Add some gtk-doc comments.

This commit is contained in:
Niels De Graef 2018-10-19 09:15:54 +02:00
parent 93c29318b2
commit 0478c225b7
21 changed files with 505 additions and 22 deletions

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@ -6,6 +6,14 @@
#include "clutter-stage-window.h" #include "clutter-stage-window.h"
#include "clutter-private.h" #include "clutter-private.h"
/**
* SECTION:clutter-stage-window
* @short_description: Handles the implementation for ClutterStage
*
* #ClutterStageWindow is an interface that provides the implementation for the
* #ClutterStage actor, abstracting away the specifics of the windowing system.
*/
#define clutter_stage_window_get_type _clutter_stage_window_get_type #define clutter_stage_window_get_type _clutter_stage_window_get_type
typedef ClutterStageWindowIface ClutterStageWindowInterface; typedef ClutterStageWindowIface ClutterStageWindowInterface;
@ -36,6 +44,12 @@ clutter_stage_window_default_init (ClutterStageWindowInterface *iface)
g_object_interface_install_property (iface, pspec); g_object_interface_install_property (iface, pspec);
} }
/**
* _clutter_stage_window_get_wrapper:
* @window: a #ClutterStageWindow object
*
* Returns the pointer to the #ClutterStage it's part of.
*/
ClutterActor * ClutterActor *
_clutter_stage_window_get_wrapper (ClutterStageWindow *window) _clutter_stage_window_get_wrapper (ClutterStageWindow *window)
{ {
@ -138,6 +152,14 @@ _clutter_stage_window_schedule_update (ClutterStageWindow *window,
iface->schedule_update (window, sync_delay); iface->schedule_update (window, sync_delay);
} }
/**
* _clutter_stage_window_get_update_time:
* @window: a #ClutterStageWindow object
*
* See _clutter_stage_get_update_time() for more info.
*
* Returns: The timestamp of the update time
*/
gint64 gint64
_clutter_stage_window_get_update_time (ClutterStageWindow *window) _clutter_stage_window_get_update_time (ClutterStageWindow *window)
{ {
@ -155,6 +177,12 @@ _clutter_stage_window_get_update_time (ClutterStageWindow *window)
return iface->get_update_time (window); return iface->get_update_time (window);
} }
/**
* _clutter_stage_window_clear_update_time:
* @window: a #ClutterStageWindow object
*
* Clears the update time. See _clutter_stage_clear_update_time() for more info.
*/
void void
_clutter_stage_window_clear_update_time (ClutterStageWindow *window) _clutter_stage_window_clear_update_time (ClutterStageWindow *window)
{ {

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@ -36,10 +36,10 @@
* using clutter_actor_destroy(), which will take care of destroying all the * using clutter_actor_destroy(), which will take care of destroying all the
* actors contained inside them. * actors contained inside them.
* *
* #ClutterStage is a proxy actor, wrapping the backend-specific * #ClutterStage is a proxy actor, wrapping the backend-specific implementation
* implementation of the windowing system. It is possible to subclass * (a #StageWindow) of the windowing system. It is possible to subclass
* #ClutterStage, as long as every overridden virtual function chains up to * #ClutterStage, as long as every overridden virtual function chains up to the
* the parent class corresponding function. * parent class corresponding function.
*/ */
#include "clutter-build-config.h" #include "clutter-build-config.h"
@ -2249,6 +2249,8 @@ clutter_stage_class_init (ClutterStageClass *klass)
* @stage: the stage that received the event * @stage: the stage that received the event
* @frame_event: a #CoglFrameEvent * @frame_event: a #CoglFrameEvent
* @frame_info: a #ClutterFrameInfo * @frame_info: a #ClutterFrameInfo
*
* Signals that the #ClutterStage was presented on the screen to the user.
*/ */
stage_signals[PRESENTED] = stage_signals[PRESENTED] =
g_signal_new (I_("presented"), g_signal_new (I_("presented"),
@ -3989,6 +3991,12 @@ clutter_stage_get_minimum_size (ClutterStage *stage,
*height_p = (guint) height; *height_p = (guint) height;
} }
/**
* _clutter_stage_schedule_update:
* @window: a #ClutterStage actor
*
* Schedules a redraw of the #ClutterStage at the next optimal timestamp.
*/
void void
_clutter_stage_schedule_update (ClutterStage *stage) _clutter_stage_schedule_update (ClutterStage *stage)
{ {
@ -4005,7 +4013,18 @@ _clutter_stage_schedule_update (ClutterStage *stage)
stage->priv->sync_delay); stage->priv->sync_delay);
} }
/* Returns the earliest time the stage is ready to update */ /**
* _clutter_stage_get_update_time:
* @stage: a #ClutterStage actor
*
* Returns the earliest time in which the stage is ready to update. The update
* time is set when _clutter_stage_schedule_update() is called. This can then
* be used by e.g. the #ClutterMasterClock to know when the stage needs to be
* redrawn.
*
* Returns: -1 if no redraw is needed; 0 if the backend doesn't know, or the
* timestamp (in microseconds) otherwise.
*/
gint64 gint64
_clutter_stage_get_update_time (ClutterStage *stage) _clutter_stage_get_update_time (ClutterStage *stage)
{ {
@ -4021,6 +4040,13 @@ _clutter_stage_get_update_time (ClutterStage *stage)
return _clutter_stage_window_get_update_time (stage_window); return _clutter_stage_window_get_update_time (stage_window);
} }
/**
* _clutter_stage_clear_update_time:
* @stage: a #ClutterStage actor
*
* Resets the update time. Call this after a redraw, so that the update time
* can again be updated.
*/
void void
_clutter_stage_clear_update_time (ClutterStage *stage) _clutter_stage_clear_update_time (ClutterStage *stage)
{ {

