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ClutterVirtualInputDeviceEvdev: Forward button and key presses
https://bugzilla.gnome.org/show_bug.cgi?id=765009
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@ -26,6 +26,7 @@
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#endif
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#include <glib-object.h>
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#include <linux/input.h>
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#include "clutter-private.h"
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#include "clutter-virtual-input-device.h"
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@ -50,12 +51,102 @@ struct _ClutterVirtualInputDeviceEvdev
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ClutterInputDevice *device;
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ClutterSeatEvdev *seat;
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int button_count[KEY_CNT];
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};
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G_DEFINE_TYPE (ClutterVirtualInputDeviceEvdev,
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clutter_virtual_input_device_evdev,
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CLUTTER_TYPE_VIRTUAL_INPUT_DEVICE)
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typedef enum _EvdevButtonType
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{
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EVDEV_BUTTON_TYPE_NONE,
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EVDEV_BUTTON_TYPE_KEY,
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EVDEV_BUTTON_TYPE_BUTTON,
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} EvdevButtonType;
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static int
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update_button_count (ClutterVirtualInputDeviceEvdev *virtual_evdev,
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uint32_t button,
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uint32_t state)
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{
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if (state)
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return ++virtual_evdev->button_count[button];
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else
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return --virtual_evdev->button_count[button];
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}
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static EvdevButtonType
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get_button_type (uint16_t code)
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{
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switch (code)
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{
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case BTN_TOOL_PEN:
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case BTN_TOOL_RUBBER:
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case BTN_TOOL_BRUSH:
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case BTN_TOOL_PENCIL:
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case BTN_TOOL_AIRBRUSH:
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case BTN_TOOL_MOUSE:
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case BTN_TOOL_LENS:
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case BTN_TOOL_QUINTTAP:
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case BTN_TOOL_DOUBLETAP:
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case BTN_TOOL_TRIPLETAP:
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case BTN_TOOL_QUADTAP:
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case BTN_TOOL_FINGER:
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case BTN_TOUCH:
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return EVDEV_BUTTON_TYPE_NONE;
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}
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if (code >= KEY_ESC && code <= KEY_MICMUTE)
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return EVDEV_BUTTON_TYPE_KEY;
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if (code >= BTN_MISC && code <= BTN_GEAR_UP)
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return EVDEV_BUTTON_TYPE_BUTTON;
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if (code >= KEY_OK && code <= KEY_LIGHTS_TOGGLE)
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return EVDEV_BUTTON_TYPE_KEY;
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if (code >= BTN_DPAD_UP && code <= BTN_DPAD_RIGHT)
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return EVDEV_BUTTON_TYPE_BUTTON;
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if (code >= KEY_ALS_TOGGLE && code <= KEY_KBDINPUTASSIST_CANCEL)
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return EVDEV_BUTTON_TYPE_KEY;
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if (code >= BTN_TRIGGER_HAPPY && code <= BTN_TRIGGER_HAPPY40)
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return EVDEV_BUTTON_TYPE_BUTTON;
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return EVDEV_BUTTON_TYPE_NONE;
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}
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static void
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release_pressed_buttons (ClutterVirtualInputDevice *virtual_device)
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{
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
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int code;
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uint64_t time_us;
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time_us = g_get_monotonic_time ();
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for (code = 0; code < G_N_ELEMENTS (virtual_evdev->button_count); code++)
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{
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if (virtual_evdev->button_count[code] == 0)
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continue;
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switch (get_button_type (code))
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{
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case EVDEV_BUTTON_TYPE_KEY:
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clutter_virtual_input_device_notify_key (virtual_device,
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time_us,
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code,
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CLUTTER_KEY_STATE_RELEASED);
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break;
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case EVDEV_BUTTON_TYPE_BUTTON:
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clutter_virtual_input_device_notify_button (virtual_device,
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time_us,
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code,
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CLUTTER_BUTTON_STATE_RELEASED);
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break;
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case EVDEV_BUTTON_TYPE_NONE:
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g_assert_not_reached ();
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}
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}
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}
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static void
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clutter_virtual_input_device_evdev_notify_relative_motion (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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@ -94,6 +185,31 @@ clutter_virtual_input_device_evdev_notify_button (ClutterVirtualInputDevice *vir
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uint32_t button,
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ClutterButtonState button_state)
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{
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
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int button_count;
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if (get_button_type (button) != EVDEV_BUTTON_TYPE_BUTTON)
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{
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g_warning ("Unknown/invalid virtual device button 0x%x pressed",
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button);
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return;
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}
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button_count = update_button_count (virtual_evdev, button, button_state);
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if (button_count < 0 || button_count > 1)
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{
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g_warning ("Received multiple virtual 0x%x button %s (ignoring)", button,
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button_state == CLUTTER_BUTTON_STATE_PRESSED ? "presses" : "releases");
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update_button_count (virtual_evdev, button, 1 - button_state);
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return;
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}
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clutter_seat_evdev_notify_button (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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button,
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button_state);
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}
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static void
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@ -102,6 +218,31 @@ clutter_virtual_input_device_evdev_notify_key (ClutterVirtualInputDevice *virtua
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uint32_t key,
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ClutterKeyState key_state)
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{
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
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int key_count;
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if (get_button_type (key) != EVDEV_BUTTON_TYPE_KEY)
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{
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g_warning ("Unknown/invalid virtual device key 0x%x pressed\n", key);
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return;
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}
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key_count = update_button_count (virtual_evdev, key, key_state);
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if (key_count < 0 || key_count > 1)
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{
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g_warning ("Received multiple virtual 0x%x key %s (ignoring)", key,
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key_state == CLUTTER_KEY_STATE_PRESSED ? "presses" : "releases");
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update_button_count (virtual_evdev, key, 1 - key_state);
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return;
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}
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clutter_seat_evdev_notify_key (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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key,
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key_state,
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TRUE);
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}
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static void
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@ -176,6 +317,7 @@ clutter_virtual_input_device_evdev_finalize (GObject *object)
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (object);
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GObjectClass *object_class;
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release_pressed_buttons (virtual_device);
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g_clear_object (&virtual_evdev->device);
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object_class =
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