mirror of
https://github.com/brl/mutter.git
synced 2024-11-23 00:20:42 -05:00
2008-02-20 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-marshal.list: * clutter/glx/Makefile.am: * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-backend-glx.h: * clutter/glx/clutter-glx.h: * clutter/x11/Makefile.am: ClutterX11TexturePixmap and ClutterGLXTexturePixmap actors (#713; patch by Johan Bilien).
This commit is contained in:
parent
8c451b8a67
commit
0864743fd1
11
ChangeLog
11
ChangeLog
@ -1,3 +1,14 @@
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2008-02-20 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-marshal.list:
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* clutter/glx/Makefile.am:
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* clutter/glx/clutter-backend-glx.c:
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* clutter/glx/clutter-backend-glx.h:
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* clutter/glx/clutter-glx.h:
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* clutter/x11/Makefile.am:
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ClutterX11TexturePixmap and ClutterGLXTexturePixmap actors (#713;
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patch by Johan Bilien).
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2008-02-20 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-actor.h:
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@ -2,6 +2,7 @@ VOID:INT64,INT64,FLOAT,BOOLEAN
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VOID:STRING,BOOLEAN,BOOLEAN
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VOID:INT
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VOID:INT,INT
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VOID:INT,INT,INT,INT
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VOID:BOXED
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VOID:OBJECT
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VOID:VOID
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@ -1,5 +1,5 @@
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libclutterincludedir = $(includedir)/clutter-@CLUTTER_API_VERSION@/clutter
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libclutterinclude_HEADERS = clutter-glx.h
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libclutterinclude_HEADERS = clutter-glx.h clutter-glx-texture-pixmap.h
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INCLUDES = \
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-DG_LOG_DOMAIN=\"ClutterGLX\" \
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@ -19,4 +19,6 @@ libclutter_glx_la_SOURCES = \
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clutter-backend-glx.c \
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clutter-stage-glx.h \
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clutter-stage-glx.c \
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clutter-glx-texture-pixmap.h \
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clutter-glx-texture-pixmap.c \
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clutter-glx.h
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@ -325,6 +325,18 @@ clutter_backend_glx_get_features (ClutterBackend *backend)
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}
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}
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/* Check for the texture from pixmap extension */
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if (cogl_check_extension ("GLX_EXT_texture_from_pixmap", glx_extensions))
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{
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backend_glx->bind_tex_image =
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(BindTexImage)cogl_get_proc_address ("glXBindTexImageEXT");
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backend_glx->release_tex_image =
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(ReleaseTexImage)cogl_get_proc_address ("glXReleaseTexImageEXT");
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if (backend_glx->bind_tex_image && backend_glx->release_tex_image)
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backend_glx->t_f_p = TRUE;
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}
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CLUTTER_NOTE (MISC, "backend features checked");
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return flags|clutter_backend_x11_get_features (backend);
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@ -59,6 +59,14 @@ typedef int (*WaitVideoSyncProc) (int divisor,
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int remainder,
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unsigned int *count);
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typedef int (*SwapIntervalProc) (int interval);
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typedef void (*BindTexImage) (Display *display,
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GLXDrawable drawable,
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int buffer,
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int *attribList);
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typedef void (*ReleaseTexImage) (Display *display,
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GLXDrawable drawable,
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int buffer);
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struct _ClutterBackendGLX
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{
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@ -70,6 +78,15 @@ struct _ClutterBackendGLX
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SwapIntervalProc swap_interval;
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gint dri_fd;
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ClutterGLXVBlankType vblank_type;
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/* texture from pixmap stuff */
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gboolean t_f_p;
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BindTexImage bind_tex_image;
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ReleaseTexImage release_tex_image;
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/* props */
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Atom atom_WM_STATE;
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Atom atom_WM_STATE_FULLSCREEN;
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};
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struct _ClutterBackendGLXClass
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624
clutter/glx/clutter-glx-texture-pixmap.c
Normal file
624
clutter/glx/clutter-glx-texture-pixmap.c
Normal file
@ -0,0 +1,624 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Johan Bilien <johan.bilien@nokia.com>
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*
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* Copyright (C) 2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/**
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* SECTION:clutter-glx-texture-pixmap
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* @short_description: A texture which displays the content of an X Pixmap.
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*
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* #ClutterGLXTexturePixmap is a class for displaying the content of an
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* X Pixmap as a ClutterActor. Used together with the X Composite extension,
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* it allows to display the content of X Windows inside Clutter.
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*
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* The class requires the GLX_EXT_texture_from_pixmap OpenGL extension
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* (http://people.freedesktop.org/~davidr/GLX_EXT_texture_from_pixmap.txt)
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "../x11/clutter-x11-texture-pixmap.h"
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#include "clutter-glx-texture-pixmap.h"