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@ -22,6 +22,31 @@
* Jasper St. Pierre <jstpierre@mecheye.net> * Jasper St. Pierre <jstpierre@mecheye.net>
*/ */
/**
* SECTION:meta-backend
* @title: MetaBackend
* @short_description: Handles monitor config, modesetting, cursor sprites, ...
*
* MetaBackend is the abstraction that deals with several things like:
* - Modesetting (depending on the backend, this can be done either by X or KMS)
* - Initializing the #MetaSettings
* - Setting up Monitor configuration
* - Input device configuration (using the #ClutterDeviceManager)
* - Creating the #MetaRenderer
* - Setting up the stage of the scene graph (using #MetaStage)
* - Creating the object that deals wih the cursor (using #MetaCursorTracker)
* and its possible pointer constraint (using #MetaPointerConstraint)
* - Setting the cursor sprite (using #MetaCursorRenderer)
* - Interacting with logind (using the appropriate D-Bus interface)
* - Querying UPower (over D-Bus) to know when the lid is closed
* - Setup Remote Desktop / Screencasting (#MetaRemoteDesktop)
* - Setup the #MetaEgl object
*
* Note that the #MetaBackend is not a subclass of #ClutterBackend. It is
* responsible for creating the correct one, based on the backend that is
* used (#MetaBackendNative or #MetaBackendX11).
*/
#include "config.h" #include "config.h"
#include "backends/meta-backend-private.h" #include "backends/meta-backend-private.h"
@ -1138,6 +1163,15 @@ meta_backend_get_client_pointer_constraint (MetaBackend *backend)
return priv->client_pointer_constraint; return priv->client_pointer_constraint;
} }
/**
* meta_backend_set_client_pointer_constraint:
* @backend: a #MetaBackend object.
* @constraint: (nullable): the client constraint to follow.
*
* Sets the current pointer constraint and removes (and unrefs) the previous
* one. If @constrant is %NULL, this means that there is no
* #MetaPointerConstraint active.
*/
void void
meta_backend_set_client_pointer_constraint (MetaBackend *backend, meta_backend_set_client_pointer_constraint (MetaBackend *backend,
MetaPointerConstraint *constraint) MetaPointerConstraint *constraint)
@ -1260,6 +1294,14 @@ meta_clutter_init (void)
meta_backend_post_init (_backend); meta_backend_post_init (_backend);
} }
/**
* meta_is_stage_views_enabled:
*
* Returns whether the #ClutterStage can be rendered using multiple stage views.
* In practice, this means we can define a separate framebuffer for each
* #MetaLogicalMonitor, rather than rendering everything into a single
* framebuffer. For example: in X11, onle one single framebuffer is allowed.
*/
gboolean gboolean
meta_is_stage_views_enabled (void) meta_is_stage_views_enabled (void)
{ {

