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object: Move cogl_object_{ref,unref}() to cogl-object.h
Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit d2f07344a361c43ccdb85a0587812ca3a103078b)
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@ -29,6 +29,27 @@ typedef struct _CoglObject CoglObject;
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#define COGL_OBJECT(X) ((CoglObject *)X)
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#define COGL_OBJECT(X) ((CoglObject *)X)
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/**
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* cogl_object_ref: (skip)
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* @object: a #CoglObject
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*
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* Increases the reference count of @object by 1
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*
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* Returns: the @object, with its reference count increased
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*/
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void *
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cogl_object_ref (void *object);
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/**
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* cogl_object_unref: (skip)
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* @object: a #CoglObject
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*
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* Drecreases the reference count of @object by 1; if the reference
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* count reaches 0, the resources allocated by @object will be freed
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*/
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void
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cogl_object_unref (void *object);
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/**
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/**
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* CoglUserDataKey:
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* CoglUserDataKey:
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* @unused: ignored.
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* @unused: ignored.
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@ -134,27 +134,6 @@ cogl_handle_ref (CoglHandle handle);
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void
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void
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cogl_handle_unref (CoglHandle handle);
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cogl_handle_unref (CoglHandle handle);
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/**
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* cogl_object_ref: (skip)
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* @object: a #CoglObject
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*
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* Increases the reference count of @object by 1
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*
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* Returns: the @object, with its reference count increased
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*/
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void *
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cogl_object_ref (void *object);
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/**
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* cogl_object_unref: (skip)
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* @object: a #CoglObject
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*
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* Drecreases the reference count of @object by 1; if the reference
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* count reaches 0, the resources allocated by @object will be freed
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*/
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void
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cogl_object_unref (void *object);
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/**
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/**
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* CoglFuncPtr:
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* CoglFuncPtr:
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*
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*
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