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}
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}
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static void
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static void
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@ -695,6 +701,10 @@ meta_window_actor_get_paint_volume (ClutterActor *actor,
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gboolean appears_focused = meta_window_appears_focused (priv->window);
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gboolean appears_focused = meta_window_appears_focused (priv->window);
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ClutterVertex origin;
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ClutterVertex origin;
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/* The paint volume is computed before paint functions are called
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* so our bounds might not be updated yet. Force an update. */
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meta_window_actor_pre_paint (self);
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meta_window_actor_get_shape_bounds (self, &bounds);
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meta_window_actor_get_shape_bounds (self, &bounds);
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if (appears_focused ? priv->focused_shadow : priv->unfocused_shadow)
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if (appears_focused ? priv->focused_shadow : priv->unfocused_shadow)
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