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@ -311,6 +311,14 @@ meta_cursor_tracker_unset_window_cursor (MetaCursorTracker *tracker)
set_window_cursor (tracker, FALSE, NULL); set_window_cursor (tracker, FALSE, NULL);
} }
/**
* meta_cursor_tracker_set_root_cursor:
* @tracker: a #MetaCursorTracker object.
* @cursor_sprite: (transfer none): the new root cursor
*
* Sets the root cursor (the cursor that is shown if not modified by a window).
* The #MetaCursorTracker will take a strong reference to the sprite.
*/
void void
meta_cursor_tracker_set_root_cursor (MetaCursorTracker *tracker, meta_cursor_tracker_set_root_cursor (MetaCursorTracker *tracker,
MetaCursorSprite *cursor_sprite) MetaCursorSprite *cursor_sprite)

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@ -19,6 +19,25 @@
* 02111-1307, USA. * 02111-1307, USA.
*/ */
/**
* SECTION:meta-logical-monitor
* @title: MetaLogicalMonitor
* @short_description: An abstraction for a monitor(set) and its configuration.
*
* A logical monitor is a group of one or more physical monitors that
* must behave and be treated as single one. This happens, for example,
* when 2 monitors are mirrored. Each physical monitor is represented
* by a #MetaMonitor.
*
* #MetaLogicalMonitor has a single viewport, with its owns transformations
* (such as scaling), that are applied to all the #MetaMonitor<!-- -->s that
* are grouped by it.
*
* #MetaLogicalMonitor provides an abstraction that makes it easy to handle
* the specifics of setting up different #MetaMonitor<!-- -->s. It then can
* be used more easily by #MetaRendererView.
*/
#include "config.h" #include "config.h"
#include "backends/meta-logical-monitor.h" #include "backends/meta-logical-monitor.h"

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@ -1,17 +1,5 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ /* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/**
* \file screen-private.h Handling of monitor configuration
*
* Managing multiple monitors
* This file contains structures and functions that handle
* multiple monitors, including reading the current configuration
* and available hardware, and applying it.
*
* This interface is private to mutter, API users should look
* at MetaScreen instead.
*/
/* /*
* Copyright (C) 2001 Havoc Pennington * Copyright (C) 2001 Havoc Pennington
* Copyright (C) 2003 Rob Adams * Copyright (C) 2003 Rob Adams
@ -152,6 +140,48 @@ struct _MetaMonitorManager
MetaMonitorSwitchConfigType current_switch_config; MetaMonitorSwitchConfigType current_switch_config;
}; };
/**
* MetaMonitorManagerClass:
*
* @read_edid: Returns the raw Extended Display Identification Data (EDID)
* for the given #MetaOutput object. Use meta_output_parse_edid() to parse
* afterwards.
*
* @ensure_initial_config: Called on setup. Makes sure an initial config
* is loaded.
*
* @apply_monitors_config: Tries to apply the given config using the given
* method. Throws an error if something went wrong.
*
* @set_power_save_mode: Sets the #MetaPowerSave mode (for all displays).
*
* @change_backlight: Changes the backlight intensity to the given value (in
* percent).
*
* @get_crtc_gamma: Queries and returns the gamma rampQueries and returns the
* gamma ramp.
*
* @set_crtc_gamma: Sets custom display LUT (look up table) for each primary
* color. Each table is indexed by a value that represents input intensity,
* and yields a value that represents output intensity.
*
* @tiled_monitor_added: Should be called by a #MetaMonitor when it is created.
*
* @tiled_monitor_removed: Should be called by a #MetaMonitor when it is
* destroyed.
*
* @is_transform_handled: vfunc for
* meta_monitor_manager_is_transform_handled().
* @calculate_monitor_mode_scale: vfunc for
* meta_monitor_manager_calculate_monitor_mode_scale().
* @calculate_supported_scales: vfunc for
* meta_monitor_manager_calculate_supported_scales().
* @get_capabilities: vfunc for meta_monitor_manager_get_capabilities().
* @get_max_screen_size: vfunc for meta_monitor_manager_get_max_screen_size().
* @get_default_layout_mode: vfunc for meta_monitor_manager_get_default_layout_mode().
*
* The base class for a #MetaMonitorManager.
*/
struct _MetaMonitorManagerClass struct _MetaMonitorManagerClass
{ {
MetaDBusDisplayConfigSkeletonClass parent_class; MetaDBusDisplayConfigSkeletonClass parent_class;