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#include "clutter-glx.h"
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#include "clutter-backend-glx.h"
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#include "../clutter-util.h"
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#include "cogl.h"
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enum
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{
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PROP_PIXMAP = 1,
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PROP_PIXMAP_WIDTH,
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PROP_PIXMAP_HEIGHT,
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PROP_DEPTH
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};
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struct _ClutterGLXTexturePixmapPrivate
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{
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COGLenum target_type;
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guint texture_id;
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GLXPixmap glx_pixmap;
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gboolean bound;
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};
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static ClutterBackendGLX *backend = NULL;
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static void clutter_glx_texture_pixmap_class_init (ClutterGLXTexturePixmapClass *klass);
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static void clutter_glx_texture_pixmap_init (ClutterGLXTexturePixmap *self);
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static GObject *clutter_glx_texture_pixmap_constructor (GType type,
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guint n_construct_properties,
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GObjectConstructParam *construct_properties);
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static void clutter_glx_texture_pixmap_dispose (GObject *object);
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static void clutter_glx_texture_pixmap_notify (GObject *object,
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GParamSpec *pspec);
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static void clutter_glx_texture_pixmap_realize (ClutterActor *actor);
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static void clutter_glx_texture_pixmap_unrealize (ClutterActor *actor);
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static void clutter_glx_texture_pixmap_paint (ClutterActor *actor);
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static void clutter_glx_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
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gint x,
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gint y,
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gint width,
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gint height);
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static void clutter_glx_texture_pixmap_create_glx_pixmap (ClutterGLXTexturePixmap *texture);
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G_DEFINE_TYPE (ClutterGLXTexturePixmap, clutter_glx_texture_pixmap, CLUTTER_X11_TYPE_TEXTURE_PIXMAP);
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static void
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clutter_glx_texture_pixmap_class_init (ClutterGLXTexturePixmapClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
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ClutterX11TexturePixmapClass *x11_texture_class =
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CLUTTER_X11_TEXTURE_PIXMAP_CLASS (klass);
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ClutterBackend *default_backend;
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g_type_class_add_private (klass, sizeof (ClutterGLXTexturePixmapPrivate));
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object_class->constructor = clutter_glx_texture_pixmap_constructor;
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object_class->dispose = clutter_glx_texture_pixmap_dispose;
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object_class->notify = clutter_glx_texture_pixmap_notify;
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actor_class->realize = clutter_glx_texture_pixmap_realize;
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actor_class->unrealize = clutter_glx_texture_pixmap_unrealize;
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actor_class->paint = clutter_glx_texture_pixmap_paint;
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x11_texture_class->update_area = clutter_glx_texture_pixmap_update_area;
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default_backend = clutter_get_default_backend ();
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if (!CLUTTER_IS_BACKEND_GLX (default_backend))
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{
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g_critical ("ClutterGLXTexturePixmap instanciated with a "
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"non-GLX backend");
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return;
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}
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backend = (ClutterBackendGLX *)default_backend;
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/* backend->t_f_p = FALSE;*/
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}
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static void
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clutter_glx_texture_pixmap_init (ClutterGLXTexturePixmap *self)
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{
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ClutterGLXTexturePixmapPrivate *priv;
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priv = self->priv =
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G_TYPE_INSTANCE_GET_PRIVATE (self,
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CLUTTER_GLX_TYPE_TEXTURE_PIXMAP,
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ClutterGLXTexturePixmapPrivate);
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if (clutter_feature_available (CLUTTER_FEATURE_TEXTURE_RECTANGLE))
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priv->target_type = CGL_TEXTURE_RECTANGLE_ARB;
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else
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priv->target_type = CGL_TEXTURE_2D;
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}
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static GObject *
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clutter_glx_texture_pixmap_constructor (GType type,
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guint n_construct_properties,
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GObjectConstructParam *construct_properties)
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{
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GObject *object = G_OBJECT_CLASS (clutter_glx_texture_pixmap_parent_class)->
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constructor (type, n_construct_properties, construct_properties);
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g_object_set (object,
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"sync-size", FALSE,
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NULL);
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return object;
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}
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static void
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clutter_glx_texture_pixmap_dispose (GObject *object)
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{
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ClutterGLXTexturePixmapPrivate *priv = CLUTTER_GLX_TEXTURE_PIXMAP (object)->priv;
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if (priv->glx_pixmap != None)
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{
