mirror of
https://github.com/brl/mutter.git
synced 2024-11-12 17:27:03 -05:00
[glx] Make the wait_for_vblank function private
Nobody should be using the function to wait for the vblank outside of the GLX backend.
This commit is contained in:
parent
5425a6e311
commit
07453a5861
@ -476,6 +476,65 @@ clutter_backend_glx_ensure_context (ClutterBackend *backend,
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
glx_wait_for_vblank (ClutterBackendGLX *backend_glx)
|
||||
{
|
||||
/* If we are going to wait for VBLANK manually, we not only need
|
||||
* to flush out pending drawing to the GPU before we sleep, we
|
||||
* need to wait for it to finish. Otherwise, we may end up with
|
||||
* the situation:
|
||||
*
|
||||
* - We finish drawing - GPU drawing continues
|
||||
* - We go to sleep - GPU drawing continues
|
||||
* VBLANK - We call glXSwapBuffers - GPU drawing continues
|
||||
* - GPU drawing continues
|
||||
* - Swap buffers happens
|
||||
*
|
||||
* Producing a tear. Calling glFinish() first will cause us to properly
|
||||
* wait for the next VBLANK before we swap. This obviously does not
|
||||
* happen when we use GLX_SWAP and let the driver do the right thing
|
||||
*/
|
||||
|
||||
switch (backend_glx->vblank_type)
|
||||
{
|
||||
case CLUTTER_VBLANK_GLX_SWAP:
|
||||
/* Nothing */
|
||||
break;
|
||||
|
||||
case CLUTTER_VBLANK_GLX:
|
||||
{
|
||||
unsigned int retraceCount;
|
||||
|
||||
glFinish ();
|
||||
|
||||
backend_glx->get_video_sync (&retraceCount);
|
||||
backend_glx->wait_video_sync (2,
|
||||
(retraceCount + 1) % 2,
|
||||
&retraceCount);
|
||||
}
|
||||
break;
|
||||
|
||||
case CLUTTER_VBLANK_DRI:
|
||||
#ifdef __linux__
|
||||
{
|
||||
drm_wait_vblank_t blank;
|
||||
|
||||
glFinish ();
|
||||
|
||||
blank.request.type = DRM_VBLANK_RELATIVE;
|
||||
blank.request.sequence = 1;
|
||||
blank.request.signal = 0;
|
||||
drm_wait_vblank (backend_glx->dri_fd, &blank);
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
|
||||
case CLUTTER_VBLANK_NONE:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_glx_redraw (ClutterBackend *backend,
|
||||
ClutterStage *stage)
|
||||
@ -504,7 +563,7 @@ clutter_backend_glx_redraw (ClutterBackend *backend,
|
||||
{
|
||||
/* wait for the next vblank */
|
||||
CLUTTER_NOTE (BACKEND, "Waiting for vblank");
|
||||
clutter_backend_glx_wait_for_vblank (CLUTTER_BACKEND_GLX (backend));
|
||||
glx_wait_for_vblank (CLUTTER_BACKEND_GLX (backend));
|
||||
|
||||
/* push on the screen */
|
||||
CLUTTER_NOTE (BACKEND, "glXSwapBuffers (display: %p, window: 0x%lx)",
|
||||
@ -633,62 +692,3 @@ _clutter_backend_impl_get_type (void)
|
||||
{
|
||||
return clutter_backend_glx_get_type ();
|
||||
}
|
||||
|
||||
void
|
||||
clutter_backend_glx_wait_for_vblank (ClutterBackendGLX *backend_glx)
|
||||
{
|
||||
/* If we are going to wait for VBLANK manually, we not only need
|
||||
* to flush out pending drawing to the GPU before we sleep, we
|
||||
* need to wait for it to finish. Otherwise, we may end up with
|
||||
* the situation:
|
||||
*
|
||||
* - We finish drawing - GPU drawing continues
|
||||
* - We go to sleep - GPU drawing continues
|
||||
* VBLANK - We call glXSwapBuffers - GPU drawing continues
|
||||
* - GPU drawing continues
|
||||
* - Swap buffers happens
|
||||
*
|
||||
* Producing a tear. Calling glFinish() first will cause us to properly
|
||||
* wait for the next VBLANK before we swap. This obviously does not
|
||||
* happen when we use GLX_SWAP and let the driver do the right thing
|
||||
*/
|
||||
|
||||
switch (backend_glx->vblank_type)
|
||||
{
|
||||
case CLUTTER_VBLANK_GLX_SWAP:
|
||||
/* Nothing */
|
||||
break;
|
||||
|
||||
case CLUTTER_VBLANK_GLX:
|
||||
{
|
||||
unsigned int retraceCount;
|
||||
|
||||
glFinish ();
|
||||
|
||||
backend_glx->get_video_sync (&retraceCount);
|
||||
backend_glx->wait_video_sync (2,
|
||||
(retraceCount + 1) % 2,
|
||||
&retraceCount);
|
||||
}
|
||||
break;
|
||||
|
||||
case CLUTTER_VBLANK_DRI:
|
||||
#ifdef __linux__
|
||||
{
|
||||
drm_wait_vblank_t blank;
|
||||
|
||||
glFinish ();
|
||||
|
||||
blank.request.type = DRM_VBLANK_RELATIVE;
|
||||
blank.request.sequence = 1;
|
||||
blank.request.signal = 0;
|
||||
drm_wait_vblank (backend_glx->dri_fd, &blank);
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
|
||||
case CLUTTER_VBLANK_NONE:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -45,20 +45,18 @@ G_BEGIN_DECLS
|
||||
typedef struct _ClutterBackendGLX ClutterBackendGLX;
|
||||
typedef struct _ClutterBackendGLXClass ClutterBackendGLXClass;
|
||||
|
||||
typedef enum ClutterGLXVBlankType
|
||||
{
|
||||
typedef enum ClutterGLXVBlankType {
|
||||
CLUTTER_VBLANK_NONE = 0,
|
||||
CLUTTER_VBLANK_GLX_SWAP,
|
||||
CLUTTER_VBLANK_GLX,
|
||||
CLUTTER_VBLANK_DRI
|
||||
|
||||
} ClutterGLXVBlankType;
|
||||
|
||||
typedef int (*GetVideoSyncProc) (unsigned int *count);
|
||||
typedef int (*WaitVideoSyncProc) (int divisor,
|
||||
int remainder,
|
||||
int remainder,
|
||||
unsigned int *count);
|
||||
typedef int (*SwapIntervalProc) (int interval);
|
||||
typedef int (*SwapIntervalProc) (int interval);
|
||||
|
||||
struct _ClutterBackendGLX
|
||||
{
|
||||
@ -84,8 +82,6 @@ struct _ClutterBackendGLXClass
|
||||
ClutterBackendX11Class parent_class;
|
||||
};
|
||||
|
||||
void clutter_backend_glx_wait_for_vblank (ClutterBackendGLX *backend_glx);
|
||||
|
||||
GType clutter_backend_glx_get_type (void) G_GNUC_CONST;
|
||||
|
||||
G_END_DECLS
|
||||
|
Loading…
Reference in New Issue
Block a user