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@ -23,6 +23,20 @@
* along with this program; if not, see <http://www.gnu.org/licenses/>. * along with this program; if not, see <http://www.gnu.org/licenses/>.
*/ */
/**
* SECTION:meta-monitor-manager
* @title: MetaMonitorManager
* @short_description: A manager for multiple monitors
*
* #MetaMonitorManager is an abstract class which contains methods to handle
* multiple monitors (both #MetaMonitor and #MetaLogicalMonitor) and GPU's
* (#MetaGpu). Its functions include reading and/or changing the current
* configuration and available capabiliies.
*
* The #MetaMonitorManager also provides the "org.gnome.Mutter.DisplayConfig"
* DBus service, so apps like GNOME Settings can use this functionality.
*/
#include "config.h" #include "config.h"
#include "backends/meta-monitor-manager-private.h" #include "backends/meta-monitor-manager-private.h"
@ -354,6 +368,15 @@ lid_is_closed_changed (MetaBackend *backend,
meta_monitor_manager_lid_is_closed_changed (manager); meta_monitor_manager_lid_is_closed_changed (manager);
} }
/**
* meta_monitor_manager_is_headless:
* @manager: A #MetaMonitorManager object
*
* Returns whether the monitor manager is headless, i.e. without
* any #MetaLogicalMonitor<!-- -->s attached to it.
*
* Returns: %TRUE if no monitors are attached, %FALSE otherwise.
*/
gboolean gboolean
meta_monitor_manager_is_headless (MetaMonitorManager *manager) meta_monitor_manager_is_headless (MetaMonitorManager *manager)
{ {
@ -390,6 +413,14 @@ meta_monitor_manager_calculate_supported_scales (MetaMonitorManager *ma
n_supported_scales); n_supported_scales);
} }
/**
* meta_monitor_manager_get_capabilities:
* @manager: A #MetaMonitorManager object
*
* Queries the capabilities of the monitor manager.
*
* Returns: #MetaMonitorManagerCapability flags representing the capabilities.
*/
MetaMonitorManagerCapability MetaMonitorManagerCapability
meta_monitor_manager_get_capabilities (MetaMonitorManager *manager) meta_monitor_manager_get_capabilities (MetaMonitorManager *manager)
{ {
@ -2295,12 +2326,31 @@ meta_monitor_manager_get (void)
return meta_backend_get_monitor_manager (backend); return meta_backend_get_monitor_manager (backend);
} }
/**
* meta_monitor_manager_get_num_logical_monitors:
* @manager: A #MetaMonitorManager object
*
* Returns the number of #MetaLogicalMonitor<!-- -->s (can be 0 in case of a
* headless setup).
*
* Returns: the total number of #MetaLogicalMonitor<!-- -->s.
*/
int int
meta_monitor_manager_get_num_logical_monitors (MetaMonitorManager *manager) meta_monitor_manager_get_num_logical_monitors (MetaMonitorManager *manager)
{ {
return g_list_length (manager->logical_monitors); return g_list_length (manager->logical_monitors);
} }
/**
* meta_monitor_manager_get_logical_monitors:
* @manager: A #MetaMonitorManager object
*
* Returns the list of #MetaLogicalMonitor<!-- -->s that is handled. See also
* meta_monitor_manager_get_num_logical_monitors() if you only need the size of
* the list.
*
* Returns: (transfer none) (nullable): the list of logical monitors.
*/
GList * GList *
meta_monitor_manager_get_logical_monitors (MetaMonitorManager *manager) meta_monitor_manager_get_logical_monitors (MetaMonitorManager *manager)
{ {
@ -2341,12 +2391,30 @@ find_monitor (MetaMonitorManager *monitor_manager,
return NULL; return NULL;
} }
/**
* meta_monitor_manager_get_primary_monitor:
* @manager: A #MetaMonitorManager object
*
* Returns the primary monitor. This can be %NULL (e.g. when running headless).
*
* Returns: (transfer none) (nullable): The primary #MetaMonitor, or %NULL if
* none.
*/
MetaMonitor * MetaMonitor *
meta_monitor_manager_get_primary_monitor (MetaMonitorManager *manager) meta_monitor_manager_get_primary_monitor (MetaMonitorManager *manager)
{ {
return find_monitor (manager, meta_monitor_is_primary); return find_monitor (manager, meta_monitor_is_primary);
} }
/**
* meta_monitor_manager_get_laptop_panel:
* @manager: A #MetaMonitorManager object
*
* Returns the #MetaMonitor that represents the built-in laptop panel (if
* applicable).
*
* Returns: (transfer none) (nullable): The laptop panel, or %NULL if none.
*/
MetaMonitor * MetaMonitor *
meta_monitor_manager_get_laptop_panel (MetaMonitorManager *manager) meta_monitor_manager_get_laptop_panel (MetaMonitorManager *manager)
{ {
@ -2395,6 +2463,18 @@ meta_monitor_manager_get_monitor_from_spec (MetaMonitorManager *manager,
return NULL; return NULL;
} }
/**
* meta_monitor_manager_get_logical_monitor_at:
* @manager: A #MetaMonitorManager object
* @x: The x-coordinate
* @y: The y-coordinate
*
* Finds the #MetaLogicalMonitor at the given @x and @y coordinates in the
* total layout.
*
* Returns: (transfer none) (nullable): The #MetaLogicalMonitor at the given
* point, or %NULL if none.
*/
MetaLogicalMonitor * MetaLogicalMonitor *
meta_monitor_manager_get_logical_monitor_at (MetaMonitorManager *manager, meta_monitor_manager_get_logical_monitor_at (MetaMonitorManager *manager,
float x, float x,
@ -2413,6 +2493,17 @@ meta_monitor_manager_get_logical_monitor_at (MetaMonitorManager *manager,
return NULL; return NULL;
} }
/**
* meta_monitor_manager_get_logical_monitor_from_rect:
* @manager: A #MetaMonitorManager object
* @rect: The rectangle
*
* Finds the #MetaLogicalMonitor which has the largest area in common with the
* given @rect in the total layout.
*
* Returns: (transfer none) (nullable): The #MetaLogicalMonitor which
* corresponds the most to the given @rect, or %NULL if none.
*/
MetaLogicalMonitor * MetaLogicalMonitor *
meta_monitor_manager_get_logical_monitor_from_rect (MetaMonitorManager *manager, meta_monitor_manager_get_logical_monitor_from_rect (MetaMonitorManager *manager,
MetaRectangle *rect) MetaRectangle *rect)
@ -2472,12 +2563,29 @@ meta_monitor_manager_get_logical_monitor_neighbor (MetaMonitorManager *manager,
return NULL; return NULL;
} }
/**
* meta_monitor_manager_get_monitors:
* @manager: A #MetaMonitorManager object
*
* Returns the list of #MetaMonitor<!-- -->s. See also
* meta_monitor_manager_get_logical_monitors() for a list of
* #MetaLogicalMonitor<!-- -->s.
*
* Returns: (transfer none) (nullable): the list of #MetaMonitor<!-- -->s.
*/
GList * GList *
meta_monitor_manager_get_monitors (MetaMonitorManager *manager) meta_monitor_manager_get_monitors (MetaMonitorManager *manager)
{ {
return manager->monitors; return manager->monitors;
} }
/**
* meta_monitor_manager_get_capabilities:
* @manager: A #MetaMonitorManager object
*
* Should only be called by subclasses. Adds a #MetaGpu to the internal list of
* GPU's.
*/
void void
meta_monitor_manager_add_gpu (MetaMonitorManager *manager, meta_monitor_manager_add_gpu (MetaMonitorManager *manager,
MetaGpu *gpu) MetaGpu *gpu)
@ -2888,6 +2996,12 @@ meta_monitor_manager_get_monitor_for_connector (MetaMonitorManager *manager,
return -1; return -1;
} }
/**
* meta_monitor_manager_get_is_builtin_display_on:
* @manager: A #MetaMonitorManager object
*
* Returns whether the built-in display (i.e. a laptop panel) is turned on.
*/
gboolean gboolean
meta_monitor_manager_get_is_builtin_display_on (MetaMonitorManager *manager) meta_monitor_manager_get_is_builtin_display_on (MetaMonitorManager *manager)
{ {