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glXDestroyGLXPixmap (((ClutterBackendX11 *)backend)->xdpy,
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priv->glx_pixmap);
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priv->glx_pixmap = None;
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}
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G_OBJECT_CLASS (clutter_glx_texture_pixmap_parent_class)->dispose (object);
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}
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static void
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clutter_glx_texture_pixmap_notify (GObject *object, GParamSpec *pspec)
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{
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if (g_str_equal (pspec->name, "pixmap"))
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{
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ClutterGLXTexturePixmap *texture = CLUTTER_GLX_TEXTURE_PIXMAP (object);
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clutter_glx_texture_pixmap_create_glx_pixmap (texture);
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}
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}
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static void
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clutter_glx_texture_pixmap_realize (ClutterActor *actor)
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{
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ClutterGLXTexturePixmapPrivate *priv =
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CLUTTER_GLX_TEXTURE_PIXMAP (actor)->priv;
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COGLenum pixel_type, pixel_format,
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filter_quality;
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gboolean repeat_x, repeat_y;
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guint width, height;
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if (!backend->t_f_p)
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{
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CLUTTER_ACTOR_CLASS (clutter_glx_texture_pixmap_parent_class)->
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realize (actor);
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return;
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}
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g_object_get (actor,
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"pixel-type", &pixel_type,
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"pixel-format", &pixel_format,
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"repeat-x", &repeat_x,
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"repeat-y", &repeat_y,
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"filter-quality", &filter_quality,
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"pixmap-width", &width,
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"pixmap-height", &height,
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NULL);
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cogl_textures_create (1, &priv->texture_id);
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clutter_glx_texture_pixmap_update_area (CLUTTER_X11_TEXTURE_PIXMAP (actor),
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0, 0,
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width, height);
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cogl_texture_set_alignment (priv->target_type, 4, width);
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cogl_texture_set_filters (priv->target_type,
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filter_quality ? CGL_LINEAR : CGL_NEAREST,
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filter_quality ? CGL_LINEAR : CGL_NEAREST);
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cogl_texture_set_wrap (priv->target_type,
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repeat_x ? CGL_REPEAT : CGL_CLAMP_TO_EDGE,
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repeat_y ? CGL_REPEAT : CGL_CLAMP_TO_EDGE);
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CLUTTER_ACTOR_SET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
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}
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static void
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clutter_glx_texture_pixmap_unrealize (ClutterActor *actor)
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{
|
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ClutterGLXTexturePixmapPrivate *priv =
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CLUTTER_GLX_TEXTURE_PIXMAP (actor)->priv;
|
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Display *dpy = ((ClutterBackendX11 *)backend)->xdpy;
|
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|
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if (!backend->t_f_p)
|
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{
|
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CLUTTER_ACTOR_CLASS (clutter_glx_texture_pixmap_parent_class)->
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unrealize (actor);
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return;
|
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}
|
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|
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if (!CLUTTER_ACTOR_IS_REALIZED (actor))
|
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return;
|
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|
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if (priv->bound && priv->glx_pixmap)
|
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{
|
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(backend->release_tex_image) (dpy,
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priv->glx_pixmap,
|
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GLX_FRONT_LEFT_EXT);
|
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}
|
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cogl_textures_destroy (1, &priv->texture_id);
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CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
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}
|
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|
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static void
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texture_render_to_gl_quad (ClutterGLXTexturePixmap *texture,
|
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int x_1,
|
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int y_1,
|
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int x_2,
|
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int y_2)
|
||||
{
|
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ClutterGLXTexturePixmapPrivate *priv = texture->priv;
|
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|
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int qx1 = 0, qx2 = 0, qy1 = 0, qy2 = 0;
|
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int qwidth = 0, qheight = 0;
|
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float tx, ty;
|
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guint width, height;
|
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|
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g_object_get (texture,
|
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"pixmap-width", &width,
|
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"pixmap-height", &height,
|
||||
NULL);
|
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|
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qwidth = x_2 - x_1;
|
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qheight = y_2 - y_1;
|
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|
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cogl_texture_bind (priv->target_type, priv->texture_id);
|
||||
|
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if (priv->target_type == CGL_TEXTURE_2D) /* POT */
|
||||
{
|
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tx = (float) width / clutter_util_next_p2 (width);
