mirror of
https://github.com/brl/mutter.git
synced 2024-11-25 01:20:42 -05:00
Refactor "texture material" creation from MetaShadowFactory
Create new cogl-utils.[ch] and move a helper function from MetaShadowFactory there as meta_create_texture_material(); this allows us to create single-layer materials from different parts of Mutter and have them share the same template material. Also expose a function for creating a 1x1 texture of a given color meta_create_color_texture_4ub(). https://bugzilla.gnome.org/show_bug.cgi?id=634833
This commit is contained in:
parent
59639909b1
commit
0477a3066d
@ -21,6 +21,8 @@ mutter_SOURCES= \
|
||||
core/boxes.c \
|
||||
core/boxes-private.h \
|
||||
include/boxes.h \
|
||||
compositor/cogl-utils.c \
|
||||
compositor/cogl-utils.h \
|
||||
compositor/compositor.c \
|
||||
compositor/compositor-private.h \
|
||||
compositor/meta-module.c \
|
||||
|
104
src/compositor/cogl-utils.c
Normal file
104
src/compositor/cogl-utils.c
Normal file
@ -0,0 +1,104 @@
|
||||
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
|
||||
/*
|
||||
* Utilities for use with Cogl
|
||||
*
|
||||
* Copyright 2010 Red Hat, Inc.
|
||||
* Copyright 2010 Intel Corporation
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as
|
||||
* published by the Free Software Foundation; either version 2 of the
|
||||
* License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
|
||||
* 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#include "cogl-utils.h"
|
||||
|
||||
/**
|
||||
* meta_create_color_texture_4ub:
|
||||
* @red:
|
||||
* @green:
|
||||
* @blue:
|
||||
* @alpha:
|
||||
*
|
||||
* Creates a texture that is a single pixel with the specified
|
||||
* unpremultiplied color components.
|
||||
*
|
||||
* Return value: (transfer full): a newly created Cogl texture
|
||||
*/
|
||||
CoglHandle
|
||||
meta_create_color_texture_4ub (guint8 red,
|
||||
guint8 green,
|
||||
guint8 blue,
|
||||
guint8 alpha)
|
||||
{
|
||||
CoglColor color;
|
||||
guint8 pixel[4];
|
||||
|
||||
cogl_color_set_from_4ub (&color, red, green, blue, alpha);
|
||||
cogl_color_premultiply (&color);
|
||||
|
||||
pixel[0] = cogl_color_get_red_byte (&color);
|
||||
pixel[1] = cogl_color_get_green_byte (&color);
|
||||
pixel[2] = cogl_color_get_blue_byte (&color);
|
||||
pixel[3] = cogl_color_get_alpha_byte (&color);
|
||||
|
||||
return cogl_texture_new_from_data (1, 1,
|
||||
COGL_TEXTURE_NONE,
|
||||
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
||||
COGL_PIXEL_FORMAT_ANY,
|
||||
4, pixel);
|
||||
}
|
||||
|
||||
|
||||
/* Based on gnome-shell/src/st/st-private.c:_st_create_texture_material.c */
|
||||
|
||||
/**
|
||||
* meta_create_texture_material:
|
||||
* @src_texture: (allow-none): texture to use initially for the layer
|
||||
*
|
||||
* Creates a material with a single layer. Using a common template
|
||||
* allows sharing a shader for different uses in Mutter. To share the same
|
||||
* shader with all other materials that are just texture plus opacity
|
||||
* would require Cogl fixes.