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@ -22,6 +22,19 @@
* Jonas Ådahl <jadahl@gmail.com> * Jonas Ådahl <jadahl@gmail.com>
*/ */
/**
* SECTION:meta-pointer-constraint
* @title: MetaPointerConstraint
* @short_description: Pointer client constraints.
*
* A MetaPointerConstraint can be used to implement any kind of pointer
* constraint as requested by a client, such as cursor lock.
*
* Examples of pointer constraints are "pointer confinement" and "pointer
* locking" (as defined in the wayland pointer constraint protocol extension),
* which restrict movement in relation to a given client.
*/
#include "config.h" #include "config.h"
#include "backends/meta-pointer-constraint.h" #include "backends/meta-pointer-constraint.h"
@ -40,6 +53,19 @@ meta_pointer_constraint_class_init (MetaPointerConstraintClass *klass)
{ {
} }
/**
* meta_pointer_constraint_constrain:
* @constraint: a #MetaPointerConstraint.
* @device; the device of the pointer.
* @time: the timestamp (in ms) of the event.
* @prev_x: X-coordinate of the previous pointer position.
* @prev_y: Y-coordinate of the previous pointer position.
* @x: The modifiable X-coordinate to which the pointer would like to go to.
* @y: The modifiable Y-coordinate to which the pointer would like to go to.
*
* Constrains the pointer movement from point (@prev_x, @prev_y) to (@x, @y),
* if needed.
*/
void void
meta_pointer_constraint_constrain (MetaPointerConstraint *constraint, meta_pointer_constraint_constrain (MetaPointerConstraint *constraint,
ClutterInputDevice *device, ClutterInputDevice *device,