|
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ty = (float) height / clutter_util_next_p2 (height);
|
||||
}
|
||||
else
|
||||
{
|
||||
tx = (float) width;
|
||||
ty = (float) height;
|
||||
|
||||
}
|
||||
|
||||
qx1 = x_1; qx2 = x_2;
|
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qy1 = y_1; qy2 = y_2;
|
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|
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cogl_texture_quad (x_1, x_2, y_1, y_2,
|
||||
0,
|
||||
0,
|
||||
CLUTTER_FLOAT_TO_FIXED (tx),
|
||||
CLUTTER_FLOAT_TO_FIXED (ty));
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_glx_texture_pixmap_paint (ClutterActor *actor)
|
||||
{
|
||||
ClutterGLXTexturePixmap *texture = CLUTTER_GLX_TEXTURE_PIXMAP (actor);
|
||||
ClutterGLXTexturePixmapPrivate *priv = texture->priv;
|
||||
|
||||
gint x_1, y_1, x_2, y_2;
|
||||
ClutterColor col = { 0xff, 0xff, 0xff, 0xff };
|
||||
|
||||
if (!backend->t_f_p)
|
||||
{
|
||||
CLUTTER_ACTOR_CLASS (clutter_glx_texture_pixmap_parent_class)->
|
||||
paint (actor);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!CLUTTER_ACTOR_IS_REALIZED (actor))
|
||||
clutter_actor_realize (actor);
|
||||
|
||||
cogl_push_matrix ();
|
||||
|
||||
switch (priv->target_type)
|
||||
{
|
||||
case CGL_TEXTURE_2D:
|
||||
cogl_enable (CGL_ENABLE_TEXTURE_2D|CGL_ENABLE_BLEND);
|
||||
break;
|
||||
case CGL_TEXTURE_RECTANGLE_ARB:
|
||||
cogl_enable (CGL_ENABLE_TEXTURE_RECT|CGL_ENABLE_BLEND);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
col.alpha = clutter_actor_get_opacity (actor);
|
||||
|
||||
cogl_color (&col);
|
||||
|
||||
clutter_actor_get_coords (actor, &x_1, &y_1, &x_2, &y_2);
|
||||
|
||||
texture_render_to_gl_quad (texture, 0, 0, x_2 - x_1, y_2 - y_1);
|
||||
|
||||
cogl_pop_matrix ();
|
||||
}
|
||||
|
||||
static GLXFBConfig *
|
||||
get_fbconfig_for_depth (guint depth)
|
||||
{
|
||||
GLXFBConfig *fbconfigs, *ret = NULL;
|
||||
int n_elements, i, found;
|
||||
Display *dpy = ((ClutterBackendX11 *)backend)->xdpy;
|
||||
int db, stencil, alpha, mipmap, rgba, value;
|
||||
|
||||
fbconfigs = glXGetFBConfigs (dpy,
|
||||
((ClutterBackendX11 *)backend)->xscreen_num,
|
||||
&n_elements);
|
||||
|
||||
db = G_MAXSHORT;
|
||||
stencil = G_MAXSHORT;
|
||||
mipmap = 0;
|
||||
rgba = 0;
|
||||
|
||||
found = n_elements;
|
||||
|
||||
|
||||
for (i = 0; i < n_elements; i++)
|
||||
{
|
||||
XVisualInfo *vi;
|
||||
int visual_depth;
|
||||
|
||||
vi = glXGetVisualFromFBConfig (dpy,
|
||||
fbconfigs[i]);
|
||||
if (vi == NULL)
|
||||
continue;
|
||||
|
||||
visual_depth = vi->depth;
|
||||
|
||||
XFree (vi);
|
||||
|
||||
if (visual_depth != depth)
|
||||
continue;
|
||||
|
||||
glXGetFBConfigAttrib (dpy,
|
||||
fbconfigs[i],
|
||||
GLX_ALPHA_SIZE,
|
||||
&alpha);
|
||||
glXGetFBConfigAttrib (dpy,
|
||||
fbconfigs[i],
|
||||
GLX_BUFFER_SIZE,
|
||||
&value);
|
||||
if (value != depth && (value - alpha) != depth)
|
||||
continue;
|
||||
|
||||
value = 0;
|
||||
if (depth == 32)
|
||||
{
|
||||
glXGetFBConfigAttrib (dpy,
|
||||
fbconfigs[i],
|
||||
GLX_BIND_TO_TEXTURE_RGBA_EXT,
|
||||
&value);
|
||||
|
||||
if (value)
|
||||
rgba = 1;
|
||||
}
|
||||
|
||||
if (!value)
|
||||
{
|
||||
if (rgba)
|
||||
continue;
|
||||
|
||||
glXGetFBConfigAttrib (dpy,
|
||||
fbconfigs[i],
|
||||
GLX_BIND_TO_TEXTURE_RGB_EXT,
|
||||
&value);
|
||||
if (!value)
|
||||
continue;
|
||||
}
|
||||
|
||||
glXGetFBConfigAttrib (dpy,
|
||||
fbconfigs[i],
|
||||
GLX_DOUBLEBUFFER,
|
||||
&value);
|
||||
if (value > db)
|
||||
continue;
|
||||
|
||||
db = value;
|
||||
|
||||
glXGetFBConfigAttrib (dpy,
|
||||
fbconfigs[i],
|
||||
GLX_STENCIL_SIZE,
|
||||
&value);
|
||||
if (value > stencil)
|
||||
continue;
|
||||
|
||||
stencil = value;
|
||||
|
||||
found = i;
|
||||
}
|
||||
|
||||
if (found != n_elements)
|
||||
{
|
||||
ret = g_malloc (sizeof (GLXFBConfig));
|
||||
*ret = fbconfigs[found];
|
||||
}
|
||||
|
||||
if (n_elements)
|
||||
XFree (fbconfigs);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_glx_texture_pixmap_create_glx_pixmap (ClutterGLXTexturePixmap *texture)
|
||||
{
|
||||
ClutterGLXTexturePixmapPrivate *priv = texture->priv;
|
||||
GLXPixmap glx_pixmap;
|
||||
int attribs[7], i = 0;
|
||||
GLXFBConfig *fbconfig;
|
||||
Display *dpy = ((ClutterBackendX11 *)backend)->xdpy;
|
||||
guint depth;
|
||||
Pixmap pixmap;
|
||||
|
||||
g_object_get (texture,
|
||||
"depth", &depth,
|
||||
"pixmap", &pixmap,
|
||||
NULL);
|
||||
|
||||
fbconfig = get_fbconfig_for_depth (depth);
|
||||
|
||||
if (!fbconfig)
|
||||
{
|
||||
g_critical ("Could not find an FBConfig for selected pixmap");
|
||||
return;
|
||||
}
|
||||
|
||||
attribs[i++] = GLX_TEXTURE_FORMAT_EXT;
|
||||
|
||||
if (depth == 24)
|
||||
{
|
||||
attribs[i++] = GLX_TEXTURE_FORMAT_RGB_EXT;
|
||||
}
|
||||
else if (depth == 32)
|
||||
{
|
||||
attribs[i++] = GLX_TEXTURE_FORMAT_RGBA_EXT;
|
||||
}
|
||||
else
|
||||
{
|
||||
g_critical ("Pixmap with depth bellow 24 are not supported");
|
||||
return;
|
||||
}
|
||||
|
||||
attribs[i++] = GLX_MIPMAP_TEXTURE_EXT;
|
||||
attribs[i++] = 0;
|
||||
|
||||
attribs[i++] = GLX_TEXTURE_TARGET_EXT;
|
||||
|
||||
if (priv->target_type == CGL_TEXTURE_RECTANGLE_ARB)
|
||||
attribs[i++] = GLX_TEXTURE_RECTANGLE_EXT;
|
||||
else
|
||||
attribs[i++] = GLX_TEXTURE_2D_EXT;
|
||||
|
||||
attribs[i++] = None;
|
||||
|
||||
|
||||
clutter_x11_trap_x_errors ();
|
||||
glx_pixmap = glXCreatePixmap (dpy,
|
||||
*fbconfig,
|
||||
pixmap,
|
||||
attribs);
|
||||
XSync (dpy, FALSE);
|
||||
clutter_x11_untrap_x_errors ();
|
||||
|
||||
g_free (fbconfig);
|
||||
|
||||
if (glx_pixmap != None)
|
||||
{
|
||||
if (priv->glx_pixmap)
|
||||
{
|
||||
if (backend->t_f_p &&
|
||||
CLUTTER_ACTOR_IS_REALIZED (texture) &&
|
||||
priv->bound)
|
||||
{
|
||||
cogl_texture_bind (priv->target_type, priv->texture_id);
|
||||
|
||||
(backend->release_tex_image) (dpy,
|
||||
priv->glx_pixmap,
|
||||
GLX_FRONT_LEFT_EXT);
|
||||
}
|
||||
|
||||
clutter_x11_trap_x_errors ();
|
||||
glXDestroyGLXPixmap (dpy, priv->glx_pixmap);
|
||||
XSync (dpy, FALSE);
|
||||
clutter_x11_untrap_x_errors ();
|
||||
}
|
||||
|
||||
priv->glx_pixmap = glx_pixmap;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_glx_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
|
||||
gint x,
|
||||
gint y,
|
||||
gint width,
|
||||
gint height)
|
||||
{
|
||||
ClutterGLXTexturePixmapPrivate *priv;
|
||||
Display *dpy =
|
||||
((ClutterBackendX11 *)backend)->xdpy;
|
||||
|
||||
priv = CLUTTER_GLX_TEXTURE_PIXMAP (texture)->priv;
|
||||
|
||||
if (!backend->t_f_p)
|
||||
{
|
||||
CLUTTER_X11_TEXTURE_PIXMAP_CLASS (texture)->update_area (texture,
|
||||
x, y,
|
||||
width, height);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!CLUTTER_ACTOR_IS_REALIZED (texture))
|
||||
return;
|
||||
|
||||
cogl_texture_bind (priv->target_type, priv->texture_id);
|
||||
|
||||
if (backend->t_f_p)
|
||||
{
|
||||
(backend->bind_tex_image) (dpy,
|
||||
priv->glx_pixmap,
|
||||
GLX_FRONT_LEFT_EXT,
|
||||
NULL);
|
||||
|
||||
priv->bound = TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_glx_texture_pixmap_new_with_pixmap:
|
||||
* @pixmap: the X Pixmap to which this texture should be bound
|
||||
* @width: the width of the X pixmap
|
||||
* @height: the height of the X pixmap
|
||||
* @depth: the depth of the X pixmap
|
||||
*
|
||||
* Return value: A new #ClutterGLXTexturePixmap bound to the given X Pixmap
|
||||
*
|
||||
* Since: 0.8
|
||||
**/
|
||||
ClutterActor *
|
||||
clutter_glx_texture_pixmap_new_with_pixmap (Pixmap pixmap,
|
||||
guint width,
|
||||
guint height,
|
||||
guint depth)
|
||||
{
|
||||
ClutterActor *actor;
|
||||
|
||||
actor = g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP,
|
||||
"pixmap", pixmap,
|
||||
"pixmap-width", width,
|
||||
"pixmap-height", height,
|
||||
"depth", depth,
|
||||
NULL);
|
||||
|
||||
return actor;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_glx_texture_pixmap_new:
|
||||
*
|
||||
* Return value: A new #ClutterGLXTexturePixmap
|
||||
*
|
||||
* Since: 0.8
|
||||
**/
|
||||
ClutterActor *
|
||||
clutter_glx_texture_pixmap_new (void)
|
||||
{
|
||||
