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clutter/actor: Use pick context in clutter_actor_should_pick_paint()
Pass the ClutterPickContext to clutter_actor_should_pick_paint() and check the pick mode from it. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1509
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@ -2311,7 +2311,7 @@ static void
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clutter_actor_real_pick (ClutterActor *self,
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clutter_actor_real_pick (ClutterActor *self,
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ClutterPickContext *pick_context)
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ClutterPickContext *pick_context)
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{
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{
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if (clutter_actor_should_pick_paint (self))
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if (clutter_actor_should_pick_paint (self, pick_context))
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{
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{
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ClutterActorBox box = {
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ClutterActorBox box = {
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.x1 = 0,
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.x1 = 0,
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@ -2344,6 +2344,7 @@ clutter_actor_real_pick (ClutterActor *self,
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/**
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/**
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* clutter_actor_should_pick_paint:
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* clutter_actor_should_pick_paint:
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* @self: A #ClutterActor
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* @self: A #ClutterActor
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* @pick_context: a #ClutterPickContext
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*
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*
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* Should be called inside the implementation of the
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* Should be called inside the implementation of the
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* #ClutterActor::pick virtual function in order to check whether
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* #ClutterActor::pick virtual function in order to check whether
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@ -2355,13 +2356,14 @@ clutter_actor_real_pick (ClutterActor *self,
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* %FALSE otherwise
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* %FALSE otherwise
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*/
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*/
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gboolean
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gboolean
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clutter_actor_should_pick_paint (ClutterActor *self)
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clutter_actor_should_pick_paint (ClutterActor *self,
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ClutterPickContext *pick_context)
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{
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{
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g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
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g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
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if (CLUTTER_ACTOR_IS_MAPPED (self) &&
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if (CLUTTER_ACTOR_IS_MAPPED (self) &&
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clutter_actor_has_allocation (self) &&
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clutter_actor_has_allocation (self) &&
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(_clutter_context_get_pick_mode () == CLUTTER_PICK_ALL ||
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(clutter_pick_context_get_mode (pick_context) == CLUTTER_PICK_ALL ||
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CLUTTER_ACTOR_IS_REACTIVE (self)))
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CLUTTER_ACTOR_IS_REACTIVE (self)))
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return TRUE;
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return TRUE;
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@ -591,7 +591,8 @@ void clutter_actor_set_offscreen_redirect
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CLUTTER_EXPORT
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CLUTTER_EXPORT
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ClutterOffscreenRedirect clutter_actor_get_offscreen_redirect (ClutterActor *self);
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ClutterOffscreenRedirect clutter_actor_get_offscreen_redirect (ClutterActor *self);
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CLUTTER_EXPORT
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CLUTTER_EXPORT
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gboolean clutter_actor_should_pick_paint (ClutterActor *self);
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gboolean clutter_actor_should_pick_paint (ClutterActor *self,
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ClutterPickContext *pick_context);
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CLUTTER_EXPORT
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CLUTTER_EXPORT
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gboolean clutter_actor_is_in_clone_paint (ClutterActor *self);
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gboolean clutter_actor_is_in_clone_paint (ClutterActor *self);
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CLUTTER_EXPORT
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CLUTTER_EXPORT
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@ -184,7 +184,7 @@ meta_surface_actor_pick (ClutterActor *actor,
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ClutterActorIter iter;
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ClutterActorIter iter;
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ClutterActor *child;
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ClutterActor *child;
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if (!clutter_actor_should_pick_paint (actor))
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if (!clutter_actor_should_pick_paint (actor, pick_context))
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return;
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return;
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/* If there is no region then use the regular pick */
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/* If there is no region then use the regular pick */
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