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@ -35,6 +35,11 @@ G_BEGIN_DECLS
G_DECLARE_DERIVABLE_TYPE (MetaPointerConstraint, meta_pointer_constraint, G_DECLARE_DERIVABLE_TYPE (MetaPointerConstraint, meta_pointer_constraint,
META, POINTER_CONSTRAINT, GObject); META, POINTER_CONSTRAINT, GObject);
/**
* MetaPointerConstraintClass:
* @constrain: the virtual function pointer for
* meta_pointer_constraint_constrain().
*/
struct _MetaPointerConstraintClass struct _MetaPointerConstraintClass
{ {
GObjectClass parent_class; GObjectClass parent_class;

View File

@ -15,6 +15,19 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>. * License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/ */
/**
* SECTION:meta-renderer-view
* @title: MetaRendererView
* @short_description: Renders (a part of) the global stage.
*
* A MetaRendererView object is responsible for rendering (a part of) the
* global stage, or more precisely: the part that matches what can be seen on a
* #MetaLogicalMonitor. By splitting up the rendering into different parts and
* attaching it to a #MetaLogicalMonitor, we can do the rendering so that each
* renderer view is responsible for applying the right #MetaMonitorTransform
* and the right scaling.
*/
#include "config.h" #include "config.h"
#include "backends/meta-renderer-view.h" #include "backends/meta-renderer-view.h"

View File

@ -22,6 +22,24 @@
* Jonas Ådahl <jadahl@gmail.com> * Jonas Ådahl <jadahl@gmail.com>
*/ */
/**
* SECTION:meta-renderer
* @title: MetaRenderer
* @short_description: Keeps track of the different renderer views.
*
* A MetaRenderer object has 2 functions:
*
* 1) Keeping a list of #MetaRendererView<!-- -->s, each responsible for
* rendering a part of the stage, corresponding to each #MetaLogicalMonitor. It
* keeps track of this list by querying the list of logical monitors in the
* #MetaBackend's #MetaMonitorManager, and creating a renderer view for each
* logical monitor it encounters.
*
* 2) Creating and setting up an appropriate #CoglRenderer. For example, a
* #MetaRenderer might call cogl_renderer_set_custom_winsys() to tie the
* backend-specific mechanisms into Cogl.
*/
#include "config.h" #include "config.h"
#include "backends/meta-renderer.h" #include "backends/meta-renderer.h"
@ -37,6 +55,16 @@ typedef struct _MetaRendererPrivate
G_DEFINE_TYPE_WITH_PRIVATE (MetaRenderer, meta_renderer, G_TYPE_OBJECT) G_DEFINE_TYPE_WITH_PRIVATE (MetaRenderer, meta_renderer, G_TYPE_OBJECT)
/**
* meta_renderer_create_cogl_renderer:
* @renderer: a #MetaRenderer object
*
* Creates a #CoglRenderer that is appropriate for a certain backend. For
* example, a #MetaRenderer might call cogl_renderer_set_custom_winsys() to tie
* the backend-specific mechanisms (such as swapBuffers and vsync) into Cogl.
*
* Returns: (transfer full): a newly made #CoglRenderer.
*/
CoglRenderer * CoglRenderer *
meta_renderer_create_cogl_renderer (MetaRenderer *renderer) meta_renderer_create_cogl_renderer (MetaRenderer *renderer)
{ {
@ -51,6 +79,15 @@ meta_renderer_create_view (MetaRenderer *renderer,
logical_monitor); logical_monitor);
} }
/**
* meta_renderer_rebuild_views:
* @renderer: a #MetaRenderer object
*
* Rebuilds the internal list of #MetaRendererView objects by querying the
* current #MetaBackend's #MetaMonitorManager.
*
* This also leads to the original list of monitors being unconditionally freed.
*/
void void
meta_renderer_rebuild_views (MetaRenderer *renderer) meta_renderer_rebuild_views (MetaRenderer *renderer)
{ {
@ -87,6 +124,16 @@ meta_renderer_set_legacy_view (MetaRenderer *renderer,
priv->views = g_list_append (priv->views, legacy_view); priv->views = g_list_append (priv->views, legacy_view);
} }
/**
* meta_renderer_get_views:
* @renderer: a #MetaRenderer object
*
* Returns a list of #MetaRendererView objects, each dealing with a part of the
* stage.
*
* Returns: (transfer-none) (element-type MetaRendererView): a list of
* #MetaRendererView objects.
*/
GList * GList *
meta_renderer_get_views (MetaRenderer *renderer) meta_renderer_get_views (MetaRenderer *renderer)
{ {