ClutterActor *actor;
|
||||
|
||||
actor = g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP, NULL);
|
||||
|
||||
return actor;
|
||||
}
|
70
clutter/glx/clutter-glx-texture-pixmap.h
Normal file
70
clutter/glx/clutter-glx-texture-pixmap.h
Normal file
@ -0,0 +1,70 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Johan Bilien <johan.bilien@nokia.com>
|
||||
*
|
||||
* Copyright (C) 2007 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_GLX_TEXTURE_PIXMAP_H__
|
||||
#define __CLUTTER_GLX_TEXTURE_PIXMAP_H__
|
||||
|
||||
#include <glib.h>
|
||||
#include <glib-object.h>
|
||||
|
||||
#include <GL/glx.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_GLX_TYPE_TEXTURE_PIXMAP (clutter_glx_texture_pixmap_get_type ())
|
||||
#define CLUTTER_GLX_TEXTURE_PIXMAP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_GLX_TYPE_TEXTURE_PIXMAP, ClutterGLXTexturePixmap))
|
||||
#define CLUTTER_GLX_TEXTURE_PIXMAP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_GLX_TYPE_TEXTURE_PIXMAP, ClutterGLXTexturePixmapClass))
|
||||
#define CLUTTER_GLX_IS_TEXTURE_PIXMAP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_GLX_TYPE_TEXTURE_PIXMAP))
|
||||
#define CLUTTER_GLX_IS_TEXTURE_PIXMAP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_GLX_TYPE_TEXTURE_PIXMAP))
|
||||
#define CLUTTER_GLX_TEXTURE_PIXMAP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_GLX_TYPE_TEXTURE_PIXMAP, ClutterGLXTexturePixmapClass))
|
||||
|
||||
typedef struct _ClutterGLXTexturePixmap ClutterGLXTexturePixmap;
|
||||
typedef struct _ClutterGLXTexturePixmapClass ClutterGLXTexturePixmapClass;
|
||||
typedef struct _ClutterGLXTexturePixmapPrivate ClutterGLXTexturePixmapPrivate;
|
||||
|
||||
struct _ClutterGLXTexturePixmapClass
|
||||
{
|
||||
ClutterX11TexturePixmapClass parent_class;
|
||||
};
|
||||
|
||||
struct _ClutterGLXTexturePixmap
|
||||
{
|
||||
ClutterX11TexturePixmap parent;
|
||||
|
||||
ClutterGLXTexturePixmapPrivate *priv;
|
||||
};
|
||||
|
||||
GType clutter_glx_texture_pixmap_get_type (void);
|
||||
|
||||
ClutterActor * clutter_glx_texture_pixmap_new (void);
|
||||
|
||||
ClutterActor * clutter_glx_texture_pixmap_new_with_pixmap (Pixmap pixmap,
|
||||
guint width,
|
||||
guint height,
|
||||
guint depth);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif
|
@ -38,6 +38,7 @@
|
||||
|
||||
#include <glib.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/Xatom.h>
|
||||
#include <clutter/clutter-stage.h>
|
||||
|
||||
|
@ -1,5 +1,6 @@
|
||||
libclutterincludedir = $(includedir)/clutter-@CLUTTER_API_VERSION@/clutter
|
||||
libclutterinclude_HEADERS = clutter-x11.h
|
||||
libclutterinclude_HEADERS = clutter-x11.h \
|
||||
clutter-x11-texture-pixmap.h
|
||||
|
||||
clutter-x11-$(CLUTTER_API_VERSION).pc: clutter-x11.pc
|
||||
@cp -f $< $(@F)
|
||||
@ -26,6 +27,8 @@ libclutter_x11_la_SOURCES = \
|
||||
clutter-event-x11.c \
|
||||
clutter-stage-x11.h \
|
||||
clutter-stage-x11.c \
|
||||
clutter-x11-texture-pixmap.h \
|
||||
clutter-x11-texture-pixmap.c \
|
||||
clutter-x11.h
|
||||
|
||||
CLEANFILES = clutter-x11-$(CLUTTER_API_VERSION).pc
|
||||
|
611
clutter/x11/clutter-x11-texture-pixmap.c
Normal file
611
clutter/x11/clutter-x11-texture-pixmap.c
Normal file
@ -0,0 +1,611 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Johan Bilien <johan.bilien@nokia.com>
|
||||
*
|
||||
* Copyright (C) 2007 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-x11-texture-pixmap
|
||||
* @short_description: A texture which displays the content of an X Pixmap.
|
||||
*
|
||||
* #ClutterX11TexturePixmap is a class for displaying the content of an
|
||||
* X Pixmap as a ClutterActor. Used together with the X Composite extension,
|
||||
* it allows to display the content of X Windows inside Clutter.
|
||||
*
|
||||
* The class uses the GLX_EXT_texture_from_pixmap OpenGL extension
|
||||
* (http://people.freedesktop.org/~davidr/GLX_EXT_texture_from_pixmap.txt)
|
||||
* if available
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include "../clutter-marshal.h"
|
||||
#include "clutter-x11-texture-pixmap.h"
|
||||
#include "clutter-x11.h"
|
||||
#include "clutter-backend-x11.h"
|
||||
|
||||
#include "cogl.h"
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_PIXMAP = 1,
|
||||
PROP_PIXMAP_WIDTH,
|
||||
PROP_PIXMAP_HEIGHT,
|
||||
PROP_DEPTH
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
UPDATE_AREA,
|
||||
|
||||
LAST_SIGNAL
|
||||
};
|
||||
|
||||
static guint signals[LAST_SIGNAL] = { 0, };
|
||||
|
||||
struct _ClutterX11TexturePixmapPrivate
|
||||
{
|
||||
Pixmap pixmap;
|
||||
guint pixmap_width, pixmap_height;
|
||||
guint depth;
|
||||
|
||||
XImage *image;
|
||||
|
||||
};
|
||||
|
||||
static ClutterBackendX11 *backend = NULL;
|
||||
|
||||
static void clutter_x11_texture_pixmap_class_init (ClutterX11TexturePixmapClass *klass);
|
||||
static void clutter_x11_texture_pixmap_init (ClutterX11TexturePixmap *self);
|
||||
static GObject *clutter_x11_texture_pixmap_constructor (GType type,
|
||||
guint n_construct_properties,
|
||||
GObjectConstructParam *construct_properties);
|
||||
static void clutter_x11_texture_pixmap_dispose (GObject *object);
|
||||
static void clutter_x11_texture_pixmap_set_property (GObject *object,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec);
|
||||
static void clutter_x11_texture_pixmap_get_property (GObject *object,
|
||||
guint prop_id,
|
||||
GValue *value,
|
||||
GParamSpec *pspec);
|
||||
|
||||
static void clutter_x11_texture_pixmap_realize (ClutterActor *actor);
|
||||
static void clutter_x11_texture_pixmap_update_area_real (ClutterX11TexturePixmap *texture,
|
||||
gint x,
|
||||
gint y,
|
||||
gint width,
|
||||
gint height);
|
||||
|
||||
G_DEFINE_TYPE (ClutterX11TexturePixmap, clutter_x11_texture_pixmap, CLUTTER_TYPE_TEXTURE);
|
||||
|
||||
static void
|
||||
clutter_x11_texture_pixmap_class_init (ClutterX11TexturePixmapClass *klass)
|
||||
{
|
||||
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
||||
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
|
||||
GParamSpec *pspec;
|
||||
ClutterBackend *default_backend;
|
||||
|
||||
g_type_class_add_private (klass, sizeof (ClutterX11TexturePixmapPrivate));
|
||||
|
||||
object_class->constructor = clutter_x11_texture_pixmap_constructor;
|
||||
object_class->dispose = clutter_x11_texture_pixmap_dispose;
|
||||
object_class->set_property = clutter_x11_texture_pixmap_set_property;
|
||||
object_class->get_property = clutter_x11_texture_pixmap_get_property;
|
||||
|
||||
actor_class->realize = clutter_x11_texture_pixmap_realize;
|
||||
|
||||
klass->update_area = clutter_x11_texture_pixmap_update_area_real;
|
||||
|
||||
pspec = g_param_spec_uint ("pixmap",
|
||||
"Pixmap",
|
||||
"The X Pixmap to which this texture will be bound",
|
||||
0, G_MAXINT,
|
||||
None,
|
||||
G_PARAM_READWRITE | G_PARAM_CONSTRUCT);
|
||||
|
||||
g_object_class_install_property (object_class,
|
||||
PROP_PIXMAP,
|
||||
pspec);
|
||||
|
||||
pspec = g_param_spec_uint ("pixmap-width",
|
||||
"Pixmap width",
|
||||
"The width of the "
|
||||
"pixmap bound to this texture",
|
||||
0, G_MAXUINT,
|
||||
0,
|
||||
G_PARAM_READWRITE | G_PARAM_CONSTRUCT);
|
||||
|
||||
g_object_class_install_property (object_class,
|
||||
PROP_PIXMAP_WIDTH,
|
||||
pspec);
|
||||
|
||||
pspec = g_param_spec_uint ("pixmap-height",
|
||||
"Pixmap height",
|
||||
"The height of the "
|
||||
"pixmap bound to this texture",
|
||||
0, G_MAXUINT,
|
||||
0,
|
||||
G_PARAM_READWRITE | G_PARAM_CONSTRUCT);
|
||||
|
||||
g_object_class_install_property (object_class,
|
||||
PROP_PIXMAP_HEIGHT,
|
||||
pspec);
|
||||
|
||||
pspec = g_param_spec_uint ("depth",
|
||||
"Depth",
|
||||
"The depth (in number of bits) of the "
|
||||
"pixmap bound to this texture",
|
||||
0, G_MAXUINT,
|
||||
0,
|
||||
G_PARAM_READWRITE | G_PARAM_CONSTRUCT);
|
||||
|
||||
g_object_class_install_property (object_class,
|
||||
PROP_DEPTH,
|
||||
pspec);
|
||||
/**
|
||||
* ClutterX11TexturePixmap::update-area:
|
||||
* @texture: the object which received the signal
|
||||
*
|
||||
* The ::hide signal is emitted to ask the texture to update its
|
||||
* content from its source pixmap.
