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[tests] Update the tests calling cogl_texture_new_*
The tests calling any of the cogl_texture_new_* family of functions must be updated to the new constructor syntax.
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c9739e6aef
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@ -302,8 +302,10 @@ test_clip_main (int argc, char **argv)
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stub_actor = clutter_rectangle_new ();
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clutter_container_add (CLUTTER_CONTAINER (data.stage), stub_actor, NULL);
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data.hand = cogl_texture_new_from_file ("redhand.png", 64, FALSE,
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COGL_PIXEL_FORMAT_ANY, NULL);
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data.hand = cogl_texture_new_from_file ("redhand.png", 64,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_ANY,
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NULL);
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label = clutter_text_new_with_text ("Sans 12px", instructions);
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clutter_text_set_line_wrap (CLUTTER_TEXT (label), TRUE);
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@ -150,12 +150,14 @@ test_coglbox_init (TestCoglbox *self)
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self->priv = priv = TEST_COGLBOX_GET_PRIVATE(self);
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printf ("Loading redhand.png\n");
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priv->texhand_id = cogl_texture_new_from_file ("redhand.png", 0, FALSE,
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priv->texhand_id = cogl_texture_new_from_file ("redhand.png", 0,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_ANY,
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NULL);
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printf ("Creating texture with size\n");
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priv->texture_id = cogl_texture_new_with_size (200,200,0, FALSE,
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priv->texture_id = cogl_texture_new_with_size (200, 200, 0,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_RGB_888);
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if (priv->texture_id == COGL_INVALID_HANDLE)
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@ -159,19 +159,23 @@ test_coglbox_init (TestCoglbox *self)
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self->priv = priv = TEST_COGLBOX_GET_PRIVATE(self);
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priv->cogl_tex_id[0] =
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cogl_texture_new_from_file ("redhand.png", 0, FALSE,
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cogl_texture_new_from_file ("redhand.png", 0,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_ANY, NULL);
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priv->cogl_tex_id[1] =
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cogl_texture_new_from_file ("redhand.png", 0, FALSE,
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cogl_texture_new_from_file ("redhand.png", 0,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_BGRA_8888, NULL);
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priv->cogl_tex_id[2] =
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cogl_texture_new_from_file ("redhand.png", 0, FALSE,
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cogl_texture_new_from_file ("redhand.png", 0,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_ARGB_8888, NULL);
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priv->cogl_tex_id[3] =
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cogl_texture_new_from_file ("redhand.png", 0, FALSE,
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cogl_texture_new_from_file ("redhand.png", 0,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_G_8, NULL);
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}
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@ -141,7 +141,8 @@ test_coglbox_init (TestCoglbox *self)
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/* Load image from file */
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priv->cogl_tex_id[0] =
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cogl_texture_new_from_file ("redhand.png", 40, FALSE,
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cogl_texture_new_from_file ("redhand.png", 40,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_ANY, NULL);
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if (priv->cogl_tex_id[0] == COGL_INVALID_HANDLE)
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@ -176,7 +177,8 @@ test_coglbox_init (TestCoglbox *self)
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/* Create new texture from modified data */
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priv->cogl_tex_id[1] =
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cogl_texture_new_from_data (width, height, 0, FALSE,
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cogl_texture_new_from_data (width, height, 0,
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COGL_TEXTURE_NONE,
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format, format,
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rowstride, data);
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@ -248,21 +248,37 @@ test_coglbox_init (TestCoglbox *self)
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priv->use_linear_filtering = FALSE;
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priv->use_sliced = FALSE;
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priv->sliced_tex = cogl_texture_new_from_file
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("redhand.png", 10, FALSE, COGL_PIXEL_FORMAT_ANY, &error);
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if (priv->sliced_tex == NULL)
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priv->sliced_tex =
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cogl_texture_new_from_file ("redhand.png", 10,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_ANY,
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&error);
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if (priv->sliced_tex == COGL_INVALID_HANDLE)
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{
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g_warning ("Texture loading failed: %s", error->message);
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g_error_free (error);
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error = NULL;
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if (error)
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{
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g_warning ("Texture loading failed: %s", error->message);
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g_error_free (error);
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error = NULL;
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}
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else
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g_warning ("Texture loading failed: <unknown>");
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}
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priv->not_sliced_tex = cogl_texture_new_from_file
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("redhand.png", -1, FALSE, COGL_PIXEL_FORMAT_ANY, &error);
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if (priv->not_sliced_tex == NULL)
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priv->not_sliced_tex =
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cogl_texture_new_from_file ("redhand.png", -1,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_ANY,
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&error);
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if (priv->not_sliced_tex == COGL_INVALID_HANDLE)
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{
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g_warning ("Texture loading failed: %s", error->message);
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g_error_free (error);
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if (error)
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{
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g_warning ("Texture loading failed: %s", error->message);
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g_error_free (error);
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}
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else
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g_warning ("Texture loading failed: <unknown>");
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}
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}
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@ -150,7 +150,8 @@ test_coglbox_init (TestCoglbox *self)
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TestCoglboxPrivate *priv;
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self->priv = priv = TEST_COGLBOX_GET_PRIVATE(self);
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priv->cogl_tex_id = cogl_texture_new_from_file ("redhand.png", 0, FALSE,
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priv->cogl_tex_id = cogl_texture_new_from_file ("redhand.png", 0,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_ANY,
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NULL);
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