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@ -22,6 +22,16 @@
* Jasper St. Pierre <jstpierre@mecheye.net> * Jasper St. Pierre <jstpierre@mecheye.net>
*/ */
/**
* SECTION:meta-backend-native
* @title: MetaBackendNative
* @short_description: A native (KMS/evdev) MetaBackend
*
* MetaBackendNative is an implementation of #MetaBackend that uses "native"
* technologies like DRM/KMS and libinput/evdev to perform the necessary
* functions.
*/
#include "config.h" #include "config.h"
#include "backends/native/meta-backend-native.h" #include "backends/native/meta-backend-native.h"

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@ -22,6 +22,20 @@
* Jonas Ådahl <jadahl@gmail.com> * Jonas Ådahl <jadahl@gmail.com>
*/ */
/**
* SECTION:meta-clutter-backend-native
* @title: MetaClutterBackendNatve
* @short_description: A native backend which renders using EGL.
*
* MetaClutterBackendNative is the #ClutterBackend which is used by the native
* (as opposed to the X) backend. It creates a stage with #MetaStageNative and
* renders using the #CoglRenderer.
*
* Note that MetaClutterBackendNative is something different than a
* #MetaBackendNative. The former is a #ClutterBackend implementation, while
* the latter is a #MetaBackend implementation.
*/
#include "config.h" #include "config.h"
#include "backends/native/meta-clutter-backend-native.h" #include "backends/native/meta-clutter-backend-native.h"

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@ -22,6 +22,18 @@
* Author: Giovanni Campagna <gcampagn@redhat.com> * Author: Giovanni Campagna <gcampagn@redhat.com>
*/ */
/**
* SECTION:meta-monitor-manager-kms
* @title: MetaMonitorManagerKms
* @short_description: A subclass of #MetaMonitorManager using Linux DRM
*
* #MetaMonitorManagerKms is a subclass of #MetaMonitorManager which
* implements its functionality "natively": it uses the appropriate
* functions of the Linux DRM kernel module and using a udev client.
*
* See also #MetaMonitorManagerXrandr for an implementation using XRandR.
*/
#include "config.h" #include "config.h"
#include "backends/native/meta-monitor-manager-kms.h" #include "backends/native/meta-monitor-manager-kms.h"

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@ -22,6 +22,15 @@
* Jasper St. Pierre <jstpierre@mecheye.net> * Jasper St. Pierre <jstpierre@mecheye.net>
*/ */
/**
* SECTION:meta-backend-x11
* @title: MetaBackendX11
* @short_description: A X11 MetaBackend
*
* MetaBackendX11 is an implementation of #MetaBackend using X and X
* extensions, like XInput and XKB.
*/
#include "config.h" #include "config.h"
#include "backends/x11/meta-backend-x11.h" #include "backends/x11/meta-backend-x11.h"

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@ -23,6 +23,18 @@
* along with this program; if not, see <http://www.gnu.org/licenses/>. * along with this program; if not, see <http://www.gnu.org/licenses/>.
*/ */
/**
* SECTION:meta-monitor-manager-xrandr
* @title: MetaMonitorManagerXrandr
* @short_description: A subclass of #MetaMonitorManager using XRadR
*
* #MetaMonitorManagerXrandr is a subclass of #MetaMonitorManager which
* implements its functionality using the RandR X protocol.
*
* See also #MetaMonitorManagerKms for a native implementation using Linux DRM
* and udev.
*/
#include "config.h" #include "config.h"
#include "backends/x11/meta-monitor-manager-xrandr.h" #include "backends/x11/meta-monitor-manager-xrandr.h"