|
||||
*
|
||||
* Since: 0.8
|
||||
*/
|
||||
signals[UPDATE_AREA] =
|
||||
g_signal_new ("update-area",
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterX11TexturePixmapClass, update_area),
|
||||
NULL, NULL,
|
||||
clutter_marshal_VOID__INT_INT_INT_INT,
|
||||
G_TYPE_NONE, 4,
|
||||
G_TYPE_INT,
|
||||
G_TYPE_INT,
|
||||
G_TYPE_INT,
|
||||
G_TYPE_INT);
|
||||
|
||||
default_backend = clutter_get_default_backend ();
|
||||
if (!CLUTTER_IS_BACKEND_X11 (default_backend))
|
||||
{
|
||||
g_critical ("ClutterX11TexturePixmap instanciated with a "
|
||||
"non-X11 backend");
|
||||
return;
|
||||
}
|
||||
|
||||
backend = (ClutterBackendX11 *)default_backend;
|
||||
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_x11_texture_pixmap_init (ClutterX11TexturePixmap *self)
|
||||
{
|
||||
self->priv =
|
||||
G_TYPE_INSTANCE_GET_PRIVATE (self,
|
||||
CLUTTER_X11_TYPE_TEXTURE_PIXMAP,
|
||||
ClutterX11TexturePixmapPrivate);
|
||||
|
||||
}
|
||||
|
||||
static GObject *
|
||||
clutter_x11_texture_pixmap_constructor (GType type,
|
||||
guint n_construct_properties,
|
||||
GObjectConstructParam *construct_properties)
|
||||
{
|
||||
GObject *object = G_OBJECT_CLASS (clutter_x11_texture_pixmap_parent_class)->
|
||||
constructor (type, n_construct_properties, construct_properties);
|
||||
|
||||
g_object_set (object,
|
||||
"sync-size", FALSE,
|
||||
NULL);
|
||||
|
||||
return object;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_x11_texture_pixmap_dispose (GObject *object)
|
||||
{
|
||||
ClutterX11TexturePixmap *texture = CLUTTER_X11_TEXTURE_PIXMAP (object);
|
||||
ClutterX11TexturePixmapPrivate *priv = texture->priv;
|
||||
|
||||
if (priv->image)
|
||||
{
|
||||
XDestroyImage (priv->image);
|
||||
priv->image = NULL;
|
||||
}
|
||||
|
||||
G_OBJECT_CLASS (clutter_x11_texture_pixmap_parent_class)->dispose (object);
|
||||
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_x11_texture_pixmap_set_property (GObject *object,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterX11TexturePixmap *texture = CLUTTER_X11_TEXTURE_PIXMAP (object);
|
||||
ClutterX11TexturePixmapPrivate *priv = texture->priv;
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_PIXMAP:
|
||||
clutter_x11_texture_pixmap_set_pixmap (texture,
|
||||
g_value_get_uint (value),
|
||||
priv->pixmap_width,
|
||||
priv->pixmap_height,
|
||||
priv->depth);
|
||||
break;
|
||||
case PROP_PIXMAP_WIDTH:
|
||||
clutter_x11_texture_pixmap_set_pixmap (texture,
|
||||
priv->pixmap,
|
||||
g_value_get_uint (value),
|
||||
priv->pixmap_height,
|
||||
priv->depth);
|
||||
break;
|
||||
case PROP_PIXMAP_HEIGHT:
|
||||
clutter_x11_texture_pixmap_set_pixmap (texture,
|
||||
priv->pixmap,
|
||||
priv->pixmap_width,
|
||||
g_value_get_uint (value),
|
||||
priv->depth);
|
||||
break;
|
||||
case PROP_DEPTH:
|
||||
clutter_x11_texture_pixmap_set_pixmap (texture,
|
||||
priv->pixmap,
|
||||
priv->pixmap_width,
|
||||
priv->pixmap_height,
|
||||
g_value_get_uint (value));
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_x11_texture_pixmap_get_property (GObject *object,
|
||||
guint prop_id,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterX11TexturePixmap *texture = CLUTTER_X11_TEXTURE_PIXMAP (object);
|
||||
ClutterX11TexturePixmapPrivate *priv = texture->priv;
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_PIXMAP:
|
||||
g_value_set_uint (value, priv->pixmap);
|
||||
break;
|
||||
case PROP_PIXMAP_WIDTH:
|
||||
g_value_set_uint (value, priv->pixmap_width);
|
||||
break;
|
||||
case PROP_PIXMAP_HEIGHT:
|
||||
g_value_set_uint (value, priv->pixmap_height);
|
||||
break;
|
||||
case PROP_DEPTH:
|
||||
g_value_set_uint (value, priv->depth);
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_x11_texture_pixmap_realize (ClutterActor *actor)
|
||||
{
|
||||
ClutterX11TexturePixmap *texture = CLUTTER_X11_TEXTURE_PIXMAP (actor);
|
||||
ClutterX11TexturePixmapPrivate *priv = texture->priv;
|
||||
|
||||
CLUTTER_ACTOR_CLASS (clutter_x11_texture_pixmap_parent_class)->
|
||||
realize (actor);
|
||||
|
||||
CLUTTER_ACTOR_SET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
|
||||
|
||||
clutter_x11_texture_pixmap_update_area_real (texture,
|
||||
0, 0,
|
||||
priv->pixmap_width,
|
||||
priv->pixmap_height);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_x11_texture_pixmap_update_area_real (ClutterX11TexturePixmap *texture,
|
||||
gint x,
|
||||
gint y,
|
||||
gint width,
|
||||
gint height)
|
||||
{
|
||||
ClutterX11TexturePixmapPrivate *priv;
|
||||
Display *dpy;
|
||||
XImage *image;
|
||||
guint *pixel, *l;
