gesture-action: Use event type getter

Don't use direct struct access.
This commit is contained in:
Emmanuele Bassi 2014-06-25 16:58:18 +01:00
parent 02590f08ac
commit 036c2b3764

View File

@ -362,10 +362,14 @@ stage_captured_event_cb (ClutterActor *stage,
float threshold_x, threshold_y; float threshold_x, threshold_y;
gboolean return_value; gboolean return_value;
GesturePoint *point; GesturePoint *point;
ClutterEventType event_type;
if (event->type != CLUTTER_TOUCH_CANCEL && event_type = clutter_event_type (event);
event->type != CLUTTER_TOUCH_UPDATE && event->type != CLUTTER_TOUCH_END && if (event_type != CLUTTER_TOUCH_CANCEL &&
event->type != CLUTTER_MOTION && event->type != CLUTTER_BUTTON_RELEASE) event_type != CLUTTER_TOUCH_UPDATE &&
event_type != CLUTTER_TOUCH_END &&
event_type != CLUTTER_MOTION &&
event_type != CLUTTER_BUTTON_RELEASE)
return CLUTTER_EVENT_PROPAGATE; return CLUTTER_EVENT_PROPAGATE;
if ((point = gesture_find_point (action, event, &position)) == NULL) if ((point = gesture_find_point (action, event, &position)) == NULL)