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@ -5,8 +5,14 @@
* @title: MetaSurfaceActor * @title: MetaSurfaceActor
* @short_description: An actor representing a surface in the scene graph * @short_description: An actor representing a surface in the scene graph
* *
* A surface can be either a shaped texture, or a group of shaped texture, * MetaSurfaceActor is an abstract class which represents a surface in the
* used to draw the content of a window. * Clutter scene graph. A subclass can implement the specifics of a surface
* depending on the way it is handled by a display protocol.
*
* An important feature of #MetaSurfaceActor is that it allows you to set an
* "input region": all events that occur in the surface, but outside of the
* input region are to be explicitly ignored. By default, this region is to
* %NULL, which means events on the whole surface is allowed.
*/ */
#include "config.h" #include "config.h"

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@ -3,7 +3,20 @@
/** /**
* SECTION:meta-window-actor * SECTION:meta-window-actor
* @title: MetaWindowActor * @title: MetaWindowActor
* @short_description: An actor representing a top-level window in the scene graph * @short_description: An actor representing a top-level window in the scene
* graph
*
* #MetaWindowActor is a #ClutterActor that adds a notion of a window to the
* Clutter scene graph. It contains a #MetaWindow which provides the windowing
* API, and the #MetaCompositor that handles it. For the actual content of the
* window, it contains a #MetaSurfaceActor.
*
* #MetaWindowActor takes care of the rendering features you need for your
* window. For example, it will take the windows' requested opacity and use
* that for clutter_actor_set_opacity(). Furthermore, it will also draw a
* shadow around the window (using #MetaShadow) and deal with synchronization
* between events of the window and the actual render loop. See
* MetaWindowActor::first-frame for an example of the latter.
*/ */
#include "config.h" #include "config.h"

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@ -21,9 +21,39 @@
*/ */
/** /**
* SECTION:window * SECTION:meta-window
* @title: MetaWindow * @title: MetaWindow
* @short_description: Mutter X managed windows * @short_description: A display-agnostic abstraction for a window.
*
* #MetaWindow is the core abstraction in Mutter of a window. It has the
* properties you'd expect, such as a title, an icon, whether it's fullscreen,
* has decorations, etc.
*
* Since a lot of different kinds of windows exist, each window also a
* #MetaWindowType which denotes which kind of window we're exactly dealing
* with. For example, one expects slightly different behaviour from a dialog
* than a "normal" window. The type of a window can be queried with
* meta_window_get_type().
*
* Common API for windows include:
* - Minimizing: meta_window_minimize() / meta_window_unminimize()
* - Maximizing: meta_window_maximize() / meta_window_unmaximize()
* - Fullscreen: meta_window_make_fullscreen() / meta_window_unmake_fullscreen()
* / meta_window_is_fullscreen()
*
* Each #MetaWindow is part of either one or all #MetaWorkspace<!-- -->s of the
* desktop. You can activate a window on a certain workspace using
* meta_window_activate_with_workspace(), and query on which workspace it is
* located using meta_window_located_on_workspace(). The workspace it is part
* of can be obtained using meta_window_get_workspace().
*
* Each display protocol should make a subclass to be compatible with that
* protocols' specifics, for example #MetaWindowX11 and #MetaWindowWayland.
* This is independent of the protocol that the client uses, which is modeled
* using the #MetaWindowClientType enum.
*
* To integrate within the Clutter scene graph, which deals with the actual
* rendering, each #MetaWindow will be part of a #MetaWindowActor.
*/ */
#include "config.h" #include "config.h"

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@ -22,6 +22,16 @@
* Jonas Ådahl <jadahl@gmail.com> * Jonas Ådahl <jadahl@gmail.com>
*/ */
/**
* SECTION:meta-pointer-confinement-wayland
* @title: MetaPointerConfinementWayland
* @short_description: A #MetaPointerConstraint implementing pointer confinement
*
* A MetaPointerConfinementConstraint implements the client pointer constraint
* "pointer confinement": the cursor should not be able to "break out" of a
* certain area defined by the client requesting it.
*/
#include "config.h" #include "config.h"
#include "wayland/meta-pointer-confinement-wayland.h" #include "wayland/meta-pointer-confinement-wayland.h"

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* Jonas Ådahl <jadahl@gmail.com> * Jonas Ådahl <jadahl@gmail.com>
*/ */
/**
* SECTION:meta-pointer-lock-wayland
* @title: MetaPointerLockWayland
* @short_description: A #MetaPointerConstraint implementing pointer lock.
*
* A MetaPointerLockConstraint implements the client pointer constraint "pointer
* lock": the cursor should not make any movement.
*/
#include "config.h" #include "config.h"
#include "wayland/meta-pointer-lock-wayland.h" #include "wayland/meta-pointer-lock-wayland.h"