|
||||
GError *error = NULL;
|
||||
guint bytes_per_line;
|
||||
guint8 *data;
|
||||
gboolean data_allocated = FALSE;
|
||||
int err_code;
|
||||
|
||||
if (!CLUTTER_ACTOR_IS_REALIZED (texture))
|
||||
return;
|
||||
|
||||
priv = texture->priv;
|
||||
dpy = ((ClutterBackendX11 *)backend)->xdpy;
|
||||
|
||||
clutter_x11_trap_x_errors ();
|
||||
if (!priv->image)
|
||||
priv->image = XGetImage (dpy,
|
||||
priv->pixmap,
|
||||
0, 0,
|
||||
priv->pixmap_width, priv->pixmap_height,
|
||||
AllPlanes,
|
||||
ZPixmap);
|
||||
else
|
||||
XGetSubImage (dpy,
|
||||
priv->pixmap,
|
||||
x, y,
|
||||
width, height,
|
||||
AllPlanes,
|
||||
ZPixmap,
|
||||
priv->image,
|
||||
x, y);
|
||||
|
||||
XSync (dpy, FALSE);
|
||||
if ((err_code = clutter_x11_untrap_x_errors ()))
|
||||
return;
|
||||
|
||||
image = priv->image;
|
||||
|
||||
if (priv->depth == 24)
|
||||
{
|
||||
guint *first_line = (guint *)image->data + y * image->bytes_per_line / 4;
|
||||
|
||||
for (l = first_line;
|
||||
l != (first_line + height * image->bytes_per_line / 4);
|
||||
l = l + image->bytes_per_line / 4)
|
||||
{
|
||||
for (pixel = l + x; pixel != l + x + width; pixel ++)
|
||||
{
|
||||
((guint8 *)pixel)[3] = 0xFF;
|
||||
}
|
||||
}
|
||||
|
||||
data = (guint8 *)first_line + x * 4;
|
||||
bytes_per_line = image->bytes_per_line;
|
||||
}
|
||||
|
||||
else if (priv->depth == 16)
|
||||
{
|
||||
guint16 *p, *lp;
|
||||
|
||||
data = g_malloc (height * width * 4);
|
||||
data_allocated = TRUE;
|
||||
bytes_per_line = priv->pixmap_width * 4;
|
||||
|
||||
for (l = (guint *)data,
|
||||
lp = (guint16 *)image->data + y * image->bytes_per_line / 2;
|
||||
l != ((guint *)data + height * width);
|
||||
l = l + width, lp = lp + image->bytes_per_line / 2)
|
||||
{
|
||||
for (pixel = l, p = lp + x; pixel != l + width; pixel ++, p++)
|
||||
{
|
||||
*pixel = 0xFF000000 |
|
||||
(guint)((*p) & 0xf800) << 8 |
|
||||
(guint)((*p) & 0x07e0) << 5 |
|
||||
(guint)((*p) & 0x001f) << 3;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
else if (priv->depth == 32)
|
||||
{
|
||||
bytes_per_line = image->bytes_per_line;
|
||||
data = (guint8 *)image->data + y * bytes_per_line + x * 4;
|
||||
}
|
||||
else
|
||||
return;
|
||||
|
||||
if (x != 0 || y != 0 ||
|
||||
width != priv->pixmap_width || height != priv->pixmap_height)
|
||||
clutter_texture_set_area_from_rgb_data (CLUTTER_TEXTURE (texture),
|
||||
data,
|
||||
TRUE,
|
||||
x, y,
|
||||
width, height,
|
||||
bytes_per_line,
|
||||
4,
|
||||
CLUTTER_TEXTURE_RGB_FLAG_BGR,
|
||||
&error);
|
||||
else
|
||||
clutter_texture_set_from_rgb_data (CLUTTER_TEXTURE (texture),
|
||||
data,
|
||||
TRUE,
|
||||
width, height,
|
||||
bytes_per_line,
|
||||
4,
|
||||
CLUTTER_TEXTURE_RGB_FLAG_BGR,
|
||||
&error);
|
||||
|
||||
|
||||
|
||||
if (error)
|
||||
{
|
||||
g_warning ("Error when uploading from pixbuf: %s",
|
||||
error->message);
|
||||
g_error_free (error);
|
||||
}
|
||||
|
||||
if (data_allocated)
|
||||
g_free (data);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_texture_pixmap_new:
|
||||
*
|
||||
* Return value: A new #ClutterX11TexturePixmap
|
||||
*
|
||||
* Since: 0.8
|
||||
**/
|
||||
ClutterActor *
|
||||
clutter_x11_texture_pixmap_new (void)
|
||||
{
|
||||
ClutterActor *actor;
|
||||
|
||||
actor = g_object_new (CLUTTER_X11_TYPE_TEXTURE_PIXMAP, NULL);
|
||||
|
||||
return actor;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_texture_pixmap_new_with_pixmap:
|
||||
* @pixmap: the X Pixmap to which this texture should be bound
|
||||
* @width: the width of the X pixmap
|
||||
* @height: the height of the X pixmap
|
||||
* @depth: the depth of the X pixmap
|
||||
*
|
||||
* Return value: A new #ClutterX11TexturePixmap bound to the given X Pixmap
|
||||
*
|
||||
* Since 0.8
|
||||
**/
|
||||
ClutterActor *
|
||||
clutter_x11_texture_pixmap_new_with_pixmap (Pixmap pixmap,
|
||||
guint width,
|
||||
guint height,
|
||||
guint depth)
|
||||
{
|
||||
ClutterActor *actor;
|
||||
|
||||
actor = g_object_new (CLUTTER_X11_TYPE_TEXTURE_PIXMAP,
|
||||
"pixmap", pixmap,
|
||||
"pixmap-width", width,
|
||||
"pixmap-height", height,
|
||||
"depth", depth,
|
||||
NULL);
|
||||
|
||||
return actor;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_texture_pixmap_set_pixmap:
|
||||
* @texture: the texture to bind
|
||||
* @pixmap: the X Pixmap to which the texture should be bound
|
||||
* @width: the Pixmap width
|
||||
* @height: the Pixmap height
|
||||
* @depth: the Pixmap depth, in number of bits
|
||||
*
|
||||
* Sets the X Pixmap to which the texture should be bound.
