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[cogl] Remove cogl_flush_gl_state from the API
This is being removed before we release Clutter 1.0 since the implementation wasn't complete, and so we assume no one is using this yet. Util we have someone with a good usecase, we can't pretend to support breaking out into raw OpenGL.
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@ -628,7 +628,12 @@ void cogl_push_draw_buffer (void);
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*/
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void cogl_pop_draw_buffer (void);
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/**
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/* XXX: Removed before we release Clutter 1.0 since the implementation
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* wasn't complete, and so we assume no one is using this yet. Util we
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* have some one with a good usecase, we can't pretend to support breaking
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* out into raw OpenGL. */
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#if 0
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/*
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* cogl_flush_gl_state:
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* @flags: flags controlling what is flushed; currently unused, pass in 0
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*
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@ -642,6 +647,7 @@ void cogl_pop_draw_buffer (void);
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* Since: 1.0
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*/
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void cogl_flush_gl_state (int flags);
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#endif
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/* private */
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void _cogl_set_indirect_context (gboolean indirect);
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@ -654,9 +654,11 @@ cogl_disable_fog (void)
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glDisable (GL_FOG);
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}
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#if 0
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void
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cogl_flush_gl_state (int flags)
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{
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_cogl_current_matrix_state_flush ();
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}
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#endif
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