|
||||
* (See http://bugzilla.clutter-project.org/show_bug.cgi?id=2425)
|
||||
*
|
||||
* Return value: (transfer full): a newly created Cogl material
|
||||
*/
|
||||
CoglHandle
|
||||
meta_create_texture_material (CoglHandle src_texture)
|
||||
{
|
||||
static CoglHandle texture_material_template = COGL_INVALID_HANDLE;
|
||||
CoglHandle material;
|
||||
|
||||
/* We use a material that has a dummy texture as a base for all
|
||||
texture materials. The idea is that only the Cogl texture object
|
||||
would be different in the children so it is likely that Cogl will
|
||||
be able to share GL programs between all the textures. */
|
||||
if (G_UNLIKELY (texture_material_template == COGL_INVALID_HANDLE))
|
||||
{
|
||||
CoglHandle dummy_texture;
|
||||
|
||||
dummy_texture = meta_create_color_texture_4ub (0xff, 0xff, 0xff, 0xff);
|
||||
|
||||
texture_material_template = cogl_material_new ();
|
||||
cogl_material_set_layer (texture_material_template, 0, dummy_texture);
|
||||
cogl_handle_unref (dummy_texture);
|
||||
}
|
||||
|
||||
material = cogl_material_copy (texture_material_template);
|
||||
|
||||
if (src_texture != COGL_INVALID_HANDLE)
|
||||
cogl_material_set_layer (material, 0, src_texture);
|
||||
|
||||
return material;
|
||||
}
|
34
src/compositor/cogl-utils.h
Normal file
34
src/compositor/cogl-utils.h
Normal file
@ -0,0 +1,34 @@
|
||||
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
|
||||
/*
|
||||
* Utilities for use with Cogl
|
||||
*
|
||||
* Copyright 2010 Red Hat, Inc.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as
|
||||
* published by the Free Software Foundation; either version 2 of the
|
||||
* License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
|
||||
* 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#ifndef __META_COGL_UTILS_H__
|
||||
#define __META_COGL_UTILS_H__
|
||||
|
||||
#include <cogl/cogl.h>
|
||||
|
||||
CoglHandle meta_create_color_texture_4ub (guint8 red,
|
||||
guint8 green,
|
||||
guint8 blue,
|
||||
guint8 alpha);
|
||||
CoglHandle meta_create_texture_material (CoglHandle src_texture);
|
||||
|
||||
#endif /* __META_COGL_UTILS_H__ */
|
@ -5,7 +5,6 @@
|
||||
* Create and cache shadow textures for abritrary window shapes
|
||||
*
|
||||
* Copyright 2010 Red Hat, Inc.
|
||||
* Copyright 2010 Intel Corporation
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as
|
||||
@ -26,6 +25,7 @@
|
||||
#include <math.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "cogl-utils.h"
|
||||
#include "meta-shadow-factory-private.h"
|
||||
#include "region-utils.h"
|
||||
|
||||
@ -641,49 +641,6 @@ flip_buffer (guchar *buffer,
|
||||
#undef BLOCK_SIZE
|
||||
}
|
||||
|
||||
/* Creates a material with a single layer. Using a common template
|
||||
* allows sharing a shader between all shadows. To share the same
|
||||
* shader with all other materials that are just texture plus
|
||||
* opacity would require cogl fixes. Based on
|
||||
* gnome-shell/src/st/_st_create_texture_material.c
|
||||
*/
|
||||
static CoglHandle
|
||||
create_texture_material (CoglHandle src_texture)
|
||||
{
|
||||
static CoglHandle texture_material_template = COGL_INVALID_HANDLE;
|
||||
CoglHandle material;
|
||||
|
||||
g_return_val_if_fail (src_texture != COGL_INVALID_HANDLE,
|
||||
COGL_INVALID_HANDLE);
|
||||
|
||||
/* We use a material that has a dummy texture as a base for all
|
||||
texture materials. The idea is that only the Cogl texture object
|
||||
would be different in the children so it is likely that Cogl will
|
||||
be able to share GL programs between all the textures. */
|
||||
if (G_UNLIKELY (texture_material_template == COGL_INVALID_HANDLE))
|
||||
{
|
||||
static const guint8 white_pixel[] = { 0xff, 0xff, 0xff, 0xff };
|
||||
CoglHandle dummy_texture;
|
||||
|
||||
dummy_texture =
|
||||
cogl_texture_new_from_data (1, 1,
|
||||
COGL_TEXTURE_NONE,
|
||||
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
||||
COGL_PIXEL_FORMAT_ANY,
|
||||
4, white_pixel);
|
||||
|
||||
texture_material_template = cogl_material_new ();
|
||||
cogl_material_set_layer (texture_material_template, 0, dummy_texture);
|
||||
cogl_handle_unref (dummy_texture);
|
||||
}
|
||||
|
||||
material = cogl_material_copy (texture_material_template);
|
||||
|
||||
cogl_material_set_layer (material, 0, src_texture);
|
||||
|
||||
return material;
|
||||
}
|
||||
|
||||
static void
|
||||
make_shadow (MetaShadow *shadow,
|
||||
cairo_region_t *region)
|
||||
@ -791,7 +748,7 @@ make_shadow (MetaShadow *shadow,
|
||||
cairo_region_destroy (column_convolve_region);
|
||||
g_free (buffer);
|
||||
|
||||
shadow->material = create_texture_material (shadow->texture);
|
||||
shadow->material = meta_create_texture_material (shadow->texture);
|
||||
}
|
||||
|
||||
static MetaShadowParams *
|
||||
|
Loading…
Reference in New Issue
Block a user