|
||||
*
|
||||
* Since: 0.8
|
||||
**/
|
||||
void
|
||||
clutter_x11_texture_pixmap_set_pixmap (ClutterX11TexturePixmap *texture,
|
||||
Pixmap pixmap,
|
||||
guint width,
|
||||
guint height,
|
||||
guint depth)
|
||||
{
|
||||
ClutterX11TexturePixmapPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_X11_IS_TEXTURE_PIXMAP (texture));
|
||||
|
||||
priv = texture->priv;
|
||||
|
||||
if (priv->pixmap != pixmap)
|
||||
{
|
||||
priv->pixmap = pixmap;
|
||||
|
||||
g_object_notify (G_OBJECT (texture), "pixmap");
|
||||
|
||||
}
|
||||
|
||||
if (priv->pixmap_width != width)
|
||||
{
|
||||
priv->pixmap_width = width;
|
||||
|
||||
g_object_notify (G_OBJECT (texture), "pixmap-width");
|
||||
|
||||
}
|
||||
|
||||
if (priv->pixmap_height != height)
|
||||
{
|
||||
priv->pixmap_height = height;
|
||||
|
||||
g_object_notify (G_OBJECT (texture), "pixmap-height");
|
||||
|
||||
}
|
||||
|
||||
if (priv->depth != depth)
|
||||
{
|
||||
priv->depth = depth;
|
||||
|
||||
g_object_notify (G_OBJECT (texture), "depth");
|
||||
|
||||
}
|
||||
|
||||
if (priv->depth != 0 &&
|
||||
priv->pixmap != None &&
|
||||
priv->pixmap_width != 0 &&
|
||||
priv->pixmap_height != 0)
|
||||
{
|
||||
if (priv->image)
|
||||
{
|
||||
XDestroyImage (priv->image);
|
||||
priv->image = NULL;
|
||||
}
|
||||
|
||||
if (CLUTTER_ACTOR_IS_REALIZED (texture))
|
||||
clutter_x11_texture_pixmap_update_area (texture,
|
||||
0, 0,
|
||||
priv->pixmap_width,
|
||||
priv->pixmap_height);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_texture_pixmap_update_area:
|
||||
* @texture: The texture whose content shall be updated.
|
||||
* @x: the X coordinate of the area to update
|
||||
* @y: the Y coordinate of the area to update
|
||||
* @width: the width of the area to update
|
||||
* @height: the height of the area to update
|
||||
*
|
||||
* Performs the actual binding of texture to the current content of
|
||||
* the pixmap. Can be called to update the texture if the pixmap
|
||||
* content has changed.
|
||||
*
|
||||
* Since: 0.8
|
||||
**/
|
||||
void
|
||||
clutter_x11_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
|
||||
gint x,
|
||||
gint y,
|
||||
gint width,
|
||||
gint height)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_X11_IS_TEXTURE_PIXMAP (texture));
|
||||
|
||||
g_signal_emit (texture, signals[UPDATE_AREA], 0, x, y, width, height);
|
||||
}
|
90
clutter/x11/clutter-x11-texture-pixmap.h
Normal file
90
clutter/x11/clutter-x11-texture-pixmap.h
Normal file
@ -0,0 +1,90 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Johan Bilien <johan.bilien@nokia.com>
|
||||
*
|
||||
* Copyright (C) 2007 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_X11_TEXTURE_PIXMAP_H__
|
||||
#define __CLUTTER_X11_TEXTURE_PIXMAP_H__
|
||||
|
||||
#include <glib.h>
|
||||
#include <glib-object.h>
|
||||
|
||||
|
||||
#include <clutter/clutter-texture.h>
|
||||
#include <X11/Xlib.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_X11_TYPE_TEXTURE_PIXMAP (clutter_x11_texture_pixmap_get_type ())
|
||||
#define CLUTTER_X11_TEXTURE_PIXMAP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_X11_TYPE_TEXTURE_PIXMAP, ClutterX11TexturePixmap))
|
||||
#define CLUTTER_X11_TEXTURE_PIXMAP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_X11_TYPE_TEXTURE_PIXMAP, ClutterX11TexturePixmapClass))
|
||||
#define CLUTTER_X11_IS_TEXTURE_PIXMAP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_X11_TYPE_TEXTURE_PIXMAP))
|
||||
#define CLUTTER_X11_IS_TEXTURE_PIXMAP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_X11_TYPE_TEXTURE_PIXMAP))
|
||||
#define CLUTTER_X11_TEXTURE_PIXMAP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_X11_TYPE_TEXTURE_PIXMAP, ClutterX11TexturePixmapClass))
|
||||
|
||||
typedef struct _ClutterX11TexturePixmap ClutterX11TexturePixmap;
|
||||
typedef struct _ClutterX11TexturePixmapClass ClutterX11TexturePixmapClass;
|
||||
typedef struct _ClutterX11TexturePixmapPrivate ClutterX11TexturePixmapPrivate;
|
||||
|
||||
struct _ClutterX11TexturePixmapClass
|
||||
{
|
||||
ClutterTextureClass parent_class;
|
||||
|
||||
void (*update_area) (ClutterX11TexturePixmap *texture,
|
||||
gint x,
|
||||
gint y,
|
||||
gint width,
|
||||
gint height);
|
||||
};
|
||||
|
||||
struct _ClutterX11TexturePixmap
|
||||
{
|
||||
ClutterTexture parent;
|
||||
|
||||
ClutterX11TexturePixmapPrivate *priv;
|
||||
};
|
||||
|
||||
GType clutter_x11_texture_pixmap_get_type (void);
|
||||
ClutterActor * clutter_x11_texture_pixmap_new (void);
|
||||
|
||||
ClutterActor * clutter_x11_texture_pixmap_new_with_pixmap (Pixmap pixmap,
|
||||
guint width,
|
||||
guint height,
|
||||
guint depth);
|
||||
|
||||
void clutter_x11_texture_pixmap_set_pixmap (ClutterX11TexturePixmap *texture,
|
||||
Pixmap pixmap,
|
||||
guint width,
|
||||
guint height,
|
||||
guint depth);
|
||||
|
||||
void clutter_x11_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
|
||||
gint x,
|
||||
gint y,
|
||||
gint width,
|
||||
gint height);
|
||||
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user